Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.12 @ 13:39:33 Player: Catalyst Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (536) 536 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (562) 562 TOTAL SCORE: 2788 Bonus ------- High Alert Combat Kills 12 Met Imprinter 300 Was Imprinted 300 Friendly Fire -50 Cogmind --------- Core Integrity 339/400 Matter 164/300 Energy 240/240 System Corruption 0% Temperature Cool (31) Movement Walking (130) Location -7/Zion Parts ------- > --- POWER (2) -------- Makeshift Power Source Makeshift Power Source > --- PROPULSION (3) --- Aluminum Leg Improved Titanium Leg Makeshift Leg > --- UTILITY (2) ------ Medium Storage Unit Makeshift Salvage Targeting Computer > --- WEAPON (2) ------- Improved Grenade Launcher Makeshift Hammer > --- INVENTORY (10) --- Ion Engine Flight Unit Flight Unit Flight Unit Xenon Bombardment Thruster Medium Matter Pod (100) Weight Redist. System Missile Launcher Rocket Array CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Makeshift Power Source Makeshift Power Source > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg Makeshift Leg > --- UTILITY ---------- Medium Storage Unit Makeshift Salvage Targeting Computer > --- WEAPON ----------- Improved Grenade Launcher Makeshift Hammer > --- INVENTORY -------- Ion Engine Flight Unit Flight Unit Flight Unit Xenon Bombardment Thruster Medium Matter Pod Weight Redist. System Missile Launcher Rocket Array CR-A16's Pointy Stick [Rating: 31] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Makeshift Salvage Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Launcher Improved Grenade Launcher Impact Weapon Makeshift Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 31 | 6 6 1 3 . 15 Power 5 | 1 2 . . . 2 Engine 5 | 1 2 . . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 2 1 3 . 2 Treads . | . . . . . . Leg 10 | 2 2 1 3 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 2 . . . 1 Device 1 | . 1 . . . . Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 . . . . 10 Energy Gun 3 | 2 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 7 | . . . . . 7 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 2 | . 1 . 1 . . Power 1 | . 1 . . . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . 1 . 1 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 97 100 87 88 94 Engine 15 | . 13 14 11 11 17 Leg 31 | . 28 28 32 33 33 Device 8 | . 11 14 11 11 4 Storage 11 | . 14 14 11 11 11 Processor 3 | . . . . . 6 Energy Gun 13 | . 28 28 22 22 2 Launcher 5 | . . . . . 11 Impact Weapon 3 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 30 | 9 20 20 20 20 30 Greatest Support 50 | 20 20 20 30 30 50 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 Most Carried 10 | 2 10 10 10 10 10 Average Carried 9 | . 8 10 9 10 9 Final Capacity 10 | 5 10 10 10 10 10 Final Carried 10 | 2 10 10 10 10 10 Class Distribution -------------------- 70% | Mutant 29% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Min Zio Matter Collected 532 | 304 70 10 30 . 118 Remotely . | . . . . . . Salvage Created 649 | 62 98 126 350 . 13 Parts 50 | 4 7 6 31 . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Combat Hostiles Destroyed 28 | 1 4 5 17 . 1 Guns 27 | 1 4 5 17 . . AOE 1 | . . . . . 1 Classes Destroyed 6 | 2 1 . 1 . 2 Worker 1 | 1 . . . . . Swarmer 20 | . 3 3 14 . . Grunt 6 | 1 1 2 2 . . Sentry 1 | . . . 1 . . Zionite 1 | . . . . . 1 Mutant 1 | . . . . . 1 Best Kill Streak 9 | 1 3 3 9 . 2 Combat Bots Only 9 | 1 3 3 9 . 1 Max Kills in Single Turn 2 | 1 1 1 2 . 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Hostile Shots Fired 128 | 5 18 27 66 . 12 Missed 36 | 3 4 9 17 . 3 Damage Taken 809 | 17 162 143 331 . 156 Core 114 | . 37 16 53 . 8 Absorbed by Shields . | . . . . . . Ignored by Resistances 253 | 6 49 45 107 . 46 Core Remaining (%) 89 | 100 . 78 . . . Volleys Fired 65 | 5 12 13 27 . 8 Largest 2 | 2 2 2 2 . 1 Hottest 100 | 100 100 100 100 . 36 Shots Fired 122 | 10 24 26 54 . 8 Gun 114 | 10 24 26 54 . . Cannon . | . . . . . . Launcher 8 | . . . . . 8 Special . | . . . . . . Kinetic . | . . . . . . Thermal 114 | 10 24 26 54 . . Explosive 8 | . . . . . 8 Electromagnetic . | . . . . . . Robot Hit Streak 17 | 8 4 7 14 . 17 Robot Miss Streak 3 | . 2 3 1 . . Penetration Max . | . . . . . . Secondary Targets 4 | . . 2 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 85 | 8 14 19 40 . 4 Core Hits 41 | 3 6 8 20 . 4 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 9 | . 2 1 5 . 1 Burn 8 | . 2 1 5 . . Smash 1 | . . . . . 1 Melee Attacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1395 | 99 200 237 522 . 337 Guns 1058 | 99 200 237 522 . . Cannons . | . . . . . . Explosions 285 | . . . . . 285 Melee 52 | . . . . . 52 Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 1058 | 99 200 237 522 . . Explosive 285 | . . . . . 285 Electromagnetic . | . . . . . . Impact 52 | . . . . . 52 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 60 | . . . . . 60 Projectiles . | . . . . . . Explosions 8 | . . . . . 8 Melee 52 | . . . . . 52 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 68 | . . . . . 68 Shots 4 | . . . . . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 249 | 168 216 214 249 . 186 Average Temperature 88 | 73 81 97 78 . 108 Received Heat Transfer 381 | 12 51 72 66 . 180 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | 4 . 3 4 . . Heat Transferred 3737 | 296 740 777 1924 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Peak Influence 574 | 26 132 178 574 189 . Initial 189 | . 14 43 58 189 . Average 148 | 4 91 109 279 189 . Maximum Alert Level 2 | . . . 2 . . Low Security (%) 80 | 100 100 100 34 100 . Level 1 11 | . . . 39 . . Level 2 7 | . . . 26 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Distress Signals 4 | . . . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | 1 7 6 28 . 3 Peak Tracking Total 11 | 1 3 3 11 . 1 Tactical Retreats 3 | . . 1 2 . . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Min Zio Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Machines Accessed 5 | . 4 . 1 . . Terminals 5 | . 4 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 9 . 3 . . Successful 9 | . 8 . 1 . . Failed 3 | . 1 . 2 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 6 | . 3 . 3 . . Terminals 12 | . 9 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 8 . 1 . . Level Access Points 1 | . 1 . . . . Branch Access Points 3 | . 2 . 1 . . Transport Status 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . . 3 Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . . 14 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Total Allies 4 | . . . . . 4 Largest Group 4 | . . . . . 4 Highest-Rated Group 156 | . . . . . 156 Highest-Rated Ally 40 | . . . . . 40 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 1 . . 3 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Min Zio Turns Passed 2183 | 103 377 257 335 54 1057 Spaces Moved 1542 | 76 257 173 176 40 820 Core 19 | 19 . . . . . Treads . | . . . . . . Legs 1523 | 57 257 173 176 40 820 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 119 | 102 120 120 120 120 121 Slowest Speed 130 | 120 120 120 120 120 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 6 52 35 24 11 83 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . . 1 . . 4 Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 6 | . . 1 . 1 4 Spaces Dug 5 | . . . . . 5 Terrain Destroyed 21 | . . . . . 21 Melee . | . . . . . . Projectile . | . . . . . . AOE 21 | . . . . . 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Total 1767 | 88 303 197 252 46 881 Wait 77 | . 13 10 35 7 12 Move 1537 | 75 256 172 175 39 820 Hop . | . . . . . . Pick Up 22 | 2 10 . 6 . 4 Fast Attach 21 | 6 3 . 1 . 11 Attach 1 | . . . 1 . . Detach 2 | . . . . . 2 Swap 9 | . 3 1 1 . 4 Drop 31 | . 6 1 6 . 18 Fire 65 | 5 12 13 27 . 8 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Discovered new exit (range 8) 104 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Identified exit to Mines 173 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Build established: Mutant 481 | -10/Materials | Entered Mines 720 | -10/Mines | Discovered exit to Materials (range 16) 738 | -10/Mines | Entered Materials 738 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 766 | -9/Materials | Discovered new exit (range 16) 904 | -9/Materials | Identified exit to Mines 1051 | -9/Materials | Destroyed 9 combat bots 1073 | -9/Materials | Entered Mines 1116 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1127 | -9/Mines | Entered Zion 1253 | -7/Zion | Found Prototype Launcher 1253 | -7/Zion | Identified Rocket Array 1257 | -7/Zion | Found Prototype Launcher 1257 | -7/Zion | Identified Gui. Missile Launcher 1264 | -7/Zion | Found Rocket Array 1364 | -7/Zion | Learned location of Extension (-5) 1438 | -7/Zion | Found CR-A16's Pointy Stick 1693 | -7/Zion | Imprinted 1696 | -7/Zion | Declared Zion's savior 1794 | -7/Zion | Learned location of Data Miner (-6) 1835 | -7/Zion | Build established: Derelict-Mutant 1984 | -7/Zion | Learned location of Recycling (-7) 2118 | -7/Zion | Attacked by Zionites 2184 | -7/Zion | Self-destructed Last Messages --------------- lucky you'll only be kicked out. 02109_ Connecting with Deep Containment System... 02109_ Current location identified: Zion 02117_ Deep Containment System disabled. 02118_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 02126_ Destroyed Battle Rifle. 02144_ Critical hit (Burn: +80). BX-EJO(z) bursts out of the Twisted Machinery. 02146_ BX-EJO(z) suffers critical hit (Smash). 02146_ Destroyed Mak. Leg. 02146_ BX-EJO(z) system corrupted by crushing effect. 02146_ Mak. Hacking Suite fried. 02146_ BX-EJO(z) destroyed. 02148_ The unstable cave ceiling collapses. 02148_ EH-0NY(M) destroyed. 02151_ The unstable cave ceiling collapses. 02151_ Dropped Aluminum Leg. 02159_ The unstable cave ceiling collapses. 02183_ IL-EL4(z) emerges from the Twisted Machinery. 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"" """ | | ???????????????????????#[ [ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 25 Energy Capacity 320 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Gauss Rifle | -7/Zion | Archive Beamcaster | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombOpticalMace Manual? 0 Play Time 00:19:55 Cumulative 89.3 hours Start 2024.05.12 @ 13:02:20 End 2024.05.12 @ 13:39:33 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 2 Adventurer 8 Explorer 4 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 60 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df7e7c5d-eb45-455b-8c8e-69915b6ef6cf