Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 18:44:02 Player: Elias Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (867) 867 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3117 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Reinforced Ion Engine Heavy Ion Engine Hover Unit Flight Unit Flight Unit VTOL Module Improved Flight Unit Faulty Improved Flight Unit Improved Heat Sink Weight Redist. System Weight Redist. System Improved Sensor Array Improved Terrain Scanner Transport Network Coupler Improved Propulsion Shielding Improved Weapon Shielding Hardened Light Armor Plating Shield Generator EM Pulse Gun Ion Cannon Rocket Launcher Hammer Scythe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Signal Interpreter Improved Signal Interpreter > --- WEAPON ----------- Ion Cannon Scythe > --- INVENTORY -------- Light Ion Engine Reinforced Ion Engine Heavy Ion Engine Aluminum Leg Hover Unit Flight Unit Flight Unit VTOL Module Improved Flight Unit Improved Flight Unit Improved Heat Sink Weight Redist. System Weight Redist. System Improved Sensor Array Improved Terrain Scanner Transport Network Coupler Improved Propulsion Shielding Improved Weapon Shielding Hardened Light Armor Plating Shield Generator EM Pulse Gun Gauss Rifle Rocket Launcher Hammer [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Signal Interpreter Device Improved Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 33 | 8 6 4 2 2 11 Power 5 | 1 2 . . . 2 Engine 4 | 1 2 . . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 9 | 2 2 2 1 . 2 Treads 4 | . . 2 1 . 1 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . 2 . . . 1 Utility 6 | 2 1 1 . . 2 Device 2 | 1 . . . . 1 Storage 2 | 1 . 1 . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 3 1 1 1 2 5 Energy Gun 2 | 1 . . . 1 . Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 2 . . . . 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 1 . . Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 Parts Lost 21 | . 4 1 2 4 10 Power 4 | . 1 . . 1 2 Propulsion 6 | . 1 . . 1 4 Utility 2 | . . . . . 2 Weapon 9 | . 2 1 2 2 2 Highest Loss Streak 5 | . 4 1 1 4 5 To Critical Strikes . | . . . . . . Average Backups 13 | 3 6 7 12 17 22 Power 2 | . 1 1 2 2 3 Propulsion 5 | 1 2 4 5 7 6 Utility 4 | . . 2 3 6 8 Weapon 1 | 1 1 . . 1 4 Tool/Special . | . . . . . . Unused Backups 14 | . . . . . 14 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 9 | . . . . . 9 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 79 | . 90 100 78 73 61 Engine 9 | . 8 14 11 10 4 Core 1 | . . . . . 3 Treads 16 | . . 16 28 25 9 Leg 3 | . 21 . . . 1 Flight 3 | . 6 11 . . . Device 1 | . 5 . . . 3 Storage 11 | . 14 14 11 11 9 Processor 13 | . 8 14 11 11 16 Energy Gun 7 | . 2 14 10 10 . Ballistic Gun 6 | . 22 8 . . 4 Launcher 2 | . . 5 5 2 . Peak Build Rating 26 | 9 9 8 12 13 26 Average Rating 11 | 5 7 7 9 9 18 On Entrance 7 | . 9 8 8 12 9 Naked Turns . | . . . . . . Heaviest Build 97 | 11 12 87 90 88 97 Greatest Support 62 | 20 20 40 60 60 62 Greatest Overweight (x) 31 | 3 1 10 2 2 31 Average Overweight (x) 1 | . . 2 1 1 5 Largest Inventory Capacity 25 | 8 8 25 25 25 25 Average Capacity 21 | 7 8 21 25 25 25 Most Carried 25 | 6 8 8 18 18 25 Average Carried 13 | 3 6 7 12 17 22 Final Capacity 25 | 8 8 25 25 25 25 Final Carried 24 | 5 8 7 17 18 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 920 | 213 224 70 147 80 186 Remotely . | . . . . . . Salvage Created 1366 | 126 270 23 423 144 380 Parts 77 | 10 14 3 29 8 13 Haulers Intercepted 4 | . 1 . 3 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 25 | . 7 3 8 3 4 Melee 1 | . . . . 1 . Guns 15 | . 7 1 2 2 3 Cannons 1 | . . . . . 1 AOE 8 | . . 2 6 . . Classes Destroyed 12 | 3 3 . 2 1 3 Worker 3 | 1 . . 2 . . Tunneler 1 | 1 . . . . . Hauler 4 | . 1 . 3 . . Recycler 3 | 1 . . 1 . 1 Watcher 2 | . . . 1 . 1 Swarmer 9 | . 3 3 3 . . Grunt 10 | . 4 . 4 2 . Brawler 1 | . . . . 1 . Duelist 1 | . . . 1 . . Sentry 1 | . . . . . 1 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 5 | 2 3 3 5 2 2 Combat Bots Only 3 | . 3 3 3 2 1 Max Kills in Single Turn 2 | 1 1 2 2 1 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 2 . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 311 | . 80 18 34 13 166 Missed 88 | . 19 5 10 3 51 Hits 223 | . 61 13 24 10 115 Melee 2 | . . . . 2 . Projectile 221 | . 61 13 24 8 115 Critical Strikes 3 | . . . . . 3 Damage Taken 2710 | . 586 138 210 198 1578 Core 811 | . 158 38 19 42 554 Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 . 21 . 84 . Volleys Fired 156 | 11 42 8 46 12 37 Largest 2 | 2 2 2 2 1 2 Hottest 120 | 40 120 70 73 40 60 Shots Fired 211 | 22 79 10 51 12 37 Gun 186 | 22 75 9 40 12 28 Cannon 9 | . . . . . 9 Launcher 12 | . . 1 11 . . Special 4 | . 4 . . . . Kinetic 119 | 22 70 1 . . 26 Thermal 73 | . 9 8 40 7 9 Explosive 12 | . . 1 11 . . Electromagnetic 7 | . . . . 5 2 Robot Hit Streak 18 | 5 13 4 7 3 18 Robot Miss Streak 5 | 3 4 2 5 2 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 137 | 11 50 7 32 9 28 Core Hits 71 | 6 20 4 27 4 10 Critical Kills 2 | . 1 . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . . . 1 Destroy 2 | . 1 . . . 1 Melee Attacks 3 | . . . . 2 1 Impact 1 | . . . . . 1 Slashing 2 | . . . . 2 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2299 | 105 426 177 903 181 507 Guns 1400 | 105 426 78 339 81 371 Cannons 136 | . . . . . 136 Explosions 702 | . . 91 563 48 . Melee 52 | . . . . 52 . Ramming 9 | . . 8 1 . . Kinetic 848 | 105 372 . . . 371 Thermal 708 | . 54 78 339 101 136 Explosive 654 | . . 91 563 . . Electromagnetic 28 | . . . . 28 . Impact . | . . . . . . Slashing 52 | . . . . 52 . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 1 Average Corruption 1 | . . . . 2 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . 6 2 Message Errors 2 | . . . . 1 1 Matter Fused 4 | . . . . 4 . Heat Flow Errors 1 | . . . . 1 . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 29 | . . 20 . 9 . Projectiles . | . . . . . . Explosions 29 | . . 20 . 9 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 80 | . . 42 . 38 . Shots 2 | . . 1 . 1 . Rammed 3 | . . 2 1 . . Targets Rammed 3 | . . 2 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 133 | . 80 20 18 133 32 Average Temperature 17 | . 20 9 7 31 12 Received Heat Transfer 453 | . 156 . 42 48 207 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1472 | . 125 175 775 175 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 188 | 10 65 71 188 66 35 Initial 66 | . . 6 . 66 . Average 11 | 1 24 7 19 12 4 Influence Increases 893 | 15 209 79 318 87 185 Destroy 0b10 Robot/C 500 | . 140 60 160 60 80 Destroy 0b10 Robot/NC 65 | 15 5 . 35 . 10 Destroy Leader 122 | . 32 10 38 10 32 Successful Hack 36 | . . . 7 12 17 Disable Machine 75 | . 15 . 15 . 45 Destroy Structure 80 | . 2 9 63 5 1 Lose Combat Pursuer 15 | . 15 . . . . Influence Decreases 893 | 15 192 96 146 259 185 Entered New Map 117 | . . 11 . 106 . Time Decay 656 | 15 152 85 128 123 153 Lost Part 120 | . 40 . 18 30 32 Squads Dispatched 4 | . 2 . 1 . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 2 . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . 1 . 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 19 3 14 3 12 Peak Tracking Total 6 | . 6 3 4 3 3 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 7 | . 1 . 3 . 3 Max in Single Turn 2 | . 1 . 2 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 9 | . 3 . 3 1 2 Terminals 7 | . 3 . 2 1 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 21 | . 5 . 6 5 5 Successful 12 | . 1 . 5 4 2 Failed 9 | . 4 . 1 1 3 Catastrophic 2 | . 1 . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 5 . 4 5 1 Fabricators . | . . . . . . Repair Stations 4 | . . . . . 4 Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 1 . 3 4 1 Record 4 | . . . . 4 . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Maintenance Status 1 | . . . 1 . . Hauler Manifests 1 | . . . . . 1 Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . 1 1 1 Full Trace Events 1 | . . . . . 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 706 | 50 185 . . . 471 Sensors 471 | . . . . . 471 Terrain 235 | 50 185 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3911 | 155 465 888 744 546 1113 Spaces Moved 1280 | 81 260 331 230 164 214 Core 53 | 31 . . . . 22 Treads 726 | . . 161 230 164 171 Legs 257 | 50 186 . . . 21 Wheels . | . . . . . . Hover . | . . . . . . Flight 244 | . 74 170 . . . Fastest Speed 50 | 50 117 117 240 240 235 Average Speed 264 | 132 119 261 269 295 469 Slowest Speed 1600 | 200 190 837 320 320 1600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 50 64 27 39 23 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 3 | . . 2 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 80 | . 2 9 63 5 1 Melee . | . . . . . . Projectile 3 | . 2 . . . 1 AOE 77 | . . 9 63 5 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1592 | 111 340 345 302 212 282 Wait 53 | . 16 . 6 29 2 Move 1275 | 80 259 330 229 163 214 Hop . | . . . . . . Pick Up 48 | 12 9 . 13 3 11 Fast Attach 3 | . 2 . . . 1 Attach 30 | 7 8 1 4 2 8 Detach 6 | . 2 . 1 . 3 Swap 14 | 1 2 3 2 1 5 Drop 1 | . . 1 . . . Fire 156 | 11 42 8 46 12 37 Melee 3 | . . . . 2 1 Ram 2 | . . 2 . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 12) 456 | -10/Materials | Identified exit to Mines 494 | -10/Materials | Core integrity fell below 50% 534 | -10/Materials | Lost 4 parts (1p1n2w) 621 | -10/Materials | Entered Mines 646 | -10/Mines | Met a Derelict bent on vengeance 666 | -10/Mines | Discovered new exit (range 9) 674 | -10/Mines | Identified exit to Materials 1192 | -10/Mines | Discovered exit to Materials (range 11) 1509 | -10/Mines | Entered Materials 1509 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1510 | -9/Materials | Identified exit to Mines 2118 | -9/Materials | Identified exit to Storage 2253 | -9/Materials | Entered Mines 2462 | -9/Mines | Lost 4 parts (1p1n2w) 2725 | -9/Mines | Discovered new exit (range 11) 2796 | -9/Mines | Identified exit to Materials 2799 | -9/Mines | Entered Materials 2799 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3407 | -8/Materials | Core integrity fell below 50% 3434 | -8/Materials | Lost 5 parts (1p2n1u1w) 3897 | -8/Materials | Core integrity fell below 20% 3912 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03637_ Y-45 Defender destroyed. 03647_ K-01 Serf collects debris. 03654_ Acquired 5 matter. 03656_ K-01 Serf collects debris. 03661_ R-06 Scavenger collects Lgt. Treads. 03662_ K-01 Serf collects debris. 03664_ R-06 Scavenger collects Heat Sink. 03667_ K-01 Serf collects debris. 03667_ R-06 Scavenger collects Lgt. Armor Plating. 03669_ K-01 Serf collects debris. 03671_ R-06 Scavenger collects Lgt. Treads. 03718_ Acquired 54 matter. 03790_ I|RYXEQ19VH|DX44%ATQ 03836_ W-25 Informer sends out distress signal. 03851_ Critical hit (Burn: +37). 03858_ Nuclear Core destroyed. 03883_ U-05 Engineer builds a Door. 03884_ Gauss Rifle destroyed. 03896_ Imp. Signal Interpreter destroyed. 03896_ Critical hit (Blast). 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Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonMiniThermoblaster Manual? 0 Play Time 00:21:27 Cumulative 17.1 hours Start 2025.05.27 @ 18:23:41 End 2025.05.27 @ 18:44:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: daa4e2ab-872b-438a-ab26-68e3b61bea36