Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.05 @ 20:35:26 Player: Haldron Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (64) 320 Value Destroyed (1721) 1721 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4761 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 117/300 Energy 150/150 System Corruption 21% Temperature Cool (1) Movement Flying (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Cooled VTOL Module > --- UTILITY (6) ------ Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (10) --- Improved Ion Engine Light Nuclear Core Micro Nuclear Core Core Analyzer ECM Suite Minigun Heavy Flail Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Micro Nuclear Core Armored Wheel Armored Wheel Armored Wheel Cesium-ion Thruster Cesium-ion Thruster Medium Storage Unit Improved Signal Interpreter Improved Light Armor Plating Hacking Suite Hacking Suite Minigun High-powered Shotgun High-powered Shotgun Shock Bomb Launcher Rocket Launcher Heavy Mace Heavy Flail [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 4 | . . . . 2 2 . Weapon . | . . . . . . . Parts Attached 85 | 7 12 . 20 16 29 1 Power 11 | 1 2 . 3 2 3 . Engine 9 | 1 2 . 3 2 1 . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 30 | 2 3 . 9 6 10 . Treads 9 | . 1 . 4 4 . . Leg . | . . . . . . . Wheel 16 | 2 2 . 5 2 5 . Hover . | . . . . . . . Flight 5 | . . . . . 5 . Utility 18 | 2 1 . 2 5 7 1 Device 5 | 1 . . . 2 2 . Storage 3 | 1 . . 1 . 1 . Processor 1 | . . . . . . 1 Hackware 3 | . . . . . 3 . Protection 6 | . 1 . 1 3 1 . Artifact . | . . . . . . . Weapon 26 | 2 6 . 6 3 9 . Energy Gun 4 | 2 1 . 1 . . . Energy Cannon 4 | . 2 . . 2 . . Ballistic Gun 11 | . 2 . 3 1 5 . Ballistic Cannon 1 | . 1 . . . . . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon 3 | . . . 2 . 1 . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Corrupted Parts 2 | . . . . . 2 . System Corruption 19 | . . . . . 19 . Parts Lost 28 | . 1 . 4 5 17 1 Power 2 | . . . . . 2 . Propulsion 16 | . . . 3 3 9 1 Utility 7 | . 1 . . 2 4 . Weapon 3 | . . . 1 . 2 . Highest Loss Streak 13 | . 1 . 3 3 13 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 99 100 98 93 67 54 Engine 8 | . 14 14 11 9 3 . Core 1 | . . . . . 3 7 Treads 13 | . 9 14 25 17 4 . Wheel 13 | . 18 14 17 17 8 . Flight 3 | . . . . . 9 8 Device 5 | . 3 . . 11 6 7 Storage 9 | . 14 14 11 9 7 7 Hackware 2 | . . . . . 6 15 Protection 8 | . 10 14 11 10 6 . Energy Gun 3 | . 13 . 5 . . . Energy Cannon 4 | . 4 . . 7 5 . Ballistic Gun 8 | . 7 28 16 10 . . Naked Turns . | . . . . . . . Heaviest Build 80 | 13 19 19 56 76 80 18 Greatest Support 60 | 26 26 16 60 24 40 19 Greatest Overweight (x) 3 | . 1 1 3 3 3 1 Average Overweight (x) 1 | . . 1 1 2 . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 10 Average Capacity 14 | 6 8 8 17 20 14 10 Most Carried 20 | 5 8 8 20 20 20 9 Average Carried 12 | 3 7 8 12 19 12 7 Final Capacity 20 | 8 8 8 20 20 10 10 Final Carried 20 | 5 8 8 20 20 7 8 Class Distribution -------------------- 84% | Mutant 6% | Hacker-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Min Mat Mat Fac Low Matter Collected 1809 | 270 244 . 532 577 105 81 Remotely . | . . . . . . . Salvage Created 2595 | 116 452 . 883 943 201 . Parts 141 | 6 34 . 46 42 13 . Haulers Intercepted 4 | . 1 . 3 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 44 | . 8 . 15 17 4 . Guns 32 | . 6 . 15 9 2 . Cannons 9 | . 2 . . 7 . . AOE 2 | . . . . . 2 . Classes Destroyed 13 | 2 6 . 1 2 2 . Worker 3 | . . . . 2 1 . Builder 1 | . 1 . . . . . Tunneler 1 | 1 . . . . . . Hauler 4 | . 1 . 3 . . . Recycler 6 | 1 1 . 1 3 . . Operator 3 | . 1 . 1 1 . . Watcher 2 | . 1 . 1 . . . Swarmer 11 | . 3 . . 7 1 . Grunt 22 | . 5 . 10 7 . . Duelist 2 | . . . . . 2 . Sentry 7 | . . . 5 2 . . Hunter 1 | . . . . 1 . . Programmer 1 | . . . . . 1 . Best Kill Streak 6 | 2 6 . 5 5 1 . Combat Bots Only 5 | . 5 . 5 4 1 . Max Kills in Single Turn 2 | 1 2 . 1 2 1 . Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Low Damage Taken 5426 | . 323 42 845 1194 2748 274 Core 1008 | . 82 . 100 119 541 166 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 61 | . 18 . . . 43 . Core Remaining (%) 80 | 100 . 67 75 78 . . Volleys Fired 196 | 8 28 . 64 78 18 . Largest 2 | 2 2 . 2 2 2 . Hottest 120 | 90 110 . 88 120 120 . Shots Fired 352 | 12 54 . 102 156 28 . Gun 282 | 12 40 . 102 106 22 . Cannon 66 | . 14 . . 50 2 . Launcher 4 | . . . . . 4 . Special . | . . . . . . . Kinetic 246 | . 23 . 95 106 22 . Thermal 96 | 8 29 . 7 50 2 . Explosive 2 | . . . . . 2 . Electromagnetic 8 | 4 2 . . . 2 . Robot Hit Streak 19 | 3 6 . 19 11 5 . Robot Miss Streak 4 | 1 2 . 4 2 3 . Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 1 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 237 | 7 36 . 72 100 22 . Core Hits 116 | 3 19 . 39 38 17 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 3 | . 2 . . 1 . . Burn 2 | . 2 . . . . . Destroy 1 | . . . . 1 . . Melee Attacks 16 | . . . 2 . 8 6 Impact 5 | . . . 2 . 3 . Slashing 11 | . . . . . 5 6 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4662 | 91 550 4 1135 1913 969 . Guns 3030 | 91 427 . 1135 991 386 . Cannons 1045 | . 123 . . 922 . . Explosions 396 | . . . . . 396 . Melee 187 | . . . . . 187 . Ramming 4 | . . 4 . . . . Kinetic 2661 | . 255 . 1029 991 386 . Thermal 1436 | 51 283 . 106 922 74 . Explosive 204 | . . . . . 204 . Electromagnetic 170 | 40 12 . . . 118 . Impact 111 | . . . . . 111 . Slashing 76 | . . . . . 76 . Piercing . | . . . . . . . Highest Corruption 21 | . . . . . 21 21 Average Corruption 20 | . . . . . 19 21 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 33 | . . . . . 21 12 Message Errors 11 | . . . . . 8 3 Matter Fused 6 | . . . . . 3 3 Heat Flow Errors 5 | . . . . . 2 3 Energy Discharges 4 | . . . . . 4 . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 3 | . . . . . 1 2 Alerts 1 | . . . . . . 1 Misdirections 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 6 | . . . . . 6 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 6 | . . . . . 6 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 66 | . . 2 . . 64 . Shots 2 | . . . . . 2 . Rammed 3 | . . 3 . . . . Targets Rammed 3 | . . 3 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 369 | 90 369 . 324 178 215 252 Average Temperature 73 | 33 133 . 61 45 37 102 Received Heat Transfer 1566 | . 102 . 312 459 675 18 Effects 4 | . 3 . 1 . . . Shutdowns 1 | . . . 1 . . . Energy Bleed 1 | . 1 . . . . . Matter Decay 1 | . 1 . . . . . Short Circuit 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 6 | . 2 . . 4 . . Heat Transferred 2719 | 148 851 . 140 1480 100 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Peak Influence 373 | 10 179 31 292 373 260 . Initial 100 | . 6 31 11 . 100 . Average 117 | 2 98 31 106 174 94 . Maximum Alert Level 1 | . . . 1 1 1 . Low Security (%) 82 | 100 100 100 80 56 94 . Level 1 17 | . . . 19 43 5 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 2 . 3 4 5 . Investigation 4 | . . . . 2 2 . Extermination 2 | . . . . . 2 . Reinforcement 8 | . 2 . 3 2 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Low Distress Signals 6 | . . . 4 2 . . Communications Jammed 18 | . . . . . 18 . Distress Signals 17 | . . . . . 17 . Times Spotted 124 | . 12 6 35 31 34 6 Peak Tracking Total 10 | . 5 6 9 7 10 5 Tactical Retreats 16 | . . . 2 2 9 3 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Traps Triggered 7 | . 1 . 1 2 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Min Mat Mat Fac Low Machines Disabled 7 | . . . 1 3 3 . Max in Single Turn 2 | . . . 1 1 2 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Low Machines Accessed 22 | . 5 . 5 3 9 . Terminals 15 | . 4 . 5 2 4 . Fabricators 2 | . . . . . 2 . Repair Stations 2 | . 1 . . . 1 . Recycling Units 2 | . . . . . 2 . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 62 | . 15 . 16 10 21 . Successful 29 | . 8 . 6 6 9 . Failed 32 | . 6 . 10 4 12 . Catastrophic 7 | . . . 2 2 3 . Database Lockouts 1 | . 1 . . . . . Manual 29 | . 12 . 12 3 2 . Terminals 39 | . 13 . 16 3 7 . Fabricators 5 | . . . . . 5 . Repair Stations 5 | . 2 . . . 3 . Recycling Units 6 | . . . . . 6 . Scanalyzers 7 | . . . . 7 . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 3 . 6 . 1 . Robot Analysis 2 | . 1 . 1 . . . Terminal Index 2 | . 1 . 1 . . . Unreport Threat 3 | . . . 2 . 1 . Locate Traps 2 | . 1 . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 4 | . 2 . . . 2 . Scan Component 2 | . 1 . . . 1 . Repair 2 | . 1 . . . 1 . Recycling Unit Hacks 4 | . . . . . 4 . Process 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Retrieve Matter 2 | . . . . . 2 . Scanalyzer 6 | . . . . 6 . . Insert Component 3 | . . . . 3 . . Analyze 3 | . . . . 3 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . Terminals 3 | . 3 . . . . . Botnet 3 | . 3 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 4 . 5 3 8 . Full Trace Events 2 | . . . . . 2 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . Parts Built 1 | . . . . . 1 . Authchips . | . . . . . . . Time 36 | . . . . . 36 . Total Part Build Rating 3 | . . . . . 3 . Parts Repaired 2 | . 1 . . . 1 . Time 96 | . 26 . . . 70 . Parts Recycled . | . . . . . . . Recycled Matter 17 | . . . . . 17 . Retrieved Matter 17 | . . . . . 17 . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . Part Schematics Acquired 3 | . . . . 3 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Low Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Min Mat Mat Fac Low Turns Passed 3564 | 78 601 44 805 890 870 276 Spaces Moved 2644 | 45 412 36 451 479 896 325 Core 1 | 1 . . . . . . Treads 9 | . . . 9 . . . Legs . | . . . . . . . Wheels 1844 | 44 412 36 442 479 431 . Hover . | . . . . . . . Flight 790 | . . . . . 465 325 Fastest Speed 23 | 50 90 115 100 120 23 32 Average Speed 98 | 88 106 115 123 124 75 77 Slowest Speed 240 | 90 115 115 240 135 135 100 Overloaded Moves 252 | . . . . . 202 50 Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . . 3 . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 35 | 4 56 15 42 50 29 54 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 2 Spaces Dug 10 | . . . 2 . 2 6 Terrain Destroyed 27 | . . . 2 6 13 6 Melee 10 | . . . 2 . 2 6 Projectile 6 | . . . . 6 . . AOE 11 | . . . . . 11 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Low Total 3273 | 67 528 38 609 644 1047 340 Wait 222 | 3 55 . 42 38 78 6 Move 2632 | 44 411 35 450 478 889 325 Hop 3 | . . . . . 3 . Pick Up 63 | 5 10 . 20 17 9 2 Fast Attach 21 | 7 3 . 4 3 4 . Attach 30 | . 3 . 3 4 19 1 Detach 5 | . . . 1 . 4 . Swap 34 | . 6 . 13 9 6 . Drop 48 | . 12 . 10 17 9 . Fire 196 | 8 28 . 64 78 18 . Melee 16 | . . . 2 . 8 6 Ram 3 | . . 3 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: *Low) History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 79 | -11/Junkyard | Entered Materials 179 | -10/Materials | Central database locked down 301 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 7) 393 | -10/Materials | Discovered new exit (range 5) 464 | -10/Materials | Repaired Com. Wheel 680 | -10/Materials | Entered Mines 712 | -10/Mines | Discovered new exit (range 11) 724 | -10/Mines | Entered Materials 724 | -9/Materials | Evolved 2 slots: Propulsion x2 1035 | -9/Materials | Lost 3 parts (2n1w) 1281 | -9/Materials | Discovered new exit (range 16) 1529 | -9/Materials | Entered another Materials area 1529 | -8/Materials | Evolved 2 slots: Utility x2 2196 | -8/Materials | Lost 3 parts (2n1u) 2371 | -8/Materials | Discovered new exit (range 16) 2419 | -8/Materials | Entered Factory 2419 | -7/Factory | Evolved 2 slots: Utility x2 2800 | -7/Factory | Core integrity fell below 50% 2824 | -7/Factory | System corruption reached 10% 2849 | -7/Factory | Lost 13 parts (1p6n4u2w) 2981 | -7/Factory | Repaired Cld. VTOL Module 3281 | -7/Factory | Fabricated Hacking Suite? 3287 | -7/Factory | Discovered new exit (range 9) 3289 | -7/Factory | Entered Lower Caves 3310 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3322 | -7/Lower Caves | Spotted B-75 Beast 3324 | -7/Lower Caves | Core integrity fell below 20% 3366 | -7/Lower Caves | Crushed by falling debris 3498 | -7/Lower Caves | Encountered a Warlord checkpoint 3531 | -7/Lower Caves | Discovered new exit (range 8) 3560 | -7/Lower Caves | Identified exit to Lower Caves 3565 | -7/Lower Caves | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03488_ System corrupted: Matter fused (-5). 03513_ Searching scrap... 03513_ Found 16 Matter. 03513_ Found 38 Matter. 03514_ Acquired 38 matter. 03514_ Acquired 16 matter. 03531_ EXIT=FOUND 03535_ System corrupted: Heat flow error (+211). 03541_ Searching scrap... 03541_ Found Core Analyzer. 03541_ Found ECM Suite. 03541_ Found 27 Matter. 03542_ Acquired 27 matter. 03543_ Acquired ECM Suite. 03546_ Acquired Core Analyzer. 03552_ System corrupted: Substantial component data lost. 03560_ EXIT=IDENTIFIED: LOWER CAVES 03565_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????#####??? | | ??????????????????????????????????## #?? | | ??????????????????????????????????# #? | | ????????????????????????????????### # | | ?????????????????????????? ????? | | ????????????????????????? ??????? | | ???????????????????????? ????????????# | | ??????????????????????? ??????????????# | | ????????????????????### ???????????????# | | ?????????????????### ????????????????# | | ????????????????## #?????????????????## | | ???????????????## #?????######???####### | | ??????????????## #?????## ##### | | ??????????????# ##???## ## | | ???????????#### ##??# ###### | | ???????????# #??# #????# | | ???????????# #?## ##????? | | ???????????# "" ##?# #?????? | | ???????????# """" #??#### ##?????# | | ???????????# """ #?????# #### | | ???????????# " ###??## | | ???????????# " @ #### | | ???????????# """" #### | | ???????????# " #???? | | ???????????# ### #???? | | ???????????###### #?# h #?? | | ???????????????# #### #### #? | | ???????????????# > #?# #???# #? | | ???????????????# #?# #??? ##? | | ???????????????###### #?# #??# #?? | | ????????????????????#####?# #??? #?? | | ??????????????????????????# ##???? ##?? | | ??????????????????????????# #?????????? | | ??????????????????????????## ?????????? | | ???????????????????????????## ????????? | | ????????????????????????????? ????????? | | ????????????????????????????? ?????????? | | ????????????????????????????? ???????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 450 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Med. Storage Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Maul | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveNuclearDevice Manual? 0 Play Time 01:04:23 Cumulative 123.9 hours Start 2023.06.05 @ 19:25:15 End 2023.06.05 @ 20:35:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 26 Adventurer 4 Explorer 1 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 34 Gallery% 51 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 55815d88-85f8-466e-a64d-f8af9f02aa7b