Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.12 @ 13:41:55 Player: LuciusMalfoy Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (69) 345 Value Destroyed (1740) 1740 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (141) 141 TOTAL SCORE: 3146 Bonus ------- High Alert Combat Kills 141 Cogmind --------- Core Integrity 0/400 Matter 268/300 Energy 275/275 System Corruption 0% Temperature Cool (65) Movement Treading (165) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Advanced Treads Advanced Treads > --- UTILITY (3) ------ Medium Storage Unit Medium Storage Unit Large Storage Unit > --- WEAPON (2) ------- Small Laser Beam Rifle > --- INVENTORY (18) --- Deuterium Engine Deuterium Engine Nuclear Core Advanced Signal Interpreter Advanced Signal Interpreter Transport Network Coupler Light Armor Plating Medium Armor Plating Hardened Light Armor Plating Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Large Storage Unit > --- WEAPON ----------- Heavy Assault Rifle > --- INVENTORY -------- Deuterium Engine Deuterium Engine Deuterium Engine Nuclear Core Advanced Treads Advanced Signal Interpreter Advanced Signal Interpreter Transport Network Coupler Light Armor Plating Medium Armor Plating Hardened Light Armor Plating Hacking Suite Small Laser Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Datajack [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Protection Core Shielding Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 64 | 5 16 43 Power 7 | 1 1 5 Engine 7 | 1 1 5 Core . | . . . Reactor . | . . . Propulsion 25 | 2 4 19 Treads 15 | . . 15 Leg 10 | 2 4 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 10 | . 5 5 Device . | . . . Storage 7 | . 3 4 Processor . | . . . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 22 | 2 6 14 Energy Gun 11 | 2 4 5 Energy Cannon 8 | . 1 7 Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes 1 | . . 1 Parts Lost 20 | . 7 13 Power 2 | . 1 1 Propulsion 7 | . 2 5 Utility . | . . . Weapon 11 | . 4 7 Highest Loss Streak 6 | . 6 3 Average Slot Usage (%) 89 | . 86 91 Engine 11 | . 14 10 Treads 18 | . . 27 Leg 8 | . 24 1 Storage 22 | . 11 28 Protection 7 | . 13 4 Energy Gun 7 | . 17 2 Energy Cannon 9 | . 3 12 Ballistic Gun 2 | . . 3 Naked Turns . | . . . Heaviest Build 49 | 7 24 49 Greatest Support 66 | 20 20 66 Greatest Overweight (x) 14 | . 2 14 Average Overweight (x) . | . . . Largest Inventory Capacity 18 | 4 12 18 Average Capacity 12 | 4 7 15 Most Carried 18 | 4 12 18 Average Carried 10 | 2 5 12 Final Capacity 18 | 4 12 18 Final Carried 14 | 2 12 14 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1020 | 250 182 588 Remotely . | . . . Salvage Created 2261 | 48 560 1653 Parts 156 | 1 32 123 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 51 | 1 12 38 Guns 19 | 1 7 11 Cannons 28 | . 1 27 AOE 4 | . 4 . Classes Destroyed 10 | 1 4 5 Worker 5 | . 1 4 Builder 1 | . . 1 Tunneler 1 | . . 1 Recycler 1 | . . 1 Operator 2 | . 2 . Watcher 8 | . 3 5 Swarmer 15 | . 3 12 Grunt 27 | 1 9 17 Duelist 1 | . . 1 Sentry 8 | . . 8 Best Kill Streak 5 | 1 3 5 Combat Bots Only 3 | 1 3 3 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 3441 | 11 648 2782 Core 557 | . 130 427 Absorbed by Shields . | . . . Core Remaining (%) 74 | 100 48 . Volleys Fired 205 | 3 58 144 Largest 2 | 2 2 2 Hottest 136 | 80 100 136 Shots Fired 314 | 6 85 223 Gun 165 | 6 73 86 Cannon 149 | . 12 137 Launcher . | . . . Special . | . . . Kinetic 46 | . . 46 Thermal 208 | . 32 176 Explosive . | . . . Electromagnetic 60 | 6 53 1 Robot Hit Streak 33 | 2 14 33 Robot Miss Streak 6 | 2 5 6 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 203 | 3 57 143 Core Hits 98 | 2 26 70 Critical Hits 5 | . . 5 Critical Kills 4 | . . 4 Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3740 | 37 1179 2524 Guns 1640 | 37 698 905 Cannons 1750 | . 163 1587 Explosions 300 | . 300 . Melee . | . . . Ramming 50 | . 18 32 Kinetic 520 | . . 520 Thermal 2539 | . 567 1972 Explosive . | . . . Electromagnetic 631 | 37 594 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 28 | . 8 20 Projectiles 28 | . 8 20 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 9 | . 9 . Shots . | . . . Rammed 6 | . 2 4 Targets Rammed 8 | . 2 6 Kicked . | . . . Crushed 2 | . . 2 Highest Temperature 484 | 60 189 484 Average Temperature 115 | 30 49 141 Received Heat Transfer 936 | 6 351 579 Effects 26 | . . 26 Shutdowns 3 | . . 3 Energy Bleed 3 | . . 3 Interference 5 | . . 5 Matter Decay 2 | . . 2 Short Circuit 4 | . . 4 Damage (minor) 1 | . . 1 Damage (major) 8 | . . 8 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 7 | . 7 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . . 4 Heat Transferred 4384 | . 858 3526 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 5 | . 5 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 710 | 20 201 710 Initial 13 | . 13 5 Average 244 | 3 77 335 Maximum Alert Level 3 | . 1 3 Low Security (%) 56 | 100 98 33 Level 1 19 | . 1 28 Level 2 19 | . . 29 Level 3 5 | . . 7 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 11 | . 3 8 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 7 | . 2 5 Assault 2 | . . 2 Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 100 | 1 27 72 Peak Tracking Total 5 | 1 5 4 Tactical Retreats 10 | . 3 7 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 10 | . 7 3 Terminals 7 | . 5 2 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 16 9 Successful 18 | . 13 5 Failed 7 | . 3 4 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 9 | . 5 4 Terminals 15 | . 12 3 Fabricators . | . . . Repair Stations 9 | . 3 6 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 5 1 Record 2 | . 1 1 Robot Analysis 2 | . 2 . Branch Access Points 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 7 | . 3 4 Scan Component 4 | . 2 2 Repair 3 | . 1 2 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Botnet 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 4 3 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 1 2 Time 78 | . 26 52 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 4550 | 122 1445 2983 Spaces Moved 2494 | 96 924 1474 Core 33 | 23 . 10 Treads 1356 | . . 1356 Legs 1105 | 73 924 108 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 145 Average Speed 149 | 103 133 161 Slowest Speed 750 | 120 180 750 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 55 | 5 89 73 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 19 | . 19 . Melee . | . . . Projectile . | . . . AOE 19 | . 19 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 3016 | 114 1053 1849 Wait 140 | . 24 116 Move 2492 | 95 923 1474 Hop . | . . . Pick Up 59 | 9 21 29 Fast Attach 20 | . 6 14 Attach 24 | 5 6 13 Detach 9 | . 2 7 Swap 20 | . 4 16 Drop 39 | 2 7 30 Fire 205 | 3 58 144 Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush 6 | . . 6 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 87 | -11/Scrapyard | Discovered new exit (range 8) 123 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 3) 308 | -10/Materials | Build established: Mutant 599 | -10/Materials | Discovered new exit (range 12) 650 | -10/Materials | Identified exit to Mines 833 | -10/Materials | Lost 6 parts (2n4w) 912 | -10/Materials | Core integrity fell below 50% 1274 | -10/Materials | Repaired Beam Cannon 1292 | -10/Materials | Discovered new exit (range 7) 1568 | -10/Materials | Entered another Materials area 1568 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1617 | -9/Materials | Repaired Core Shielding 1643 | -9/Materials | Repaired Aluminum Leg 1916 | -9/Materials | Discovered new exit (range 13) 2712 | -9/Materials | Lost 3 parts (1n2w) 3018 | -9/Materials | Discovered new exit (range 10) 3587 | -9/Materials | Core integrity fell below 50% 3659 | -9/Materials | Discovered new exit (range 16) 3968 | -9/Materials | First assault squad dispatched 4492 | -9/Materials | Core integrity fell below 20% 4515 | -9/Materials | Lost 3 parts (2n1w) 4551 | -9/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 04155_ T-07 Excavator destroyed. 04157_ R-06 Scavenger collects Aluminum Leg. 04207_ Acquired 3 matter. 04368_ ALERT: Significant disruption in Zone 3Z, assault force dispatched. 04381_ Dropped Lrg. Storage Unit. 04384_ Dropped Med. Storage Unit. 04395_ C-30 ARC bursts open, deploying its payload. 04395_ G-47 Trooper unfolds itself. 04395_ L-31 Rogue unfolds itself. 04395_ G-34 Mercenary unfolds itself. 04395_ M-13 Machinist unfolds itself. 04406_ Deuterium Engine destroyed. 04421_ Hvy. Assault Rifle destroyed. 04425_ Acquired Spread Laser. 04439_ L-31 Rogue destroyed. 04440_ Acquired 38 matter. 04440_ R-06 Scavenger collects Imp. Ion Engine. 04473_ Spread Laser destroyed. 04484_ Adv. Treads destroyed. 04517_ Acquired 19 matter. 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