Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.08 @ 14:03:05 Player: Olga Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (1) 5 Value Destroyed (5) 5 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1310 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Structural Scanner Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (5) ---- Ion Engine Compact Wheel Small Storage Unit Small Laser Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Medium Laser Heavy Hammer > --- INVENTORY -------- Ion Engine Compact Wheel Small Storage Unit Small Laser [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 4 | . . . 4 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . . . 3 Device 1 | . . . 1 Storage . | . . . . Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 1 | . . . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 31 | . 28 24 37 Device 1 | . . . 3 Processor 10 | . . . 22 Energy Gun 7 | . 14 14 1 Ballistic Gun 6 | . 14 10 . Impact Weapon 5 | . . . 11 Naked Turns . | . . . . Heaviest Build 4 | 3 3 3 4 Greatest Support 3 | 3 3 3 3 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 5 5 5 Average Capacity 5 | 7 5 5 5 Most Carried 6 | 6 5 5 5 Average Carried 5 | 5 5 5 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 227 | 200 . . 27 Remotely . | . . . . Salvage Created 27 | . . . 27 Parts 4 | . . . 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed . | . . . . Classes Destroyed 1 | . . . 1 Builder 1 | . . . 1 Best Kill Streak 1 | . . . 1 Combat Bots Only . | . . . . Max Kills in Single Turn 1 | . . . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 869 | . 36 293 540 Core 618 | . 13 196 409 Absorbed by Shields . | . . . . Core Remaining (%) 58 | 100 . 16 . Volleys Fired . | . . . . Largest . | . . . . Hottest . | . . . . Shots Fired . | . . . . Gun . | . . . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak . | . . . . Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 3 | . . . 3 Core Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 6 | . . . 6 Impact 6 | . . . 6 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 204 | . 6 . 198 Guns . | . . . . Cannons . | . . . . Explosions . | . . . . Melee 189 | . . . 189 Ramming 15 | . 6 . 9 Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact 189 | . . . 189 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . . 10 Projectiles . | . . . . Explosions . | . . . . Melee 10 | . . . 10 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 6 | . 3 . 3 Shots . | . . . . Rammed 9 | . 1 . 8 Targets Rammed 9 | . 1 . 8 Kicked . | . . . . Crushed . | . . . . Highest Temperature 16 | . . . 16 Average Temperature 8 | . . . 8 Received Heat Transfer 309 | . . 30 279 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 60 | . 15 15 60 Initial 5 | . . 5 5 Average 17 | . . 7 31 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 7 4 10 Peak Tracking Total 7 | . 7 4 6 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 1 . 2 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 1 . 5 Successful 2 | . . . 2 Failed 4 | . 1 . 3 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 6 | . 1 . 5 Terminals 6 | . 1 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . . 2 Terminals 2 | . . . 2 Botnet 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 197 | 4 58 37 98 Spaces Moved 299 | 1 111 74 113 Core 299 | 1 111 74 113 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 53 | 50 50 50 57 Slowest Speed 100 | 50 50 50 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 2 30 34 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 326 | 6 113 73 134 Wait . | . . . . Move 296 | . 110 73 113 Hop . | . . . . Pick Up 2 | . 1 . 1 Fast Attach 3 | . . . 3 Attach 1 | . . . 1 Detach 2 | 1 . . 1 Swap . | . . . . Drop 7 | 5 1 . 1 Fire . | . . . . Melee 6 | . . . 6 Ram 9 | . 1 . 8 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 4) 63 | -10/Materials | Entered Mines 65 | -10/Mines | Learned location of Recycling (-9) 72 | -10/Mines | Assembled infested the area 74 | -10/Mines | Met a Derelict bent on vengeance 94 | -10/Mines | Core integrity fell below 50% 98 | -10/Mines | Discovered new exit (range 5) 100 | -10/Mines | Core integrity fell below 20% 100 | -10/Mines | Entered Materials 100 | -9/Materials | Evolved 2 slots: Utility x2 176 | -9/Materials | Core integrity fell below 50% 189 | -9/Materials | Core integrity fell below 20% 198 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00155_ U-05 Engineer destroyed. 00160_ Acquired Structural Scanner. 00163_ Acquired 27 matter. 00165_ O-16 Technician sends out distress signal. 00165_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00172_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 00178_ G-34 Mercenary knocked back. 00182_ Critical hit (Burn: +37). 00188_ G-34 Mercenary destroyed. 00188_ Slammed into G-34 Mercenary. 00190_ Destabilizing: Core damaged (-12). 00191_ Slammed into K-01 Serf. 00192_ Slammed into G-34 Mercenary. 00192_ Destabilizing: System interference. 00192_ Imp. Targeting Computer temporarily disabled. 00193_ Slammed into G-34 Mercenary. 00194_ Slammed into G-47 Trooper. 00194_ Destabilizing: System corrupted (+2). 00195_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ???????????????## """ # ############## #? | | ???????????????## """ # #? | | ???????????????## + #? | | ???????????????## # #? | | ???????????????##[! # ##########+#######? | | ???????????????##[! "T" ###/######???? ?????? | | ???????????????##[ """=# [ #??# #????? | | ???????????????#########+# #??#""" #????? | | ???????????????######### # """ #??#"R #????? | | ??????????????????????##=# """"" #??#""" #????? | | ???????????????????#####*# """"" #??# #????? | | ???????????????????##### # """"" #??########????? | | ???????????????????## # """ #??????????????? | | ???????????????????## # #??????????????? | | ???????????????????## # [ #??????????????? | | ???????????????????## [!######?###??????????????? | | ???????????????????##+##%##??????????????????????? | | ?????????????????## #=##??????????????????????? | | ?????????????????##" # ##??????? + ????????????? | | ?????????????????##T | # ##??????? ##????????????? | | ?????????????????##" #%##?????? ##????????????? | | ?????????????????## #g##???? ##????????????? | | ?????????????????#######g## ? ##????????????? | | ?????????????????# #g## + ????????????? | | ?????????????????????? #g + ##????????????? | | ?????????????????????? # @# !##????????????? | | ?????????????????????? # #####+#####????????????? | | ?????????????????????? # ????????????? | | ?????????????????????? + ??????????????????????? | | ?????????????????????? # ????????????????????? | | ?????????????????????? ######????????????????????? | | ?????????????????????? ## ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonCoilUnit Manual? 0 Play Time 00:05:11 Cumulative 222.6 hours Start 2022.05.08 @ 13:59:32 End 2022.05.08 @ 14:03:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 323 Rogue 320 Adventurer 0 Explorer 3 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45df4e7c-339b-4391-a186-3606892928e7