Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.21 @ 23:18:53 // Winter2019/RPGLIKE Player: Lava Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (196) 980 Value Destroyed (6828) 6828 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (837) 837 TOTAL SCORE: 14625 Bonus ------- High Alert Combat Kills 703 Follower Combat Kills 134 Cogmind --------- Core Integrity 0/2400 Matter 251/300 Energy 300/300 System Corruption 9% Temperature Warm (156) Movement Flying (17) Location -4/Armory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (4) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster > --- UTILITY (6) ------ Experimental Sensor Array Advanced Signal Interpreter Improved Target Analyzer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY (4) ---- Improved Kinecellerator Improved Phase Shifter Micro-nuke Launcher Spear Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Experimental Sensor Array Advanced Signal Interpreter Improved Kinecellerator Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Railgun Hypervelocity Gauss Cannon > --- INVENTORY -------- Micro-nuke Launcher Spear [Rating: 68] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility Hacking Suite Device Experimental Sensor Array Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Missile Launcher Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Was Fac Arm Slots Evolved 9 | 3 . . 2 . 2 . . 1 1 . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | 1 . . 1 . 1 . . . . . . . . . Utility 5 | 1 . . 1 . 1 . . 1 1 . . . . . Weapon 1 | 1 . . . . . . . . . . . . . . Parts Attached 136 | 5 15 . 20 3 11 5 . 15 7 36 2 2 11 4 Power 11 | 1 3 . 1 . 1 1 . . . 3 . 1 . . Engine 9 | 1 3 . 1 . 1 . . . . 2 . 1 . . Core 2 | . . . . . . 1 . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 28 | 2 4 . 9 . 1 1 . 2 . 6 2 . 1 . Treads 12 | 2 4 . 6 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 16 | . . . 3 . 1 1 . 2 . 6 2 . 1 . Utility 37 | . 5 . 6 1 3 1 . 9 3 3 . . 6 . Device 14 | . . . 3 1 . . . 4 2 . . . 4 . Storage . | . . . . . . . . . . . . . . . Processor 4 | . . . . . 1 . . . . 1 . . 2 . Hackware 6 | . 1 . 1 . . . . 2 . 2 . . . . Protection 13 | . 4 . 2 . 2 1 . 3 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 60 | 2 3 . 4 2 6 2 . 4 4 24 . 1 4 4 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 34 | 2 3 . 3 1 4 2 . 3 3 10 . . 1 2 Ballistic Cannon 8 | . . . . . . . . 1 . 4 . . 2 1 Launcher 5 | . . . 1 1 2 . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 13 | . . . . . . . . . 1 9 . 1 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 1 1 1 . 1 . . 1 . . . Parts Lost 5 | . . . . . 1 . . . 1 1 . . 1 1 Power 2 | . . . . . 1 . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . 1 . . . 1 1 Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . . 1 1 . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 89 100 100 100 99 100 100 99 98 99 100 100 96 94 Engine 7 | . 13 14 12 11 9 6 . . . 1 7 7 7 7 Core 2 | . . . . . . 2 9 8 7 5 . . . . Treads 8 | . 27 28 12 . . . . . . . . . . . Flight 22 | . . . 15 33 33 36 36 34 30 30 30 30 29 30 Device 6 | . . . 8 11 10 9 9 8 11 7 7 7 6 7 Processor 4 | . . . . . 5 9 9 8 7 7 7 7 7 15 Hackware 16 | . 9 14 12 11 10 9 9 15 23 29 30 30 28 17 Protection 7 | . 9 14 12 11 10 9 9 5 2 . . . . . Ballistic Gun 19 | . 27 28 24 20 19 18 18 15 14 12 7 7 7 10 Peak Build Rating 68 | 5 9 9 25 35 41 49 49 52 58 65 67 64 68 68 Average Rating 36 | 3 7 9 18 29 36 46 49 50 56 58 65 64 62 66 On Entrance 39 | . 5 9 9 25 33 41 49 49 52 58 65 65 64 68 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 32 | 8 11 10 21 23 24 24 22 22 18 29 29 22 32 31 Greatest Support 46 | 40 40 40 46 25 30 30 32 30 30 31 31 37 37 37 Greatest Overweight (x) 5 | . . . 5 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 Average Capacity 3 | 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 Most Carried 4 | 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 Average Carried 3 | 1 2 3 2 3 2 2 3 2 3 3 4 4 3 4 Final Capacity 4 | 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 Final Carried 4 | 1 3 3 3 3 3 3 3 3 4 4 4 4 4 4 Class Distribution -------------------- 36% | Hacker-Scout 29% | Mutant 14% | Scout 10% | Sprinter 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Scout | -7/Factory Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Armory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Was Fac Arm Matter Collected 5616 | 254 291 69 714 53 733 282 . 968 687 769 . . 475 321 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6935 | . 227 105 1092 22 1605 354 . 1288 971 769 . . 190 312 Parts 469 | . 33 6 69 7 97 35 . 69 65 55 . . 13 20 Haulers Intercepted 10 | . . . 4 . 2 3 . 1 . . . . . . Recyclers Shooed 8 | . . . . . 1 . . . 2 4 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Was Fac Arm Combat Hostiles Destroyed 137 | . 12 3 22 4 31 3 . 17 18 20 . . 3 4 Guns 118 | . 12 3 20 1 25 3 . 17 18 15 . . . 4 Cannons 3 | . . . . . . . . . . . . . 3 . AOE 16 | . . . 2 3 6 . . . . 5 . . . . Classes Destroyed 15 | . 3 . 6 . 3 1 . 1 . . . . . 1 Worker 2 | . . . . . 1 . . . 1 . . . . . Builder 7 | . . . . . 4 . . . 2 . . . 1 . Tunneler 1 | . . . . . . . . 1 . . . . . . Hauler 10 | . . . 4 . 2 3 . 1 . . . . . . Recycler 5 | . . . 1 . 2 1 . . . 1 . . . . Operator 12 | . 2 . 2 . 3 2 . 2 1 . . . . . Watcher 22 | . . . 3 . 3 2 . 5 2 5 . . 1 1 Swarmer 33 | . 3 . 3 4 2 . . 1 5 15 . . . . Cutter 1 | . . . . . . . . . . . . . . 1 Grunt 54 | . 9 3 9 . 19 1 . 9 3 1 . . . . Brawler 3 | . . . 2 . . . . . 1 . . . . . Duelist 4 | . . . 1 . 1 . . 1 1 . . . . . Sentry 27 | . . . 7 . 7 1 . 2 5 2 . . 1 2 Hunter 8 | . . . . . 2 . . 3 2 . . . . 1 Programmer 7 | . . . . . . 1 . 1 1 2 . . 2 . Best Kill Streak 14 | . 3 1 5 4 14 3 . 3 5 6 . . 3 2 Combat Bots Only 6 | . 3 1 5 4 6 1 . 3 5 5 . . 2 2 Max Kills in Single Turn 5 | . 1 1 2 4 4 2 . 2 1 5 . . 1 1 Gunslinging 1 | . . . . . . . . . . 1 . . . . Exploded 5 | . . . 2 3 1 . . . . 5 . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Was Fac Arm Hostile Shots Fired 820 | . 68 20 95 11 123 8 1 92 198 94 . . 40 70 Missed 334 | . 17 6 25 2 49 5 1 41 83 48 . . 15 42 Damage Taken 7477 | . 574 180 723 65 1254 47 . 1058 1306 820 . . 697 753 Core 5689 | . 411 143 517 35 852 28 . 835 1006 667 . . 579 616 Absorbed by Shields 245 | . . . 245 . . . . . . . . . . . Redirected to Core 4213 | . 356 71 373 35 595 12 . 676 647 516 . . 426 506 Redirected to Shielding 104 | . . . . . . . . 9 95 . . . . . Ignored by Resistances 266 | . . . . . . . . . . 87 . . 41 138 Regen/Repaired (Parts) 94 | . . . . . . . . . 23 . . . 71 . Core Remaining (%) 63 | 100 . 74 . 73 100 . . 38 36 26 . . . . Volleys Fired 588 | 1 56 9 94 2 103 26 . 94 98 62 . . 20 23 Largest 2 | 2 2 2 2 2 2 2 . 2 2 2 . . 2 2 Hottest 96 | 40 40 40 46 62 62 56 . 76 58 94 . . 96 96 Shots Fired 1134 | 2 112 18 184 4 206 52 . 176 176 124 . . 41 39 Gun 1063 | 2 112 18 183 3 199 52 . 153 176 119 . . 20 26 Cannon 61 | . . . . . . . . 23 . 4 . . 21 13 Launcher 10 | . . . 1 1 7 . . . . 1 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 1124 | 2 112 18 183 3 199 52 . 176 176 123 . . 41 39 Thermal . | . . . . . . . . . . . . . . . Explosive 10 | . . . 1 1 7 . . . . 1 . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 69 | 2 26 11 25 6 69 33 . 65 66 43 . . 12 19 Robot Miss Streak 4 | . 4 1 4 . 1 1 . 1 1 2 . . 2 2 Penetration Max 2 | . . . . . 1 1 . 1 1 1 . . 1 2 Secondary Targets 14 | . 2 . 1 . 7 . . . 2 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . 1 1 . . . . Shots Hit Robots 924 | 2 73 15 154 3 184 42 . 145 149 98 . . 34 25 Core Hits 360 | . 27 8 57 5 97 16 . 45 45 40 . . 10 10 Critical Kills 15 | . 1 . . . 1 1 . 2 1 2 . . 3 4 Critical Parts Destroyed 18 | . . . . . 2 . . 1 2 2 . . 8 3 Critical Strikes 37 | . 1 . . . 3 1 . 4 3 5 . . 13 7 Destroy 36 | . 1 . . . 3 1 . 3 3 5 . . 13 7 Blast 1 | . . . . . . . . 1 . . . . . . Melee Attacks 33 | . . . . . . . . . 1 25 . . 4 3 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 33 | . . . . . . . . . 1 25 . . 4 3 Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17745 | 18 723 115 2331 234 4079 803 . 2740 2458 2880 . . 868 496 Guns 14364 | 18 720 115 2159 29 2606 803 . 2272 2458 2299 . . 528 357 Cannons 980 | . . . . . . . . 468 . 33 . . 340 139 Explosions 2391 | . . . 165 205 1473 . . . . 548 . . . . Melee . | . . . . . . . . . . . . . . . Ramming 10 | . 3 . 7 . . . . . . . . . . . Kinetic 15344 | 18 720 115 2159 29 2606 803 . 2740 2458 2332 . . 868 496 Thermal . | . . . . . . . . . . . . . . . Explosive 2391 | . . . 165 205 1473 . . . . 548 . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 6 6 . 1 . 10 10 8 Average Corruption 3 | . . . . . . . 6 3 . 1 . 10 7 7 Corruption Purged 18 | . . . . . . . . 8 . . . . 10 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 44 | . . . . . . . 1 10 . 7 . 2 20 4 Message Errors 8 | . . . . . . . . 3 . 1 . . 4 . Matter Fused 12 | . . . . . . . 1 . . 3 . . 5 3 Heat Flow Errors 5 | . . . . . . . . 1 . 2 . . 2 . Energy Discharges 7 | . . . . . . . . 1 . . . 1 4 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . 2 . . . . . . Data Loss (minor) 5 | . . . . . . . . 1 . . . . 4 . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 75 | . . . 7 . 33 . . . . 24 . . 11 . Projectiles 11 | . . . . . . . . . . . . . 11 . Explosions 64 | . . . 7 . 33 . . . . 24 . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . 1 . . . . 6 . Impact . | . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . 1 . . . . 5 . Secondary 1 | . . . . . . . . . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . Targets Rammed 2 | . 1 . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . Highest Temperature 350 | . 66 30 192 29 144 9 34 134 76 260 . 125 204 350 Average Temperature 42 | . 15 12 45 3 24 3 13 44 19 58 . 75 32 148 Received Heat Transfer 1876 | . 276 102 262 . 561 . . 243 297 81 . . 36 18 Effects 1 | . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Was Fac Arm Peak Influence 888 | . 139 60 469 246 888 379 82 368 618 781 378 147 239 347 Initial 378 | . . 10 29 147 95 228 67 57 154 302 378 132 88 116 Average 247 | . 61 23 157 159 479 290 77 206 389 609 378 134 115 205 Maximum Alert Level 3 | . . . 2 1 3 1 . 1 2 3 1 . 1 1 Low Security (%) 53 | 100 100 100 70 86 19 5 100 39 22 . . 100 87 51 Level 1 23 | . . . 25 13 11 94 . 60 14 13 100 . 12 48 Level 2 16 | . . . 3 . 49 . . . 62 51 . . . . Level 3 6 | . . . . . 20 . . . . 34 . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 39 | . 2 2 5 . 7 1 . 5 6 6 . . 3 2 Investigation 12 | . . 1 3 . 2 . . 1 1 2 . . 2 . Extermination 3 | . . . . . . . . 1 . 2 . . . . Reinforcement 16 | . 2 . 2 . 1 1 . 3 2 2 . . 1 2 Assault 1 | . . 1 . . . . . . . . . . . . Garrison 7 | . . . . . 4 . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Was Fac Arm Distress Signals 8 | . . . 4 . 3 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 226 | . 23 9 30 4 42 7 6 25 25 27 . 5 7 16 Peak Tracking Total 11 | . 4 4 3 4 6 3 6 5 4 6 . 5 6 11 Tactical Retreats 13 | . 1 . 1 . . 1 . 2 2 5 . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Was Fac Arm Traps Triggered 14 | . 3 . 2 . 1 1 . 6 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Was Fac Arm Machines Disabled 24 | . . . 1 . 7 . . 3 1 4 . . 5 3 Max in Single Turn 3 | . . . 1 . 2 . . 1 1 2 . . 3 1 Garrison Access 3 | . . . . . . 2 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Was Fac Arm Machines Accessed 68 | . 1 1 8 1 9 8 . 11 9 10 . . 10 . Terminals 49 | . 1 . 7 . 8 6 . 7 7 8 . . 5 . Fabricators 3 | . . . . . . . . 1 . 2 . . . . Repair Stations 3 | . . . . . . . . . 1 . . . 2 . Recycling Units 2 | . . . . . . . . . . . . . 2 . Scanalyzers 3 | . . . 1 . 1 . . 1 . . . . . . Garrison Access 6 | . . . . . . 2 . 2 1 . . . 1 . Total Hacks 152 | . 2 1 24 1 30 17 . 19 16 23 . . 19 . Successful 77 | . 2 1 12 1 17 6 . 10 2 12 . . 14 . Failed 75 | . . . 12 . 13 11 . 9 14 11 . . 5 . Catastrophic 22 | . . . 1 . 6 3 . 3 5 1 . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 64 | . . . 6 . 16 6 . 7 13 13 . . 3 . Terminals 103 | . 2 . 21 . 24 11 . 9 13 17 . . 6 . Fabricators 7 | . . . . . . . . 1 . 6 . . . . Repair Stations 7 | . . . . . . . . . 2 . . . 5 . Recycling Units 7 | . . . . . . . . . . . . . 7 . Scanalyzers 14 | . . . 3 . 6 . . 5 . . . . . . Garrison Access 12 | . . . . . . 6 . 4 1 . . . 1 . Terminal Hacks 42 | . 2 1 10 1 11 4 . 4 . 7 . . 2 . Part Schematic 3 | . . . . . 2 . . . . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Open Door 2 | . . 1 . 1 . . . . . . . . . . Open DSF 5 | . . . . . . 1 . 2 . 1 . . 1 . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . Terminal Index 4 | . . . . . 1 1 . 1 . 1 . . . . Scanalyzer Index 2 | . . . . . . . . 1 . 1 . . . . Alert Level 3 | . . . . . 2 1 . . . . . . . . Unreport Threat 7 | . . . 3 . 3 . . . . 1 . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . Maintenance Status 2 | . 1 . . . 1 . . . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 5 | . . . 3 . 2 . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 1 . 5 . . . . Network Status 1 | . . . . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . Build 3 | . . . . . . . . 1 . 2 . . . . Repair Station Hacks 6 | . . . . . . . . . 2 . . . 4 . Scan Component 3 | . . . . . . . . . 1 . . . 2 . Repair 3 | . . . . . . . . . 1 . . . 2 . Recycling Unit Hacks 7 | . . . . . . . . . . . . . 7 . Recycle Component 2 | . . . . . . . . . . . . . 2 . Process 2 | . . . . . . . . . . . . . 2 . Report Inventory 1 | . . . . . . . . . . . . . 1 . Retrieve Matter 2 | . . . . . . . . . . . . . 2 . Scanalyzer 13 | . . . 2 . 6 . . 5 . . . . . . Insert Component 4 | . . . 1 . 2 . . 1 . . . . . . Analyze 9 | . . . 1 . 4 . . 4 . . . . . . Garrison Access Hacks 3 | . . . . . . 2 . . . . . . 1 . Seal Access 3 | . . . . . . 2 . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . . . . . Used 2 | . . . . . . 2 . . . . . . . . Hacking Detections 56 | . 1 . 6 . 9 7 . 10 9 7 . . 7 . Full Trace Events 9 | . . . 1 . 2 . . 1 1 2 . . 2 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . 3 . . . . 1 . . . . Parts Built 4 | . . . . . . . . 2 . 2 . . . . Authchips . | . . . . . . . . . . . . . . . Time 236 | . . . . . . . . 35 . 201 . . . . Total Part Build Rating 20 | . . . . . . . . 12 . 8 . . . . Parts Repaired 3 | . . . . . . . . . 1 . . . 2 . Time 178 | . . . . . . . . . 54 . . . 124 . Parts Recycled 2 | . . . . . . . . . . . . . 2 . Recycled Matter 114 | . . . . . . . . . . . . . 114 . Retrieved Matter 114 | . . . . . . . . . . . . . 114 . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . 2 . . 1 . . . . . . Part Schematics Acquired 3 | . . . 1 . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Was Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Was Fac Arm Total Allies 3 | . . 1 . 1 . . . . . . . 1 . . Largest Group 1 | . . 1 1 1 . . . . . . . 1 . . Highest-Rated Group 46 | . . 31 31 31 . . . . . . . 46 . . Highest-Rated Ally 46 | . . 31 31 31 . . . . . . . 46 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 26 | . . 6 14 . . . . . . . . 6 . . Total Damage 448 | . . 62 228 . . . . . . . . 158 . . Kills 6 | . . 1 5 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Was Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Was Fac Arm Turns Passed 8925 | 91 1278 782 1239 176 823 425 47 1346 718 1130 46 35 663 126 Spaces Moved 13604 | 52 642 454 1344 524 1396 1205 179 3087 1160 2220 138 120 842 241 Core 6 | 5 . . 1 . . . . . . . . . . . Treads 1444 | 47 642 454 301 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 12154 | . . . 1042 524 1396 1205 179 3087 1160 2220 138 120 842 241 Fastest Speed 17 | 50 160 160 29 29 26 26 23 26 26 26 27 17 17 17 Average Speed 40 | 149 160 160 59 29 27 26 26 26 26 26 27 24 27 18 Slowest Speed 300 | 160 160 160 300 29 29 26 29 29 26 29 27 27 30 27 Overloaded Moves 304 | . . . . . . . 39 . . . . 32 26 207 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 52 | . . . 4 8 1 5 . 10 9 8 . . 5 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 52 | 5 59 98 94 85 93 24 98 49 29 35 4 84 17 18 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . 1 . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . . 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 4 | . . 2 . 2 . . . . . . . . . . Spaces Dug 23 | . . . . . . . . 1 1 19 . . 2 . Terrain Destroyed 217 | . . . 10 12 55 2 . 15 18 70 . . 33 2 Melee 22 | . . . . . . . . . 1 19 . . 2 . Projectile 70 | . . . . . . 1 . 11 17 28 . . 11 2 AOE 120 | . . . 10 12 55 . . . . 23 . . 20 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Was Fac Arm Total 15730 | 64 791 495 1609 535 1621 1260 178 3440 1387 2578 146 124 1225 277 Wait 1145 | 1 50 33 94 9 48 18 . 237 93 204 6 3 343 6 Move 13487 | 51 641 453 1335 507 1393 1195 178 3066 1141 2203 138 119 830 237 Hop 52 | . . . 4 8 1 5 . 10 9 8 . . 5 2 Pick Up 46 | 6 6 . 10 2 1 3 . 2 5 4 . . 7 . Fast Attach 30 | . 9 . 1 1 2 . . 7 3 5 . 1 1 . Attach 18 | 5 2 . 2 . 1 . . 2 1 1 . . 4 . Detach 2 | . . . . . . . . 1 . . . . 1 . Swap 88 | . 4 . 17 2 8 5 . 6 3 30 2 1 6 4 Drop 61 | . 4 . 19 3 2 5 . 6 3 15 . . 3 1 Fire 588 | 1 56 9 94 2 103 26 . 94 98 62 . . 20 23 Melee 33 | . . . . . . . . . 1 25 . . 4 3 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 2 | . 1 . 1 . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 177 | . 18 . 32 1 62 3 . 9 30 21 . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp / *Arm) -4/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 8 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 9) 769 | -10/Materials | Discovered new exit (range 11) 1292 | -10/Materials | Derelicts attacked the area 1370 | -10/Materials | Entered Mines 1372 | -10/Mines | Reached level 2 1393 | -10/Mines | Learned Materials emergency access door positions 1577 | -10/Mines | Met a Derelict shopkeep closing up shop 1948 | -10/Mines | Learned location of Storage (-8) 1949 | -10/Mines | Learned location of Zion (-6) 2082 | -10/Mines | Discovered new exit (range 5) 2111 | -10/Mines | Discovered new exit (range 15) 2116 | -10/Mines | Met a Derelict testing a Signal Generator 2152 | -10/Mines | Entered Materials 2152 | -9/Materials | Accompanied by 1 ally 2154 | -9/Materials | Reached level 3 2340 | -9/Materials | Reached level 4 2434 | -9/Materials | Upgraded with Utility slot (x1) 2598 | -9/Materials | Discovered new exit (range 13) 2808 | -9/Materials | Discovered new exit (range 12) 2932 | -9/Materials | Reached level 5 2936 | -9/Materials | Upgraded with Propulsion slot (x1) 3001 | -9/Materials | Discovered new exit (range 6) 3053 | -9/Materials | Build established: Scavenger-Sprinter 3066 | -9/Materials | Discovered new exit (range 15) 3251 | -9/Materials | Discovered new exit (range 3) 3305 | -9/Materials | Reached level 6 3391 | -9/Materials | Entered Mines 3395 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3421 | -9/Mines | Discovered new exit (range 15) 3477 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3479 | -9/Mines | Found Prototype Device 3479 | -9/Mines | Identified Exp. Sensor Array 3500 | -9/Mines | Build established: Sprinter 3512 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3524 | -9/Mines | Received a Mining Laser from a helpful Derelict 3567 | -9/Mines | Entered Materials 3569 | -8/Materials | Reached level 7 3642 | -8/Materials | Reached level 8 3836 | -8/Materials | Discovered new exit (range 7) 3881 | -8/Materials | Reached level 9 3893 | -8/Materials | Upgraded with Utility slot (x1) 4006 | -8/Materials | Discovered new exit (range 16) 4007 | -8/Materials | Garrison activated, responded to threat 4039 | -8/Materials | Discovered new exit (range 6) 4040 | -8/Materials | Identified exit to Factory 4058 | -8/Materials | Reached level 10 4115 | -8/Materials | Upgraded with Propulsion slot (x1) 4260 | -8/Materials | Discovered exit to Factory (range 17) 4359 | -8/Materials | Garrison activated, responded to threat 4362 | -8/Materials | Reached level 11 4390 | -8/Materials | Entered Factory 4392 | -7/Factory | Reached level 12 4413 | -7/Factory | Discovered new exit (range 6) 4415 | -7/Factory | Identified exit to DSF 4421 | -7/Factory | Build established: Scout 4428 | -7/Factory | Discovered new exit (range 12) 4815 | -7/Factory | Sucked down chute 4815 | -7/Factory | Entered Waste 4827 | -7/Waste | Spotted C-40 Crusher 4827 | -7/Waste | Spotted C-40 Crusher 4830 | -7/Waste | EMP discharged 4834 | -7/Waste | Spotted C-40 Crusher 4836 | -7/Waste | Spotted C-40 Crusher 4843 | -7/Waste | Spotted C-40 Crusher 4844 | -7/Waste | Spotted C-40 Crusher 4860 | -7/Waste | Discovered new exit (range 11) 4862 | -7/Waste | Identified exit to Factory 4862 | -7/Waste | Entered Factory 4886 | -7/Factory | Identified exit to DSF 5105 | -7/Factory | Fabricated Adv. System Restoration Module (x2) 5206 | -7/Factory | Discovered new exit (range 17) 5210 | -7/Factory | Identified exit to Factory 5407 | -7/Factory | Reached level 13 5410 | -7/Factory | Upgraded with Utility slot (x1) 5534 | -7/Factory | Discovered exit to Factory (range 16) 5714 | -7/Factory | Build established: Hacker-Scout 5912 | -7/Factory | Core integrity fell below 50% 5912 | -7/Factory | Discovered new exit (range 18) 5916 | -7/Factory | Identified exit to Lower Caves 6018 | -7/Factory | Reached level 14 6208 | -7/Factory | Entered another Factory area 6209 | -6/Factory | Core integrity fell below 50% 6210 | -6/Factory | Reached level 15 6210 | -6/Factory | Upgraded with Utility slot (x1) 6417 | -6/Factory | Garrison activated, responded to threat 6422 | -6/Factory | Core integrity fell below 20% 6501 | -6/Factory | Reached level 16 6642 | -6/Factory | Discovered new exit (range 10) 6645 | -6/Factory | Identified exit to Factory 6705 | -6/Factory | Repaired Exp. Sensor Array 6905 | -6/Factory | Discovered new exit (range 10) 6920 | -6/Factory | Cargo convoy interrupted 6926 | -6/Factory | Entered another Factory area 6927 | -5/Factory | Core integrity fell below 50% 6928 | -5/Factory | Reached level 17 7000 | -5/Factory | Reached level 18 7409 | -5/Factory | Reached level 19 7483 | -5/Factory | Discovered new exit (range 15) 7487 | -5/Factory | Identified exit to Factory 7496 | -5/Factory | Discovered exit to Factory (range 13) 7612 | -5/Factory | Fabricated Cld. VTOL Module (x1) 7919 | -5/Factory | Fabricated Cld. VTOL Module (x1) 8056 | -5/Factory | Entered another Factory area 8057 | -4/Factory | Core integrity fell below 50% 8058 | -4/Factory | Reached level 20 8102 | -4/Factory | Sucked down chute 8102 | -4/Factory | Entered Waste 8103 | -4/Waste | Met a frightened Derelict 8104 | -4/Waste | Reached level 21 8106 | -4/Waste | Spotted C-40 Crusher 8116 | -4/Waste | Spotted C-40 Crusher 8117 | -4/Waste | EMP discharged 8117 | -4/Waste | System corruption reached 10% 8118 | -4/Waste | Spotted C-40 Crusher 8132 | -4/Waste | Spotted C-40 Crusher 8132 | -4/Waste | Spotted C-40 Crusher 8133 | -4/Waste | Spotted C-40 Crusher 8135 | -4/Waste | Discovered new exit (range 14) 8137 | -4/Waste | Identified exit to Factory 8137 | -4/Waste | Entered Factory 8140 | -4/Factory | Identified exit to DSF 8172 | -4/Factory | Discovered new exit (range 5) 8173 | -4/Factory | Identified exit to Upper Caves 8398 | -4/Factory | Repaired Cld. VTOL Module 8656 | -4/Factory | Crushed by falling debris 8682 | -4/Factory | Core integrity fell below 20% 8775 | -4/Factory | Repaired Exp. Sensor Array 8799 | -4/Factory | Discovered new exit (range 8) 8800 | -4/Factory | Identified exit to Armory 8800 | -4/Factory | Entered Armory 8802 | -4/Armory | Reached level 22 8846 | -4/Armory | Spotted B-86 Titan 8926 | -4/Armory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 08912_ HV Slug penetrates Wall. 08912_ Slug penetrates Fabricator. 08912_ Penetrated by Slug. 08914_ Acquired 126 matter. 08914_ Slug penetrates Wall. 08915_ H-77 Assassin suffers critical hit (Destroy). 08915_ H-77 Assassin destroyed. 08917_ H-77 Assassin suffers critical hit (Destroy). 08917_ Destroyed Coil Gun. 08919_ HV Slug penetrates B-60 Warrior. 08919_ HV Slug penetrates H-77 Assassin. 08919_ HV Slug penetrates B-60 Warrior. 08921_ B-60 Warrior suffers critical hit (Destroy). 08921_ Destroyed Rnf. Fission Core. 08924_ HV Slug penetrates Wall. 08924_ HV Slug penetrates P-70 Sage. 08924_ HV Slug penetrates B-60 Warrior. 08924_ B-60 Warrior suffers critical hit (Destroy). 08924_ Destroyed Rnf. Fission Core. 08925_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????################### | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# """"""" # | | ???????????????????????????????# """"""" # | | ???????????????????????????????# # | | ???????????????????????????????# # | | ??????????????????????????###### # | | ??????????????############# ###//############## | | ??????????????# ###### """ # | | ??????????????# + "R" # | | ??????????????# ########## ########### " " # | | ??????????????# #???###########?????????# # | | ######+######## ##### ! ################ # | | w b h # | | @ pb b!=* m # | | #######+############ % ## [ [%! | | ??# #???####### * !w"" "" | | ??# ]]] #?????????# = "F "" ### | | ??# ]]] #?????????# """"" | | ??# ]]] ########### ] ## | | ??# + ] #?? | | ??# ############""T""######## ###???? | | ??################??????????#"""""#??????????????? | | ????????????????????????????#######?????????###### | | ????????????????????????????????????????????#!!" | | ????????????????????????????????????????????#!!" | | ????????????????????????????????????????????#!!" | | ????????????????????????????????????????????#!! * | | ????????????????????????????????????????????#!!" / | | ????????????????????????????????????????????#!!" | | ????????????????????????????????????????????#!!" | | ????????????????????????????????????????????#!!" | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 44 Terrain Scan Density 110 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 10 Resistance: EX 10 Propulsion Shielding 66 Evasion (%) 65 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Hacked Gauss Rifle | -8/Materials | Scanalyzed Hvy. Missile Launcher | -8/Materials | Scanalyzed Cld. VTOL Module | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. System Restoration Module | x2 | -7/Factory | Preloaded Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Below Can't Catch Me Prolific Hacker Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Was Fac Arm Levels Raised 21 | . . 1 4 . 5 1 . 2 2 3 1 1 . 1 XP Earned 35845 | 3000 1450 1077 5376 950 6259 2075 200 2466 4087 4505 1500 200 890 1810 XP Spent 34460 | 3000 . 1500 4475 1485 7515 1300 . 1700 4400 4605 1415 1575 . 1490 Upgrades 91 | 6 . 3 12 7 18 2 . 2 12 13 6 5 . 5 Propulsion Slot 3 | 1 . . 1 . 1 . . . . . . . . . Utility Slot 5 | 1 . . 1 . 1 . . 1 1 . . . . . Weapon Slot 1 | 1 . . . . . . . . . . . . . . Core Integrity 36 | . . . . 4 6 . . . 10 2 5 5 . 4 Heat Dissipation 3 | . . . . . 1 . . . . 1 1 . . . Energy Generation 1 | . . . . . 1 . . . . . . . . . Mass Support 2 | . . . 2 . . . . . . . . . . . Inventory Capacity 4 | 3 . . . . . . . . 1 . . . . . Sight Range 2 | . . . . . 2 . . . . . . . . . Sensor Range 12 | . . . 6 2 2 . . 1 . 1 . . . . Terrain Scan Density 1 | . . . . . . . . . . . . . . 1 Ranged Accuracy 9 | . . 3 2 1 3 . . . . . . . . . KI Resistance % 4 | . . . . . . . . . . 4 . . . . TH Resistance % 2 | . . . . . . . . . . 2 . . . . EX Resistance % 2 | . . . . . . . . . . 2 . . . . KI Damage % 4 | . . . . . 1 2 . . . 1 . . . . Protomatter Created 1792 | . 255 55 340 5 424 99 . 61 279 178 . . 32 64 Integrity Restored 3709 | . 400 . 639 15 1302 47 . 181 657 444 . . . 24 Core 3271 | . 400 . 477 15 1066 28 . 160 657 444 . . . 24 Parts 438 | . . . 162 . 236 19 . 21 . . . . . . Protomatter Decayed 428 | . 167 30 140 . 9 82 . . . . . . . . Game ------ Seed BoreBladeRecalibrator Manual? 0 Play Time 02:59:15 Cumulative 27.8 hours Start 2025.03.21 @ 20:11:54 End 2025.03.21 @ 23:18:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d5f2f3e-5ed0-4c47-b406-2698825f81fd