Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 13:09:07 Player: Mxykikker Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (355) 355 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1395 Bonus ------- None Cogmind --------- Core Integrity 257/400 Matter 285/300 Energy 55/100 System Corruption 2% Temperature Cool (0) Movement Rolling (80) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (3) ------ Weight Redist. System Signal Interpreter > --- WEAPON (2) ------- EMP Blaster > --- INVENTORY (5) ---- Large Storage Unit ECM Suite Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Weight Redist. System Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Large Storage Unit ECM Suite Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 24 | 6 10 8 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg . | . . . Wheel 3 | 2 . 1 Hover . | . . . Flight 2 | . 2 . Utility 7 | 1 3 3 Device 4 | . 1 3 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 3 3 Energy Gun 3 | . 1 2 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 10 | . 4 6 Power 1 | . . 1 Propulsion 4 | . 2 2 Utility 1 | . . 1 Weapon 4 | . 2 2 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Backups 1 | . 1 2 Power . | . . . Propulsion . | . . . Utility . | . . 1 Weapon . | . . 1 Tool/Special . | . . . Unused Backups 1 | . 1 . Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 89 | . 93 75 Engine 12 | . 14 9 Wheel 17 | . 22 . Flight 4 | . . 18 Device 12 | . 12 15 Storage 10 | . 13 . Processor 2 | . . 11 Energy Gun 5 | . 2 15 Ballistic Gun 18 | . 23 . Special Weapon 1 | . . 4 Peak Build Rating 11 | 6 7 11 Average Rating 6 | 4 6 8 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 28 | 12 28 12 Greatest Support 26 | 26 26 14 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . 1 . Largest Inventory Capacity 15 | 8 15 5 Average Capacity 12 | 7 14 5 Most Carried 5 | . 4 5 Average Carried 1 | . 1 3 Final Capacity 8 | 8 5 5 Final Carried 3 | . 3 3 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 528 | 202 241 85 Remotely . | . . . Salvage Created 509 | . 364 145 Parts 32 | . 18 14 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 13 | . 8 5 Guns 12 | . 8 4 AOE 1 | . . 1 Classes Destroyed 6 | . 4 2 Hauler 1 | . 1 . Recycler 1 | . 1 . Operator 1 | . . 1 Swarmer 7 | . 3 4 Grunt 5 | . 5 . Sentry 1 | . . 1 Best Kill Streak 4 | . 2 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 156 | . 97 59 Missed 53 | . 34 19 Hits 103 | . 63 40 Projectile 103 | . 63 40 Damage Taken 1052 | . 631 421 Core 329 | . 186 143 Absorbed by Shields . | . . . Core Remaining (%) 62 | 100 25 . Volleys Fired 75 | . 59 16 Largest 2 | . 2 2 Hottest 120 | . 120 100 Shots Fired 127 | . 102 25 Gun 119 | . 98 21 Cannon . | . . . Launcher . | . . . Special 8 | . 4 4 Kinetic 98 | . 98 . Thermal 8 | . 4 4 Explosive . | . . . Electromagnetic 21 | . . 21 Robot Hit Streak 11 | . 7 11 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 71 | . 55 16 Core Hits 30 | . 23 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 777 | . 445 332 Guns 657 | . 445 212 Cannons . | . . . Explosions 120 | . . 120 Melee . | . . . Ramming . | . . . Kinetic 445 | . 445 . Thermal 120 | . . 120 Explosive . | . . . Electromagnetic 212 | . . 212 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Data Loss (major) 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 30 | . . 30 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 115 | . 72 115 Average Temperature 29 | . 18 38 Received Heat Transfer 276 | . 204 72 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 200 | . . 200 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 125 | . 57 125 Initial . | . . . Average 13 | . 10 28 Influence Increases 511 | . 234 277 Destroy 0b10 Robot/C 260 | . 160 100 Destroy 0b10 Robot/NC 15 | . 10 5 Destroy Leader 62 | . 42 20 Successful Hack 13 | . 4 9 Disable Machine 30 | . . 30 Destroy Structure 11 | . 3 8 Lose Combat Pursuer 120 | . 15 105 Influence Decreases 406 | . 234 172 Time Decay 325 | . 213 112 Lost Part 81 | . 21 60 Squads Dispatched 4 | . 3 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 21 24 Peak Tracking Total 13 | . 4 13 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 5 3 Terminals 8 | . 5 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 16 11 Successful 11 | . 6 5 Failed 16 | . 10 6 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 10 | . 7 3 Terminals 27 | . 16 11 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 5 4 Robot Analysis 2 | . 1 1 Prototype ID Bank 1 | . 1 . Locate Traps 2 | . 1 1 Dispatch Records 1 | . 1 . Hauler Manifests 2 | . 1 1 Registered Components 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 1 1 Terminals 2 | . 1 1 Botnet 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used 1 | . . 1 Hacking Detections 7 | . 5 2 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1025 | . 813 212 Sensors 211 | . . 211 Seismic 813 | . 813 . ECM 1 | . . 1 Robot Analysis Total 2 | . 1 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1280 | 71 945 264 Spaces Moved 1291 | 70 748 473 Core 14 | 2 . 12 Treads . | . . . Legs . | . . . Wheels 769 | 68 689 12 Hover . | . . . Flight 508 | . 59 449 Fastest Speed 37 | 50 37 37 Average Speed 77 | 89 100 38 Slowest Speed 120 | 100 110 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 3 | . . 3 Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 46 | 3 87 48 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 4 | . 2 2 Terrain Destroyed 10 | . 3 7 Melee . | . . . Projectile 6 | . 3 3 AOE 4 | . . 4 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1439 | 75 849 515 Wait 26 | . 14 12 Move 1284 | 69 747 468 Hop 2 | . . 2 Pick Up 7 | . 6 1 Fast Attach 19 | 6 7 6 Attach 6 | . 4 2 Detach 8 | . 4 4 Swap 4 | . 3 1 Drop 8 | . 5 3 Fire 75 | . 59 16 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 15) 167 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 6) 804 | -10/Materials | Core integrity fell below 50% 860 | -10/Materials | Discovered new exit (range 11) 873 | -10/Materials | Discovered new exit (range 7) 1001 | -10/Materials | Identified exit to Mines 1017 | -10/Materials | Identified exit to Materials 1017 | -10/Materials | Entered another Materials area 1017 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1078 | -9/Materials | Discovered new exit (range 8) 1080 | -9/Materials | Identified exit to Mines 1096 | -9/Materials | Discovered new exit (range 3) 1097 | -9/Materials | Identified exit to Materials 1281 | -9/Materials | Self-destructed Last Messages --------------- Mercenary. 01242_ R-06 Scavenger collects Lgt. Assault Rifle. 01244_ S-10 Pest destroyed. 01244_ Switching to secondary target: G-34 Mercenary. 01244_ Hvy. EM Pulse Gun destroyed. 01245_ R-06 Scavenger collects Corrupted Lgt. Assault Rifle. 01247_ Chain reaction triggered in Ion Engine. 01249_ System corrupted: Substantial component data lost. 01249_ Acquired 12 matter. 01249_ R-06 Scavenger collects Corrupted Flight Unit. 01262_ Flight Unit destroyed. 01265_ W-16 Scout sends out distress signal. 01268_ Acquired Wheel. 01270_ Acquired EMP Blaster. 01273_ Hvy. EM Pulse Gun destroyed. Map ----- +----------------------------------------------------+ | ??????? ????????????????????????????????????? | | ??????? ????????????????????????????????????? | | ??????? ????????????????????????????????????? | | ????????? #???????????????????????????????????? | | ????????? ##??????????????????????????????????? | | ?????????? #??????????????????????????????????? | | ?????????? #??????????????????????????????????? | | ?????????? #??????????????????????????????????? | | ??????????# +??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ???????#### #??????????????????????????????????? | | ???##### ## ########???????????????????????????? | | #### # # ! #???????????????????????????? | | " / # # #???????????????????????????? | | #### # # !=] #???????????????????????????? | | ???# """ / / ! ] #???????????????????????????? | | ???# """ # # ! ] #??????=????????????????????? | | ???# """ # # #???????????????????????????? | | ???######## ####+######????????????????????????? | | ???# #????????????????????????? | | ???# ss #????????????????????????? | | ???# s #????????????????????????? | | ???? ###/######+#### #????????????????????????? | | ????? ??????????????## ##???????????????????????? | | ???? ???????????????# ! ##### #??????????????? | | ???#????????????????# Y @ gl #??????????????? | | ????????????????????# g T #??????????????? | | ????????????????????# ##### #??????????????? | | ????????=???????????######?????? ##??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????[??????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysPlasmaMachine Manual? 0 Play Time 00:24:47 Cumulative 83.5 hours Start 2025.10.26 @ 12:30:59 End 2025.10.26 @ 13:09:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79372c44-fb6f-426d-829e-ef638de64d3f