Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.02 @ 21:36:53 Player: gammafunk Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (730) 730 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1250 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 170/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Mini Grenade Launcher > --- INVENTORY (12) --- Light Treads High-capacity Storage Unit High-capacity Storage Unit Large Matter Pod (150) Hardened Light Armor Plating Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Hardened Light Armor Plating Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 6 13 8 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads 5 | 2 1 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 6 1 Device . | . . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 4 | . 3 1 Artifact . | . . . Weapon 12 | 2 6 4 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 9 | 2 4 3 Ballistic Cannon . | . . . Launcher 3 | . 2 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . 1 . Highest Loss Streak 3 | . 1 3 Average Slot Usage (%) 98 | . 99 95 Engine 13 | . 14 9 Treads 27 | . 27 28 Storage 14 | . 14 14 Protection 13 | . 13 14 Ballistic Gun 26 | . 27 17 Launcher 1 | . . 10 Naked Turns . | . . . Heaviest Build 44 | 12 44 44 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 12 12 Average Capacity 10 | 5 9 12 Most Carried 12 | 4 12 12 Average Carried 9 | 2 9 11 Final Capacity 12 | 6 12 12 Final Carried 12 | 4 12 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 823 | 272 476 75 Remotely . | . . . Salvage Created 959 | 85 800 74 Parts 45 | 3 38 4 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 22 | . 17 5 Guns 16 | . 16 . AOE 6 | . 1 5 Classes Destroyed 7 | 2 4 1 Worker 1 | . 1 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 1 | . 1 . Grunt 19 | . 17 2 Assembled 3 | . . 3 Best Kill Streak 4 | 1 4 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1301 | . 664 637 Core 253 | . 152 101 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 86 | 3 69 14 Largest 2 | 2 2 2 Hottest 50 | 40 40 50 Shots Fired 163 | 6 135 22 Gun 154 | 6 133 15 Cannon . | . . . Launcher 9 | . 2 7 Special . | . . . Kinetic 154 | 6 133 15 Thermal . | . . . Explosive 9 | . 2 7 Electromagnetic . | . . . Robot Hit Streak 25 | 3 25 7 Robot Miss Streak 3 | 1 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 120 | 4 100 16 Core Hits 58 | 3 41 14 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1494 | 61 1092 341 Guns 1116 | 56 966 94 Cannons . | . . . Explosions 328 | . 81 247 Melee . | . . . Ramming 50 | 5 45 . Kinetic 1116 | 56 966 94 Thermal . | . . . Explosive 328 | . 81 247 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 19 | . . 19 Projectiles . | . . . Explosions 19 | . . 19 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 111 | . . 111 Shots 3 | . . 3 Rammed 9 | 1 7 1 Targets Rammed 9 | 1 7 1 Kicked . | . . . Crushed . | . . . Highest Temperature 58 | . 58 20 Average Temperature 16 | . 16 8 Received Heat Transfer 408 | . 381 27 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 210 | 10 210 82 Initial 42 | . 6 42 Average 94 | 3 104 70 Maximum Alert Level 1 | . 1 . Low Security (%) 92 | 100 90 100 Level 1 7 | . 9 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 34 8 Peak Tracking Total 6 | . 6 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 7 | . 6 1 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 14 4 Successful 10 | . 10 . Failed 8 | . 4 4 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 15 | . 11 4 Terminals 16 | . 12 4 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Part Schematic 1 | . 1 . Robot Analysis 3 | . 3 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 6 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 3 | . 3 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 2275 | 102 1848 325 Spaces Moved 1102 | 54 943 105 Core 6 | 6 . . Treads 1096 | 48 943 105 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 163 | 147 163 175 Slowest Speed 180 | 160 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 6 98 19 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 15 | . 15 . Terrain Destroyed 72 | . 27 45 Melee . | . . . Projectile . | . . . AOE 72 | . 27 45 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1420 | 67 1129 224 Wait 165 | . 69 96 Move 1101 | 54 942 105 Hop . | . . . Pick Up 19 | 4 15 . Fast Attach 10 | 6 4 . Attach 4 | . 1 3 Detach 2 | . 2 . Swap 13 | . 8 5 Drop 12 | . 12 . Fire 86 | 3 69 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush 8 | . 7 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 631 | -10/Materials | Discovered new exit (range 12) 820 | -10/Materials | Repaired Lgt. Treads 854 | -10/Materials | Discovered new exit (range 5) 1061 | -10/Materials | Discovered new exit (range 15) 1122 | -10/Materials | Core integrity fell below 50% 1284 | -10/Materials | Discovered new exit (range 4) 1581 | -10/Materials | Discovered new exit (range 14) 1951 | -10/Materials | Entered Mines 1957 | -10/Mines | Discovered new exit (range 8) 2075 | -10/Mines | Learned Materials garrison access intel 2076 | -10/Mines | Assembled infested the area 2081 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2178 | -10/Mines | Core integrity fell below 20% 2206 | -10/Mines | Lost 3 parts (1p1n1u) 2276 | -10/Mines | Destroyed self with Mini Grenade Launcher Last Messages --------------- U-05 Engineer forms the Earth. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. The unstable cave ceiling collapses. K-01 Serf collects debris. The unstable cave ceiling collapses. K-01 Serf collects debris. The unstable cave ceiling collapses. K-01 Serf collects debris. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????? #####?????????????????????????? | | ?????????????#????? #???###???????????????????? | | ????????????? #?????#k #?## ##??????????????????? | | ????????????? #????# ### ##?????????????????? | | ????????????? #???# #?????????????????? | | ??????? ##### ##????????????????? | | ??????? ar @ ^ #????????????????? | | ???????# ##### # ^ #????????????????? | | ?????????##?? ???### # #????????????????? | | ????????????? ?????### ^ # #????????????????? | | ?????????????# ??????## ^ #????????????????? | | ????????????## #??????## ^ #????????????????? | | ???????????## #??????## ### ##?### #####??????? | | ???????????# ##?????## u ## # ??????? | | ???????????# #?????# ## ## ?????? | | ???????????# < #?????# ### # # ## ?????? | | ????????????# #?????# ## # ### ?????? | | ????????????## ############ # =# ?????? | | ?????????????# #### ! |%! ?????? | | ?????????????# ######### !## ??????? | | ############## ######???## #### ??????? | | # ## ##????????##### ##? #####???????? | | # ## ##?????????????###??###???????????? | | # """ """ ##????????????????????????????????? | | # """ """ ## #????????????????????????????????? | | # """ """ #####????????????????????????????????? | | # #????????????????????????????????????? | | #####T#######????????????????????????????????????? | | ????##???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableZioniteDatajack Manual? 0 Play Time 00:15:39 Cumulative 245.7 hours Start 2021.05.02 @ 21:19:57 End 2021.05.02 @ 21:36:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 5 Types 1/2/1/0/0/1/0/0/0 Lore% 60 Gallery% 61 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a31d7a11-217f-405f-8b0d-9703e5b0d24d