Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.07 @ 12:13:33 Player: Vagkalis Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (136) 680 Value Destroyed (4554) 4554 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 10328 Bonus ------- High Alert Combat Kills 592 Aligned with FarCom 300 Friendly Fire -878 Cogmind --------- Core Integrity 0/1000 Matter 19/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Experimental Targeting Computer Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Cold Fusion Reactor AWS/Autocannon Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Medium Treads Medium Treads Advanced Myomer Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Lightpack 2.0 Enhanced Optical Array Advanced Targeting Computer Advanced Weapon Cycler Advanced ECM Suite Hacking Suite > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Cold Fusion Reactor Light Treads Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Target Analyzer Improved Medium Armor Plating System Guard Heavy Laser Antimatter Cannon Antimatter Cannon Antimatter Cannon Antimatter Cannon AWS/Autocannon [Rating: 94] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . 1 . . Utility 8 | . . . 2 . . . 2 1 2 1 Weapon . | . . . . . . . . . . . Parts Attached 160 | 6 13 1 13 5 21 2 22 40 27 10 Power 20 | 1 3 . 1 . 1 . 2 7 3 2 Engine 12 | 1 3 . 1 . . . 1 3 1 2 Core 6 | . . . . . 1 . 1 4 . . Reactor 2 | . . . . . . . . . 2 . Propulsion 30 | 2 2 . 4 1 5 . 4 9 3 . Treads 20 | . 1 . 3 1 4 . 4 4 3 . Leg 10 | 2 1 . 1 . 1 . . 5 . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 45 | 1 3 1 3 1 4 . 5 12 10 5 Device 18 | . . . 1 . 1 . 4 4 5 3 Storage 9 | 1 3 1 . . 2 . . 1 1 . Processor 7 | . . . . 1 . . . 4 . 2 Hackware 1 | . . . . . . . . . 1 . Protection 10 | . . . 2 . 1 . 1 3 3 . Artifact . | . . . . . . . . . . . Weapon 65 | 2 5 . 5 3 11 2 11 12 11 3 Energy Gun 11 | 1 1 . 1 . . . 4 3 1 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 39 | 1 3 . 3 2 9 1 6 7 6 1 Ballistic Cannon 3 | . . . . . . . . . 1 2 Launcher 12 | . 1 . 1 1 2 1 1 2 3 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 3 . . . 2 1 Parts Lost 65 | . 1 . 2 1 8 1 6 14 20 12 Power 9 | . 1 . . . 1 . 1 3 1 2 Propulsion 14 | . . . . . 3 1 1 3 5 1 Utility 22 | . . . . 1 1 . . 5 8 7 Weapon 20 | . . . 2 . 3 . 4 3 6 2 Highest Loss Streak 7 | . 1 . 1 1 4 1 2 4 6 7 Average Slot Usage (%) 90 | . 97 100 91 96 96 100 83 92 84 59 Engine 6 | . 13 14 11 11 7 . 5 1 1 7 Core 2 | . . . . . 2 11 2 5 . . Treads 12 | . 11 14 9 22 21 22 13 12 6 3 Leg 6 | . 16 14 11 . . . . 7 9 . Device 10 | . . . 3 11 7 11 15 15 12 8 Storage 24 | . 26 28 22 22 33 33 27 23 20 14 Processor 5 | . . . . 3 . . . 8 13 12 Protection 3 | . . . 11 4 . . 5 4 3 . Energy Gun 1 | . 2 . 4 . . . 3 1 . . Ballistic Gun 12 | . 17 28 17 21 21 22 9 9 6 . Launcher 1 | . 7 . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 102 | 12 33 41 50 47 74 75 75 86 102 82 Greatest Support 70 | 20 20 20 43 46 46 40 42 70 60 20 Greatest Overweight (x) 26 | . 2 2 4 1 1 3 3 4 3 26 Average Overweight (x) 1 | . . 1 1 . . 1 1 1 1 2 Largest Inventory Capacity 38 | 6 14 16 16 16 22 22 22 24 38 38 Average Capacity 21 | 4 11 15 16 16 20 22 22 23 30 32 Most Carried 24 | 4 14 14 16 16 22 22 22 24 24 19 Average Carried 18 | 2 10 13 14 15 18 21 21 23 20 14 Final Capacity 38 | 6 14 16 16 16 22 22 22 24 38 4 Final Carried 24 | 4 13 14 16 16 20 22 22 24 19 4 Class Distribution -------------------- 38% | Hauler-Mutant 31% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Matter Collected 3254 | 180 324 21 253 149 111 16 528 1126 539 7 Remotely 378 | . . . . . . . 307 71 . . Salvage Created 4458 | . 524 . 297 115 130 16 677 1526 1078 95 Parts 266 | . 30 . 18 10 7 5 45 96 47 8 Haulers Intercepted 3 | . 1 . . . . . 1 . . 1 Recyclers Shooed 4 | . 3 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 122 | . 12 . 9 5 3 3 18 34 35 3 Melee 2 | . . . . 1 . . . . 1 . Guns 79 | . 7 . 8 3 1 . 12 27 21 . Cannons 4 | . . . . . . . . . 1 3 AOE 37 | . 5 . 1 1 2 3 6 7 12 . Classes Destroyed 16 | . 5 . 1 1 1 . 2 4 2 . Worker 7 | . 1 . 1 . . . . 4 1 . Builder 6 | . . . . . . . 2 4 . . Tunneler 1 | . . . . 1 . . . . . . Hauler 3 | . 1 . . . . . 1 . . 1 Recycler 5 | . 1 . . 1 . . 2 . 1 . Mechanic 2 | . . . . . . . . . 2 . Watcher 1 | . . . . . . . . 1 . . Swarmer 41 | . 3 . 3 5 . 3 7 9 11 . Grunt 42 | . 9 . 3 . . . 7 13 9 1 Brawler 2 | . . . . . . . . 1 1 . Duelist 3 | . . . . . . . . 1 2 . Sentry 9 | . . . 3 . . . 2 4 . . Demolisher 1 | . . . . . . . . . 1 . Hunter 5 | . . . . . . . 2 1 2 . Programmer 7 | . . . . . . . . 5 . 2 Assembled 16 | . . . . . 7 . . . 9 . Best Kill Streak 15 | . 5 . 3 4 2 3 12 11 15 2 Combat Bots Only 9 | . 5 . 3 3 2 3 8 4 9 2 Max Kills in Single Turn 5 | . 2 . 2 1 5 3 4 3 4 1 Gunslinging 1 | . . . . . . . . 1 . . Exploded 3 | . 2 . 1 1 1 3 3 2 3 . Melee 1 | . . . . 1 . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Damage Taken 12609 | . 448 . 690 117 1313 379 1225 3001 3307 2129 Core 2341 | . 64 . 50 9 120 68 210 359 459 1002 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 61 | 100 . 74 . . . 38 61 48 46 . Volleys Fired 355 | . 38 . 48 8 56 3 48 84 47 23 Largest 2 | . 2 . 2 2 2 2 2 2 2 2 Hottest 109 | . 60 . 88 50 60 53 95 105 109 80 Shots Fired 737 | . 75 . 79 16 108 6 85 216 114 38 Gun 650 | . 69 . 77 13 102 5 81 210 90 3 Cannon 42 | . . . . . . . . . 7 35 Launcher 45 | . 6 . 2 3 6 1 4 6 17 . Special . | . . . . . . . . . . . Kinetic 594 | . 46 . 51 13 102 5 56 192 91 38 Thermal 75 | . . . 26 . . . 25 18 6 . Explosive 45 | . 6 . 2 3 6 1 4 6 17 . Electromagnetic 23 | . 23 . . . . . . . . . Robot Hit Streak 38 | . 12 . 11 5 14 . 14 38 20 18 Robot Miss Streak 9 | . 3 . 9 1 2 7 9 3 6 2 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 8 | . . . . . . . . 4 4 . Max Gunslinging Chain 1 | . . . . . . . . 1 1 . Autonomous 85 | . . . . . . . . 52 33 . Shots Hit Robots 568 | . 40 . 68 11 87 . 66 172 93 31 Core Hits 357 | . 34 . 31 7 31 3 50 82 108 11 Critical Hits 6 | . 2 . . . 1 . . . 3 . Critical Kills 2 | . 1 . . . . . . . 1 . Critical Parts Destroyed 2 | . 1 . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15059 | . 702 . 916 354 1562 150 1318 4644 4363 1050 Guns 8578 | . 471 . 686 112 1027 7 846 3567 1823 39 Cannons 1089 | . . . . . . . . . 95 994 Explosions 5345 | . 231 . 230 240 535 143 472 1055 2439 . Melee . | . . . . . . . . . . . Ramming 47 | . . . . 2 . . . 22 6 17 Kinetic 8643 | . 275 . 431 112 1027 7 600 3300 1858 1033 Thermal 1491 | . . . 255 . . . 246 441 549 . Explosive 4666 | . 231 . 230 240 535 143 472 865 1950 . Electromagnetic 212 | . 196 . . . . . . 16 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 11 6 10 Average Corruption 5 | . . . . . . . . 5 3 4 Corruption Purged . | . . . . . . . . . . . Effects 103 | . . . . . . . . 91 8 4 Message Errors 18 | . . . . . . . . 17 . 1 Matter Fused 13 | . . . . . . . . 13 . . Heat Flow Errors 12 | . . . . . . . . 9 3 . Energy Discharges 17 | . . . . . . . . 15 2 . Data Loss (minor) 17 | . . . . . . . . 15 2 . Data Loss (major) 3 | . . . . . . . . 3 . . Misfires 1 | . . . . . . . . 1 . . Alerts 2 | . . . . . . . . 1 . 1 Misdirections 10 | . . . . . . . . 9 . 1 Targeting Errors 9 | . . . . . . . . 7 1 1 Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 239 | . . . 27 28 10 . 3 12 132 27 Projectiles 27 | . . . . . . . . . . 27 Explosions 212 | . . . 27 28 10 . 3 12 132 . Melee . | . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . 4 Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 289 | . 23 . 31 . . 36 28 63 100 8 Shots 7 | . 1 . 1 . . 1 1 2 1 . Rammed 6 | . . . . . . . . 2 1 3 Targets Rammed 10 | . . . . 1 . . . 4 2 3 Kicked 3 | . . . . . . . . 2 1 . Crushed 1 | . . . . 1 . . . . . . Highest Temperature 264 | . 70 . 264 . 4 . 3 235 254 37 Average Temperature 69 | . 24 . 83 . 2 . 3 104 121 12 Received Heat Transfer 2038 | . 192 . 231 . . . 378 708 406 123 Effects 4 | . . . 3 . . . . . 1 . Energy Bleed 2 | . . . 1 . . . . . 1 . Interference 2 | . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . Heat Transferred 2182 | . . . 305 . . . 568 748 561 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Peak Influence 830 | . 247 27 188 273 . 91 417 829 830 467 Initial 406 | . . 27 10 73 . . 31 189 406 371 Average 298 | . 70 27 58 203 . 81 311 390 582 356 Maximum Alert Level 3 | . 1 . . 1 . . 2 3 3 2 Low Security (%) 37 | 100 86 100 100 40 . 100 7 19 . . Level 1 29 | . 13 . . 59 . . 77 31 . 82 Level 2 26 | . . . . . . . 15 39 69 17 Level 3 6 | . . . . . . . . 9 29 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 1 . 1 . . . 3 12 4 3 Investigation . | . . . . . . . . . . . Extermination 7 | . . . . . . . . 5 1 1 Reinforcement 12 | . 1 . 1 . . . 3 4 1 2 Assault 2 | . . . . . . . . . 2 . Garrison 3 | . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . Haulers Reinforced 2 | . . . . . . . . 1 . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Distress Signals 8 | . 3 . 3 . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 197 | . 19 . 19 9 3 4 24 50 47 22 Peak Tracking Total 10 | . 5 . 5 4 4 4 5 6 6 10 Tactical Retreats 16 | . . . 2 4 . . 2 4 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 10 | . 2 . . . . . . 7 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 25 | . . . . . 4 . 1 14 4 2 Max in Single Turn 4 | . . . . . 1 . 1 4 2 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 12 | . 1 . 1 . 1 . 1 7 1 . Terminals 8 | . 1 . 1 . . . 1 4 1 . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 23 | . 2 . 3 . 1 . 4 11 2 . Successful 9 | . 1 . 1 . 1 . 2 3 1 . Failed 14 | . 1 . 2 . . . 2 8 1 . Catastrophic 3 | . . . . . . . . 3 . . Database Lockouts . | . . . . . . . . . . . Manual 7 | . 2 . 3 . 1 . . 1 . . Terminals 18 | . 2 . 3 . . . 4 7 2 . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 2 | . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . 1 . 1 . 1 . 2 2 1 . Record 1 | . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . 1 . Branch Access Points 3 | . 1 . 1 . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . . . 1 . . . . 6 1 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Turns Passed 9043 | 66 1086 263 782 412 1145 71 733 2989 936 560 Spaces Moved 4285 | 48 530 131 293 206 546 23 285 1477 444 302 Core 160 | 8 . . . . . . . . . 152 Treads 2829 | . 423 131 155 206 546 23 285 715 195 150 Legs 1296 | 40 107 . 138 . . . . 762 249 . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 180 180 160 160 180 172 120 150 50 Average Speed 169 | 108 166 199 181 166 174 185 183 167 164 162 Slowest Speed 1350 | 120 180 200 240 180 180 220 220 240 220 1350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 4 71 38 36 43 69 6 35 44 15 14 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 5 | . 1 . 1 1 . 1 . . 1 . Unknown Exits Taken 5 | 1 . 1 . . 1 . 1 1 . . Scrap Searched 2 | . . . . 2 . . . . . . Spaces Dug 9 | . 9 . . . . . . . . . Terrain Destroyed 402 | . 40 . 16 22 16 6 32 118 147 5 Melee . | . . . . . . . . . . . Projectile 34 | . . . . . . . . 19 10 5 AOE 368 | . 40 . 16 22 16 6 32 99 137 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Total 5479 | 61 670 133 468 260 643 46 413 1856 579 350 Wait 482 | . 59 1 95 38 . 17 32 201 33 6 Move 4275 | 47 529 130 292 205 545 22 284 1476 443 302 Hop . | . . . . . . . . . . . Pick Up 119 | 8 19 1 11 1 14 2 12 27 23 1 Fast Attach 33 | 2 4 . 2 1 1 . 9 12 . 2 Attach 71 | 4 2 . 5 . 8 . 6 15 23 8 Detach 4 | . . . 1 . . . . . . 3 Swap 56 | . 7 1 6 4 12 2 7 13 4 . Drop 73 | . 12 . 8 2 7 . 15 23 4 2 Fire 355 | . 38 . 48 8 56 3 48 84 47 23 Melee . | . . . . . . . . . . . Ram 3 | . . . . . . . . . . 3 Kick 6 | . . . . . . . . 4 2 . Crush 1 | . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Discovered new exit (range 15) 321 | -10/Materials | Build established: Mutant 707 | -10/Materials | Identified exit to Mines 797 | -10/Materials | Discovered new exit (range 13) 1153 | -10/Materials | Entered Mines 1384 | -10/Mines | Learned location of Mines (-9) 1398 | -10/Mines | Discovered new exit (range 9) 1416 | -10/Mines | Entered Materials 1416 | -9/Materials | Evolved 2 slots: Utility x2 2034 | -9/Materials | Discovered new exit (range 16) 2101 | -9/Materials | Identified exit to Mines 2198 | -9/Materials | Entered Mines 2205 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2425 | -9/Mines | Discovered new exit (range 16) 2444 | -9/Mines | Learned Materials stockpile data 2511 | -9/Mines | Identified exit to Materials 2599 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2600 | -9/Mines | Discovered new exit (range 5) 2607 | -9/Mines | Identified exit to Exiles 2610 | -9/Mines | Entered Exiles 2649 | -9/Exiles | Met 8R-AWN 2678 | -9/Exiles | Met EX-HEX 2752 | -9/Exiles | Met EX-DEC 2934 | -9/Exiles | Met EX-BIN 2963 | -9/Exiles | Aligned with FarCom system 2965 | -9/Exiles | Given EX-Vault access code 3008 | -9/Exiles | Opened EX-Vault 3026 | -9/Exiles | Found AWS/Gauss 3038 | -9/Exiles | Found Lightpack 2.0 3048 | -9/Exiles | Found AWS/Autocannon 3089 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3145 | -9/Exiles | Build established: Hauler-Mutant 3361 | -9/Exiles | Attacked by the Exiles 3461 | -9/Exiles | Lost 3 parts (1n1u1w) 3515 | -9/Exiles | Destroyed 8R-AWN 3529 | -9/Exiles | Lost 4 parts (2n2w) 3537 | -9/Exiles | Found Prototype Ballistic Gun 3543 | -9/Exiles | Found Prototype Processor 3720 | -9/Exiles | Discovered new exit (range 14) 3750 | -9/Exiles | Identified 8R-AWN's Boregun 3755 | -9/Exiles | Stole three prototypes: Lightpack 2.0, AWS/Gauss, AWS/Autocannon 3755 | -9/Exiles | Entered Mines 3817 | -8/Mines | Discovered exit to Materials (range 6) 3820 | -8/Mines | 99-TNT came to Exiles' defense 3822 | -8/Mines | Core integrity fell below 50% 3826 | -8/Mines | Entered Materials 3826 | -8/Materials | Evolved 2 slots: Utility x2 3915 | -8/Materials | Destroyed 8 combat bots 4464 | -8/Materials | Discovered new exit (range 12) 4559 | -8/Materials | Entered Factory 4559 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5020 | -7/Factory | Build established: Scavenger-Mutant 5953 | -7/Factory | Garrison activated, responded to threat 6005 | -7/Factory | Lost 4 parts (2n1u1w) 6574 | -7/Factory | Lost 4 parts (1p2u1w) 6913 | -7/Factory | System corruption reached 10% 7515 | -7/Factory | Discovered new exit (range 5) 7529 | -7/Factory | Core integrity fell below 50% 7548 | -7/Factory | Entered another Factory area 7548 | -6/Factory | Evolved 2 slots: Utility x2 7670 | -6/Factory | Assembled infested ambush trap array 7726 | -6/Factory | Destroyed 9 combat bots 7788 | -6/Factory | Lost 4 parts (3u1w) 7898 | -6/Factory | First assault squad dispatched 8004 | -6/Factory | Identified exit to Factory 8076 | -6/Factory | Destroyed 7 combat bots 8083 | -6/Factory | Lost 6 parts (1n3u2w) 8291 | -6/Factory | Build established: Hauler-Mutant 8436 | -6/Factory | Core integrity fell below 50% 8484 | -6/Factory | Entered another Factory area 8484 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8511 | -5/Factory | Lost 5 parts (3n1u1w) 8690 | -5/Factory | Spotted B-75 Beast 8819 | -5/Factory | Lost 3 parts (1p1u1w) 8976 | -5/Factory | Identified Exp. Targeting Computer 8982 | -5/Factory | Core integrity fell below 50% 8985 | -5/Factory | System corruption reached 10% 9011 | -5/Factory | Lost 7 parts (1p5u1w) 9038 | -5/Factory | Core integrity fell below 20% 9044 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Lightpack 2.0 destroyed. Acquired Prototype Processor. Identified Exp. Targeting Computer. Adv. Weapon Cycler destroyed. Acquired System Guard. System Guard destroyed. Penetrated by Slug. System corrupted: IFF burst signal emitted. Slug penetrates Wall. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F020. K-01 Serf cleans the Neutrino Reactor. Fabricator disabled. Slammed into H-66 Slayer. Slug penetrates Wall. Adv. Targeting Computer destroyed. Slammed into H-66 Slayer. Penetrated by Slug. K-01 Serf suffers critical hit. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# R#??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# h#########??????????????? | | #?????????????????# # """ ??????????????? | | +?????????????????# h# "R" ??????????????? | | #?????????????????# # " " """?????????????? | | #?????????????????# u # """?????????????? | | #?????????????????# # ""??????????????? | | #?????????????????# u # ""??????????????? | | #?????????????????# R#!! ???????????????? | | #?????????????????# #!! "???????????????? | | #?????????????????# #?= ????????????????? | | #?????????????????# #? ????????????????? | | #?????????????????# #?? ?????????????????? | | #??????############ @#?? ?????????????????? | | #??????# ! ##u ####+##################? | | ######## k # #? | | !! # #? | | "" # #? | | T # #? | | # #? | | p # #? | | ####### kkR # #? | | #?????# ###########w # #? | | #?????#####+#####?????????# # #? | | #?????????????????????????# # #? | | #?????????????????????????# # #? | | #?????????????????????????# / #? | | #?????????????????????????# k ###+##########? | | ##?????????????????????????# R # #? | | ???????????????????????????# # """ "" #? | | ???????????????????????????# # """ "" #? | | ???????????????????????????# # """ F" #? | | ???????????????????????????# # " #? | | ???????????????????????????# # """ #? | | ???????????????????????????# # """ #? | | ???????????????????????????# # """ #? | | ???????????????????????????# # #? | | ???????????????????????????# # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 ECM Strength 3 Jamming Range 8 Corruption Prevention 12 Armor Coverage 600 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingNovaImmobilizer Manual? 0 Play Time 01:17:05 Cumulative 47.6 hours Start 2020.12.07 @ 10:23:51 End 2020.12.07 @ 12:13:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/X11 Map View 72x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d40a6662-b8f9-4d3d-9699-f90d0f6944d8