Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.25 @ 10:27:52 Player: Moth Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (985) 985 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-99) -99 TOTAL SCORE: 2876 Bonus ------- High Alert Combat Kills 49 Friendly Fire -148 Cogmind --------- Core Integrity 455/550 Matter 5/300 Energy 160/160 System Corruption 1% Temperature Cool (9) Movement Hovering (120) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Hover Unit > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (8) ---- VTOL Module Advanced Visual Processing Unit Improved Utility Shielding Hardened Light Armor Plating Hardened Medium Armor Plating Shield Generator Assault Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Shield Generator > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Improved Hover Unit VTOL Module Shield Generator Assault Cannon Assault Cannon Rocket Launcher [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 1 | . . . . 1 Parts Attached 31 | 6 . 11 2 12 Power 5 | 1 . 1 1 2 Engine 3 | 1 . 1 . 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 12 | 2 . 7 1 2 Treads 2 | 2 . . . . Leg 2 | . . 2 . . Wheel . | . . . . . Hover 8 | . . 5 1 2 Flight . | . . . . . Utility 6 | 1 . 1 . 4 Device 2 | . . 1 . 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 8 | 2 . 2 . 4 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 1 . 1 Ballistic Cannon 1 | . . . . 1 Launcher 3 | . . 1 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . 1 . 5 Power . | . . . . . Propulsion 4 | . . 1 . 3 Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 3 | . . 1 . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 83 | . 85 88 88 75 Engine 7 | . 14 11 2 3 Core 5 | . . . 8 9 Treads 7 | . 28 3 . . Hover 22 | . . 30 33 27 Device 4 | . . 7 11 . Storage 11 | . 14 11 11 9 Protection 2 | . . . . 7 Ballistic Gun 17 | . 28 16 11 13 Launcher 5 | . . 5 11 5 Naked Turns . | . . . . . Heaviest Build 30 | 12 12 20 20 30 Greatest Support 40 | 40 40 40 21 28 Greatest Overweight (x) 3 | 3 . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 4 7 8 8 8 Average Carried 6 | 2 4 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 7 8 7 8 Class Distribution -------------------- 86% | Mutant 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 733 | 183 115 67 306 62 Remotely . | . . . . . Salvage Created 742 | . 115 144 314 169 Parts 50 | . 5 16 15 14 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 30 | . 5 4 11 10 Melee 1 | . . . . 1 Guns 14 | . 5 3 2 4 AOE 15 | . . 1 9 5 Classes Destroyed 7 | . 2 4 1 . Worker 1 | . . 1 . . Builder 3 | . . 3 . . Mechanic 1 | . . . 1 . Watcher 2 | . . 1 . 1 Swarmer 12 | . 3 . 3 6 Grunt 16 | . 2 2 8 4 Sentry 2 | . . 2 . . Thug 1 | . . . 1 . Best Kill Streak 7 | . 3 7 5 6 Combat Bots Only 5 | . 3 4 4 5 Max Kills in Single Turn 3 | . 1 2 3 2 Gunslinging . | . . . . . Exploded 2 | . . 1 2 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 152 | . 38 13 18 83 Missed 54 | . 8 8 7 31 Damage Taken 1192 | . 241 144 178 629 Core 166 | . 46 14 11 95 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 15 | . . 15 . . Core Remaining (%) 91 | 100 81 . 93 . Volleys Fired 76 | . 19 11 16 30 Largest 3 | . 2 2 2 3 Hottest 97 | . 40 56 56 97 Shots Fired 143 | . 38 22 20 63 Gun 104 | . 38 11 12 43 Cannon 3 | . . . . 3 Launcher 36 | . . 11 8 17 Special . | . . . . . Kinetic 107 | . 38 11 12 46 Thermal . | . . . . . Explosive 36 | . . 11 8 17 Electromagnetic . | . . . . . Robot Hit Streak 15 | . 11 15 4 13 Robot Miss Streak 8 | . 6 1 2 8 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 75 | . 21 14 10 30 Core Hits 69 | . 10 15 21 23 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2688 | . 179 605 870 1034 Guns 509 | . 179 59 86 185 Cannons 23 | . . . . 23 Explosions 2075 | . . 546 784 745 Melee . | . . . . . Ramming 81 | . . . . 81 Kinetic 532 | . 179 59 86 208 Thermal 177 | . . 105 72 . Explosive 1898 | . . 441 712 745 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 33 | . . 23 . 10 Projectiles . | . . . . . Explosions 23 | . . 23 . . Melee 10 | . . . . 10 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 180 | . . 76 40 64 Shots 6 | . . 2 2 2 Rammed 9 | . . . . 9 Targets Rammed 9 | . . . . 9 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 369 | . 6 7 10 369 Average Temperature 109 | . 6 6 4 114 Received Heat Transfer 237 | . 6 33 90 108 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 150 | . . 50 100 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 526 | . 120 349 526 525 Initial 204 | . . 50 151 204 Average 231 | . 43 150 357 395 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 45 | 100 100 63 15 . Level 1 30 | . . 36 44 47 Level 2 23 | . . . 39 52 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 1 1 5 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . . 1 . 2 Assault 1 | . . . 1 . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 7 6 11 19 Peak Tracking Total 5 | . 3 3 4 5 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . . 4 2 1 Max in Single Turn 2 | . . 2 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 5 | . 1 2 1 1 Terminals 4 | . 1 1 1 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 2 7 3 3 Successful 6 | . . 6 . . Failed 9 | . 2 1 3 3 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . 2 4 3 3 Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 4 . . Record 2 | . . 2 . . Alert Level 1 | . . 1 . . Reinforcement Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 2 1 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 3 | . . . 3 . Total Damage 63 | . . . 63 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1101 | 88 241 209 258 305 Spaces Moved 910 | 52 113 180 345 220 Core 16 | 16 . . . . Treads 165 | 36 113 16 . . Legs . | . . . . . Wheels . | . . . . . Hover 729 | . . 164 345 220 Flight . | . . . . . Fastest Speed 48 | 50 160 48 52 48 Average Speed 76 | 140 160 59 52 70 Slowest Speed 200 | 200 160 160 52 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 16 14 79 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 7 | . . . 7 . Terrain Destroyed 275 | . . 127 91 57 Melee . | . . . . . Projectile . | . . . . . AOE 275 | . . 127 91 57 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1205 | 67 143 265 405 325 Wait 121 | . 9 41 36 35 Move 906 | 51 112 179 344 220 Hop . | . . . . . Pick Up 36 | 10 3 12 2 9 Fast Attach 1 | . . 1 . . Attach 20 | 6 . 7 1 6 Detach 6 | . . 2 1 3 Swap 10 | . . 3 1 6 Drop 20 | . . 9 4 7 Fire 76 | . 19 11 16 30 Melee . | . . . . . Ram 9 | . . . . 9 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered another Materials area 330 | -9/Materials | Evolved 2 slots: Propulsion x2 477 | -9/Materials | Discovered new exit (range 7) 529 | -9/Materials | Repaired Imp. Hover Unit 539 | -9/Materials | Entered Mines 540 | -9/Mines | Met a Derelict testing a Signal Generator 693 | -9/Mines | Learned Materials trap positions 694 | -9/Mines | Learned Materials terminal intel 771 | -9/Mines | Discovered new exit (range 7) 797 | -9/Mines | Entered Materials 797 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 798 | -8/Materials | Loaded intel: 21 trap records 799 | -8/Materials | Loaded intel: 12 terminal locations 876 | -8/Materials | Garrison activated, responded to threat 1007 | -8/Materials | Lost 3 parts (1n2w) 1102 | -8/Materials | Self-destructed Last Messages --------------- 01052_ O-16 Technician sends out distress signal. 01052_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01052_ U-05 Engineer lays Concrete. 01056_ Slug penetrates Wall. 01059_ Penetrated by Slug. 01059_ U-05 Engineer lays Concrete. 01062_ Slug penetrates Wall. 01062_ U-05 Engineer lays Concrete. 01065_ Slug penetrates Wall. 01065_ Imp. Hover Unit destroyed. 01066_ U-05 Engineer lays Concrete. 01074_ System corrupted: Heat flow error (+250). 01075_ U-05 Engineer lays Concrete. 01083_ U-05 Engineer builds a Wall. 01083_ U-05 Engineer lays Concrete. 01087_ U-05 Engineer builds a Wall. 01090_ U-05 Engineer lays Concrete. 01097_ U-05 Engineer builds a Wall. 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