Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.13 @ 18:24:05 Player: Mingebag Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (2318) 2318 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4993 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 297/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Advanced Terrain Scan Processor Pulse Rifle Pulse Rifle Pulse Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Seismic Detector Advanced Targeting Computer Transmission Jammer > --- WEAPON ----------- Plasma Cannon High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Improved Treads Xenon Bombardment Thruster Improved Heat Sink Advanced Terrain Scan Processor ECM Suite System Shield Arc Projector Arc Projector Plasma Cannon Improved Light Cannon Remote Datajack Mining Laser [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 89 | 6 8 28 29 18 Power 14 | 1 1 2 7 3 Engine 8 | 1 1 2 4 . Core 6 | . . . 3 3 Reactor . | . . . . . Propulsion 28 | 2 1 11 11 3 Treads 20 | 2 1 6 9 2 Leg 6 | . . 5 1 . Wheel 1 | . . . 1 . Hover . | . . . . . Flight 1 | . . . . 1 Utility 21 | 1 3 5 5 7 Device 12 | . 1 4 4 3 Storage 4 | 1 2 . 1 . Processor 1 | . . . . 1 Hackware 2 | . . . . 2 Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 26 | 2 3 10 6 5 Energy Gun 7 | . 2 . 2 3 Energy Cannon 9 | . . 6 3 . Ballistic Gun 4 | 2 1 . . 1 Ballistic Cannon 4 | . . 3 1 . Launcher . | . . . . . Special Weapon 2 | . . 1 . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 38 | . 5 8 12 13 Power 5 | . 1 1 3 . Propulsion 18 | . 1 5 6 6 Utility 10 | . 1 2 2 5 Weapon 5 | . 2 . 1 2 Highest Loss Streak 6 | . 3 4 3 6 To Critical Strikes 2 | . . . . 2 Average Backups 14 | 4 6 18 14 13 Power 2 | 1 2 3 2 1 Propulsion 2 | 1 3 3 1 2 Utility 3 | . . 5 4 3 Weapon 4 | 1 . 5 5 5 Tool/Special . | . . . . . Unused Backups 27 | . . 8 8 11 Power 2 | . . 1 . 1 Propulsion 7 | . . 4 3 . Utility 6 | . . . 4 2 Weapon 10 | . . 3 1 6 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 95 | . 94 97 97 93 Engine 6 | . 14 10 2 3 Core 4 | . . . 6 10 Treads 29 | . 27 32 29 27 Leg 3 | . . 9 2 . Device 16 | . 4 8 26 20 Storage 10 | . 18 11 9 6 Processor 1 | . . . . 5 Energy Gun 1 | . 5 1 . 1 Energy Cannon 9 | . . 14 11 6 Ballistic Gun 3 | . 21 1 . . Ballistic Cannon 3 | . . 3 5 4 Peak Build Rating 38 | 6 8 17 28 38 Average Rating 20 | 3 6 14 20 33 On Entrance 11 | . 6 8 15 26 Avg Prop Armor Cover (%) 5 | . . 5 4 6 Naked Turns 54 | . . . . 54 Heaviest Build 63 | 14 49 63 59 48 Greatest Support 89 | 40 40 80 89 89 Greatest Overweight (x) 4 | . 1 1 4 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 20 20 15 Average Capacity 15 | 7 12 20 15 14 Most Carried 20 | 7 11 20 18 15 Average Carried 14 | 4 6 18 14 13 Final Capacity 20 | 8 20 20 15 5 Final Carried 18 | 4 11 18 15 5 Class Distribution -------------------- 33% | Scavenger-Mutant 31% | Mutant 21% | Infiltrator-Mutant 12% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2233 | 278 265 520 739 431 Remotely . | . . . . . Salvage Created 2481 | . 265 987 729 500 Parts 127 | . 13 58 35 21 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 53 | . 6 23 15 9 Guns 11 | . 6 2 . 3 Cannons 42 | . . 21 15 6 Classes Destroyed 13 | . 1 8 1 3 Worker 1 | . . 1 . . Builder 3 | . . 2 1 . Hauler 1 | . . 1 . . Recycler 2 | . . . . 2 Operator 1 | . . 1 . . Watcher 6 | . . 4 2 . Swarmer 7 | . . 6 . 1 Grunt 27 | . 6 10 8 3 Brawler 4 | . . 1 1 2 Duelist 1 | . . . . 1 Sentry 10 | . . 6 4 . Hunter 2 | . . . 2 . Programmer 2 | . . . . 2 Best Kill Streak 4 | . 1 3 4 3 Combat Bots Only 4 | . 1 3 4 3 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 664 | . 77 193 157 237 Missed 193 | . 12 51 48 82 Hits 471 | . 65 142 109 155 Melee 18 | . . 1 1 16 Projectile 453 | . 65 141 108 139 Critical Strikes 13 | . . 3 1 9 Damage Taken 6518 | . 872 1684 1678 2284 Core 1276 | . 186 203 174 713 Absorbed by Shields 227 | . . 89 . 138 Core Remaining (%) 60 | 100 25 49 68 . Volleys Fired 260 | 3 46 105 58 48 Largest 2 | 2 2 2 2 2 Hottest 160 | 40 60 150 150 160 Shots Fired 469 | 6 86 184 109 84 Gun 130 | 6 86 18 . 20 Cannon 306 | . . 147 106 53 Launcher . | . . . . . Special 33 | . . 19 3 11 Kinetic 193 | 6 70 48 38 31 Thermal 273 | . 16 136 71 50 Explosive . | . . . . . Electromagnetic 3 | . . . . 3 Robot Hit Streak 21 | 2 13 7 6 21 Robot Miss Streak 6 | 1 3 5 6 4 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 263 | 3 59 88 57 56 Core Hits 103 | 1 17 34 27 24 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 1 2 . 1 Destroy 1 | . 1 . . . Blast 3 | . . 2 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5507 | 38 647 1843 1501 1478 Guns 1169 | 38 647 135 . 349 Cannons 4308 | . . 1682 1501 1125 Explosions . | . . . . . Melee . | . . . . . Ramming 30 | . . 26 . 4 Kinetic 2230 | 38 548 527 529 588 Thermal 3231 | . 99 1290 972 870 Explosive . | . . . . . Electromagnetic 16 | . . . . 16 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 20 | . . 1 . 20 Average Corruption 3 | . . 1 . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 35 | . . 12 . 23 Message Errors 10 | . . 5 . 5 Matter Fused 5 | . . 1 . 4 Heat Flow Errors 6 | . . 3 . 3 Energy Discharges 6 | . . 1 . 5 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . 1 . . Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 2 | . . 1 . 1 Overload Shots . | . . . . . Overflow Damage 88 | . . 23 22 43 Projectiles 88 | . . 23 22 43 Explosions . | . . . . . Melee . | . . . . . Knockbacks 24 | . . 9 9 6 Impact . | . . . . . Kinetic 21 | . . 7 8 6 Secondary 3 | . . 2 1 . Self-Inflicted Damage 2 | . . . . 2 Shots . | . . . . . Rammed 3 | . . 2 . 1 Targets Rammed 4 | . . 3 . 1 Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 554 | . 52 450 323 554 Average Temperature 111 | . 8 118 73 156 Received Heat Transfer 2417 | . 501 677 648 591 Effects 20 | . . 12 . 8 Shutdowns 5 | . . 3 . 2 Energy Bleed 2 | . . 1 . 1 Interference 4 | . . 4 . . Matter Decay 1 | . . 1 . . Short Circuit 3 | . . . . 3 Damage (minor) 4 | . . 3 . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 4 . 1 Heat Transferred 5575 | . 225 2331 1382 1637 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . . Low Security (%) 91 | 100 100 70 100 100 Level 1 8 | . . 29 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 299 | . 44 299 123 101 Initial 118 | . . 3 118 35 Average 60 | . 7 137 55 16 Influence Increases 1853 | . 184 828 526 315 Destroy 0b10 Robot/C 1060 | . 120 460 300 180 Destroy 0b10 Robot/NC 70 | . . 45 15 10 Destroy Leader 294 | . 30 140 94 30 Successful Hack 45 | . 4 22 15 4 Disable Machine 90 | . . 45 30 15 Destroy Structure 54 | . . 26 27 1 Lose Combat Pursuer 240 | . 30 90 45 75 Influence Decreases 1801 | . 174 558 729 340 Entered New Map 211 | . . 7 162 42 Time Decay 1266 | . 144 471 453 198 Lost Part 324 | . 30 80 114 100 Squads Dispatched 13 | . 1 3 3 6 Investigation 4 | . . 2 1 1 Extermination 3 | . . . . 3 Reinforcement 6 | . 1 1 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 1 2 1 1 Communications Jammed 2 | . . . . 2 Distress Signals 2 | . . . . 2 Times Spotted 102 | . 13 41 25 23 Peak Tracking Total 7 | . 4 5 4 7 Tactical Retreats 10 | . 1 3 4 2 ECM-based Alert Blocks 1 | . . . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . 1 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 10 | . . 6 4 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . . 3 2 1 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 15 | . 3 7 3 2 Terminals 11 | . 2 6 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 3 | . . 1 . 2 Garrison Access . | . . . . . Total Hacks 46 | . 7 18 11 10 Successful 25 | . 4 8 5 8 Failed 20 | . 3 10 6 1 Catastrophic 3 | . . 2 1 . Database Lockouts 1 | . . . . 1 Manual . | . . . . . Terminals 32 | . 6 15 11 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 13 | . . 3 . 10 Garrison Access . | . . . . . Terminal Hacks 15 | . 3 7 5 . Record 2 | . 1 1 . . Emergency Access Points 2 | . . 1 1 . Terminal Index 1 | . . 1 . . Alert Level 1 | . . 1 . . Locate Traps 2 | . 1 . 1 . Disarm Traps 2 | . . 1 1 . Registered Components 1 | . . . 1 . Zone Layout 4 | . 1 2 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 9 | . . 1 . 8 Insert Component 1 | . . . . 1 Retrieve Study 8 | . . 1 . 7 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 14 | . 3 7 3 1 Full Trace Events 6 | . 1 4 . 1 Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 8 | . . 1 . 7 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 3218 | . . 380 1410 1428 Structural 2673 | . . 226 1253 1194 Seismic 2645 | . . 154 1292 1199 Jamming 1109 | . . . . 1109 ECM 1340 | . . . 1029 311 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5445 | 120 736 1567 1479 1543 Spaces Moved 2059 | 49 205 633 540 632 Core 111 | 3 . . . 108 Treads 1900 | 46 205 599 532 518 Legs 42 | . . 34 8 . Wheels . | . . . . . Hover . | . . . . . Flight 6 | . . . . 6 Fastest Speed 40 | 50 160 160 160 40 Average Speed 164 | 153 192 170 166 149 Slowest Speed 400 | 160 240 200 400 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 5 25 52 36 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 21 | . . 18 3 . Terrain Destroyed 55 | . . 26 29 . Melee . | . . . . . Projectile 55 | . . 26 29 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3587 | 88 467 897 999 1136 Wait 946 | 21 193 58 291 383 Move 2055 | 48 204 632 539 632 Hop . | . . . . . Pick Up 120 | 10 13 38 35 24 Fast Attach 4 | . . . . 4 Attach 55 | 6 6 13 15 15 Detach 1 | . 1 . . . Swap 78 | . 3 28 37 10 Drop 64 | . 1 20 24 19 Fire 260 | 3 46 105 58 48 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 3 | . . 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 675 | -10/Materials | Discovered new exit (range 16) 770 | -10/Materials | Core integrity fell below 50% 844 | -10/Materials | Lost 3 parts (1p1n1u) 857 | -10/Materials | Entered another Materials area 857 | -9/Materials | Evolved 2 slots: Propulsion x2 1474 | -9/Materials | Discovered new exit (range 10) 1874 | -9/Materials | Build established: Scavenger-Mutant 2227 | -9/Materials | Lost 4 parts (3n1u) 2330 | -9/Materials | Core integrity fell below 50% 2377 | -9/Materials | Discovered new exit (range 10) 2424 | -9/Materials | Entered another Materials area 2424 | -8/Materials | Evolved 2 slots: Utility x2 2538 | -8/Materials | Lost 3 parts (3n) 2605 | -8/Materials | Lost 3 parts (1p1u1w) 3132 | -8/Materials | Discovered new exit (range 11) 3903 | -8/Materials | Entered Factory 3903 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3925 | -7/Factory | Build established: Infiltrator-Mutant 4687 | -7/Factory | Central database locked down 4979 | -7/Factory | Build established: Scientist-Mutant 5103 | -7/Factory | System corruption reached 10% 5145 | -7/Factory | Lost 6 parts (2n4u) 5332 | -7/Factory | Core integrity fell below 50% 5380 | -7/Factory | Released all parts (9) 5396 | -7/Factory | Core integrity fell below 20% 5419 | -7/Factory | Lost 6 parts (3n1u2w) 5446 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- [Achievement: Live, Flee, And Rebuild] 05380_ Acquired Xenon Bombardment Thruster. 05383_ Acquired Lgt. Nuclear Core. 05385_ Acquired Pulse Rifle. 05386_ Dropped Pulse Rifle. 05388_ System corrupted: Xenon Bombardment Thruster rejected. 05388_ Acquired Xenon Bombardment Thruster. 05388_ Xenon Bombardment Thruster destroyed. 05389_ T-07 Excavator destroyed. 05392_ Dropped Lgt. Nuclear Core. 05395_ Door malfunctions. 05401_ K-01 Serf cleans the Assembly Bed. 05403_ BVO MFU6T3Z3WGPKXQQ