Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.05 @ 12:30:09 Player: Intraloper Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (2288) 2288 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (84) 84 TOTAL SCORE: 5262 Bonus ------- High Alert Combat Kills 84 Cogmind --------- Core Integrity 0/700 Matter 189/300 Energy 150/150 System Corruption 0% Temperature Warm (187) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (5) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (2) ------ High-capacity Storage Unit Recoil Stabilizer > --- WEAPON (4) ------- Beam Rifle Particle Gun Autogun > --- INVENTORY (20) --- Improved Ion Engine Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Small Storage Unit Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Recoil Stabilizer > --- WEAPON ----------- Particle Gun Light Assault Rifle Autogun Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Small Storage Unit Medium Storage Unit Beam Rifle [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility High-capacity Storage Unit Device System Restoration Module Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Autogun Energy Gun Lightning Gun Ballistic Gun Autogun Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -7 ------- Run | Jun Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . 1 . . . Propulsion 3 | . . 1 1 . 1 Utility . | . . . . . . Weapon 2 | . . . 1 . 1 Parts Attached 79 | 5 12 5 14 16 27 Power 13 | 1 1 2 2 4 3 Engine 8 | 1 1 2 1 3 . Core 5 | . . . 1 1 3 Reactor . | . . . . . . Propulsion 31 | 1 3 3 6 6 12 Treads 24 | 1 3 3 6 6 5 Leg 6 | . . . . . 6 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 7 | 1 3 . 1 . 2 Device 2 | . . . . . 2 Storage 4 | 1 2 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 28 | 2 5 . 5 6 10 Energy Gun 6 | . . . . 2 4 Energy Cannon . | . . . . . . Ballistic Gun 18 | 2 5 . 3 2 6 Ballistic Cannon . | . . . . . . Launcher 4 | . . . 2 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 2 | . . . . . 2 System Corruption 2 | . . . . . 2 Parts Lost 39 | . . . 9 14 16 Power 10 | . . . 2 4 4 Propulsion 12 | . . . 4 4 4 Utility . | . . . . . . Weapon 17 | . . . 3 6 8 Highest Loss Streak 7 | . . . 7 7 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 78 95 95 89 81 Engine 7 | . 10 18 15 10 . Core 4 | . . . . 3 8 Treads 19 | . 14 32 34 32 9 Leg 7 | . . . . . 17 Storage 16 | . 19 22 18 18 13 Protection 1 | . 5 . . . . Energy Gun 6 | . . . . 9 11 Ballistic Gun 19 | . 26 22 21 11 16 Naked Turns . | . . . . . . Heaviest Build 83 | 11 59 66 80 80 83 Greatest Support 104 | 20 40 60 80 83 104 Greatest Overweight (x) 8 | . 4 1 1 1 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 17 | 6 9 20 20 20 20 Most Carried 17 | . 8 17 16 10 10 Average Carried 7 | . 1 11 14 7 6 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 17 | . 8 17 9 10 6 Class Distribution -------------------- 41% | Scavenger-Gunner 30% | Mutant 19% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Jun Mat Mat Mat Sto Fac Matter Collected 1941 | 240 303 246 353 430 369 Remotely . | . . . . . . Salvage Created 2277 | . 522 251 335 567 602 Parts 140 | . 34 19 19 37 31 Haulers Intercepted 2 | . 1 . . 1 . Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Jun Mat Mat Mat Sto Fac Combat Hostiles Destroyed 54 | . 7 7 13 12 15 Guns 38 | . 7 7 3 8 13 AOE 15 | . . . 10 4 1 Classes Destroyed 14 | . 6 2 3 1 2 Worker 6 | . 2 . 1 3 . Builder 4 | . 1 . . 2 1 Hauler 2 | . 1 . . 1 . Recycler 2 | . 1 . . 1 . Mechanic 1 | . . . . 1 . Watcher 5 | . 2 1 1 1 . Swarmer 16 | . . 3 3 3 7 Grunt 22 | . 7 2 6 4 3 Duelist 1 | . . . 1 . . Sentry 9 | . . 2 . 5 2 Specialist 2 | . . . 2 . . Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Heavy 1 | . . . 1 . . Best Kill Streak 12 | . 3 4 12 10 4 Combat Bots Only 10 | . 2 3 10 4 4 Max Kills in Single Turn 3 | . 2 1 3 3 2 Gunslinging 1 | . . . . . 1 Exploded 3 | . . . 3 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Jun Mat Mat Mat Sto Fac Damage Taken 5752 | . 328 184 972 1622 2646 Core 1072 | . 90 16 112 141 713 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 64 96 . 54 . Volleys Fired 213 | . 44 17 37 49 66 Largest 4 | . 2 2 3 3 4 Hottest 220 | . 46 46 73 119 220 Shots Fired 498 | . 88 34 100 120 156 Gun 470 | . 88 34 82 110 156 Cannon . | . . . . . . Launcher 28 | . . . 18 10 . Special . | . . . . . . Kinetic 360 | . 88 34 82 67 89 Thermal 96 | . . . . 43 53 Explosive 28 | . . . 18 10 . Electromagnetic 14 | . . . . . 14 Robot Hit Streak 19 | . 9 16 14 14 19 Robot Miss Streak 11 | . 4 4 2 11 6 Penetration Max . | . . . . . . Secondary Targets 9 | . 1 . . 3 5 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 312 | . 55 21 77 72 87 Core Hits 161 | . 25 11 37 49 39 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 2 | . . 1 . . 1 Burn 1 | . . . . . 1 Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5880 | . 775 355 1631 1721 1398 Guns 3848 | . 722 355 583 885 1303 Cannons . | . . . . . . Explosions 2032 | . 53 . 1048 836 95 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2772 | . 722 355 583 552 560 Thermal 972 | . . . . 333 639 Explosive 1884 | . . . 1048 836 . Electromagnetic 252 | . 53 . . . 199 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 1 . . . 5 Average Corruption 1 | . 1 . . . 2 Corruption Purged 5 | . . . . . 5 Corruption Blocked . | . . . . . . Effects 9 | . . . . . 9 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 82 | . . . 44 38 . Projectiles . | . . . . . . Explosions 82 | . . . 44 38 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 100 | . . . 41 59 . Shots 4 | . . . 2 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 960 | . 41 30 184 297 960 Average Temperature 132 | . 13 14 43 96 249 Received Heat Transfer 1458 | . 207 48 252 666 285 Effects 30 | . . . . . 30 Shutdowns 7 | . . . . . 7 Energy Bleed 5 | . . . . . 5 Interference 10 | . . . . . 10 Matter Decay 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . . . 3 4 Heat Transferred 2213 | . . . . 750 1463 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Jun Mat Mat Mat Sto Fac Peak Influence 506 | . 199 299 448 506 193 Initial 177 | . . 46 41 177 138 Average 128 | . 72 133 195 350 77 Maximum Alert Level 2 | . . 1 2 2 . Low Security (%) 81 | 100 100 74 58 12 100 Level 1 10 | . . 25 16 44 . Level 2 7 | . . . 25 42 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 3 . 3 . 7 Investigation . | . . . . . . Extermination 3 | . . . . . 3 Reinforcement 9 | . 3 . 3 . 3 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Jun Mat Mat Mat Sto Fac Distress Signals 7 | . . 1 2 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 12 9 16 16 21 Peak Tracking Total 8 | . 3 4 8 6 6 Tactical Retreats 3 | . 1 . 1 1 . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Jun Mat Mat Mat Sto Fac Traps Triggered 9 | . 5 1 . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Jun Mat Mat Mat Sto Fac Machines Disabled 9 | . 2 2 1 1 3 Max in Single Turn 2 | . 2 1 1 1 2 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Jun Mat Mat Mat Sto Fac Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Jun Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Jun Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Jun Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Jun Mat Mat Mat Sto Fac Turns Passed 3811 | 95 775 512 327 505 1597 Spaces Moved 1640 | 77 363 222 128 192 658 Core 81 | 34 47 . . . . Treads 1169 | 43 316 222 128 192 268 Legs 386 | . . . . . 386 Wheels . | . . . . . . Hover 4 | . . . . . 4 Flight . | . . . . . . Fastest Speed 50 | 50 100 160 160 160 160 Average Speed 187 | 111 174 205 165 173 207 Slowest Speed 610 | 160 250 240 240 240 610 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 55 26 13 46 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 163 | . . . 105 58 . Melee . | . . . . . . Projectile . | . . . . . . AOE 163 | . . . 105 58 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Jun Mat Mat Mat Sto Fac Total 1972 | 84 423 251 179 261 774 Wait 6 | 3 1 . 1 . 1 Move 1635 | 76 362 221 127 191 658 Hop . | . . . . . . Pick Up 18 | . 4 8 . 5 1 Fast Attach 42 | 5 8 2 1 10 16 Attach 25 | . . 1 9 5 10 Detach 4 | . . . . . 4 Swap 12 | . 4 2 4 1 1 Drop 7 | . . . . . 7 Fire 213 | . 44 17 37 49 66 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 10 | . . . . . 10 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 28 | -11/Junkyard | Discovered new exit (range 16) 96 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 16) 730 | -10/Materials | Discovered new exit (range 10) 871 | -10/Materials | Entered another Materials area 871 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1355 | -9/Materials | Discovered new exit (range 10) 1362 | -9/Materials | Build established: Scavenger-Mutant 1383 | -9/Materials | Entered another Materials area 1383 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1577 | -8/Materials | Discovered new exit (range 11) 1648 | -8/Materials | Destroyed 10 combat bots 1710 | -8/Materials | Entered Storage 1716 | -8/Storage | Lost 7 parts (1p4n2w) 1846 | -8/Storage | Lost 7 parts (1p1n5w) 2084 | -8/Storage | Lost 5 parts (2p2n1w) 2191 | -8/Storage | Discovered new exit (range 15) 2215 | -8/Storage | Entered Factory 2215 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2361 | -7/Factory | Build established: Scavenger-Gunner 2412 | -7/Factory | Lost 6 parts (2p2n2w) 3327 | -7/Factory | Core integrity fell below 50% 3337 | -7/Factory | Core integrity fell below 20% 3349 | -7/Factory | Lost 4 parts (1p1n2w) 3791 | -7/Factory | Garrison activated, responded to threat 3812 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03774_ S-27 Virus destroyed. 03775_ Imp. Assault Rifle destroyed. 03784_ Lgt. Nuclear Core destroyed. 03788_ S-27 Virus destroyed. 03788_ Switching to secondary target: P-60 Hacker. 03791_ P-60 Hacker suffers critical hit (Burn). 03791_ P-60 Hacker calls for garrison reinforcements. 03791_ ALERT: Activating Garrison Access F002. 03792_ Lgt. Treads destroyed. 03794_ Overheating: Matter decay (-21). 03795_ Lgt. Assault Rifle destroyed. 03797_ K-01 Serf collects debris. 03799_ Acquired 20 matter. 03802_ K-01 Serf collects debris. 03804_ Overheating: System interference. 03804_ Particle Gun temporarily disabled. 03804_ Autogun temporarily disabled. 03805_ K-01 Serf collects debris. 03806_ Terminal disabled. 03809_ K-01 Serf collects debris. 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