Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.14 @ 09:29:16 Player: Lu10ent dan Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (72) 360 Value Destroyed (1519) 1519 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (166) 166 TOTAL SCORE: 2965 Bonus ------- High Alert Combat Kills 166 Cogmind --------- Core Integrity 0/400 Matter 149/300 Energy 367/515 System Corruption 0% Temperature Critical (503) Movement Rolling (110) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Battery > --- WEAPON (4) ------- Particle Gun Particle Gun Heavy Hammer > --- INVENTORY (20) --- Light Nuclear Core Light Treads Wheel Wheel Armored Wheel Improved Heat Sink Medium Matter Pod (100) Salvage Targeting Computer Salvage Targeting Computer Salvage Targeting Computer Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Hacking Suite Particle Gun Autogun Autogun Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Battery > --- WEAPON ----------- EM Shotgun Particle Gun Particle Gun Particle Gun > --- INVENTORY -------- Light Nuclear Core Light Treads Wheel Wheel Wheel Wheel Improved Heat Sink Medium Matter Pod Salvage Targeting Computer Salvage Targeting Computer Salvage Targeting Computer Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Hacking Suite Particle Gun Autogun Autogun Grenade Launcher Heavy Hammer [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Autogun Energy Gun EM Shotgun Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 52 | 10 8 34 Power 7 | 1 2 4 Engine 7 | 1 2 4 Core . | . . . Reactor . | . . . Propulsion 21 | 4 2 15 Treads 2 | 2 . . Leg 3 | . . 3 Wheel 16 | 2 2 12 Hover . | . . . Flight . | . . . Utility 9 | 3 2 4 Device 2 | 2 . . Storage 4 | 1 1 2 Processor 1 | . 1 . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 15 | 2 2 11 Energy Gun 9 | 2 . 7 Energy Cannon . | . . . Ballistic Gun 4 | . 2 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 8 | . 1 7 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 99 98 Engine 11 | . 14 10 Wheel 22 | . 27 20 Storage 16 | . 14 16 Processor 4 | . 14 1 Protection 2 | . . 3 Energy Gun 15 | . 1 20 Ballistic Gun 23 | . 26 22 Peak Build Rating 19 | 9 13 19 Average Rating 14 | 5 11 16 On Entrance 7 | . 8 13 Naked Turns . | . . . Heaviest Build 63 | 13 53 63 Greatest Support 40 | 40 20 22 Greatest Overweight (x) 5 | . 5 5 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 17 20 Most Carried 20 | 8 20 20 Average Carried 16 | 5 13 19 Final Capacity 20 | 8 20 20 Final Carried 19 | 8 19 18 Class Distribution -------------------- 38% | Mutant 27% | Gunner 21% | Tank 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 2198 | 300 321 1577 Remotely . | . . . Salvage Created 2518 | 256 406 1856 Parts 178 | 25 26 127 Haulers Intercepted 2 | . . 2 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 39 | . 8 31 Melee 1 | . . 1 Guns 35 | . 8 27 AOE 3 | . . 3 Classes Destroyed 11 | 3 3 5 Worker 11 | 1 2 8 Builder 5 | . 2 3 Tunneler 8 | 6 . 2 Hauler 2 | . . 2 Recycler 4 | 1 . 3 Operator 1 | . 1 . Watcher 2 | . . 2 Swarmer 4 | . . 4 Grunt 30 | . 8 22 Brawler 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 11 | 3 5 11 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 122 | . 21 101 Missed 22 | . 5 17 Damage Taken 1562 | 40 179 1343 Core 432 | . 23 409 Absorbed by Shields . | . . . Redirected to Shielding 39 | . . 39 Core Remaining (%) 95 | 100 90 . Volleys Fired 149 | 16 33 100 Largest 4 | 2 2 4 Hottest 240 | 80 80 240 Shots Fired 467 | 32 66 369 Gun 466 | 32 66 368 Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 309 | . 64 245 Thermal 52 | . . 52 Explosive 1 | . . 1 Electromagnetic 105 | 32 2 71 Robot Hit Streak 18 | 5 8 18 Robot Miss Streak 6 | 2 3 6 Penetration Max . | . . . Secondary Targets 4 | . 1 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 254 | 19 42 193 Core Hits 109 | 9 18 82 Critical Kills 1 | . . 1 Critical Parts Destroyed 3 | . 1 2 Critical Strikes 4 | . 1 3 Destroy 3 | . 1 2 Smash 1 | . . 1 Melee Attacks 7 | . . 7 Impact 7 | . . 7 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3865 | 373 625 2867 Guns 3343 | 263 625 2455 Cannons . | . . . Explosions 317 | 110 . 207 Melee 205 | . . 205 Ramming . | . . . Kinetic 2082 | . 607 1475 Thermal 703 | 110 . 593 Explosive . | . . . Electromagnetic 875 | 263 18 594 Impact 205 | . . 205 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 38 | 12 . 26 Projectiles . | . . . Explosions 12 | 12 . . Melee 26 | . . 26 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 90 | 40 . 50 Shots 2 | 1 . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 1035 | 72 31 1035 Average Temperature 183 | 30 12 226 Received Heat Transfer 618 | . 96 522 Effects 66 | . . 66 Shutdowns 11 | . . 11 Energy Bleed 7 | . . 7 Interference 12 | . . 12 Matter Decay 9 | . . 9 Short Circuit 5 | . . 5 Damage (minor) 7 | . . 7 Damage (major) 12 | . . 12 Damage (core) 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | 2 . 1 Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1225 | 150 . 1075 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | 2 . 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 618 | 40 256 618 Initial 26 | . 26 23 Average 300 | 15 99 424 Maximum Alert Level 2 | . 1 2 Low Security (%) 37 | 100 87 7 Level 1 25 | . 12 34 Level 2 37 | . . 57 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 9 | . 4 5 Investigation 6 | . 3 3 Extermination . | . . . Reinforcement 2 | . 1 1 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 50 | . 9 41 Peak Tracking Total 5 | . 3 5 Tactical Retreats 5 | . . 5 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 2 3 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 9 13 Successful 8 | . 4 4 Failed 14 | . 5 9 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual . | . . . Terminals 18 | . 9 9 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . . 4 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 4 3 Record 2 | . . 2 Robot Analysis 1 | . 1 . Recall Investigation 2 | . 1 1 Recall Reinforcements 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 5 | . 2 3 Full Trace Events 4 | . 2 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1981 | 229 466 1286 Spaces Moved 1041 | 133 314 594 Core 3 | 3 . . Treads 54 | 54 . . Legs 12 | . . 12 Wheels 972 | 76 314 582 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 110 Average Speed 113 | 111 102 120 Slowest Speed 330 | 160 155 330 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 6 43 33 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 27 | 8 . 19 Melee . | . . . Projectile . | . . . AOE 27 | 8 . 19 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1559 | 185 412 962 Wait 215 | . 26 189 Move 1039 | 132 313 594 Hop . | . . . Pick Up 57 | 19 20 18 Fast Attach 6 | 4 1 1 Attach 13 | 3 . 10 Detach 3 | . . 3 Swap 33 | 3 7 23 Drop 37 | 8 12 17 Fire 149 | 16 33 100 Melee 7 | . . 7 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 230 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 16) 696 | -10/Materials | Entered another Materials area 696 | -9/Materials | Evolved 2 slots: Weapon x2 975 | -9/Materials | Discovered new exit (range 15) 1489 | -9/Materials | Build established: Tank 1496 | -9/Materials | First assault squad dispatched 1954 | -9/Materials | Core integrity fell below 50% 1975 | -9/Materials | Core integrity fell below 20% 1983 | -9/Materials | Core destroyed Last Messages --------------- 01963_ Destroyed Lgt. Treads. 01963_ Y-45 Defender system corrupted by crushing effect. 01965_ Broken Particle Gun destroyed. 01967_ Overheating: Hcp. Battery damaged (-12). 01969_ Overheating: Matter decay (-40). 01969_ Y-45 Defender heat spikes uncontrollably. 01970_ Overheating: Hcp. Storage Unit damaged (-92). 01971_ Overheating: Matter decay (-31). 01972_ Power failure, Imp. Ion Engine shutdown. 01974_ Y-45 Defender heat spikes uncontrollably. 01975_ Y-45 Defender heat damages core (-5). 01976_ Overheating: Energy bleed (-77). 01976_ Y-45 Defender heat spikes uncontrollably. 01976_ Y-45 Defender destroyed. 01978_ Arm. Wheel broken. 01978_ Overheating: Short circuit. 01979_ Overheating: Energy bleed (-45). 01982_ Overheating: Particle Gun damaged (-4). 01982_ Acquired 36 matter. 01983_ Overheating: Core damaged (-76). 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[*=[ *= #?????????? | | #?########### *% *% !=[ #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 515 Matter Stores 328 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefCloakScanner Manual? 0 Play Time 00:41:04 Cumulative 10.4 hours Start 2025.02.13 @ 22:10:30 End 2025.02.14 @ 09:29:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 56x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b4fe90f-6e20-42e7-b062-e0fa58d418be