Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.25 @ 10:06:55 Player: Minty Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (151) 755 Value Destroyed (5125) 5125 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2284) 2284 TOTAL SCORE: 13584 Bonus ------- High Alert Combat Kills 1048 Follower Combat Kills 83 Entered Garrisons 200 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -47 Cogmind --------- Core Integrity 835/1150 Matter 190/300 Energy 100/100 System Corruption 0% Temperature Cool (60) Movement Core (200) Ox3 Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Coolant Injector Medium Storage Unit Advanced Signal Interpreter Makeshift Salvage Targeting Computer Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Neutrino Core Improved Heat Sink Improved Heat Sink Matter Compressor (0) Particle Charger EM Disruption Field Heavy Shock Bomb Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Signal Interpreter Advanced Signal Interpreter Makeshift Salvage Targeting Computer Improved Targeting Computer Improved Thermal Shield Advanced Thermal Shield > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Improved Heat Sink Particle Charger Tesla Rifle Hardcell Cannon Heavy Gauss Cannon Heavy Shock Bomb Launcher Heavy Missile Launcher [Rating: 88] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Myomer Leg Treads Advanced Treads Leg Myomer Leg Wheel Wheel Hover Unit Antigrav System Utility Advanced Signal Interpreter Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Gun Armor Weapon Improved Assault Rifle Energy Gun High-powered Shock Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp War Pro Fac Gar Slots Evolved 12 | . . . . 8 2 . . . . 2 . Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . Utility 8 | . . . . 4 2 . . . . 2 . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 124 | . 7 5 4 39 23 10 13 . 15 8 . Power 19 | . 1 1 1 8 2 . 2 . 2 2 . Engine 5 | . 1 1 1 1 . . 1 . . . . Core 11 | . . . . 7 1 . 1 . 2 . . Reactor 3 | . . . . . 1 . . . . 2 . Propulsion 25 | . 1 2 2 10 2 1 2 . 4 1 . Treads 9 | . . 2 2 1 2 . 2 . . . . Leg 6 | . 1 . . . . . . . 4 1 . Wheel 9 | . . . . 9 . . . . . . . Hover 1 | . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . Utility 44 | . 1 1 1 11 12 5 6 . 5 2 . Device 27 | . . 1 . 7 8 3 4 . 2 2 . Storage 2 | . . . . . 1 . . . 1 . . Processor 9 | . 1 . . 1 2 2 2 . 1 . . Hackware 1 | . . . . . 1 . . . . . . Protection 5 | . . . 1 3 . . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 36 | . 4 1 . 10 7 4 3 . 4 3 . Energy Gun 16 | . 1 . . 7 6 1 . . . 1 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 13 | . 3 . . 2 . 2 2 . 3 1 . Ballistic Cannon 2 | . . . . . . 1 1 . . . . Launcher 5 | . . 1 . 1 1 . . . 1 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . 1 5 1 . . . . 1 . Corrupted Parts 8 | . . . . . . . . . 8 . . System Corruption 41 | . . . . . . . . . 41 . . Parts Lost 63 | . . 3 . 18 15 1 4 . 4 16 2 Power 12 | . . 2 . 3 2 . . . 1 3 1 Propulsion 18 | . . 1 . 6 4 . 1 . 1 4 1 Utility 14 | . . . . 2 5 1 1 . 2 3 . Weapon 19 | . . . . 7 4 . 2 . . 6 . Highest Loss Streak 9 | . . 2 . 4 9 1 3 . 2 8 2 To Critical Strikes 2 | . . . . . . . . . 1 1 . Average Backups 6 | . 6 6 7 7 6 4 4 4 7 8 8 Power . | . 1 . . 1 . . . . . 1 1 Propulsion 1 | . 4 3 2 1 . . . . . . . Utility 1 | . . . 1 2 3 1 1 1 2 3 5 Weapon 3 | . 1 2 3 2 2 3 3 3 4 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 13 | . 6 . . 4 1 1 . . . . 1 Power 1 | . 1 . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . Utility 6 | . 1 . . 2 1 1 . . . . 1 Weapon 4 | . 2 . . 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 82 | . 86 92 82 86 83 22 72 85 93 70 42 Engine 3 | . 14 11 2 . 4 . 4 5 . . . Core 5 | . . . . 10 3 . 3 5 10 3 . Treads 8 | . . 10 23 7 5 . 9 11 3 . . Leg 5 | . 28 15 . . . . . . 15 14 5 Wheel 3 | . . . . 12 8 . . . . . . Device 14 | . . 11 13 14 22 4 16 23 16 8 5 Storage 5 | . 14 14 13 5 4 . . . 3 5 5 Processor 10 | . 2 . . 2 . 11 21 23 22 21 21 Protection 2 | . . . . 8 6 . . . 2 3 . Energy Gun 4 | . 13 . . 13 15 1 . . . 1 . Ballistic Gun 11 | . 13 27 27 6 . 2 6 3 12 6 . Ballistic Cannon 2 | . . . . . . . 6 10 1 . . Peak Build Rating 88 | . 11 13 24 78 83 39 69 69 88 86 38 Average Rating 50 | . 8 11 15 61 68 20 55 68 77 66 38 On Entrance 35 | 6 6 11 11 24 73 7 34 67 63 86 38 Naked Turns 22 | . . . . . 22 . . . . . . Heaviest Build 72 | 14 16 16 18 72 72 11 55 55 57 55 23 Greatest Support 100 | 20 20 40 44 74 53 11 48 48 100 100 23 Greatest Overweight (x) 5 | . 1 . . 5 4 1 3 1 1 1 . Average Overweight (x) . | . . . . 1 1 . . . . . . Largest Inventory Capacity 10 | . 8 8 8 8 8 5 5 5 10 10 10 Average Capacity 7 | . 8 8 8 8 7 5 5 5 8 10 10 Most Carried 10 | . 8 8 8 8 8 5 5 5 10 10 8 Average Carried 6 | . 6 7 7 7 7 4 4 4 7 8 8 Final Capacity 10 | 8 8 8 8 8 5 5 5 5 10 10 10 Final Carried 10 | 6 8 8 8 5 5 5 5 5 10 8 8 Class Distribution -------------------- 26% | Mutant 21% | Scavenger-Gunner 14% | Scavenger-Mutant 12% | Commander-Mutant 12% | Tank 8% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Tank | -6/Factory Tank | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp War Pro Fac Gar Matter Collected 3268 | 200 134 164 407 1112 177 157 416 . 301 200 . Remotely 362 | . . . . 362 . . . . . . . Salvage Created 6551 | . 314 296 987 2892 882 48 319 . 376 437 . Parts 326 | . 20 26 41 130 41 4 8 . 21 35 . Haulers Intercepted 6 | . 2 . . 3 1 . . . . . . Recyclers Shooed 8 | . 2 . . 3 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 25 | . . 7 . . . 3 7 . 8 . . Prevented 9 | . . . . . . . . . 9 . . Kills | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp War Pro Fac Gar Combat Hostiles Destroyed 101 | . 1 9 3 49 15 2 6 . 8 8 . Guns 53 | . 1 7 3 23 8 . 6 . 1 4 . Cannons 3 | . . . . . . 2 . . 1 . . AOE 39 | . . 2 . 24 5 . . . 4 4 . Classes Destroyed 17 | . 6 3 2 6 . . . . . . . Worker 11 | . 1 . . 9 . . . . . 1 . Builder 9 | . . . . 7 1 . . . . 1 . Tunneler 5 | . 2 . . 2 . . . . . 1 . Hauler 7 | . 2 . . 4 1 . . . . . . Recycler 11 | . 1 . 9 1 . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . Watcher 3 | . . . . 3 . . . . . . . Swarmer 29 | . . 3 . 10 5 . 2 . 5 4 . Saboteur 1 | . . . . 1 . . . . . . . Grunt 37 | . 1 . . 27 6 . 2 . . 1 . Brawler 3 | . . . . 3 . . . . . . . Duelist 3 | . . . . 2 . . . . . 1 . Sentry 8 | . . . 2 2 2 . 1 . 1 . . Hunter 10 | . . . . 4 1 . 1 . 2 2 . Programmer 5 | . . . 1 1 1 2 . . . . . Subdweller 6 | . . 6 . . . . . . . . . Best Kill Streak 17 | . 2 7 6 17 6 2 5 . 5 7 . Combat Bots Only 13 | . 1 7 2 13 6 2 5 . 5 6 . Max Kills in Single Turn 7 | . 1 2 1 7 2 1 2 . 3 2 . Gunslinging 1 | . . 1 . 1 . . 1 . . . . Exploded 4 | . . 1 . 4 2 . . . 3 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp War Pro Fac Gar Hostile Shots Fired 853 | . 6 123 16 270 161 30 49 17 42 121 18 Missed 262 | . 2 45 3 88 44 12 11 11 13 30 3 Damage Taken 9877 | . 53 794 184 2736 2134 358 745 111 548 2075 139 Core 1301 | . . 101 42 215 310 99 186 . 33 230 85 Absorbed by Shields 612 | . . . 10 312 234 . . . . . 56 Ignored by Resistances 695 | . . . . 396 221 . . 35 30 13 . Regen/Repaired (Parts) 375 | . . . . 164 124 . . 87 . . . Core Remaining (%) 63 | 100 . . 42 74 . . . . 37 . . Volleys Fired 301 | . 27 34 33 100 37 15 20 . 14 21 . Largest 5 | . 2 2 2 5 3 2 3 . 3 3 . Hottest 245 | . 90 46 46 245 205 63 84 . 90 120 . Shots Fired 709 | . 52 63 66 295 102 18 46 . 24 43 . Gun 638 | . 52 58 66 269 100 6 46 . 14 27 . Cannon 28 | . . . . . . 12 . . 3 13 . Launcher 43 | . . 5 . 26 2 . . . 7 3 . Special . | . . . . . . . . . . . . Kinetic 352 | . 20 63 66 87 . 18 46 . 17 35 . Thermal 92 | . 15 . . 23 54 . . . . . . Explosive 22 | . . . . 18 2 . . . . 2 . Electromagnetic 243 | . 17 . . 167 46 . . . 7 6 . Robot Hit Streak 15 | . 10 10 12 14 12 15 12 . 4 8 . Robot Miss Streak 7 | . 5 2 2 4 7 1 2 . 4 4 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 12 | . . 3 1 3 3 . 1 . . 1 . Max Gunslinging Chain 1 | . . 1 1 1 1 . 1 . . 1 . Shots Hit Robots 476 | . 29 44 50 194 73 15 32 . 10 29 . Core Hits 305 | . 13 22 22 170 30 4 13 . 10 21 . Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed 4 | . . . . . . . 3 . . 1 . Critical Strikes 23 | . . . . 4 8 3 3 . 2 3 . Burn 5 | . . . . . 5 . . . . . . Destroy 5 | . . . . . . . 3 . 1 1 . Blast 6 | . . . . . . 3 . . 1 2 . Corrupt 7 | . . . . 4 3 . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15554 | . 448 968 762 8274 2335 459 572 . 666 1070 . Guns 8681 | . 445 606 759 3736 1843 135 572 . 121 464 . Cannons 683 | . . . . . . 324 . . 75 284 . Explosions 6170 | . . 362 . 4524 492 . . . 470 322 . Melee . | . . . . . . . . . . . . Ramming 20 | . 3 . 3 14 . . . . . . . Kinetic 5835 | . 230 968 759 1984 . 459 572 . 196 667 . Thermal 2471 | . 87 . . 1171 1213 . . . . . . Explosive 2677 | . . . . 2155 263 . . . . 259 . Electromagnetic 4551 | . 128 . . 2950 859 . . . 470 144 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 41 | . . . . 2 2 4 4 4 41 . . Average Corruption 11 | . . . . 1 2 2 4 4 29 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 70 | . . . . 4 1 5 15 2 43 . . Message Errors 26 | . . . . 2 . 1 6 1 16 . . Matter Fused 9 | . . . . . . 1 2 . 6 . . Heat Flow Errors 8 | . . . . . . 1 3 . 4 . . Energy Discharges 11 | . . . . 2 1 1 . . 7 . . Parts Fused 2 | . . . . . . . 1 . 1 . . Data Loss (minor) 10 | . . . . . . 1 2 1 6 . . Misfires 3 | . . . . . . . 1 . 2 . . Alerts 1 | . . . . . . . . . 1 . . Overload Shots 2 | . . . . . 2 . . . . . . Overflow Damage 257 | . . . . 201 1 32 . . 16 7 . Projectiles 32 | . . . . . . 32 . . . . . Explosions 225 | . . . . 201 1 . . . 16 7 . Melee . | . . . . . . . . . . . . Knockbacks 5 | . . . . . . 3 . . . 2 . Impact . | . . . . . . . . . . . . Kinetic 5 | . . . . . . 3 . . . 2 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 868 | . . 76 . 499 135 . . . 44 114 . Shots 25 | . . 3 . 15 3 . . . 2 2 . Rammed 3 | . . . 1 2 . . . . . . . Targets Rammed 9 | . 4 . 1 4 . . . . . . . Kicked 4 | . 4 . . . . . . . . . . Crushed 2 | . . . . 2 . . . . . . . Highest Temperature 415 | . 204 . 17 415 197 167 233 . 266 . . Average Temperature 105 | . 61 . 8 117 101 63 101 . 101 . . Received Heat Transfer 1690 | . 30 75 77 771 434 54 54 48 54 33 60 Effects 5 | . . . . 5 . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . Energy Bleed 3 | . . . . 3 . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 8 | . . . . 3 3 . . . 2 . . Combat Hostiles 6 | . . . . 2 2 . . . 2 . . Parts Fried 28 | . . . . 15 4 . . . 7 2 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . 1 . 2 2 . . . . . . Heat Transferred 3542 | . 259 . . 1255 2028 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 5 . . . . . 1 . Alert | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp War Pro Fac Gar Maximum Alert Level 4 | . . . . 4 3 . . . . 1 . Low Security (%) 45 | . 100 . 100 1 . . . . . 90 100 Level 1 8 | . . . . 20 . . . . . 9 . Level 2 26 | . . . . 29 96 . . . . . . Level 3 17 | . . . . 43 3 . . . . . . Level 4 1 | . . . . 4 . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1193 | . 20 . 101 1193 716 . . . . 238 105 Initial 578 | . . . 96 314 578 . . . . . 105 Average 351 | . 1 . 30 634 571 . . . . 78 105 Influence Increases 3873 | . 60 250 251 1941 565 80 145 15 180 386 . Destroy 0b10 Robot/C 1980 | . 20 100 80 1000 300 40 120 . 160 160 . Destroy 0b10 Robot/NC 240 | . 35 . 55 125 10 . . . . 15 . Destroy Leader 318 | . 4 . . 192 62 10 10 . 20 20 . Allied During Kill 18 | . . . 12 6 . . . . . . . Successful Hack 58 | . . . 14 30 . . . . . 14 . Select Force Hacks 140 | . . . 90 . 50 . . . . . . Disable Machine 180 | . . . . 90 15 . . . . 75 . Destroy Structure 354 | . 1 . . 183 68 . . . . 102 . Advance Influence 300 | . . . . 300 . . . . . . . Lose Combat Pursuer 285 | . . 150 . 15 60 30 15 15 . . . Influence Decreases 2724 | . 60 50 311 774 570 120 396 8 180 235 20 Time Decay 1964 | . 60 40 311 534 270 110 356 8 170 105 . Lost Part 550 | . . 10 . 180 150 10 40 . 10 130 20 Lost Ally 60 | . . . . 60 . . . . . . . Purge Threat 150 | . . . . . 150 . . . . . . Squads Dispatched 21 | . 1 . . 14 4 . . . . 2 . Investigation 7 | . . . . 5 2 . . . . . . Extermination 2 | . . . . 2 . . . . . . . Reinforcement 7 | . 1 . . 4 2 . . . . . . Assault 3 | . . . . 3 . . . . . . . Garrison 2 | . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced 3 | . . . . 2 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp War Pro Fac Gar Distress Signals 3 | . 1 . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 153 | . 9 17 4 59 20 5 7 9 8 13 2 Peak Tracking Total 9 | . 3 6 2 9 5 4 5 6 4 6 2 Tactical Retreats 9 | . . 3 . 1 2 1 1 1 . . . Traps | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp War Pro Fac Gar Traps Triggered 6 | . 1 1 . 2 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp War Pro Fac Gar Machines Disabled 13 | . . 1 . 6 1 . . . . 5 . Max in Single Turn 4 | . . 1 . 2 1 . . . . 4 . Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp War Pro Fac Gar Machines Accessed 24 | . . 1 7 8 4 . 1 1 . 2 . Terminals 8 | . . . 3 3 2 . . . . . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 3 | . . . . 2 1 . . . . . . Recycling Units 7 | . . . 4 2 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . Total Hacks 61 | . . 4 24 21 7 . 1 1 . 3 . Successful 35 | . . 4 14 9 4 . 1 1 . 2 . Failed 26 | . . . 10 12 3 . . . . 1 . Catastrophic 3 | . . . 3 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 20 | . . . 6 10 4 . . . . . . Terminals 26 | . . . 11 10 5 . . . . . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 5 | . . . . 4 1 . . . . . . Recycling Units 20 | . . . 13 6 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . 2 . Terminal Hacks 15 | . . 4 5 2 2 . 1 1 . . . Record 4 | . . 4 . . . . . . . . . Part Schematic 1 | . . . . 1 . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Open Door 2 | . . . . . . . 1 1 . . . Repair Station Index 1 | . . . 1 . . . . . . . . Alert Level 2 | . . . 1 . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 10 | . . . 6 3 . . . . . 1 . Process 1 | . . . . 1 . . . . . . . Report Inventory 7 | . . . 4 2 . . . . . 1 . Retrieve Matter 1 | . . . 1 . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . 1 . Unlock Access 1 | . . . . . . . . . . 1 . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 8 | . . . 3 3 2 . . . . . . Terminals 1 | . . . . 1 . . . . . . . Botnet 1 | . . . . 1 . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . Overload 1 | . . . . . 1 . . . . . . Repair Stations 3 | . . . . 2 1 . . . . . . Patch 3 | . . . . 2 1 . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . Tunnel 3 | . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . . . 7 6 2 . . . . 1 . Full Trace Events 5 | . . . 3 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 105 | . . . . 105 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Rec Fac Fac Upp Upp War Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 7 | . . . . 3 4 . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . Programmers 4 | . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 8 | . . . 6 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp War Pro Fac Gar Total Allies 8 | . . . 6 2 . . . . . . . Largest Group 6 | . . . 6 6 . . . . . . . Highest-Rated Group 103 | . . . 103 103 . . . . . . . Highest-Rated Ally 41 | . . . 27 41 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 13 | . . . 6 7 . . . . . . . Total Damage 188 | . . . 66 122 . . . . . . . Kills 2 | . . . 1 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp War Pro Fac Gar Active Infowar (turns) 2051 | . 65 . . . 373 5 615 713 280 . . Terrain 1350 | . . . . . . 5 615 713 17 . . Seismic 303 | . . . . . 303 . . . . . . T.N.C. 65 | . 65 . . . . . . . . . . Jamming 464 | . . . . . 201 . . . 263 . . Robot Analysis Total 1 | . . . . 1 . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 2 . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp War Pro Fac Gar Turns Passed 7208 | . 411 563 985 1501 593 222 800 713 1062 332 26 Spaces Moved 4412 | 1 244 343 541 880 389 321 418 292 757 206 20 Core 317 | . . . . . 68 241 8 . . . . Treads 1596 | . . 102 541 176 4 . 292 292 189 . . Legs 1280 | 1 244 241 . . . . . . 568 206 20 Wheels 1021 | . . . . 704 317 . . . . . . Hover 198 | . . . . . . 80 118 . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 145 85 50 50 60 165 120 120 120 Average Speed 132 | 120 127 131 147 118 105 52 166 242 131 120 120 Slowest Speed 250 | 120 190 160 160 232 240 100 245 245 250 170 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 2 44 28 73 29 14 62 65 67 90 8 7 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 5 | . . 1 3 . . . . . 1 . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 7 | . . . . . . 3 . . 4 . . Spaces Dug 3 | . . . . 3 . . . . . . . Terrain Destroyed 360 | . . 46 . 208 32 6 4 . 2 62 . Melee . | . . . . . . . . . . . . Projectile 17 | . . . . . . 6 4 . 2 5 . AOE 343 | . . 46 . 208 32 . . . . 57 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp War Pro Fac Gar Total 5173 | . 289 389 662 1139 490 353 482 298 799 250 22 Wait 113 | . 1 . 14 44 17 2 26 5 2 2 . Move 4401 | . 243 342 540 879 388 320 417 291 756 205 20 Hop . | . . . . . . . . . . . . Pick Up 30 | . 1 3 1 11 8 2 . . 3 1 . Fast Attach 86 | . 5 . 2 28 14 7 12 . 11 7 . Attach 28 | . . 4 1 9 2 2 1 1 1 7 . Detach 24 | . 2 2 . 4 2 2 2 1 4 5 . Swap 36 | . 4 2 1 10 9 1 3 . 5 1 . Drop 45 | . 2 2 2 19 13 2 1 . 3 1 . Fire 301 | . 27 34 33 100 37 15 20 . 14 21 . Melee . | . . . . . . . . . . . . Ram 1 | . . . . 1 . . . . . . . Kick 4 | . 4 . . . . . . . . . . Crush 4 | . . . 1 3 . . . . . . . Escape Stasis 18 | . . . . 16 . . . . . . 2 Rewire 82 | . . . 67 15 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -6/Factory (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 2 | -10/Materials | Met a group of wandering Federalists 50 | -10/Materials | Discovered new exit (range 11) 53 | -10/Materials | Discovered new exit (range 16) 130 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 412 | -10/Materials | Entered Subcaves 413 | -10/Subcaves | Continued accompanying wandering Federalists (3) 476 | -10/Subcaves | Discovered new exit (range 15) 504 | -10/Subcaves | Lost 3 allies 584 | -10/Subcaves | Shifting Twisted Machinery released Flamer 590 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 643 | -10/Subcaves | Visited Clippyterm 646 | -10/Subcaves | Learned location of Extension (-5) 646 | -10/Subcaves | Learned Factory garrison access intel 835 | -10/Subcaves | Learned Materials emergency access door positions 852 | -10/Subcaves | A Subdweller sparked back to life 852 | -10/Subcaves | A Subdweller sparked back to life 866 | -10/Subcaves | Ambushed by Subdweller buried in earth 905 | -10/Subcaves | Found Prototype Protection 913 | -10/Subcaves | Destroyed 7 combat bots 929 | -10/Subcaves | Discovered new exit (range 14) 975 | -10/Subcaves | Entered Recycling 1114 | -8/Recycling | Core integrity fell below 50% 1463 | -8/Recycling | Build established: Commander-Mutant 1900 | -8/Recycling | Identified Gun Armor 1901 | -8/Recycling | Attached Gun Armor, gained temporary slots: Weapon x2 1921 | -8/Recycling | Discovered new exit (range 16) 1960 | -8/Recycling | Entered Factory 1960 | -6/Factory | Accompanied by 6 allies 1960 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 1961 | -6/Factory | Loaded intel: 4 garrison access locations 2004 | -6/Factory | Discovered new exit (range 7) 2114 | -6/Factory | Lost 3 allies 2154 | -6/Factory | Discovered new exit (range 14) 2235 | -6/Factory | Lost 5 allies 2310 | -6/Factory | First assault squad dispatched 2739 | -6/Factory | Lost 4 parts (1p2n1w) 2776 | -6/Factory | Destroyed 13 combat bots 3006 | -6/Factory | Build established: Scavenger-Tank 3402 | -6/Factory | Build established: Tank 3424 | -6/Factory | Discovered new exit (range 16) 3430 | -6/Factory | Lost 3 parts (1p1n1u) 3461 | -6/Factory | Entered another Factory area 3461 | -5/Factory | Evolved 2 slots: Utility x2 3910 | -5/Factory | Lost 6 parts (1p1n3u1w) 3965 | -5/Factory | Spotted B-75 Beast 4017 | -5/Factory | Released all parts (8) 4035 | -5/Factory | Discovered new exit (range 13) 4048 | -5/Factory | Lost 9 parts (1p3n2u3w) 4052 | -5/Factory | Identified exit to Upper Caves 4054 | -5/Factory | Entered Upper Caves 4236 | -5/Upper Caves | Learned Factory terminal intel 4260 | -5/Upper Caves | Discovered new exit (range 13) 4275 | -5/Upper Caves | Learned Factory security intel 4275 | -5/Upper Caves | Identified exit to Upper Caves 4276 | -5/Upper Caves | Entered another Upper Caves area 4276 | -5/Upper Caves | Spotted B-75 Beast 4280 | -5/Upper Caves | Build established: Mutant 4282 | -5/Upper Caves | Discovered new exit (range 13) 4341 | -5/Upper Caves | Encountered a Warlord checkpoint 4397 | -5/Upper Caves | Core integrity fell below 50% 4421 | -5/Upper Caves | Lost 3 allies 4431 | -5/Upper Caves | Lost 3 parts (1n1u1w) 4494 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5014 | -5/Upper Caves | Build established: Scavenger-Mutant 5061 | -5/Upper Caves | Discovered new exit (range 5) 5074 | -5/Upper Caves | Identified exit to Warlord 5076 | -5/Upper Caves | Entered Warlord 5160 | -5/Warlord | System corruption cleaned by Quarantine Array 5497 | -5/Warlord | Met Warlord 5522 | -5/Warlord | Warlord's base attacked by MAIN.C 5647 | -5/Warlord | Build established: Scavenger-Gunner 5729 | -5/Warlord | Opened side exit 5777 | -5/Warlord | Discovered new exit (range 9) 5787 | -5/Warlord | Identified exit to Proximity Caves 5789 | -5/Warlord | Entered Proximity Caves 6066 | -4/Proximity Caves | Build established: Scavenger-Mutant 6142 | -4/Proximity Caves | System corruption reached 10% 6157 | -4/Proximity Caves | System corruption reached 30% 6262 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6725 | -4/Proximity Caves | Build established: Scavenger-Gunner 6839 | -4/Proximity Caves | Discovered new exit (range 11) 6850 | -4/Proximity Caves | Identified exit to Factory 6851 | -4/Proximity Caves | Entered Factory 6851 | -4/Factory | Evolved 2 slots: Utility x2 6853 | -4/Factory | Loaded intel: 25 terminal locations 6995 | -4/Factory | Garrison activated, responded to threat 7045 | -4/Factory | Lost 7 parts (2p1n1u3w) 7147 | -4/Factory | Lost 8 parts (1p2n2u3w) 7182 | -4/Factory | Identified exit to Garrison 7183 | -4/Factory | Entered Garrison 7209 | -4/Garrison | Triggered checkpoint 7209 | -4/Garrison | Self-destructed Last Messages --------------- 07181_ K-01 Serf cleans the Garrison Access. 07182_ U-05 Engineer lays Concrete. 07182_ Connecting with Garrison Access... >>Unlock Access door unlocked. 07182_ EXIT=UNLOCKED: GARRISON 07182_ U-05 Engineer lays Concrete. LOCATION=GARRISON GOAL=ESCAPE 07206_ Triggered Stasis Trap. 07206_ A bubble of rippling energy engulfs the area. 07206_ Field strength at 85. 07207_ Field strength at 70. 07208_ Field strength at 55. 07209_ Beams of light sweep through the air. An alarm sounds. 07209_ Lgt. Antimatter Reactor destroyed. 07209_ Thunder Leg destroyed. 07209_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????###############################?????? | | ???????????? #?????? | | ???????????? #?????? | | ???????????? #?????? | | ????????????????########## ############ #?????? | | ?????????????????????????# #??????????# #?????? | | ?????????????????????????# #??????????#####?????? | | ?????????????????######### #????????????????????? | | ???????????# @ #????????????????????? | | ???????????# #????????????????????? | | ????????????# ##### #####????????????????????? | | ????????????????????#xx ?????????????????????????? | | ????????????????????###??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 100 Energy Generation 33 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Additional Mass Support 12 Armor Coverage 510 Resistance: TH 30 Evasion (%) 70 Targeting Accuracy 14 Melee Accuracy 5 Target Analysis 8 Recoil Reduction 3 Matter Filtering 30 Salvage Targeting 4 Defensive Hacking 10 Item Schematics ----------------- Arm. Leg | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveTowerMultitool Manual? 0 Play Time 01:21:24 Cumulative 989.7 hours Start 2025.04.22 @ 11:38:56 End 2025.04.25 @ 10:06:55 Sessions 37 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1213 Rogue 931 Adventurer 124 Explorer 158 Win Type - Total 43 Types 30/0/8/3/1/0/0/1/0/0 Lore% 89 Gallery% 84 Achievement% 79 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 17d51a98-657c-462b-8029-bf6d43c15e60