Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.11 @ 11:59:56 Player: Dr. Peter Lankton Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (53) 265 Value Destroyed (1379) 1379 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6564 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 250/300 Energy 147/150 System Corruption 1% Temperature Cool (0) Movement Flying (109) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved VTOL Module Nuclear Pulse Array > --- UTILITY (7) ------ Improved Targeting Computer Improved Targeting Computer System Shield Improved Recalibrator > --- WEAPON (3) ------- Proton Cannon Long-range Proton Cannon > --- INVENTORY (5) ---- Wheel Medium Matter Pod (100) Particle Charger Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Surge Thruster Surge Thruster Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Melee Analysis Suite > --- WEAPON ----------- Gatling Laser Advanced Plasma Cannon > --- INVENTORY -------- Fusion Compressor Particle Charger Gatling Laser Powered Hammer [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Linear Gravjet Flight Unit Improved VTOL Module Utility Improved Targeting Computer Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 . 2 . . 2 Power 2 | . . . 1 . . . . . 1 Propulsion 2 | . . 1 . . . 1 . . . Utility 5 | . . 1 1 1 . 1 . . 1 Weapon 1 | . . . . 1 . . . . . Parts Attached 82 | 5 19 13 7 2 3 4 3 . 26 Power 13 | 1 2 2 1 . 2 1 1 . 3 Engine 10 | 1 2 2 1 . 2 1 . . 1 Core 3 | . . . . . . . 1 . 2 Reactor . | . . . . . . . . . . Propulsion 20 | 2 6 4 . . 1 . 1 . 6 Treads 5 | 2 2 . . . . . . . 1 Leg . | . . . . . . . . . . Wheel 5 | . 2 . . . . . . . 3 Hover 1 | . . . . . . . . . 1 Flight 9 | . 2 4 . . 1 . 1 . 1 Utility 26 | 1 6 5 3 1 . 1 1 . 8 Device 10 | . 1 1 2 . . 1 . . 5 Storage 5 | 1 3 1 . . . . . . . Processor 7 | . 1 2 . 1 . . 1 . 2 Hackware 1 | . . . . . . . . . 1 Protection 3 | . 1 1 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 23 | 1 5 2 3 1 . 2 . . 9 Energy Gun 9 | . 2 2 . 1 . 1 . . 3 Energy Cannon 6 | . . . 1 . . . . . 5 Ballistic Gun 5 | 1 3 . . . . . . . 1 Ballistic Cannon 1 | . . . 1 . . . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 32 | . 3 1 . . 1 . . 1 26 Power 6 | . 1 . . . 1 . . . 4 Propulsion 8 | . . . . . . . . . 8 Utility 9 | . 1 1 . . . . . 1 6 Weapon 9 | . 1 . . . . . . . 8 Highest Loss Streak 8 | . 1 1 . . 1 . . 1 8 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 10 | 2 15 12 5 5 5 4 4 4 4 Power 1 | . 2 1 1 1 . . 1 1 . Propulsion 1 | . 1 1 . . 2 1 . . 1 Utility 4 | . 6 6 1 . . 1 2 2 1 Weapon 3 | 1 4 3 2 3 2 2 1 1 . Tool/Special . | . . . . . . . . . . Unused Backups 24 | . 7 8 1 1 2 . . . 5 Power 1 | . 1 . . . . . . . . Propulsion 4 | . 1 . . . 2 . . . 1 Utility 12 | . 4 5 1 . . . . . 2 Weapon 5 | . 1 3 . 1 . . . . . Tool/Special 2 | . . . . . . . . . 2 Average Slot Usage (%) 82 | . 93 90 90 81 72 64 73 82 57 Engine 9 | . 13 11 9 7 7 6 6 4 1 Treads 12 | . 20 17 . . . . . . . Flight 7 | . 2 7 27 23 23 20 20 26 8 Device 4 | . . 7 9 7 7 8 13 8 9 Storage 8 | . 14 9 1 . . . . . . Processor 14 | . 10 12 18 17 23 20 20 26 20 Protection 1 | . 1 3 7 7 3 . . . . Energy Gun 12 | . 16 18 7 2 1 3 6 6 2 Energy Cannon 1 | . . . 1 . . 3 6 6 3 Ballistic Gun 6 | . 11 3 . . . . . . . Peak Build Rating 49 | 5 9 23 30 36 36 42 44 44 49 Average Rating 17 | 4 8 13 28 34 28 31 36 41 34 On Entrance 24 | . 5 8 21 30 36 25 36 44 40 Avg Prop Armor Cover (%) 4 | . 3 18 . . . . . . 5 Naked Turns . | . . . . . . . . . . Heaviest Build 49 | 10 49 32 21 24 24 22 22 22 31 Greatest Support 45 | 40 40 40 24 24 24 22 25 25 45 Greatest Overweight (x) 9 | . 2 9 . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 10 5 5 5 5 5 5 Average Capacity 12 | 7 16 13 5 5 5 5 5 5 5 Most Carried 20 | 5 20 15 7 5 5 5 5 4 5 Average Carried 10 | 2 15 12 5 4 4 4 4 4 4 Final Capacity 15 | 8 15 10 5 5 5 5 5 5 5 Final Carried 15 | 5 15 6 5 5 5 5 4 4 5 Class Distribution -------------------- 75% | Mutant 21% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Matter Collected 1649 | 236 228 190 . . 68 10 102 . 815 Remotely . | . . . . . . . . . . Salvage Created 1628 | . 312 205 86 . 83 10 . . 932 Parts 109 | . 33 18 6 . 10 1 . . 41 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Combat Hostiles Destroyed 36 | . 9 8 2 . 3 . . . 14 Melee 1 | . . . . . . . . . 1 Guns 19 | . 9 6 . . . . . . 4 Cannons 11 | . . . 1 . 3 . . . 7 AOE 2 | . . 1 1 . . . . . . Classes Destroyed 12 | . 5 1 . . 2 1 . . 3 Worker 5 | . 1 1 . . . . . . 3 Builder 5 | . 2 . . . . . . . 3 Tunneler 1 | . . . . . . 1 . . . Recycler 1 | . . . . . . . . . 1 Watcher 5 | . 1 1 . . . . . . 3 Swarmer 16 | . 5 6 . . . . . . 5 Cutter 2 | . . . . . 2 . . . . Grunt 11 | . 4 . 2 . . . . . 5 Sentry 2 | . . 2 . . . . . . . Specialist 1 | . . . . . 1 . . . . Hunter 3 | . . . . . . . . . 3 Programmer 1 | . . . . . . . . . 1 Best Kill Streak 4 | . 2 4 1 . 3 1 . . 4 Combat Bots Only 4 | . 2 4 1 . 3 . . . 3 Max Kills in Single Turn 1 | . 1 1 1 . 1 1 . . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . 1 1 . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Hostile Shots Fired 492 | . 71 50 47 . 21 . 2 1 300 Missed 150 | . 12 14 21 . 9 . 1 . 93 Hits 342 | . 59 36 26 . 12 . 1 1 207 Melee 4 | . . . . . 4 . . . . Projectile 338 | . 59 36 26 . 8 . 1 1 207 AOE 1 | . . . . . 1 . . . . Critical Strikes 11 | . 2 1 . . 3 . . . 5 Damage Taken 4997 | . 617 513 433 . 236 . 26 19 3153 Core 1397 | . 102 178 51 . 63 . . . 1003 Absorbed by Shields 29 | . . . . . . . . . 29 Redirected to Shielding 51 | . 51 . . . . . . . . Regen/Repaired (Parts) 123 | . . . 11 . . . . . 112 Core Remaining (%) 82 | 100 59 55 90 . 91 . . 100 . Volleys Fired 159 | 1 45 26 21 . 7 3 . 1 55 Largest 3 | 1 2 2 2 . 3 1 . 2 3 Hottest 206 | 20 100 100 130 . 147 80 . 160 206 Shots Fired 275 | 1 90 52 39 . 11 3 . 2 77 Gun 193 | 1 90 52 10 . 3 3 . 1 33 Cannon 73 | . . . 21 . 7 . . 1 44 Launcher 9 | . . . 8 . 1 . . . . Special . | . . . . . . . . . . Kinetic 106 | 1 64 10 18 . 7 . . . 6 Thermal 157 | . 26 42 13 . 3 3 . 2 68 Explosive 9 | . . . 8 . 1 . . . . Electromagnetic 3 | . . . . . . . . . 3 Robot Hit Streak 10 | . 5 9 5 . 2 3 . 6 10 Robot Miss Streak 10 | . 4 4 10 . 2 1 . 1 4 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 165 | . 46 31 17 . 6 3 . 1 61 Core Hits 99 | . 22 14 10 . 4 1 . 1 47 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . 1 3 1 . 1 . . . 1 Burn 4 | . 1 3 . . . . . . . Meltdown 1 | . . . . . . . . . 1 Blast 2 | . . . 1 . 1 . . . . Melee Attacks 5 | . . . . . . . . . 5 Impact 5 | . . . . . . . . . 5 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3609 | . 516 513 488 . 145 66 . 36 1845 Guns 1831 | . 516 382 37 . 56 66 . 36 738 Cannons 1244 | . . . 218 . 89 . . . 937 Explosions 364 | . . 131 233 . . . . . . Melee 170 | . . . . . . . . . 170 Ramming . | . . . . . . . . . . Kinetic 769 | . 367 41 142 . 89 . . . 130 Thermal 2424 | . 149 472 113 . 56 66 . 36 1532 Explosive 233 | . . . 233 . . . . . . Electromagnetic 13 | . . . . . . . . . 13 Impact 170 | . . . . . . . . . 170 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 4 | . . . . . . . 1 . 3 Matter Fused 3 | . . . . . . . 1 . 2 Data Loss (minor) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 65 | . . . . . . . . . 65 Projectiles 17 | . . . . . . . . . 17 Explosions . | . . . . . . . . . . Melee 48 | . . . . . . . . . 48 Knockbacks 2 | . . . . . 1 . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 147 | . . 101 14 . 32 . . . . Shots 3 | . . 1 1 . 1 . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 414 | . 117 246 181 . 27 58 . 98 414 Average Temperature 67 | . 25 89 74 . 21 35 . 56 73 Received Heat Transfer 594 | . 228 117 99 . 15 . . 9 126 Effects 2 | . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . 2 Impact Corruptions 2 | . . . . . . . . . 2 Robots Melted 2 | . . 1 . . . . . . 1 Combat Hostiles 2 | . . 1 . . . . . . 1 Parts Melted 8 | . 1 3 . . . . . . 4 Heat Transferred 5187 | . 518 1321 261 . 125 150 . 75 2737 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Maximum Alert Level 1 | . . 1 1 . . . . . . Low Security (%) 97 | 100 100 90 68 100 100 100 . . 100 Level 1 2 | . . 9 31 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 326 | . 55 326 298 140 161 99 . . 143 Initial 135 | . . . 133 135 98 84 . . 44 Average 40 | . 7 33 183 135 148 79 . . 83 Influence Increases 1788 | . 275 420 235 5 73 20 135 . 625 Destroy 0b10 Robot/C 720 | . 180 160 40 . 60 . . . 280 Destroy 0b10 Robot/NC 85 | . 20 10 . . . 5 . . 50 Destroy Leader 160 | . 32 42 . . 10 . . . 76 Successful Hack 61 | . 12 13 10 5 . . . . 21 Disable Machine 30 | . . 15 15 . . . . . . Destroy Structure 87 | . 1 30 35 . 3 . . . 18 Partial Spotted 15 | . . . . . . 15 . . . Lose Combat Pursuer 630 | . 30 150 135 . . . 135 . 180 Influence Decreases 1729 | . 275 102 255 163 52 117 85 43 637 Entered New Map 542 | . . . 185 163 42 77 25 23 27 Time Decay 887 | . 255 102 70 . . 40 60 10 350 Lost Part 300 | . 20 . . . 10 . . 10 260 Squads Dispatched 15 | . 1 2 2 . 1 1 . . 8 Investigation 1 | . . . . . . 1 . . . Extermination 2 | . . . . . . . . . 2 Reinforcement 11 | . 1 2 2 . 1 . . . 5 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Distress Signals 7 | . . 2 2 . . . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 122 | . 24 19 29 . 5 1 2 1 41 Peak Tracking Total 19 | . 3 7 19 . 2 2 9 1 6 Tactical Retreats 22 | . 2 6 4 . . . 4 . 6 ECM-based Alert Blocks 5 | . . 5 . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . . 1 . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Machines Disabled 2 | . . 1 1 . . . . . . Max in Single Turn 1 | . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Machines Accessed 21 | . 8 4 2 1 . 2 . . 4 Terminals 14 | . 7 3 1 1 . . . . 2 Fabricators 1 | . . . . . . 1 . . . Repair Stations 2 | . . . 1 . . . . . 1 Recycling Units 3 | . 1 1 . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 68 | . 19 21 8 1 . 8 . . 11 Successful 45 | . 13 15 4 1 . 3 . . 9 Failed 23 | . 6 6 4 . . 5 . . 2 Catastrophic 3 | . . 2 . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 40 | . 16 15 4 1 . . . . 4 Fabricators 2 | . . . . . . 2 . . . Repair Stations 9 | . . . 4 . . . . . 5 Recycling Units 15 | . 3 6 . . . 6 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 28 | . 11 11 1 1 . . . . 4 Record 8 | . 4 3 . . . . . . 1 Prototype ID Bank 3 | . 2 1 . . . . . . . Open DSF 2 | . . . . 1 . . . . 1 Emergency Access Points 1 | . . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 2 | . 1 1 . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . Assault Status 1 | . . . . . . . . . 1 Hauler Manifests 3 | . 1 1 1 . . . . . . Zone Layout 3 | . 1 1 . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 7 | . . . 3 . . . . . 4 Scan Component 4 | . . . 2 . . . . . 2 Repair 3 | . . . 1 . . . . . 2 Recycling Unit Hacks 9 | . 2 4 . . . 3 . . . Recycle Component 3 | . 2 1 . . . . . . . Process 2 | . . 1 . . . 1 . . . Report Inventory 2 | . . 1 . . . 1 . . . Retrieve Matter 2 | . . 1 . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Unlock Access 1 | . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 3 4 1 . . 2 . . 2 Full Trace Events 2 | . 1 . . . . 1 . . . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . . 2 Time 102 | . . . 26 . . . . . 76 Parts Recycled 3 | . 2 1 . . . . . . . Recycled Matter 165 | . . 129 . . . 36 . . . Retrieved Matter 165 | . . 129 . . . 36 . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Active Infowar (turns) 370 | . 48 322 . . . . . . . Structural 48 | . 48 . . . . . . . . ECM 322 | . . 322 . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 3 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Turns Passed 3719 | 114 1842 465 155 15 79 97 131 28 793 Spaces Moved 3271 | 64 706 328 268 27 162 276 437 62 941 Core 56 | 4 . 1 . . . . . . 51 Treads 947 | 60 679 176 . . . . . . 32 Legs . | . . . . . . . . . . Wheels 140 | . 27 . . . . . . . 113 Hover 290 | . . . . . . . . . 290 Flight 1838 | . . 151 268 27 162 276 437 62 455 Fastest Speed 26 | 50 105 29 29 29 29 29 26 26 26 Average Speed 88 | 153 232 104 29 29 29 29 28 26 50 Slowest Speed 500 | 160 320 500 29 29 32 29 29 26 250 Overloaded Moves 24 | . . . . . . . . . 24 Propulsion Burnouts 1 | . . . . . . . . . 1 Robots Hopped 3 | . . . . . . . . . 3 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 3 82 29 28 1 93 5 56 9 19 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 2 | . . . . . . . 2 . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 2 | . . . . . . . 2 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 103 | . . 51 41 . 3 . . . 8 Melee . | . . . . . . . . . . Projectile 13 | . . . 5 . . . . . 8 AOE 90 | . . 51 36 . 3 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Total 3797 | 79 826 405 307 33 185 290 439 70 1163 Wait 119 | . . . . . . . . 7 112 Move 3256 | 63 705 327 267 26 161 275 436 61 935 Hop 3 | . . . . . . . . . 3 Pick Up 87 | 10 34 12 5 3 5 4 . . 14 Fast Attach 23 | . 1 3 . 1 1 . 1 . 16 Attach 42 | 5 7 4 4 1 2 5 1 . 13 Detach 8 | . 2 1 1 . 1 2 . . 1 Swap 37 | . 14 11 4 . 1 . 1 1 5 Drop 58 | . 18 21 5 2 7 1 . . 4 Fire 159 | 1 45 26 21 . 7 3 . 1 55 Melee 5 | . . . . . . . . . 5 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac / Upp / Gar) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 15) 388 | -10/Materials | Discovered new exit (range 10) 730 | -10/Materials | Discovered new exit (range 13) 756 | -10/Materials | Discovered new exit (range 12) 834 | -10/Materials | Discovered new exit (range 16) 1957 | -10/Materials | Entered another Materials area 1957 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2152 | -9/Materials | Discovered new exit (range 15) 2413 | -9/Materials | Discovered new exit (range 13) 2422 | -9/Materials | Entered another Materials area 2422 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2459 | -8/Materials | Repaired Lgt. Ion Engine? 2576 | -8/Materials | Discovered new exit (range 4) 2577 | -8/Materials | Entered Factory 2577 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2591 | -7/Factory | Identified exit to DSF 2592 | -7/Factory | Entered DSF 2611 | -7/DSF | Additional patrols routed to DSF 2652 | -7/DSF | Discovered new exit (range 16) 2671 | -7/DSF | Entered Factory 2671 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2685 | -6/Factory | Build established: Sprinter 2747 | -6/Factory | Discovered new exit (range 5) 2768 | -6/Factory | Entered Lower Caves 2841 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2879 | -6/Lower Caves | Discovered new exit (range 7) 2884 | -6/Lower Caves | Encountered a Warlord checkpoint 2888 | -6/Lower Caves | Learned 8 Factory zone layouts 2899 | -6/Lower Caves | Entered another Lower Caves area 2924 | -6/Lower Caves | Discovered new exit (range 8) 2927 | -6/Lower Caves | Entered Factory 2927 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2928 | -5/Factory | Identified exit to Factory 2928 | -5/Factory | Identified exit to Upper Caves 3021 | -5/Factory | Repaired Surge Thruster 3102 | -5/Factory | Lost 3 parts (1p1n1w) 3136 | -5/Factory | Repaired Surge Thruster 3245 | -5/Factory | Garrison activated, responded to threat 3383 | -5/Factory | Lost 8 parts (2p2n2u2w) 3463 | -5/Factory | Core integrity fell below 50% 3513 | -5/Factory | Lost 7 parts (1p2n1u3w) 3606 | -5/Factory | Identified exit to Garrison 3647 | -5/Factory | Core integrity fell below 20% 3655 | -5/Factory | Build established: Mutant 3680 | -5/Factory | Lost 5 parts (1n2u2w) 3720 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Destroyed VTOL Module. Critical hit (Destroy). Phase Cannon destroyed. Imp. Targeting Computer destroyed. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1W. Acquired Nuclear Pulse Array. Acquired Lrn. Proton Cannon. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." K-01 Serf cleans the Fusion Modulator. Acquired Mic. Nuclear Core. Slug penetrates Wall. Door malfunctions. Acquired System Shield. Acquired Proton Cannon. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F020. Subcomponent Replicator disabled. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ## #??????????????????????????? | | ????? ## #??????????????????????????? | | ????? ## ##########?????????????????? | | ????? ## # #?????????????????? | | ????? ## # """" #?????????????????? | | ????? ## # ""S"" #?????????????????? | | ????? ## # "" "" #?????????????????? | | ????? ## # @ p #?????????????????? | | ????? ## # """"" !#?????????????????? | | ????? ## # """ " #?????????????????? | | ????? ## # """ #?????????????????? | | ?????###+#### # #?????????????????? | | ?????# #######+########+####?????????????????? | | ?????# ########### ######### | | ?????# " ! | | ?????# #??########/### | | ?????# ############+## """"" #?##### """ | | ?????### ###??# ## """"" # # """ ] | | ???????# #????# ## """ # """ | | ??????## ##???# ## " # ! | | ??????# #???# ## # " | | ??????# > #???# ####+####### # T | | ??????# #???# # #???# ### " | | ??????## ##???# # #???# #?# | | ?????### #????# # ##### ########+## | | ????? #????###+####### / | | ????? #??????# #?????# ########/##### ## | | ????? ######## ####### #????# #?# #? | | ????? + #????# #?# #? | | ????? ##+################ ! #????# #?# #? | | ????? ## #??????# #????# #?# #? | | ????? ##"""" #??##############????# #?# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 30 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 72 Targeting Accuracy 24 Melee Accuracy 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 72% | -8/Materials Surge Thruster | 21% | -5/Factory Surge Thruster | 18% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Bumper Bots Ghost 'Em Hammer Time Heavy Suspicion Made in Tau Ceti IV Power Corrupts Window Shopping Challenges ------------ None Game ------ Seed DisruptorVariableReplicator Manual? 0 Play Time 01:24:53 Cumulative 2.8 hours Start 2026.05.11 @ 10:36:44 End 2026.05.11 @ 11:59:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4e436fba-16cb-40fe-a387-7ff0fbb936f8