Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.03 @ 16:25:45 Player: Cog on my mind Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (464) 2320 Value Destroyed (16776) 16776 Prototype IDs (72) 1440 Alien Tech Used (0) 0 Bonus (6732) 6732 TOTAL SCORE: 34868 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1982 Follower Combat Kills 1899 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1846 Friendly Fire -1395 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- Welding Torch > --- INVENTORY (5) ---- Advanced Transmission Jammer Improved Medium Armor Plating Advanced System Shield Trap Reconfigurator Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Light Armored Exoskeleton Enhanced Biometal Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Advanced Targeting Computer Advanced Targeting Computer Experimental Target Analyzer Improved Weapon Cycler Makeshift Light Armor Plating Improved Hacking Suite Trap Reconfigurator > --- WEAPON ----------- Vortex Shotgun Hypervelocity Coil Gun Bore Cannon > --- INVENTORY -------- Neutrino Core Advanced Coolant Injector Matter Compressor Structural Scanner Makeshift Light Armor Plating Makeshift Light Armor Plating Improved Thermal Shield Mobile Refinery Mk. CCLXVII Improved Trap Extractor Improved Trap Extractor Vortex Shotgun Sapper Charge [Rating: 126] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Heavy Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Vortex Shotgun Energy Cannon HERF Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Long-range Missile Launcher Special Weapon Welding Torch Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Slots Evolved 12 | . . . 2 . . . 2 2 . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . . . 1 1 . . . . . . . . 1 . . . . . . Utility 7 | . . . 2 . . . 1 1 . . . 2 . . . . . . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 581 | 7 11 10 16 5 . 3 27 69 5 3 12 81 20 9 10 17 68 25 10 16 20 113 24 Power 32 | 1 . . 1 1 . . 3 4 . . . 1 1 . 2 1 6 2 . 1 . 6 2 Engine 12 | 1 . . 1 1 . . 2 2 . . . . . . 2 1 1 1 . . . . . Core 11 | . . . . . . . 1 2 . . . 1 1 . . . 5 . . . . 1 . Reactor 9 | . . . . . . . . . . . . . . . . . . 1 . 1 . 5 2 Propulsion 80 | 2 1 4 4 . . . 5 14 . . 1 14 2 1 . 1 5 3 . 5 . 12 6 Treads 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Leg 54 | . . . . . . . . 6 . . 1 14 2 1 . 1 5 3 . 5 . 12 4 Wheel 24 | 2 1 4 4 . . . 5 8 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 324 | 2 2 4 6 2 . 1 12 40 4 1 3 58 13 2 3 7 48 13 7 6 12 68 10 Device 217 | 1 . 2 2 1 . . 4 23 2 1 . 54 10 1 2 6 37 9 5 1 6 42 8 Storage 5 | 1 1 . . . . . 2 . . . . . . . . . . . . . . 1 . Processor 8 | . . . . . . . 1 1 . . . . . . . . 1 . . 2 1 2 . Hackware 7 | . . . 1 . . . . 1 . . . 2 . . . . 1 . . . . 2 . Protection 87 | . 1 2 3 1 . 1 5 15 2 . 3 2 3 1 1 1 9 4 2 3 5 21 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 145 | 2 8 2 5 2 . 2 7 11 1 2 8 8 4 6 5 8 9 7 3 4 8 27 6 Energy Gun 15 | 2 3 . . . . . . . . . . . . . . . . 1 1 1 3 4 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 75 | . 2 . 5 1 . 1 2 10 1 2 4 6 2 2 3 2 7 4 1 . 2 15 3 Ballistic Cannon 19 | . . 2 . . . . 4 . . . . . . 2 1 2 1 1 1 1 1 2 1 Launcher 29 | . 1 . . 1 . 1 1 . . . 4 1 2 2 1 4 1 1 . 2 2 4 1 Special Weapon 4 | . 2 . . . . . . . . . . . . . . . . . . . . 1 1 Impact Weapon 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . . . . . . . . . 1 1 2 . . 7 . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Parts Lost 100 | . 1 2 8 1 . 1 12 7 1 . 2 8 8 1 . 2 9 5 1 . 4 15 12 Power 11 | . . . . . . 1 1 1 . . . 1 1 . . . 2 . . . . 2 2 Propulsion 25 | . 1 . 3 . . . 3 5 . . 1 1 1 1 . 1 1 2 . . . 2 3 Utility 40 | . . 1 4 1 . . 4 1 1 . 1 4 5 . . 1 5 1 . . 3 6 2 Weapon 24 | . . 1 1 . . . 4 . . . . 2 1 . . . 1 2 1 . 1 5 5 Highest Loss Streak 12 | . 1 1 2 1 . 1 4 4 1 . 1 6 4 1 . 2 3 3 1 . 3 12 10 To Critical Strikes 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . Average Slot Usage (%) 94 | . 95 96 90 99 100 98 89 96 98 78 99 98 95 96 96 97 92 93 88 87 87 94 88 Engine 3 | . 14 14 11 11 11 9 3 3 7 7 7 . . . 3 6 1 1 5 2 . . . Core 3 | . . . . . . . 3 3 . . . 5 5 6 1 . 8 8 . . . 1 4 Reactor 1 | . . . . . . . . . . . . . . . . . . . 5 5 5 7 4 Leg 19 | . . . . . . . . 15 30 30 29 25 26 25 26 23 25 22 23 22 23 22 22 Wheel 5 | . 23 28 21 22 22 22 26 11 . . . . . . . . . . . . . . . Device 13 | . 12 7 6 10 11 9 3 12 6 . 7 19 17 20 20 17 16 21 24 14 9 9 6 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 Processor 8 | . . . . . . . 8 7 7 7 7 6 6 6 6 6 5 5 5 10 16 19 18 Hackware 6 | . . . 10 11 11 11 9 8 7 7 7 12 6 6 6 6 5 4 . . . 4 4 Protection 8 | . 1 5 8 11 11 12 9 7 14 15 14 5 12 13 13 15 7 7 3 10 12 6 6 Ballistic Gun 10 | . 15 22 8 21 22 21 5 14 15 1 14 12 10 5 4 5 6 4 5 3 1 13 13 Ballistic Cannon 2 | . . 2 12 . . . 10 . . . . . . 3 4 5 3 4 4 4 1 . . Peak Build Rating 126 | 7 10 13 18 20 20 20 33 55 53 52 54 69 68 66 67 67 89 91 88 114 118 126 114 Average Rating 64 | 5 8 9 16 18 19 19 22 41 50 41 51 59 58 61 63 63 78 86 84 94 115 109 96 On Entrance 51 | . 7 10 12 18 19 20 17 28 49 49 52 51 65 57 66 66 60 88 84 83 114 111 112 Naked Turns 93 | . . . . . . . . . . . . . . . . . . . . . . . 93 Heaviest Build 101 | 15 32 40 43 37 33 35 41 65 67 69 69 73 70 58 59 67 77 74 72 87 87 101 97 Greatest Support 110 | 32 32 26 26 26 26 26 44 80 78 78 78 80 75 75 71 71 92 82 81 110 110 110 106 Greatest Overweight (x) 2 | . 1 1 2 1 1 1 1 2 . . 1 1 . 1 . 1 1 1 . 1 . 1 1 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 15 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 18 Most Carried 20 | 1 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Carried 14 | . 7 12 13 13 14 14 12 14 15 14 13 13 13 14 14 14 14 14 14 14 13 15 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 5 Final Carried 20 | 1 12 15 15 14 15 15 14 15 15 14 13 14 15 15 15 14 15 15 15 15 12 20 5 Class Distribution -------------------- 23% | Trapper-Mutant 21% | Mutant 15% | Scavenger-Skirmisher 14% | Scavenger-Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Trapper-Mutant | -6/Lower Caves Trapper-Mutant | -6/Lower Caves Trapper-Mutant | -6/Zion Trapper-Mutant | -5/Proximity Caves Trapper-Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Trapper-Mutant | -5/Warlord Trapper-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Commander-Gunner | -4/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Matter Collected 19768 | 180 408 268 996 386 . 187 999 1801 417 . 580 2013 881 292 110 427 2311 654 243 475 634 4151 1355 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20916 | 54 598 121 1066 156 . 288 1016 2006 298 . 756 1982 728 258 . 420 2107 671 205 607 774 5088 1717 Parts 1046 | 4 47 19 70 19 . 10 65 112 19 . 30 102 24 10 . 15 74 24 7 22 21 275 77 Haulers Intercepted 19 | . . . 5 . . . 1 3 . . . 4 . . . . 3 . . . . 3 . Recyclers Shooed 23 | . 4 1 2 . . . . 2 . . . 2 . . . . 4 . . . . 8 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 125 | . . . . . . . . . 19 . 24 . 22 9 . 9 . 11 9 . 22 . . Prevented 16 | . . . . . . . . . . . . . 1 2 . . . 7 . . 6 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Combat Hostiles Destroyed 320 | . 15 7 24 12 . 5 24 14 8 . 22 18 10 8 . 11 16 12 4 17 17 53 23 Guns 190 | . 12 7 6 9 . 2 15 13 8 . 7 18 6 2 . 1 11 7 1 2 4 44 15 Cannons 43 | . . . 18 . . . 6 . . . . . . . . 2 2 3 3 3 6 . . AOE 86 | . 3 . . 3 . 3 3 1 . . 15 . 4 6 . 8 2 2 . 12 7 9 8 Classes Destroyed 22 | 1 6 1 5 . . 1 . 1 1 . 1 . 1 . . . . . . 2 1 1 . Worker 20 | . 1 1 2 . . . 2 3 . . . 1 . . . . 2 . . . . 8 . Builder 17 | . . . 1 1 . . 1 4 . . . 2 . . . . 2 . . . . 6 . Tunneler 7 | 2 1 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . Hauler 19 | . . . 5 . . . 1 3 . . . 4 . . . . 3 . . . . 3 . Recycler 32 | . . . 2 . . 1 . 11 . . . 2 . . . . 6 . . . . 9 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Minesweeper 6 | . . . . . . . . . 1 . . . 3 . . . . . 1 . 1 . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 10 | . 1 . 1 . . . 1 . . . . 4 . . . . . . . . . 3 . Drone 5 | . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . Watcher 26 | . 3 . 4 . . . 5 4 . . . 2 . . . . 3 . . . . 3 2 Swarmer 83 | . 6 6 6 12 . . 8 . 6 . 3 . . 8 . 3 . 4 . 2 8 11 . Grunt 107 | . 9 . 9 . . 3 7 4 . . 12 4 8 . . 4 3 8 2 10 5 10 9 Brawler 8 | . . . . . . . . . . . . . 1 . . . . 1 . . . 2 4 Duelist 10 | . . . 2 . . . . . . . 5 1 1 . . . . . . . . 1 . Protector 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 Sentry 41 | . . . 7 . . . 7 2 1 . . 5 . . . 1 4 . . . . 8 6 Demolisher 3 | . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Hunter 17 | . . . . . . 2 2 3 1 . . 1 . . . 1 1 . . 2 . 4 . Programmer 43 | . . . . . . . . 5 . . . 7 . . . . 10 . 2 . 2 17 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Best Kill Streak 16 | 1 5 4 5 4 . 3 4 5 2 . 7 3 4 4 . 8 6 3 2 16 5 8 12 Combat Bots Only 16 | . 3 4 4 4 . 3 4 2 2 . 7 3 4 4 . 8 3 3 2 16 5 5 12 Max Kills in Single Turn 5 | 1 2 1 1 3 . 2 2 2 1 . 3 1 1 3 . 4 2 3 1 3 2 5 3 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . Exploded 5 | . 1 . . 3 . 2 2 1 . . 3 . 1 3 . 4 1 2 . 3 2 5 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 A7 (-4/Extension) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Hostile Shots Fired 1915 | . 51 20 92 29 . 37 122 195 70 . 104 225 78 20 . 34 197 73 19 16 63 335 135 Missed 578 | . 13 6 24 10 . 12 28 56 21 . 46 76 24 9 . 5 72 20 11 3 19 90 33 Damage Taken 23667 | . 437 206 987 179 . 328 1414 1956 406 . 847 1696 1051 173 . 521 2641 881 224 744 957 4525 3494 Core 2798 | . 139 16 143 16 . 55 189 225 58 . 92 194 144 14 . 36 96 48 20 102 58 396 757 Absorbed by Shields 1588 | . . . . . . . . . . . 270 111 117 36 . 108 485 . . . . 309 152 Reduced by Siege Mode 216 | . . . . . . . . . . . . . . . . . . . . . . . 216 Ignored by Resistances 595 | . . . . . . . . 4 149 . 46 130 . . . . 20 241 5 . . . . Regen/Repaired (Parts) 988 | . . . . . . . . 256 . . . 417 . . . . . . . 315 . . . Core Remaining (%) 59 | 100 . 38 . . . 46 65 . . . 46 . . . . 54 . . . . 67 . . Volleys Fired 1375 | 5 54 16 97 20 . 25 109 130 29 . 43 135 68 24 . 24 136 43 33 22 61 239 62 Largest 3 | 2 2 2 2 2 . 2 2 2 2 . 2 2 2 1 . 2 2 2 2 2 2 3 3 Hottest 155 | 100 100 46 88 46 . 56 88 56 56 . 56 56 56 43 . 90 90 90 90 117 120 155 136 Shots Fired 2666 | 10 103 29 193 37 . 50 167 260 58 . 75 258 126 25 . 40 237 64 43 33 85 608 165 Gun 2228 | 10 98 29 70 36 . 47 106 260 58 . 65 257 122 22 . 16 173 42 27 11 41 587 151 Cannon 363 | . . . 123 . . . 60 . . . . . . . . 12 62 21 16 14 41 9 5 Launcher 72 | . 3 . . 1 . 3 1 . . . 10 1 4 3 . 12 2 1 . 8 3 11 9 Special 3 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 2495 | . 58 29 193 36 . 47 166 260 58 . 65 257 122 22 . 28 235 63 43 14 66 577 156 Thermal 57 | 10 42 . . . . . . . . . . . . . . . . . . . . 5 . Explosive 72 | . 3 . . 1 . 3 1 . . . 10 1 4 3 . 12 2 1 . 8 3 11 9 Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Entropic 40 | . . . . . . . . . . . . . . . . . . . . 11 16 13 . Robot Hit Streak 65 | 2 23 4 9 9 . 7 65 31 6 . 13 23 15 10 . 13 19 20 10 7 18 18 25 Robot Miss Streak 10 | 3 3 3 10 2 . 2 8 4 3 . 3 4 3 2 . 1 5 2 2 5 3 7 2 Penetration Max 2 | . . . . . . . . 1 . . . 1 . . . . 1 1 . . 1 1 2 Secondary Targets 9 | . 1 . . 1 . . . . 1 . 1 . . . . . . . . . . 3 2 Max Gunslinging Chain 1 | . 1 . . 1 . . . . 1 . 1 . . . . . . . . . . 1 1 Shots Hit Robots 1761 | 4 62 14 140 20 . 34 133 181 33 . 53 182 88 18 . 28 143 51 28 19 60 343 127 Core Hits 992 | 2 35 9 103 14 . 14 77 63 14 . 47 72 34 10 . 24 59 26 10 43 40 195 101 Critical Kills 92 | . 1 . 1 . . . . 2 1 . . 5 . . . 1 6 4 2 2 7 42 18 Critical Parts Destroyed 130 | . . . . . . 1 1 1 1 . 1 3 1 1 . 1 18 2 2 4 15 53 25 Critical Strikes 255 | . 5 . 1 . . 1 1 3 2 . 1 8 1 1 . 2 26 7 4 7 26 101 58 Burn 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . Destroy 244 | . 1 . 1 . . 1 1 3 2 . 1 8 1 1 . 2 26 7 4 5 23 99 58 Detonate 7 | . . . . . . . . . . . . . . . . . . . . 2 3 2 . Melee Attacks 3 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . Impact 3 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45505 | 60 985 209 2183 489 . 697 2393 3516 543 . 2369 3927 2213 933 . 1262 4195 1548 528 3431 2148 7655 4221 Guns 27614 | 60 876 209 623 299 . 359 1237 3395 543 . 847 3927 1542 305 . 273 3054 935 368 599 1050 5770 1343 Cannons 4578 | . . . 1560 . . . 874 . . . . . . . . 149 622 309 160 229 587 27 61 Explosions 13313 | . 109 . . 190 . 338 282 121 . . 1522 . 671 628 . 840 519 304 . 2603 511 1858 2817 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 29763 | . 541 209 2183 299 . 359 2111 3395 543 . 847 3927 1542 305 . 422 3676 1244 528 229 762 5237 1404 Thermal 1247 | 60 335 . . . . . . 121 . . . . . . . . 113 . . 219 166 233 . Explosive 12461 | . 109 . . 190 . 338 247 . . . 1522 . 671 628 . 840 406 304 . 2384 345 1660 2817 Electromagnetic 35 | . . . . . . . 35 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1999 | . . . . . . . . . . . . . . . . . . . . 599 875 525 . Highest Corruption 14 | . . . . . . . . 7 7 4 4 3 3 3 3 . 13 5 2 2 4 6 14 Average Corruption 3 | . . . . . . . . 1 6 4 4 2 3 3 3 . 8 4 1 2 3 4 7 Corruption Purged 29 | . . . . . . . . . 3 . . . . . . . 15 5 . . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 353 | . . . . . . . . 23 32 2 38 49 30 19 1 . 38 13 9 1 10 47 41 Message Errors 88 | . . . . . . . . 2 10 . 12 17 11 2 . . 7 4 . . 2 11 10 Matter Fused 75 | . . . . . . . . 4 4 . 7 12 7 6 1 . 9 3 1 . 2 11 8 Heat Flow Errors 40 | . . . . . . . . 6 4 . 2 5 3 1 . . 4 2 . 1 . 7 5 Energy Discharges 55 | . . . . . . . . 5 2 2 5 9 4 3 . . 6 1 2 . 2 7 7 Parts Rejected 4 | . . . . . . . . 1 . . 1 . . . . . . 1 . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 38 | . . . . . . . . 3 4 . 5 4 . 4 . . 5 . 5 . 3 . 5 Data Loss (major) 12 | . . . . . . . . 1 . . 1 1 3 1 . . 1 1 . . . 1 2 Misfires 21 | . . . . . . . . 1 3 . 2 . 2 1 . . 5 1 . . . 5 1 Alerts 7 | . . . . . . . . . 2 . 1 1 . . . . . . 1 . . 2 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 11 | . . . . . . . . . 3 . 2 . . . . . 1 . . . 1 2 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 609 | . . . . . . . 94 76 . . 40 . . 26 . 50 125 . . . 7 132 59 Projectiles 10 | . . . . . . . 6 . . . . . . . . . 3 . . . 1 . . Explosions 599 | . . . . . . . 88 76 . . 40 . . 26 . 50 122 . . . 6 132 59 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 48 | . . . 24 . . . 8 . . . . . . . . 1 3 4 2 3 3 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 44 | . . . 22 . . . 7 . . . . . . . . 1 3 3 2 3 3 . . Secondary 4 | . . . 2 . . . 1 . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 978 | . . . 72 26 . . 121 88 . . 223 . 131 . . 114 36 68 . 4 38 49 8 Shots 23 | . . . 1 1 . . 3 1 . . 5 . 3 . . 3 1 1 . 1 1 1 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 532 | 156 233 10 258 . . 37 132 271 240 . 251 277 210 158 . 156 345 365 168 200 532 468 195 Average Temperature 91 | 73 73 6 74 . . 22 28 71 83 . 60 64 49 75 . 55 81 145 47 114 137 109 83 Received Heat Transfer 4155 | . 192 18 273 . . 45 450 354 54 . 156 336 375 34 . 57 179 402 18 18 523 445 226 Effects 23 | . . . . . . . . . . . . . . . . . 3 4 . . 4 12 . Shutdowns 7 | . . . . . . . . . . . . . . . . . . 4 . . 1 2 . Energy Bleed 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . Interference 10 | . . . . . . . . . . . . . . . . . 2 . . . 1 7 . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 40 | . . . . . . . . . . . . . . . . . . . . . . . 40 Longest Duration 40 | . . . . . . . . . . . . . . . . . . . . . . . 40 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . 3 . . . . . . . . 2 1 . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . 1 . . . 1 1 . . . . . Heat Transferred 2104 | 185 1295 . . . . . . 50 . . . . . . . . 50 . . 200 100 224 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Peak Influence 2243 | 10 320 276 551 336 . 147 309 518 . . . 416 . . . . 761 . . . . 1294 2243 Initial 633 | . 6 106 103 191 . . 17 93 . . . 94 . . . . 150 . . . . 49 633 Average 327 | 3 189 179 337 251 . 74 147 225 . . . 140 . . . . 285 . . . . 444 1426 Maximum Alert Level 5 | . 1 1 2 1 . . 1 2 . . . 2 . . . . 3 . . . . 4 5 Low Security (%) 44 | 100 47 72 12 24 . 100 72 35 . . . 70 . . . . 45 . . . . 32 . Level 1 35 | . 52 27 58 75 . . 27 61 . . . 27 . . . . 30 . . . . 26 . Level 2 9 | . . . 28 . . . . 3 . . . 1 . . . . 13 . . . . 21 8 Level 3 4 | . . . . . . . . . . . . . . . . . 11 . . . . 7 22 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . 11 29 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . 11 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . 28 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 99 | . 3 1 2 . . . 5 15 . . . 19 . 1 . . 16 . . . 1 17 19 Investigation 21 | . 1 1 . . . . 1 5 . . . 8 . 1 . . 2 . . . 1 1 . Extermination 23 | . . . . . . . . 3 . . . 7 . . . . 5 . . . . 8 . Reinforcement 26 | . 2 . 2 . . . 1 2 . . . 4 . . . . 7 . . . . 6 2 Assault 22 | . . . . . . . . 1 . . . . . . . . 2 . . . . 2 17 Garrison 7 | . . . . . . . 3 4 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . 2 . . . . 3 . . . . 2 1 Construction Impeded 5 | . . . . . . . . . . . . . . . . . 1 . . . . 3 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Distress Signals 14 | . 1 . 1 . . . 4 1 . . . 1 . . . 1 . . . 1 . 4 . Communications Jammed 92 | . . . . . . . . . . . . . . . . . . . . 87 1 . 4 Distress Signals 91 | . . . . . . . . . . . . . . . . . . . . 87 . . 4 Times Spotted 530 | . 22 23 36 15 . 5 36 35 10 . 25 33 22 12 . 11 38 18 4 23 27 65 70 Peak Tracking Total 20 | . 5 5 6 4 . 3 5 4 4 . 6 3 4 6 . 8 5 4 2 10 5 6 20 Tactical Retreats 60 | . 1 6 4 . . . 3 2 3 . 2 2 8 3 . . 5 4 . . 6 5 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Traps Triggered 8 | . 1 . . . . . . 1 . . . 3 . . . . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 68 | . . . . . . . 3 6 . . . 21 4 3 . 1 17 4 . . 4 5 . Traps Reconfigurated 152 | . . . . . . . 10 43 . . . 54 . . . . 22 . . . . 20 3 Traps Extracted 4 | . . . . . . . . . . . . . . . . . 1 . 1 2 . . . Installed 25 | . . . . . . . . . . . . . 4 3 . 1 6 4 . . 5 2 . Triggered 83 | . . . . . . . 3 6 . . . 21 5 3 . 1 18 4 1 9 7 5 . Most Traps Carried 15 | . . . . . . . . . . . . . 15 15 12 12 11 6 10 10 10 7 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Machines Disabled 35 | . . . 4 1 . . 2 4 . . . 2 . 1 . 1 9 . . 1 1 8 1 Max in Single Turn 4 | . . . 1 1 . . 1 4 . . . 1 . 1 . 1 2 . . 1 1 2 . Garrison Access 11 | . . . . . . . . 3 . . . 4 . . . . 3 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Machines Accessed 116 | . 7 1 10 . 2 . 8 26 1 4 . 26 . 1 . 1 9 . . 7 1 12 . Terminals 63 | . 6 . 9 . . . 7 13 1 . . 12 . 1 . 1 5 . . . 1 7 . Fabricators 12 | . . . . . . . . 5 . . . 4 . . . . 1 . . . . 2 . Repair Stations 7 | . . . . . . . . 3 . . . 3 . . . . . . . . . 1 . Recycling Units 4 | . 1 . . . . . . . . . . 2 . . . . . . . . . 1 . Scanalyzers 4 | . . . 1 . . . . 2 . . . 1 . . . . . . . . . . . Garrison Access 12 | . . . . . . . 1 3 . . . 4 . . . . 3 . . . . 1 . Total Hacks 360 | . 19 1 38 . 2 . 32 77 1 33 . 75 . 3 . 6 17 . . 17 3 36 . Successful 250 | . 11 1 29 . 2 . 17 50 1 33 . 47 . 3 . 6 12 . . 17 3 18 . Failed 109 | . 8 . 9 . . . 15 26 . . . 28 . . . . 5 . . . . 18 . Catastrophic 12 | . 1 . 2 . . . 1 3 . . . 3 . . . . 1 . . . . 1 . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Manual 157 | . 12 . 19 . 1 . 19 36 . . . 35 . . . . 13 . . 1 . 21 . Terminals 208 | . 17 . 34 . . . 29 44 1 . . 38 . 3 . 6 10 . . . 3 23 . Fabricators 31 | . . . . . . . . 13 . . . 11 . . . . 2 . . . . 5 . Repair Stations 23 | . . . . . . . . 8 . . . 10 . . . . . . . . . 5 . Recycling Units 10 | . 2 . . . . . . . . . . 6 . . . . . . . . . 2 . Scanalyzers 14 | . . . 4 . . . . 6 . . . 4 . . . . . . . . . . . Garrison Access 21 | . . . . . . . 3 6 . . . 6 . . . . 5 . . . . 1 . Terminal Hacks 157 | . 6 1 17 . 2 . 14 20 1 33 . 22 . 3 . 6 3 . . 17 3 9 . Record 42 | . . . . . 1 . . . 1 11 . 1 . 3 . 6 . . . 16 3 . . Part Schematic 17 | . . . . . . . . 4 . 13 . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . 6 . 1 . . . . . . . . . . . Robot Analysis 3 | . . . 1 . . . . . . . . 2 . . . . . . . . . . . Prototype ID Bank 19 | . 3 . 4 . . . 2 3 . 3 . 3 . . . . . . . . . 1 . Open Door 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . . . 1 . . . 1 1 . . . 1 . . . . . . . . . 1 . Emergency Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 13 | . 1 . 3 . . . 3 2 . . . 3 . . . . . . . . . 1 . Unreport Threat 11 | . . . 1 . . . 2 2 . . . 3 . . . . 1 . . . . 2 . Locate Traps 16 | . . . 2 . . . 3 3 . . . 6 . . . . . . . . . 2 . Dispatch Records 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 9 | . 1 . 1 . . . 2 2 . . . 1 . . . . 1 . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . Network Status 4 | . . . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . Repair Station Hacks 16 | . . . . . . . . 7 . . . 8 . . . . . . . . . 1 . Scan Component 9 | . . . . . . . . 4 . . . 4 . . . . . . . . . 1 . Repair 7 | . . . . . . . . 3 . . . 4 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . 4 . . . . 5 . . . 4 . . . . . . . . . . . Insert Component 6 | . . . 2 . . . . 3 . . . 1 . . . . . . . . . . . Analyze 7 | . . . 2 . . . . 2 . . . 3 . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . 1 . . . 3 . . . . 1 . . . . 1 . Seal Access 6 | . . . . . . . . 1 . . . 3 . . . . 1 . . . . 1 . Unauthorized Hacks 54 | . 5 . 8 . . . 3 16 . . . 9 . . . . 7 . . . . 6 . Terminals 34 | . 4 . 8 . . . 3 8 . . . 3 . . . . 4 . . . . 4 . Track 8 | . 2 . 4 . . . 1 1 . . . . . . . . . . . . . . . Assimilate 6 | . . . . . . . . 4 . . . . . . . . 1 . . . . 1 . Botnet 18 | . 2 . 2 . . . 2 3 . . . 3 . . . . 3 . . . . 3 . Operators 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricators 11 | . . . . . . . . 6 . . . 2 . . . . 1 . . . . 2 . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Fabnet 10 | . . . . . . . . 5 . . . 2 . . . . 1 . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . . 3 . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Reject 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 2 . . . 1 . . . . 2 . . . . . . Jam 5 | . . . . . . . . 2 . . . 1 . . . . 2 . . . . . . Data Cores Recovered 4 | . . . 1 . . . 1 . . . . 2 . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 82 | . 7 . 9 . . . 8 19 . . . 20 . 1 . . 7 . . . 1 10 . Full Trace Events 13 | . . . . . . . 1 3 . . . 6 . 1 . . . . . . 1 1 . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 6 . 1 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . 2 . . . . 6 . 13 . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . . . . 3 . . . 4 . . . . . . . . . . . Time 234 | . . . . . . . . 110 . . . 124 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . . . . 2 . . . 1 . . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . . . . 2 . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 40 | . . . . . . . . . . . 6 4 1 2 . . 5 3 5 2 . 5 7 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 40 | . . . . . . . . . . . 6 4 1 2 . . 5 3 5 2 . 5 7 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % 15 | . . . . . . . . . . . 15 15 15 15 15 11 11 11 11 11 5 5 5 Autooverrided 40 | . . . . . . . . . . . 6 4 1 2 . . 5 3 5 2 . 5 7 Robots Rewired 20 | . . . . . . . . . . . 2 . . . . . . . . . . . 18 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Total Allies 73 | . . . . 1 . . . 4 . . 8 4 1 2 . . 5 3 5 2 . 6 32 Largest Group 19 | . . . . 1 . . . 2 . . 3 2 1 1 . . 1 2 2 1 . 2 19 Highest-Rated Group 921 | . . . . 31 . . . 26 . . 103 69 30 29 . . 54 58 58 54 . 99 921 Highest-Rated Ally 159 | . . . . 31 . . . 26 . . 49 37 30 29 . . 54 29 29 54 . 54 159 Total Orders 21 | . . . . . . . . . . . . 3 . . . . . 9 6 . . 1 2 STAY 4 | . . . . . . . . . . . . 2 . . . . . . . . . 1 1 FOLLOW 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 EXPLORE 11 | . . . . . . . . . . . . . . . . . . 6 5 . . . . RETURN 4 | . . . . . . . . . . . . . . . . . . 3 1 . . . . Ally Attacks 332 | . . . . 10 . . . . . . 19 16 4 3 . . 5 6 18 7 . 10 234 Total Damage 8999 | . . . . 108 . . . . . . 319 314 94 55 . . 278 112 166 89 . 185 7279 Kills 56 | . . . . 2 . . . . . . 1 3 1 . . . 1 1 . . . 1 46 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 3 | . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Robot Analysis Total 3 | . . . 1 . . . . . . . . 2 . . . . . . . . . . . Derelict Logs Recovered 19 | . . 2 . 1 . . . . 2 . 3 . 3 2 . 2 . . 1 . 3 . . Drone Launches 12 | . . . . . . . . . . . . . . . . . . 6 6 . . . . Drone Recoveries 10 | . . . . . . . . . . . . . . . . . . 4 6 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Turns Passed 37568 | 64 759 682 1303 769 425 705 1441 4413 1161 121 1521 4159 1748 1158 1377 1165 3390 1411 1138 1138 1240 4917 1363 Spaces Moved 25623 | 37 484 532 893 664 404 572 999 3135 816 92 1079 2624 1276 954 1190 749 2142 742 584 877 922 3026 830 Core 306 | 2 . . . . . . . . . . . . . . . . . . . . . . 304 Treads 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 Legs 19131 | . . . . . . . . 1541 816 92 1079 2624 1276 954 1190 749 2142 742 584 877 922 3026 517 Wheels 6177 | 35 484 532 893 664 404 572 999 1594 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 105 105 105 105 105 90 85 127 127 125 112 112 112 112 112 120 125 125 105 105 105 50 Average Speed 114 | 97 104 105 105 105 105 105 94 111 127 127 126 119 112 112 112 136 123 125 125 118 105 118 95 Slowest Speed 240 | 100 115 105 130 105 105 105 110 130 127 127 196 186 112 186 120 190 190 220 125 196 105 209 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 79 | 3 85 81 87 99 88 94 77 66 96 68 94 72 98 97 84 87 47 97 98 90 90 55 51 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 9 | . . . . 1 1 . . . . 1 1 . 1 . 1 1 . . . . 2 . . Known Exits Taken 10 | . . . 1 . 1 . . 1 . . . 1 . . . 1 1 . 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 . 1 . 1 1 . 1 1 1 . 1 1 1 . . 1 . . . . . Scrap Searched 34 | . . 1 . 2 . 2 . . 5 . 4 . 4 3 4 1 . 5 1 . 2 . . Spaces Dug 96 | . 2 . . . . . . 2 . . . 14 . . . 37 6 . 3 15 . 17 . Terrain Destroyed 1009 | . 16 . 23 7 . 28 11 41 2 . 88 21 70 30 . 128 55 36 5 77 64 258 49 Melee 3 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . Projectile 142 | . 2 . . . . . 3 1 2 . 8 5 3 . . 7 36 12 5 3 17 37 1 AOE 820 | . 14 . 23 7 . 28 8 36 . . 79 13 67 30 . 121 19 24 . 74 47 190 40 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Total 31286 | 51 625 622 1064 697 404 625 1325 3763 881 96 1153 3370 1468 1020 1227 846 2686 1177 970 948 1123 3874 1271 Wait 3110 | 2 65 60 36 7 . 22 166 366 31 . 10 483 80 16 13 52 288 334 330 16 110 415 208 Move 25600 | 36 483 531 892 663 403 571 998 3134 815 91 1078 2623 1275 953 1189 748 2141 741 583 876 921 3025 830 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 169 | 1 10 3 12 1 1 2 13 20 . . 2 13 11 5 3 . 12 13 5 5 3 29 5 Fast Attach 181 | 7 3 2 6 1 . . 9 17 1 2 2 20 4 5 9 3 27 7 3 11 . 37 5 Attach 92 | . . . 7 2 . . 11 4 . 1 2 6 7 4 1 1 12 7 4 . 4 15 4 Detach 24 | . . . . . . . 2 1 . . . 3 3 2 . . 5 1 2 . . 3 2 Swap 308 | . 8 8 3 2 . 3 7 48 4 . 8 55 9 . . 13 29 11 3 5 16 61 15 Drop 242 | . 2 2 11 1 . 2 10 33 1 2 1 26 7 8 12 4 30 16 7 13 2 39 13 Fire 1375 | 5 54 16 97 20 . 25 109 130 29 . 43 135 68 24 . 24 136 43 33 22 61 239 62 Melee 3 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 8 . . . 5 . . . . . . . . . . 5 Rewire 129 | . . . . . . . . . . . 7 . . . . . . . . . . . 122 Trap 25 | . . . . . . . . . . . . . 4 3 . 1 6 4 . . 5 2 . Miscellaneous 10 | . . . . . . . . . . . . . . . . . . . . . 1 9 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves (discovered 3 exits: [*Low] / *Zio / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: [*Res x3] / *Upp x2 / *Ext x2) -4/Extension History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 16) 565 | -10/Materials | Discovered new exit (range 10) 668 | -10/Materials | Core integrity fell below 50% 806 | -10/Materials | Discovered new exit (range 14) 824 | -10/Materials | Entered Mines 866 | -10/Mines | Learned Materials interactive machine intel 929 | -10/Mines | Assembled infested the area 1336 | -10/Mines | Discovered new exit (range 7) 1434 | -10/Mines | Met a Derelict shopkeep closing up shop 1506 | -10/Mines | Entered Materials 1506 | -9/Materials | Evolved 2 slots: Utility x2 1507 | -9/Materials | Identified exit to Mines 1508 | -9/Materials | Loaded intel: 18 interactive machine locations 2142 | -9/Materials | Discovered new exit (range 5) 2296 | -9/Materials | Build established: Scavenger-Mutant 2577 | -9/Materials | Discovered new exit (range 16) 2809 | -9/Materials | Entered Mines 3012 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3012 | -9/Mines | Discovered new exit (range 5) 3072 | -9/Mines | Discovered new exit (range 7) 3075 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3224 | -9/Mines | Discovered new exit (range 12) 3237 | -9/Mines | Received a Mining Laser from a helpful Derelict 3321 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3578 | -9/Mines | Entered Exiles 3579 | -9/Exiles | Identified exit to Mines 3607 | -9/Exiles | Met 8R-AWN 3622 | -9/Exiles | Met EX-HEX 3655 | -9/Exiles | Met EX-BIN 3670 | -9/Exiles | Aligned with FarCom system 3671 | -9/Exiles | Given EX-Vault access code 3695 | -9/Exiles | Opened EX-Vault 3702 | -9/Exiles | Found Trap Reconfigurator 3726 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3755 | -9/Exiles | Met EX-DEC 3763 | -9/Exiles | Learned location of Zion (-6) 3816 | -9/Exiles | Visited The Gauntlet 4003 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 4003 | -9/Exiles | Entered Mines 4130 | -8/Mines | Discovered new exit (range 5) 4291 | -8/Mines | Build established: Scavenger-Skirmisher 4401 | -8/Mines | Discovered new exit (range 7) 4606 | -8/Mines | Core integrity fell below 50% 4708 | -8/Mines | Entered Materials 4708 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4885 | -8/Materials | Build established: Scavenger-Mutant 4981 | -8/Materials | Garrison activated, responded to threat 5344 | -8/Materials | Lost 4 parts (1p1n1u1w) 5387 | -8/Materials | Discovered new exit (range 3) 5471 | -8/Materials | Build established: Mutant 6149 | -8/Materials | Entered Factory 6149 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6515 | -7/Factory | Discovered new exit (range 16) 6576 | -7/Factory | Build established: Hacker-Mutant 6707 | -7/Factory | Discovered new exit (range 16) 6859 | -7/Factory | Lost 4 parts (1p2n1u) 7055 | -7/Factory | Repaired Gauss Rifle 7151 | -7/Factory | Build established: Scavenger-Mutant 7399 | -7/Factory | Repaired Gauss Rifle 7445 | -7/Factory | Repaired Gauss Rifle 7616 | -7/Factory | Build established: Scavenger-Skirmisher 7780 | -7/Factory | Garrison activated, responded to threat 8567 | -7/Factory | Identified exit to Storage 8567 | -7/Factory | Identified exit to Lower Caves 8693 | -7/Factory | Found Prototype Launcher 8882 | -7/Factory | Identified Rocket Array 9366 | -7/Factory | Discovered new exit (range 11) 9548 | -7/Factory | Central database locked down 10549 | -7/Factory | First assault squad dispatched 10562 | -7/Factory | Entered Lower Caves 10869 | -7/Lower Caves | Build established: Mutant 11003 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11038 | -7/Lower Caves | Encountered a Warlord checkpoint 11232 | -7/Lower Caves | Discovered new exit (range 5) 11257 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11544 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11698 | -7/Lower Caves | Learned location of 1 exit from Factory 11723 | -7/Lower Caves | Entered Data Miner 11724 | -7/Data Miner | Discovered new exit (range 6) 11749 | -7/Data Miner | Met Data Miner 11771 | -7/Data Miner | Learned location of Section 7 (-2) 11771 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11791 | -7/Data Miner | Received God Mode back door access code from Data Miner 11844 | -7/Data Miner | Entered Proximity Caves 12154 | -6/Proximity Caves | Spotted B-75 Beast 12567 | -6/Proximity Caves | Learned location of Extension (-4) 12634 | -6/Proximity Caves | Discovered new exit (range 14) 12689 | -6/Proximity Caves | Learned Factory stockpile data 13034 | -6/Proximity Caves | Core integrity fell below 50% 13064 | -6/Proximity Caves | Destroyed 7 combat bots 13151 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13202 | -6/Proximity Caves | Learned Factory stockpile data 13365 | -6/Proximity Caves | Entered Factory 13365 | -6/Factory | Accompanied by 2 allies 13365 | -6/Factory | Evolved 2 slots: Utility x2 13366 | -6/Factory | Identified exit to Factory 13640 | -6/Factory | Lost 6 parts (1p1n2u2w) 14075 | -6/Factory | Build established: Scavenger-Skirmisher 14096 | -6/Factory | Incoming investigation squad redirected 14193 | -6/Factory | Incoming investigation squad redirected 14491 | -6/Factory | Repaired Gauss Rifle 14537 | -6/Factory | Repaired Imp. Titanium Leg 14825 | -6/Factory | Repaired Gauss Rifle 15242 | -6/Factory | Repaired Imp. Titanium Leg 15778 | -6/Factory | Identified exit to Lower Caves 15879 | -6/Factory | Spotted B-75 Beast 16947 | -6/Factory | Build established: Hacker-Skirmisher 17524 | -6/Factory | Entered Lower Caves 17711 | -6/Lower Caves | Learned Factory emergency access door positions 17785 | -6/Lower Caves | Lost 4 parts (4u) 18770 | -6/Lower Caves | Build established: Trapper-Mutant 18798 | -6/Lower Caves | Learned 8 Factory zone layouts 18817 | -6/Lower Caves | Encountered a Warlord checkpoint 18820 | -6/Lower Caves | Discovered new exit (range 2) 18953 | -6/Lower Caves | Found DRS Beacon 19272 | -6/Lower Caves | Entered another Lower Caves area 19278 | -6/Lower Caves | Discovered exit to Factory (range 8) 19300 | -6/Lower Caves | Learned 4 Factory zone layouts 19811 | -6/Lower Caves | Learned Factory emergency access door positions 20127 | -6/Lower Caves | Discovered new exit (range 7) 20300 | -6/Lower Caves | Attracted the attention of an 0b10 base 20381 | -6/Lower Caves | Learned location of 2 exits from Lower Caves 20381 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 20430 | -6/Lower Caves | Entered Zion 20495 | -6/Zion | Discovered new exit (range 16) 20559 | -6/Zion | System corruption cleaned by Quarantine Array 20759 | -6/Zion | Found Prototype Launcher 20759 | -6/Zion | Identified Gui. Missile Launcher 20796 | -6/Zion | Received a hallucinogenic algorithm 21263 | -6/Zion | Found Prototype Device 21604 | -6/Zion | Rebuked by Imprinter 21807 | -6/Zion | Entered Proximity Caves 21811 | -5/Proximity Caves | Learned Factory emergency access door positions 21891 | -5/Proximity Caves | Found DCF Scrap (12 items) 22044 | -5/Proximity Caves | Attracted the attention of an 0b10 base 22047 | -5/Proximity Caves | Spotter reported a threat 22083 | -5/Proximity Caves | Learned Factory trap positions 22083 | -5/Proximity Caves | Learned Research trap positions 22083 | -5/Proximity Caves | Learned Armory security intel 22083 | -5/Proximity Caves | Learned Armory terminal intel 22089 | -5/Proximity Caves | Destroyed 8 combat bots 22166 | -5/Proximity Caves | Identified Mobile Refinery Mk. CCLXVII 22260 | -5/Proximity Caves | Spotted B-75 Beast 22329 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22367 | -5/Proximity Caves | Learned Factory emergency access door positions 22972 | -5/Proximity Caves | Entered Factory 22972 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 22973 | -5/Factory | Identified exit to Factory 22974 | -5/Factory | Loaded intel: 57 trap records 23334 | -5/Factory | Discovered new exit (range 7) 23442 | -5/Factory | System corruption reached 10% 24021 | -5/Factory | Cargo convoy interrupted 24024 | -5/Factory | Local machine network offline 24047 | -5/Factory | Incoming assault squad redirected 24059 | -5/Factory | Discovered new exit (range 6) 24125 | -5/Factory | Lost 3 parts (2u1w) 24229 | -5/Factory | Found Hvy. Reflective Plating 24954 | -5/Factory | Spotted B-75 Beast 25443 | -5/Factory | Build established: Scavenger-Mutant 25680 | -5/Factory | Incoming investigation squad redirected 26272 | -5/Factory | First assault squad dispatched 26288 | -5/Factory | Incoming assault squad redirected 26361 | -5/Factory | Identified exit to Upper Caves 26362 | -5/Factory | Entered Upper Caves 26504 | -5/Upper Caves | Build established: Mutant 26524 | -5/Upper Caves | Encountered a Warlord checkpoint 26898 | -5/Upper Caves | Lost 3 parts (2n1w) 27156 | -5/Upper Caves | Discovered new exit (range 59) 27773 | -5/Upper Caves | Entered another Upper Caves area 27785 | -5/Upper Caves | Identified exit to Warlord 27815 | -5/Upper Caves | Discovered exit to Factory (range 20) 27823 | -5/Upper Caves | Build established: Scavenger-Mutant 28416 | -5/Upper Caves | Build established: Derelict-Mutant 28901 | -5/Upper Caves | Build established: Trapper-Mutant 28911 | -5/Upper Caves | Entered Warlord 28912 | -5/Warlord | Identified exit to Proximity Caves 29024 | -5/Warlord | System corruption cleaned by Quarantine Array 29388 | -5/Warlord | Learned Quarantine trap positions 29388 | -5/Warlord | Learned Armory stockpile data 29390 | -5/Warlord | Learned 4 Armory zone layouts 29390 | -5/Warlord | Learned 4 Testing zone layouts 29390 | -5/Warlord | Learned Quarantine security intel 29390 | -5/Warlord | Learned Armory fabricator intel 29390 | -5/Warlord | Learned Research terminal intel 29506 | -5/Warlord | Met Warlord 29519 | -5/Warlord | Opened Warlord's prototype stash 29528 | -5/Warlord | Found Prototype Processor 29528 | -5/Warlord | Identified Exp. Targeting Computer 29531 | -5/Warlord | Warlord's base attacked by MAIN.C 29534 | -5/Warlord | Found Prototype Processor 29534 | -5/Warlord | Identified Exp. Target Analyzer 29553 | -5/Warlord | Found Prototype Reactor 29553 | -5/Warlord | Identified Vortex Chain Reactor 29766 | -5/Warlord | Found Prototype Energy Gun 29766 | -5/Warlord | Identified Vortex Shotgun 29769 | -5/Warlord | Found Vortex Shotgun 29881 | -5/Warlord | Warlord forces counterattacked 29912 | -5/Warlord | Spotted Striker 29971 | -5/Warlord | Spotted Striker 29979 | -5/Warlord | Lost 8 allies 29990 | -5/Warlord | Destroyed 16 combat bots 30001 | -5/Warlord | Spotted Executioner 30008 | -5/Warlord | Crushed by falling debris 30049 | -5/Warlord | Entered Proximity Caves 30057 | -4/Proximity Caves | Activated DRS Beacon 30078 | -4/Proximity Caves | Lost 9 allies 30131 | -4/Proximity Caves | Spotted B-86 Titan 30142 | -4/Proximity Caves | Destroyed B-86 Titan 30433 | -4/Proximity Caves | Learned location of Testing (-2) 30451 | -4/Proximity Caves | Learned Research stockpile data 30696 | -4/Proximity Caves | Attracted the attention of an 0b10 base 30933 | -4/Proximity Caves | Lost 3 parts (3u) 31137 | -4/Proximity Caves | Discovered exit to Factory (range 11) 31289 | -4/Proximity Caves | Entered Factory 31289 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 31589 | -4/Factory | Build established: Trapper-Gunner 31667 | -4/Factory | Incoming investigation squad redirected 31958 | -4/Factory | Discovered new exit (range 12) 32475 | -4/Factory | Build established: Scavenger-Gunner 32817 | -4/Factory | Discovered new exit (range 15) 33064 | -4/Factory | Identified exit to Upper Caves 33064 | -4/Factory | Identified exit to Extension 33085 | -4/Factory | Discovered new exit (range 6) 33670 | -4/Factory | Local machine network offline 33984 | -4/Factory | Discovered new exit (range 10) 34277 | -4/Factory | Discovered new exit (range 12) 34399 | -4/Factory | Lost 12 parts (1p2n5u4w) 35289 | -4/Factory | First assault squad dispatched 35315 | -4/Factory | Incoming assault squad redirected 36206 | -4/Factory | Entered Extension 36341 | -4/Extension | Rescued a captive Derelict 36342 | -4/Extension | Rescued a captive Derelict 36389 | -4/Extension | Rescued a captive Derelict 36456 | -4/Extension | First assault squad dispatched 36462 | -4/Extension | Rescued a captive Derelict 36479 | -4/Extension | Incoming assault squad redirected 36635 | -4/Extension | P-70 Sage assimilated allied 38-H3R(l) 36654 | -4/Extension | Lost 3 allies 36717 | -4/Extension | Rescued a captive Derelict 36774 | -4/Extension | Rescued a captive Derelict 36775 | -4/Extension | Rescued a captive Derelict 36794 | -4/Extension | Rescued A7 36886 | -4/Extension | Lost 5 allies 36962 | -4/Extension | Build established: Commander-Gunner 37184 | -4/Extension | High security lockdown imminent 37264 | -4/Extension | High security lockdown engaged 37302 | -4/Extension | Spotted B-86 Titan 37312 | -4/Extension | Destroyed B-86 Titan 37361 | -4/Extension | System corruption reached 10% 37387 | -4/Extension | Destroyed A7 37406 | -4/Extension | Core integrity fell below 50% 37414 | -4/Extension | Released all parts (9) 37418 | -4/Extension | Lost 11 allies 37418 | -4/Extension | Core integrity fell below 20% 37421 | -4/Extension | Destroyed 12 combat bots 37443 | -4/Extension | Lost 10 parts (2p3n2u3w) 37535 | -4/Extension | Local machine network offline 37569 | -4/Extension | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 37554_ System corrupted: Energy discharge (-30). 37558_ C-30 ARC bursts open, deploying its payload. 37558_ H-77 Assassin unfolds itself. 37558_ P-70 Sage unfolds itself. 37558_ M-36 Artificer unfolds itself. 37558_ C-30 ARC bursts open, deploying its payload. 37558_ G-73 Enforcer unfolds itself. 37558_ G-67 Veteran unfolds itself. 37558_ L-61 Swordsman unfolds itself. 37558_ M-36 Artificer unfolds itself. 37567_ C-30 ARC bursts open, deploying its payload. 37567_ G-73 Enforcer unfolds itself. 37567_ G-67 Veteran unfolds itself. 37567_ B-60 Warrior unfolds itself. 37567_ G-67 Veteran unfolds itself. 37567_ I-47 Archangel unfolds itself. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ??# ###/ ! +% % # = #?????## | | ??# ### [[ ############# ##### #?????## | | ??# ### [[ #################???#######?????#### | | ??# ### = ##??????????????????????????????#### | | ??# ############?????????????????????????????????# | | ??# ############?????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ??#%#????????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ??#%#????????????????????????????????????????????? | | ??#"#????????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ??# ######???????????????????????????????????????? | | ??# # ## ##??????????????????????????????????????? | | ###%""""" #??????????????????????????????????????? | | "" " #???###????????????????????????????????? | | " %[%["#####;################################## | | % l !!%*% % g | | !%=%![=%* %* b gi | | = = g | | !%* | | = @ | | ########################################## | | #????????????????????????????????????????? | | #" "###????????????????????????????????????????? | | #" "#??????????????????????????????????????????? | | #"""""#??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 825 Resistance: KI 30 Resistance: TH 25 Core Shielding 20 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 20 Target Analysis 10 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 22 Defensive Hacking 14 Trap Extractor Capacity 6 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Adv. Targeting Computer | -7/Factory | Hacked Hvy. Machine Gun | -7/Factory | Hacked Hvy. Flak Cannon | -7/Factory | Hacked Hvy. Deuterium Engine | -7/Factory | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Flexi-carbon Leg | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Adv. Target Analyzer | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Enh. Nuclear Core | -6/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free X-67 Chaingunner | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Touch This More Dakka Please Tester Challenges ------------ None Game ------ Seed StorageSystemCharger Manual? 0 Play Time 06:52:56 Cumulative 87.1 hours Start 2025.01.02 @ 19:26:34 End 2025.01.03 @ 16:25:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 41 Gallery% 50 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb2c895c-434e-47e1-8b6e-04e51edc708c