Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.04 @ 15:34:06 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (100) 500 Value Destroyed (3806) 3806 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (778) 778 TOTAL SCORE: 10824 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -22 Cogmind --------- Core Integrity 794/1150 Matter 300/300 Energy 11/450 System Corruption 2% Temperature Cool (0) Movement Walking (113) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Titanium Leg Improved VSS Leg Myomer Leg > --- UTILITY (9) ------ Large Storage Unit Energy Well Improved Signal Interpreter 0b10 Alert Chip Improved Targeting Computer Improved Target Analyzer Armor Integrity Analyzer Improved Weapon Cycler Dynamic Insulation System > --- WEAPON (3) ------- Enhanced Nova Cannon > --- INVENTORY (15) --- Advanced Cooling System Weight Redist. System Improved Sensor Array Armor Integrity Analyzer Improved Thermal Shield Proton Cannon Proton Cannon Heavy Machine Gun Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Improved Signal Interpreter 0b10 Alert Chip Improved Targeting Computer Improved Target Analyzer Armor Integrity Analyzer Improved Weapon Cycler Dynamic Insulation System > --- WEAPON ----------- Enhanced Nova Cannon Heavy Machine Gun Mini Smartbomb Launcher > --- INVENTORY -------- Titanium Leg Flexi-carbon Leg Improved VSS Leg Myomer Leg Advanced Cooling System Energy Well Weight Redist. System Improved Sensor Array Armor Integrity Analyzer Improved Thermal Shield Proton Cannon Proton Cannon Heavy Machine Gun Mini Smartbomb Launcher [Rating: 93] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor 0b10 Alert Chip Protection Hardened Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Slots Evolved 12 | . . . . . 4 . 2 2 . 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 3 | . . . . . 2 . 1 . . . . Utility 7 | . . . . . 2 . 1 2 . 1 1 Weapon 1 | . . . . . . . . . . . 1 Parts Attached 133 | 6 13 4 . 3 12 29 7 3 25 4 27 Power 10 | 1 2 . . 1 . 2 1 . 1 1 1 Engine 6 | 1 2 . . 1 . 1 . . . . 1 Core 4 | . . . . . . 1 1 . 1 1 . Reactor . | . . . . . . . . . . . . Propulsion 42 | 2 2 1 . 1 5 7 1 . 16 . 7 Treads 18 | 1 1 . . 1 4 6 1 . 4 . . Leg 19 | . . . . . . . . . 12 . 7 Wheel 5 | 1 1 1 . . 1 1 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 42 | 1 5 . . . 6 10 3 2 4 3 8 Device 21 | . 3 . . . 1 4 1 1 4 2 5 Storage 4 | 1 2 . . . . . . . . . 1 Processor 7 | . . . . . 3 . 1 . . 1 2 Hackware . | . . . . . . . . . . . . Protection 10 | . . . . . 2 6 1 1 . . . Artifact . | . . . . . . . . . . . . Weapon 39 | 2 4 3 . 1 1 10 2 1 4 . 11 Energy Gun 4 | 1 1 . . . . 2 . . . . . Energy Cannon 6 | . . . . . . 2 1 1 . . 2 Ballistic Gun 14 | 1 1 1 . . . 2 . . 2 . 7 Ballistic Cannon 10 | . 2 . . 1 1 3 1 . 2 . . Launcher 5 | . . 2 . . . 1 . . . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 3 . . . . 1 Parts Lost 35 | . . 1 . 1 . 12 1 . 4 . 16 Power 5 | . . . . . . 1 . . 1 . 3 Propulsion 12 | . . . . 1 . 3 1 . 1 . 6 Utility 8 | . . . . . . 3 . . 2 . 3 Weapon 10 | . . 1 . . . 5 . . . . 4 Highest Loss Streak 11 | . . 1 . 1 . 8 1 . 2 . 11 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 97 100 100 100 98 97 99 93 93 96 91 Engine 7 | . 14 14 14 14 9 8 . . . . 1 Core 2 | . . . . . . . 7 6 5 11 6 Treads 21 | . 14 14 14 28 27 33 29 20 18 . . Leg 4 | . . . . . . . . . 11 29 23 Wheel 5 | . 13 14 14 . 8 1 7 6 1 . . Device 11 | . 12 14 14 14 6 4 15 13 16 21 17 Storage 9 | . 14 14 14 14 9 9 7 6 6 5 5 Processor 7 | . . . . . 11 9 7 13 13 14 21 Protection 5 | . . . . . 8 11 7 13 5 . . Energy Cannon 3 | . . . . . . 7 7 13 4 . 1 Ballistic Gun 4 | . 7 1 14 13 . . . . 5 11 11 Ballistic Cannon 6 | . 13 4 . . 18 8 7 . 2 . . Launcher 4 | . . 22 14 14 . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 59 | 11 34 34 32 35 40 50 52 59 59 48 55 Greatest Support 124 | 10 10 10 10 40 80 82 60 10 124 100 100 Greatest Overweight (x) 5 | 1 3 3 3 . 3 4 5 5 5 . . Average Overweight (x) 1 | . 1 3 3 . 1 . 3 5 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 14 15 15 15 15 15 15 14 15 15 15 Average Carried 13 | 4 9 14 14 14 14 14 14 13 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 14 14 15 15 15 15 15 13 14 15 9 Class Distribution -------------------- 71% | Mutant 18% | Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Matter Collected 3320 | 196 237 348 . 41 155 935 59 . 429 107 813 Remotely . | . . . . . . . . . . . . Salvage Created 3495 | . 323 29 . 46 179 1390 185 . 441 . 902 Parts 177 | . 19 . . 4 13 67 12 . 27 . 35 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . . 4 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Combat Hostiles Destroyed 81 | . 6 7 . 2 8 32 5 . 10 . 11 Guns 18 | . 6 1 . . . 1 . . 3 . 7 Cannons 40 | . . . . . 4 24 2 . 7 . 3 AOE 21 | . . 6 . 2 4 6 3 . . . . Classes Destroyed 16 | . 3 1 . . 2 6 1 . 2 . 1 Worker 10 | . 2 . . . . 3 . . . . 5 Builder 3 | . . . . . . 1 . . . . 2 Tunneler 1 | . . . . . . . . . . . 1 Recycler 5 | . . . . . . 4 . . . . 1 Mechanic 2 | . . . . . . 2 . . . . . Operator 4 | . . . . . . 2 2 . . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 11 | . . . . . 4 4 . . 3 . . Grunt 35 | . 6 . . 2 3 16 3 . 3 . 2 Duelist 2 | . . . . . . 1 . . . . 1 Sentry 11 | . . . . . 1 10 . . . . . Specialist 2 | . . . . . . . . . 2 . . Hunter 6 | . . . . . . 1 . . 1 . 4 Programmer 6 | . . . . . . . 2 . . . 4 Heavy 1 | . . . . . . . . . 1 . . Assembled 7 | . . 7 . . . . . . . . . Best Kill Streak 9 | . 3 4 . 2 4 9 3 . 4 . 7 Combat Bots Only 6 | . 2 4 . 2 4 6 3 . 4 . 3 Max Kills in Single Turn 4 | . 2 3 . 2 4 2 3 . 1 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 3 . 2 4 2 3 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Damage Taken 7843 | . 278 275 . 44 182 2827 353 . 1358 . 2526 Core 785 | . 21 . . . 24 259 19 . 106 . 356 Absorbed by Shields 408 | . . . . . . 12 130 . 150 . 116 Core Remaining (%) 87 | 100 . . . 91 . 48 97 . 87 100 . Volleys Fired 293 | . 31 14 . 2 11 112 12 . 40 . 71 Largest 3 | . 2 2 . 2 2 2 2 . 2 . 3 Hottest 150 | . 60 78 . 53 78 119 112 . 130 . 150 Shots Fired 516 | . 61 22 . 4 22 162 24 . 74 . 147 Gun 221 | . 61 3 . 2 . 4 . . 22 . 129 Cannon 268 | . . 6 . . 22 148 24 . 52 . 16 Launcher 27 | . . 13 . 2 . 10 . . . . 2 Special . | . . . . . . . . . . . . Kinetic 347 | . 31 9 . 2 22 105 12 . 37 . 129 Thermal 142 | . 30 . . . . 47 12 . 37 . 16 Explosive 27 | . . 13 . 2 . 10 . . . . 2 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 13 | . 12 7 . 9 13 7 10 . 12 . 11 Robot Miss Streak 9 | . 4 2 . . 2 9 2 . 4 . 7 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 1 . . . . . . . 2 . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . 1 Shots Hit Robots 326 | . 42 7 . 2 12 109 14 . 56 . 84 Core Hits 231 | . 19 17 . 3 9 106 13 . 26 . 38 Critical Kills 2 | . . . . . . 1 . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . . . 2 Critical Strikes 8 | . . . . . . 4 . . 1 . 3 Meltdown 2 | . . . . . . 1 . . . . 1 Destroy 2 | . . . . . . . . . . . 2 Blast 4 | . . . . . . 3 . . 1 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10021 | . 489 507 . 123 682 3407 660 . 1299 . 2854 Guns 2837 | . 489 45 . 17 . 27 . . 385 . 1874 Cannons 4592 | . . 84 . . 253 2318 386 . 914 . 637 Explosions 2589 | . . 378 . 106 429 1062 274 . . . 340 Melee . | . . . . . . . . . . . . Ramming 3 | . . . . . . . . . . . 3 Kinetic 5047 | . 247 129 . 17 253 1720 156 . 651 . 1874 Thermal 2656 | . 242 . . . . 625 504 . 648 . 637 Explosive 2315 | . . 378 . 106 429 1062 . . . . 340 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 1 . 2 Average Corruption 1 | . . . . . . . . . 1 . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 8 | . . . . . . . . . 1 . 7 Message Errors 1 | . . . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 1 . 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 256 | . . . . . 117 97 16 . 6 . 20 Projectiles 42 | . . . . . . . 16 . 6 . 20 Explosions 214 | . . . . . 117 97 . . . . . Melee . | . . . . . . . . . . . . Knockbacks 43 | . . 3 . . 2 28 6 . 4 . . Impact . | . . . . . . . . . . . . Kinetic 40 | . . 3 . . 2 25 6 . 4 . . Secondary 3 | . . . . . . 3 . . . . . Self-Inflicted Damage 265 | . . 32 . . 47 142 44 . . . . Shots 9 | . . 2 . . 1 5 1 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 398 | . 17 78 . 15 168 373 52 . 398 . 204 Average Temperature 111 | . 10 41 . 11 66 126 23 . 172 . 54 Received Heat Transfer 1936 | . 180 24 . 24 72 1362 86 . 131 . 57 Effects 8 | . . . . . . 7 . . 1 . . Shutdowns 1 | . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . . . . Interference 5 | . . . . . . 5 . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . . . . 1 Combat Hostiles 2 | . . . . . . 1 . . . . 1 Parts Melted 4 | . . . . . . 1 1 . . . 2 Heat Transferred 3389 | . 575 . . . . 925 446 . 888 . 555 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Peak Influence 322 | . 192 74 . 82 180 322 148 15 162 84 210 Initial 84 | . . 3 . . . 4 43 11 10 84 40 Average 69 | . 85 28 . 50 65 100 41 11 105 84 73 Maximum Alert Level 1 | . . . . . . 1 . . . . 1 Low Security (%) 93 | 100 100 100 . 100 100 77 100 100 100 100 99 Level 1 6 | . . . . . . 22 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . Squads Dispatched 18 | . 3 . . . 1 5 4 . 2 . 3 Investigation 3 | . 2 . . . . . 1 . . . . Extermination 6 | . . . . . . . 3 . . . 3 Reinforcement 6 | . 1 . . . 1 2 . . 2 . . Assault 2 | . . . . . . 2 . . . . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Distress Signals 8 | . 1 . . . 2 3 . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 112 | . 11 8 . 2 11 48 6 . 10 . 16 Peak Tracking Total 8 | . 5 3 . 2 4 8 4 . 3 . 6 Tactical Retreats 2 | . . . . . . 2 . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Traps Triggered 10 | . . . . . . 1 3 . 2 . 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Machines Disabled 14 | . . . . 1 1 5 1 . . . 6 Max in Single Turn 2 | . . . . 1 1 2 1 . . . 2 Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Machines Accessed 23 | . 7 . 1 . . 12 1 1 . . 1 Terminals 19 | . 7 . . . . 11 . 1 . . . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . Total Hacks 42 | . 18 . 1 . . 18 2 1 . . 2 Successful 18 | . 9 . 1 . . 6 . 1 . . 1 Failed 24 | . 9 . . . . 12 2 . . . 1 Catastrophic 9 | . 1 . . . . 7 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 25 | . 14 . 1 . . 10 . . . . . Terminals 36 | . 18 . . . . 17 . 1 . . . Fabricators 2 | . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 2 . . . . Terminal Hacks 11 | . 4 . 1 . . 5 . 1 . . . Robot Analysis 2 | . 2 . . . . . . . . . . Open Door 3 | . . . . . . 3 . . . . . Open DSF 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . Unreport Threat 3 | . 1 . . . . 2 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 5 | . 5 . . . . . . . . . . Terminals 5 | . 5 . . . . . . . . . . Botnet 5 | . 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 2 . . . . Used 1 | . . . . . . 1 . . . . . Hacking Detections 18 | . 6 . . . . 9 1 1 . . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 139 | . . . . . . . . . . . 139 Total Part Build Rating 9 | . . . . . . . . . . . 9 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Total Allies 3 | . . . . 1 . 2 . . . . . Largest Group 2 | . . . . . 1 2 . . . . . Highest-Rated Group 62 | . . . . . 31 62 . . . . . Highest-Rated Ally 31 | . . . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 15 | . . . . . 7 8 . . . . . Total Damage 168 | . . . . . 43 125 . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Turns Passed 6868 | 42 583 844 271 647 450 1789 756 157 400 150 779 Spaces Moved 3578 | 36 414 462 217 358 209 772 372 70 171 118 379 Core 13 | 13 . . . . . . . . . . . Treads 1172 | . . . . 358 87 644 28 . 55 . . Legs 598 | . . . . . . . . . 101 118 379 Wheels 1795 | 23 414 462 217 . 122 128 344 70 15 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 95 125 125 160 125 125 125 155 108 120 113 Average Speed 136 | 75 106 125 125 160 143 157 143 155 137 120 119 Slowest Speed 320 | 95 125 125 125 160 170 170 170 155 320 120 125 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 4 74 82 59 74 16 90 12 2 96 3 8 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 6 | . 1 . . 1 1 . 1 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 . . 1 . . . . . Scrap Searched 6 | . . 3 . 3 . . . . . . . Spaces Dug 51 | . . 48 . . . 3 . . . . . Terrain Destroyed 229 | . . 78 . 12 35 65 15 . . . 24 Melee . | . . . . . . . . . . . . Projectile 22 | . . 1 . . 2 18 . . . . 1 AOE 207 | . . 77 . 12 33 47 15 . . . 23 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Total 5139 | 47 499 706 217 429 342 1189 575 118 279 126 612 Wait 977 | . 16 223 . 60 95 235 173 46 10 . 119 Move 3567 | 35 413 461 216 357 208 771 371 69 170 117 379 Hop . | . . . . . . . . . . . . Pick Up 76 | 6 12 2 1 3 5 20 6 . 11 3 7 Fast Attach 52 | 6 4 . . 2 4 11 . . 7 2 16 Attach 39 | . 2 1 . 1 2 11 4 2 6 1 9 Detach 4 | . . . . . 2 . . . 1 . 1 Swap 43 | . 7 3 . . 6 8 3 1 12 1 2 Drop 87 | . 14 2 . 4 9 21 6 . 22 2 7 Fire 293 | . 31 14 . 2 11 112 12 . 40 . 71 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 43 | -11/Junkyard | Entered Materials 188 | -10/Materials | Met 8R-AWN 332 | -10/Materials | Discovered new exit (range 11) 390 | -10/Materials | Discovered new exit (range 7) 480 | -10/Materials | Discovered new exit (range 9) 551 | -10/Materials | Identified exit to Mines 626 | -10/Materials | Entered Mines 628 | -10/Mines | Followed 8R-AWN into the Mines 674 | -10/Mines | Discovered new exit (range 5) 688 | -10/Mines | Met a Derelict bent on vengeance 725 | -10/Mines | Assembled infested the area 822 | -10/Mines | Build established: Mutant 1154 | -10/Mines | Learned Materials emergency access door positions 1282 | -10/Mines | Discovered new exit (range 9) 1323 | -10/Mines | Found a hidden stash of uninstalled traps 1470 | -10/Mines | Entered Exiles 1500 | -10/Exiles | Welcomed by 8R-AWN 1523 | -10/Exiles | Met EX-HEX 1557 | -10/Exiles | Met EX-BIN 1572 | -10/Exiles | Aligned with FarCom system 1573 | -10/Exiles | Given EX-Vault access code 1605 | -10/Exiles | Opened EX-Vault 1617 | -10/Exiles | Found 0b10 Alert Chip 1644 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1678 | -10/Exiles | Met EX-DEC 1726 | -10/Exiles | Discovered new exit (range 14) 1741 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1741 | -10/Exiles | Entered Mines 1869 | -9/Mines | Learned location of Storage (-8) 1923 | -9/Mines | Discovered new exit (range 8) 1925 | -9/Mines | Identified exit to Materials 2044 | -9/Mines | Build established: Skirmisher 2383 | -9/Mines | Received a Mining Laser from a helpful Derelict 2388 | -9/Mines | Entered Materials 2388 | -8/Materials | Accompanied by 1 ally 2388 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2814 | -8/Materials | Discovered new exit (range 5) 2838 | -8/Materials | Identified exit to Storage 2838 | -8/Materials | Entered Storage 2846 | -8/Storage | Met a pair of Derelict thieves 3005 | -8/Storage | Build established: Mutant 3060 | -8/Storage | Lost 8 parts (3n2u3w) 4364 | -8/Storage | Garrison activated, responded to threat 4524 | -8/Storage | Core integrity fell below 50% 4566 | -8/Storage | Discovered new exit (range 5) 4627 | -8/Storage | Entered Factory 4627 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5355 | -7/Factory | Discovered new exit (range 10) 5383 | -7/Factory | Identified exit to Factory 5383 | -7/Factory | Entered another Factory area 5383 | -6/Factory | Evolved 2 slots: Utility x2 5537 | -6/Factory | Identified exit to DSF 5540 | -6/Factory | Entered DSF 5565 | -6/DSF | Additional patrols routed to DSF 5807 | -6/DSF | Discovered new exit (range 13) 5819 | -6/DSF | Sterilization system engaged 5839 | -6/DSF | Ambient heat levels rising (+10) 5854 | -6/DSF | Ambient heat levels rising (+10) 5869 | -6/DSF | Ambient heat levels rising (+10) 5884 | -6/DSF | Ambient heat levels rising (+10) 5899 | -6/DSF | Ambient heat levels rising (+10) 5914 | -6/DSF | Ambient heat levels rising (+10) 5929 | -6/DSF | Ambient heat levels rising (+10) 5939 | -6/DSF | Identified exit to Factory 5940 | -6/DSF | Entered Factory 5940 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6083 | -5/Factory | Discovered new exit (range 5) 6089 | -5/Factory | Identified exit to Factory 6090 | -5/Factory | Entered another Factory area 6090 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6099 | -4/Factory | Found Prototype Launcher 6099 | -4/Factory | Identified Mni. Smartbomb Launcher 6103 | -4/Factory | Found Mni. Smartbomb Launcher 6105 | -4/Factory | Found Faulty Mni. Smartbomb Launcher 6651 | -4/Factory | Fabricated Enh. Nova Cannon? 6805 | -4/Factory | Lost 11 parts (2p6n1u2w) 6869 | -4/Factory | Self-destructed Last Messages --------------- 06774_ Penetrated by Slug. 06774_ Slug penetrates Wall. 06774_ Penetrated by Slug. 06774_ Mni. Smartbomb Launcher destroyed. 06778_ H-77 Assassin destroyed. 06780_ Acquired 40 matter. 06781_ Acquired 64 matter. 06782_ Acquired 5 matter. 06785_ R-10 Processor collects Coil Gun. 06786_ Acquired 81 matter. 06788_ Acquired 28 matter. 06789_ U-05 Engineer lays Concrete. 06789_ K-01 Serf collects debris. 06789_ U-05 Engineer lays Concrete. 06799_ U-05 Engineer builds a Door. 06810_ U-05 Engineer lays Concrete. 06814_ System corrupted: Matter fused (-10). 06821_ Acquired 50 matter. 06823_ Acquired 25 matter. 06840_ ALERT: Rogue bot located, Programmers report to Factory Zone 7D. Map ----- +----------------------------------------------------+ | ?????????????????????# # #???????????? | | ?????????????????????# # #???????????? | | ?????????????????????# + #???????????? | | ????????????########## # #???????????? | | ??????????? ^ # #???????????? | | ???????????######## #? #???????????? | | ??????????## #??# ! #? #???????????? | | ??????????# #??# ! #?? #???????????? | | ??????????# #??# #??########???????????? | | ??????????# #### #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #%##### #?????????????????????? | | ??????????# # #???# #?????????????????????? | | ??????????# # #######+#+######????????????????? | | ??????????# # # #????????????????? | | ??????????###### # #????????????????? | | ???????????????# # #????????????????? | | ???????????????# # #????????????????? | | ???????????????# # #????????????????? | | ???????????????# # #????????????????? | | ??????????######+########+#######????????????????? | | ??????????# ## #??????????????????????? | | ??????????# ## #??????????????????????? | | ??????????# """ ## #??????????????????????? | | ??????????# """ ## #??????????????????????? | | ??????????# """" ##@#??????????????????????? | | ??????????# """" ## #??????????????????????? | | ??????????# ! """" ## #??????????????????????? | | ??????????# """" ## #??????????????????????? | | ??????????# """ ## #??????????????????????? | | ??????????# ## #??????????????????????? | | ??????????# ## #??????????????????????? | | ??????????# % ## #??????????????????????? | | ??????????#######+####### #??????????????????????? | | ????????????? / +??????????????????????? | | ?????????????g gg #??????????????????????? | | ???????????? g # ????????????????????? | | ???????????? # ?????????????????????? | | ??????????? # ?????????????????????? | | ??????????? ?????????????????????? | | ?????????? ?????????????????????? | | ?????????? ??????????????????????? | | ????????? ??????????????????????? | | ????????? ??????????????????????? | | ???????? # ### ??????????????????????? | | ???????? ####? ??????????????????????? | | ?????????? # ######???? ??????????????????????? | | ???????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 375 Resistance: TH 10 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixControlAnalyzer Manual? 0 Play Time 01:28:47 Cumulative 63.2 hours Start 2023.06.04 @ 13:14:59 End 2023.06.04 @ 15:34:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fa7bf61-590c-41c6-a300-09f8944ed91d