Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.22 @ 15:33:59 Player: Pitt Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2591) 2591 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1441) 1441 TOTAL SCORE: 7122 Bonus ------- High Alert Combat Kills 241 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 9/100 System Corruption 0% Temperature Warm (157) Movement Core (700) Ox13 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Relay Coupler [Sentry] (2) > --- WEAPON (2) ------- Advanced Datajack > --- INVENTORY (20) --- Ion Engine Light Antimatter Reactor Wheel Compact Wheel Medium Storage Unit Compact Matter Pod (150) Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Terrain Scanner Improved Terrain Scanner Seismic Detector Relay Coupler [Specialist] (29) Gauss Rifle Rocket Launcher Remote Datajack Scythe Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Improved Weapon Shielding Layered Medium Armor Plating Relay Coupler [Sentry] > --- WEAPON ----------- Matter Neutralizer Advanced Datajack > --- INVENTORY -------- Ion Engine Light Antimatter Reactor Light Treads Wheel Compact Wheel Medium Storage Unit Compact Matter Pod Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Terrain Scanner Improved Terrain Scanner Seismic Detector Relay Coupler [Sentry] Relay Coupler [Specialist] High-powered Shotgun Gauss Rifle Rocket Launcher Remote Datajack Scythe [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Advanced Targeting Computer Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Scythe Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 5 | . . 2 . 1 2 . Weapon . | . . . . . . . Parts Attached 146 | 8 1 26 18 37 10 46 Power 14 | 1 . 2 2 3 . 6 Engine 9 | 1 . 2 2 1 . 3 Core 3 | . . . . 2 . 1 Reactor 2 | . . . . . . 2 Propulsion 30 | 2 . 4 5 10 . 9 Treads 6 | . . . . . . 6 Leg 6 | . . . . 3 . 3 Wheel 14 | 2 . 2 3 7 . . Hover 2 | . . 2 . . . . Flight 2 | . . . 2 . . . Utility 41 | 3 . 3 5 11 6 13 Device 21 | 2 . 3 2 7 4 3 Storage 3 | 1 . . 1 1 . . Processor 4 | . . . 1 2 1 . Hackware 6 | . . . 1 . . 5 Protection 7 | . . . . 1 1 5 Artifact . | . . . . . . . Weapon 61 | 2 1 17 6 13 4 18 Energy Gun 7 | . . 2 2 1 1 1 Energy Cannon 3 | . . . . . . 3 Ballistic Gun 14 | 2 . 5 2 . 1 4 Ballistic Cannon . | . . . . . . . Launcher 8 | . . 1 1 4 . 2 Special Weapon 9 | . 1 4 . 1 2 1 Impact Weapon 5 | . . 2 1 2 . . Slashing Weapon 7 | . . . . 3 . 4 Piercing Weapon . | . . . . . . . Special Melee Weapon 8 | . . 3 . 2 . 3 Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . 1 . . System Corruption 10 | . . . . 10 . . Parts Lost 42 | . . 5 6 9 . 22 Power 7 | . . 1 1 1 . 4 Propulsion 15 | . . 3 1 4 . 7 Utility 11 | . . . 2 2 . 7 Weapon 9 | . . 1 2 2 . 4 Highest Loss Streak 10 | . . 3 6 6 . 10 To Critical Strikes 2 | . . . . 1 . 1 Average Slot Usage (%) 94 | . 100 96 89 94 99 94 Engine 5 | . 14 10 9 5 . . Core 1 | . . . . 2 7 . Reactor 1 | . . . . . . 5 Treads 1 | . . . . . . 3 Leg 8 | . . . . 11 . 17 Wheel 7 | . 28 5 11 12 23 . Hover 4 | . . 16 . . . . Device 17 | . 14 30 18 10 22 9 Storage 9 | . 14 11 11 9 7 7 Processor 10 | . . . 4 15 15 15 Hackware 4 | . . . 7 9 6 4 Protection 3 | . . . . . . 11 Energy Gun 2 | . . . 8 4 . . Ballistic Gun 5 | . 26 11 3 . 1 2 Special Weapon 2 | . 1 6 . . 5 1 Impact Weapon 1 | . . . 8 1 . . Slashing Weapon 2 | . . . . 3 6 2 Special Melee Weapon 2 | . . 2 . 2 . 2 Naked Turns . | . . . . . . . Heaviest Build 80 | 13 13 17 19 51 58 80 Greatest Support 70 | 32 32 32 20 48 48 70 Greatest Overweight (x) 15 | . . 4 2 7 1 15 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 20 | 8 8 8 10 20 20 20 Average Capacity 14 | 7 8 8 8 13 20 20 Most Carried 20 | 8 8 8 10 20 20 20 Average Carried 13 | 3 7 7 7 10 17 19 Final Capacity 20 | 8 8 8 10 20 20 20 Final Carried 20 | 8 7 8 10 20 20 17 Class Distribution -------------------- 81% | Scavenger-Mutant 12% | Mutant 6% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Min Mat Fac Gar Matter Collected 2248 | 287 . 468 258 379 170 686 Remotely 47 | . . . 47 . . . Salvage Created 2728 | 122 . 564 306 699 . 1037 Parts 161 | 12 . 23 17 50 . 59 Haulers Intercepted . | . . . . . . . Recyclers Shooed 5 | 1 . 1 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 45 | . . 6 5 10 . 24 Melee 5 | . . . 1 2 . 2 Guns 14 | . . 5 1 1 . 7 Cannons 7 | . . . . . . 7 AOE 14 | . . . 3 4 . 7 Classes Destroyed 12 | 2 . 6 1 2 . 1 Worker 1 | . . . . 1 . . Builder 13 | . . 1 2 10 . . Tunneler 8 | 3 . 1 3 1 . . Recycler 6 | 1 . 3 1 1 . . Operator 4 | . . 1 . 3 . . Watcher 1 | . . 1 . . . . Swarmer 7 | . . . 3 . . 4 Grunt 25 | . . 4 2 4 . 15 Brawler 1 | . . 1 . . . . Sentry 8 | . . 1 . 4 . 3 Hunter 3 | . . . . 2 . 1 Behemoth 1 | . . . . . . 1 Best Kill Streak 8 | 3 . 3 3 8 . 5 Combat Bots Only 5 | . . 3 3 3 . 5 Max Kills in Single Turn 5 | 1 . 1 2 5 . 3 Gunslinging . | . . . . . . . Exploded 3 | . . . 2 1 . 3 Melee 1 | . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Mat Min Mat Fac Gar Damage Taken 5251 | . . 649 353 953 . 3296 Core 1213 | . . 192 78 234 . 709 Absorbed by Shields . | . . . . . . . Redirected to Shielding 104 | . . . . . . 104 Regen/Repaired (Parts) 192 | . . . . 192 . . Core Remaining (%) 72 | 100 100 . 32 57 . . Volleys Fired 155 | 8 7 35 27 14 3 61 Largest 2 | 2 2 2 2 1 1 2 Hottest 130 | 40 100 100 43 100 100 130 Shots Fired 230 | 16 13 56 36 14 3 92 Gun 180 | 16 12 47 34 7 . 64 Cannon 23 | . . . . . . 23 Launcher 16 | . . 3 2 6 . 5 Special 11 | . 1 6 . 1 3 . Kinetic 141 | 16 12 40 18 . . 55 Thermal 66 | . 1 6 16 8 3 32 Explosive 16 | . . 3 2 6 . 5 Electromagnetic 7 | . . 7 . . . . Robot Hit Streak 28 | 4 1 5 10 5 . 28 Robot Miss Streak 6 | 3 6 3 2 2 . 5 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 2 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 231 | 8 3 43 33 45 . 99 Core Hits 107 | 4 . 17 10 25 . 51 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 6 | . . 2 2 2 . . Critical Strikes 12 | . . 2 2 3 . 5 Meltdown 1 | . . . . . . 1 Destroy 1 | . . . . . . 1 Smash 6 | . . 2 2 2 . . Sever 4 | . . . . 1 . 3 Melee Attacks 114 | . . 16 10 48 1 39 Impact 47 | . . 10 10 27 . . Slashing 36 | . . . . 17 1 18 Piercing . | . . . . . . . Sneak Attacks 31 | . . 7 3 16 . 5 Combat Hostiles 5 | . . . . . . 5 Follow-up Attacks . | . . . . . . . Damage Inflicted 6217 | 101 35 642 813 2003 . 2623 Guns 1905 | 101 35 375 328 53 . 1013 Cannons 503 | . . . . . . 503 Explosions 1534 | . . 40 212 735 . 547 Melee 2250 | . . 203 272 1215 . 560 Ramming 1 | . . . 1 . . . Kinetic 1474 | 101 35 331 205 . . 802 Thermal 914 | . . 24 123 53 . 714 Explosive 1534 | . . 40 212 735 . 547 Electromagnetic 44 | . . 44 . . . . Impact 1069 | . . 203 272 594 . . Slashing 1181 | . . . . 621 . 560 Piercing . | . . . . . . . Highest Corruption 10 | . . 4 4 10 . . Average Corruption 4 | . . 4 4 5 . . Corruption Purged 5 | . . . . 5 . . Corruption Blocked . | . . . . . . . Effects 76 | . . 4 21 51 . . Message Errors 22 | . . 2 4 16 . . Matter Fused 20 | . . . 7 13 . . Heat Flow Errors 8 | . . . 2 6 . . Energy Discharges 14 | . . 1 3 10 . . Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 2 | . . . 2 . . . Data Loss (major) 7 | . . 1 1 5 . . Misfires 1 | . . . 1 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 586 | . . 89 113 349 . 35 Projectiles . | . . . . . . . Explosions 60 | . . 15 . 10 . 35 Melee 526 | . . 74 113 339 . . Knockbacks 3 | . . 1 1 1 . . Impact 3 | . . 1 1 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 51 | . . . . 23 . 28 Shots 2 | . . . . 1 . 1 Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 284 | . 20 48 252 260 . 284 Average Temperature 59 | . 12 16 82 94 . 56 Received Heat Transfer 1674 | . . 249 237 315 . 873 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 20 | . . 4 7 9 . . Impact Corruptions 22 | . . 5 7 10 . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 2 | . . . . . . 2 Heat Transferred 1348 | . . 50 275 125 . 898 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Gar Peak Influence 1822 | 20 47 79 126 230 13 1822 Initial 20 | . 13 19 20 . 12 . Average 275 | 9 42 16 54 22 6 796 Maximum Alert Level 5 | . . . . 1 . 5 Low Security (%) 69 | 100 100 100 100 98 100 8 Level 1 8 | . . . . 1 . 25 Level 2 7 | . . . . . . 23 Level 3 4 | . . . . . . 13 Level 4 6 | . . . . . . 21 Level 5 2 | . . . . . . 8 High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 2 . 1 . . Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 1 . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Gar Distress Signals 3 | . . 1 . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 4 10 5 20 . 38 Peak Tracking Total 5 | . 2 3 3 4 . 5 Tactical Retreats 3 | . . . . . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Gar Traps Triggered 8 | . . 1 . . . 7 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 3 | . . . 3 3 2 2 Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Min Mat Fac Gar Machines Disabled 4 | . . 1 . . . 3 Max in Single Turn 1 | . . 1 . . . 1 Garrison Relay 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Gar Machines Accessed 17 | . 4 1 . 6 4 2 Terminals 12 | . 4 . . 5 1 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 2 | . . 1 . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 49 | . 8 4 . 16 18 3 Successful 26 | . 4 2 . 7 12 1 Failed 23 | . 4 2 . 9 6 2 Catastrophic 2 | . . . . 1 . 1 Database Lockouts . | . . . . . . . Manual 18 | . 7 4 . 5 2 . Terminals 27 | . 8 . . 14 2 3 Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 18 | . . 4 . . 14 . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 6 | . 1 . . 4 . 1 Emergency Access Points 1 | . . . . . . 1 Terminal Index 1 | . 1 . . . . . Alert Level 1 | . . . . 1 . . Unreport Threat 1 | . . . . 1 . . Zone Layout 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 11 | . . . . . 11 . Recycle Component 2 | . . . . . 2 . Process 4 | . . . . . 4 . Report Inventory 1 | . . . . . 1 . Retrieve Matter 4 | . . . . . 4 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 6 | . 3 2 . 1 . . Terminals 4 | . 3 . . 1 . . Assimilate 1 | . 1 . . . . . Botnet 3 | . 2 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . 2 . . . . Reject 1 | . . 1 . . . . Mask 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . 2 . . Used 1 | . . . . 1 . . Hacking Detections 15 | . 4 . . 6 3 2 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 26 | . . . . 26 . . Parts Recycled 2 | . . . . . 2 . Recycled Matter 518 | . . . . . 518 . Retrieved Matter 518 | . . . . . 518 . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Min Mat Fac Gar Used RIF Installer 2 | . . . . . . 2 Coupler Efficiency 1 | . . . . . . 1 Robots Hacked 17 | . . 4 . 3 . 10 Non-combat 7 | . . 4 . 3 . . Combat 10 | . . . . . . 10 Robot Hacks Applied 20 | . . 5 . 4 . 11 parse_system 1 | . . 1 . . . . no_distress 7 | . . 3 . 4 . . find_recycling 1 | . . 1 . . . . scatter_targeting 1 | . . . . . . 1 spike_heat 2 | . . . . . . 2 reboot_system 1 | . . . . . . 1 go_dormant 2 | . . . . . . 2 overwrite_iff 1 | . . . . . . 1 formatsys_high 4 | . . . . . . 4 Relay Couplers Released 9 | . . . . . . 9 Machine Destruction 9 | . . . . . . 9 Attached 5 | . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Mat Min Mat Fac Gar Total Allies 6 | . 1 . . . . 5 Largest Group 1 | . 1 1 . . . 1 Highest-Rated Group 32 | . 10 10 . . . 32 Highest-Rated Ally 32 | . 10 10 . . . 32 Total Orders 2 | . . 1 . . . 1 STAY 2 | . . 1 . . . 1 Ally Attacks 5 | . . . . . . 5 Total Damage 65 | . . . . . . 65 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Min Mat Fac Gar Turns Passed 10981 | 115 231 3000 829 2439 781 3586 Spaces Moved 3248 | 73 121 359 476 431 274 1514 Core 24 | 3 . 1 3 8 . 9 Treads 195 | . . . . . . 195 Legs 1419 | . . . . 130 . 1289 Wheels 1114 | 70 121 97 238 293 274 21 Hover 261 | . . 261 . . . . Flight 235 | . . . 235 . . . Fastest Speed 37 | 50 100 90 37 80 115 115 Average Speed 150 | 97 100 111 81 117 115 203 Slowest Speed 800 | 100 100 250 150 400 115 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 17 13 62 40 5 72 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 38 | . 1 28 . 7 1 1 Terrain Destroyed 163 | . 1 39 24 61 1 37 Melee 7 | . . . . 6 1 . Projectile 8 | . 1 4 . 1 . 2 AOE 148 | . . 35 24 54 . 35 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Gar Total 8938 | 96 216 2866 861 2265 730 1904 Wait 5154 | . 87 2409 314 1713 430 201 Move 3242 | 72 120 358 475 430 273 1514 Hop . | . . . . . . . Pick Up 52 | 8 . 11 8 13 7 5 Fast Attach 49 | 7 . 3 8 12 1 18 Attach 28 | . . 5 4 6 6 7 Detach 18 | . . 2 . 4 4 8 Swap 69 | 1 1 18 6 19 3 21 Drop 39 | . 1 9 8 6 2 13 Fire 155 | 8 7 35 27 14 3 61 Melee 114 | . . 16 10 48 1 39 Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 15 | . . . . . . 15 Rewire 2 | . . . . . . 2 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 16) 116 | -11/Junkyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Accompanied by 1 ally 347 | -9/Materials | Evolved 2 slots: Utility x2 1062 | -9/Materials | Build established: Scavenger-Mutant 3052 | -9/Materials | Lost 3 parts (2n1w) 3294 | -9/Materials | Discovered new exit (range 14) 3347 | -9/Materials | Entered Mines 3531 | -9/Mines | Core integrity fell below 50% 3595 | -9/Mines | Lost 6 parts (1p1n2u2w) 3751 | -9/Mines | Learned Materials terminal intel 4092 | -9/Mines | Found a hidden stash of uninstalled traps 4169 | -9/Mines | Discovered new exit (range 5) 4176 | -9/Mines | Entered Materials 4176 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4177 | -8/Materials | Loaded intel: 12 terminal locations 4560 | -8/Materials | System corruption reached 10% 5543 | -8/Materials | Lost 6 parts (1p2n2u1w) 6516 | -8/Materials | Discovered new exit (range 13) 6535 | -8/Materials | Repaired Med. Storage Unit 6615 | -8/Materials | Entered Factory 6615 | -7/Factory | Evolved 2 slots: Utility x2 6923 | -7/Factory | Build established: Scavenger-Assassin 7286 | -7/Factory | Identified exit to Garrison 7396 | -7/Factory | Entered Garrison 7416 | -7/Garrison | Installed Relay Interface Framework 7534 | -7/Garrison | Triggered checkpoint 7573 | -7/Garrison | Heavy support dispatched to Factory 7630 | -7/Garrison | Garrison Relay disabled 7760 | -7/Garrison | Build established: Scavenger-Mutant 7883 | -7/Garrison | Spotted B-75 Beast 7935 | -7/Garrison | Core integrity fell below 50% 7941 | -7/Garrison | Destroyed B-75 Beast 7967 | -7/Garrison | Lost 10 parts (3p3n3u1w) 8462 | -7/Garrison | Triggered checkpoint 8931 | -7/Garrison | Heavy support dispatched to Factory 9391 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 9429 | -7/Garrison | Discovered new exit (range 10) 9438 | -7/Garrison | Triggered checkpoint 9585 | -7/Garrison | Garrison Relay disabled 9722 | -7/Garrison | Triggered checkpoint 9867 | -7/Garrison | Heavy support dispatched to Factory 9904 | -7/Garrison | Heavy support dispatched to Factory 10535 | -7/Garrison | Heavy support dispatched to Factory 10739 | -7/Garrison | Discovered new exit (range 15) 10976 | -7/Garrison | Core integrity fell below 20% 10982 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 10957_ Imp. Weapon Shielding destroyed. 10958_ Attempting to rewire Y-54 Guardian. 10958_ Y-54 Guardian is rebooting, system inaccessible. 10959_ Attempting to rewire Y-54 Guardian. 10959_ Y-54 Guardian is rebooting, system inaccessible. 10961_ G-50 Soldier destroyed. 10965_ Y-54 Guardian reactivates. 10967_ Hpw. Shotgun destroyed. 10969_ Lgt. Treads destroyed. 10969_ Antimatter Reactor destroyed. 10969_ Y-54 Guardian suffers critical hit (Meltdown). 10969_ Lgt. Treads melted. 10972_ Imp. Heat Sink destroyed. 10976_ Relay Coupler [Heavy] destroyed. 10976_ Matter Neutralizer destroyed. 10980_ Jacked Y-54 Guardian... >>overwrite_iff Rewriting IFF filter. 10981_ Acquired 32 matter. 10982_ Y-54 Guardian destroyed. Map ----- +----------------------------------------------------+ | ######## #???# #????????????????????????????????? | | ???????# #???# #????????????????????????????????? | | ???????# ##### %#???????????????????############## | | ???????# ##############??????# | | ???????# ##### ^%= #??????# | | ???????# #???# ^* #??????# | | ???????#!#???#+%#####+"""## #??????# #######+"# | | ???????#[##### ##???# ##### #??????# #?????# # | | ?????###%=%= #????# #???# #???#### ####### # | | ?????# *#######????# #???# #???# + + # | | ?????# #??????????# #???# #???# ## ####### # | | ?????# #??????????# #???# #####"## #?????#= # | | ?????### #??????????# #???# ## ## #?????#%[# | | ???????#=###??####### #??## ## ## #?????#= # | | ???????#%#"#??#"""" # #### ####### # | | ???????#*!"#??#" " " !=%!*= + | | ???????# #??#"""" ###### + *[[ ! " | | ######## !"#??#######????# ## ## ########## | | " #"#???????????### ## ## ###??????? | | "T"#########???????????# #??????? | | ####???????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????###* ## ## ###??????? | | ????????????????##########!= ## ## #????????? | | ????????????????# g !%=[@=% #????????? | | ????????????????# Y =[!+!![ +????????? | | ????????????????# #######%% % #????????? | | ????????????????# #?????# ## ## ^#????????? | | ????????????????# #?????# #???CC## #????????? | | ????????????????# ####### #?????## #????????? | | ????????????????# + #??????? #????????? | | ????????????????# ####### #????????? #????????? | | ????????????????# #?????# #??????????#????????? | | ????????????????# #?????# #?????????????+?????? | | #################"+####### #???????????????????? | | #???????????????????? | | ^^ #???????????????????? | | ^^ #?????????????++????? | | ################# #######"# #???????????????????? | | ????????????????# #?????# # #???????????????????? | | ????????????????# "?##### # #?????????????++????? | | ????????????????# "?+ # #???????????????????? | | ????????????????# "?####### #???????????????????? | | ????????????????# #???????? #???????????????????? | | ????????????????# #???????? ???????????????????? | | ????????????????# #???????? ???????????????????? | | ????????????????# #????????? ???????????????????? | | ????????????????# #????????? ???????????????????? | | ????????????????# ?????????"???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 47 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingCoolantReactor Manual? 0 Play Time 01:19:06 Cumulative 173.8 hours Start 2023.10.22 @ 13:58:21 End 2023.10.22 @ 15:33:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 261 Rogue 261 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 59 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ccdd771-dd60-46cb-b5ba-15b2d2530eb8