Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.24 @ 16:01:39 Player: jfk Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (67) 335 Value Destroyed (2214) 2214 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (332) 332 TOTAL SCORE: 5741 Bonus ------- Follower Combat Kills 32 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 243/300 Energy 265/265 System Corruption 3% Temperature Cool (9) Movement Walking (126) Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Makeshift Leg > --- UTILITY (5) ------ Lightpack 2.0 Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (40) --- Improved Ion Engine Nuclear Core Nuclear Core Light Nuclear Core Light Nuclear Core Improved Heat Sink Advanced Targeting Computer Particle Charger Hacking Suite Long-range Tractor Beam Improved Field Recycling Unit (0) Supersonic Drone Bay (1/1) Heavy Ion Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Lightpack 2.0 Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Nuclear Core Nuclear Core Light Nuclear Core Light Treads Advanced Treads Aluminum Leg Makeshift Leg Light Armor Plating Hardened Medium Armor Plating Shield Generator Hacking Suite Long-range Tractor Beam Improved Field Recycling Unit Supersonic Drone Bay Light Assault Rifle Autogun Rocket Launcher Rocket Launcher Heavy Mace [Rating: 58] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Slots Evolved 4 | . . 2 . . . 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 3 | . . 2 . . . 1 . Weapon . | . . . . . . . . Parts Attached 65 | 6 4 15 6 . 5 22 7 Power 10 | 1 1 2 . . 2 3 1 Engine 6 | 1 1 1 . . 1 1 1 Core 4 | . . 1 . . 1 2 . Reactor . | . . . . . . . . Propulsion 22 | 2 . 5 1 . 1 10 3 Treads 14 | 2 . 2 . . . 10 . Leg 8 | . . 3 1 . 1 . 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 1 5 3 . . 2 2 Device 6 | . 1 3 1 . . 1 . Storage 4 | 1 . 1 1 . . 1 . Processor 2 | . . 1 1 . . . . Hackware . | . . . . . . . . Protection 2 | . . . . . . . 2 Artifact . | . . . . . . . . Weapon 19 | 2 2 3 2 . 2 7 1 Energy Gun 3 | 2 1 . . . . . . Energy Cannon 2 | . . . . . . 2 . Ballistic Gun 10 | . 1 2 2 . 2 3 . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . 1 . . . 2 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 32 | . 1 6 3 . 3 19 . Power 5 | . . 1 . . 1 3 . Propulsion 13 | . . 3 1 . 1 8 . Utility 4 | . . . 2 . . 2 . Weapon 10 | . 1 2 . . 1 6 . Highest Loss Streak 12 | . 1 5 2 . 3 12 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 97 94 96 100 99 74 58 Engine 7 | . 14 1 11 11 10 4 8 Core 3 | . . 8 . . . 4 . Treads 14 | . 28 19 . . . 21 . Leg 7 | . . 1 21 22 21 1 17 Device 10 | . 11 21 16 11 11 . . Storage 10 | . 14 11 11 11 11 9 9 Processor 12 | . . 10 14 22 22 16 . Energy Gun 4 | . 15 9 . . . . . Energy Cannon 2 | . . . . . . 8 . Ballistic Gun 12 | . 11 9 21 22 22 8 . Naked Turns . | . . . . . . . . Heaviest Build 28 | 14 17 20 19 19 20 26 28 Greatest Support 66 | 40 40 43 33 33 30 66 40 Greatest Overweight (x) 4 | . . 4 1 . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 8 8 8 40 40 Average Capacity 19 | 6 8 8 8 8 8 39 40 Most Carried 23 | 5 8 8 8 8 8 23 21 Average Carried 10 | 2 7 7 7 7 7 17 15 Final Capacity 40 | 8 8 8 8 8 8 40 40 Final Carried 19 | 5 8 7 7 8 8 19 14 Class Distribution -------------------- 35% | Hauler-Mutant 34% | Scavenger-Mutant 21% | Mutant 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Derelict-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Matter Collected 1420 | 257 65 243 251 59 28 464 53 Remotely . | . . . . . . . . Salvage Created 2761 | 64 445 546 183 . 208 1220 95 Parts 162 | 1 24 38 21 . 15 60 3 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 4 | . 1 . 1 . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 55 | . 7 11 8 . 6 21 2 Melee 2 | . . . . . . . 2 Guns 34 | . 7 10 8 . 6 3 . Cannons 16 | . . . . . . 16 . AOE 3 | . . 1 . . . 2 . Classes Destroyed 11 | 1 2 3 1 . . 4 . Worker 1 | . . 1 . . . . . Builder 2 | . . 1 . . . 1 . Hauler 1 | . . . . . . 1 . Recycler 5 | 1 1 1 . . . 2 . Watcher 3 | . 2 1 . . . . . Swarmer 10 | . . . 6 . 3 1 . Grunt 31 | . 7 8 2 . 3 10 1 Brawler 2 | . . . . . . 2 . Sentry 9 | . . 3 . . . 5 1 Specialist 2 | . . . . . . 2 . Hunter 1 | . . . . . . 1 . Best Kill Streak 4 | 1 2 3 3 . 3 4 1 Combat Bots Only 3 | . 2 2 3 . 3 3 1 Max Kills in Single Turn 2 | 1 1 2 1 . 1 2 1 Gunslinging 1 | . . 1 . . . . . Exploded 1 | . . 1 . . . 1 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Damage Taken 5465 | . 609 1088 180 . 390 2850 348 Core 1035 | . 156 192 5 . 121 472 89 Absorbed by Shields 92 | . . . 16 . 76 . . Core Remaining (%) 52 | 100 37 . . . 20 . . Volleys Fired 207 | 4 31 42 17 . 19 94 . Largest 2 | 2 2 2 2 . 2 2 . Hottest 130 | 90 90 90 43 . 43 130 . Shots Fired 376 | 8 62 63 34 . 37 172 . Gun 268 | 8 62 55 34 . 37 72 . Cannon 97 | . . . . . . 97 . Launcher 11 | . . 8 . . . 3 . Special . | . . . . . . . . Kinetic 203 | . 25 35 34 . 37 72 . Thermal 152 | 4 31 20 . . . 97 . Explosive 11 | . . 8 . . . 3 . Electromagnetic 10 | 4 6 . . . . . . Robot Hit Streak 12 | 6 7 8 4 . 12 11 . Robot Miss Streak 4 | 1 3 3 3 . 4 3 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 1 1 . 1 . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . Shots Hit Robots 247 | 7 43 44 16 . 26 98 13 Core Hits 123 | 2 21 23 11 . 15 49 2 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 2 | . 1 . . . . . 1 Critical Strikes 6 | . 3 1 . . 1 . 1 Burn 3 | . 2 1 . . . . . Destroy 2 | . 1 . . . 1 . . Smash 1 | . . . . . . . 1 Melee Attacks 19 | . . . . . . . 19 Impact 19 | . . . . . . . 19 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5507 | 89 515 1297 265 . 326 2512 503 Guns 2311 | 87 495 653 261 . 326 489 . Cannons 1612 | . . . . . . 1612 . Explosions 967 | . . 590 . . . 377 . Melee 503 | . . . . . . . 503 Ramming 114 | 2 20 54 4 . . 34 . Kinetic 1667 | . 149 442 261 . 326 489 . Thermal 2146 | 50 273 211 . . . 1612 . Explosive 967 | . . 590 . . . 377 . Electromagnetic 110 | 37 73 . . . . . . Impact 503 | . . . . . . . 503 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . 2 2 2 2 3 3 Average Corruption 2 | . . 1 2 2 2 3 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 29 | . . 5 12 2 5 1 4 Message Errors 9 | . . 1 6 . 1 1 . Matter Fused 6 | . . . 3 1 1 . 1 Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 5 | . . 2 1 1 . . 1 Data Loss (minor) 1 | . . 1 . . . . . Data Loss (major) 4 | . . . 2 . 1 . 1 Misfires 1 | . . 1 . . . . . Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 79 | . . 42 . . . 6 31 Projectiles 6 | . . . . . . 6 . Explosions 42 | . . 42 . . . . . Melee 31 | . . . . . . . 31 Knockbacks 2 | . . 1 . . . 1 . Impact 2 | . . 1 . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 27 | . . 24 . . . 3 . Shots 2 | . . 1 . . . 1 . Rammed 34 | 2 3 19 . . . 10 . Targets Rammed 36 | 2 3 19 2 . . 10 . Kicked 2 | . . . 2 . . . . Crushed . | . . . . . . . . Highest Temperature 359 | 120 160 122 11 . 168 359 14 Average Temperature 83 | 61 46 41 7 . 39 110 7 Received Heat Transfer 2474 | . 360 516 57 . 227 1170 144 Effects 5 | . . . . . . 5 . Shutdowns 2 | . . . . . . 2 . Energy Bleed 1 | . . . . . . 1 . Interference 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 5 . . . . . . Heat Transferred 3922 | 148 962 592 . . . 2220 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Peak Influence 352 | 5 220 352 245 . 110 316 187 Initial 105 | . 3 29 105 . . . 89 Average 106 | 1 81 116 109 . 41 129 122 Maximum Alert Level 1 | . 1 1 1 . . 1 . Low Security (%) 83 | 100 89 84 94 . 100 68 100 Level 1 16 | . 10 15 5 . . 31 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 2 . . . 11 . Investigation 1 | . . . . . . 1 . Extermination . | . . . . . . . . Reinforcement 7 | . 1 2 . . . 4 . Assault . | . . . . . . . . Garrison 6 | . . . . . . 6 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Distress Signals 10 | . 1 3 . . . 6 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 96 | . 11 22 10 . 6 42 5 Peak Tracking Total 15 | . 2 5 3 . 3 15 3 Tactical Retreats 6 | . . 4 1 . . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Traps Triggered 2 | . . 2 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Machines Disabled 6 | . . 2 . . . 4 . Max in Single Turn 1 | . . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Machines Accessed 8 | . 1 4 . 1 . 2 . Terminals 6 | . 1 4 . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 17 | . 2 10 . 1 . 4 . Successful 8 | . 1 5 . 1 . 1 . Failed 9 | . 1 5 . . . 3 . Catastrophic 3 | . 1 1 . . . 1 . Database Lockouts . | . . . . . . . . Manual 12 | . 2 8 . 1 . 1 . Terminals 13 | . 2 10 . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 7 | . 1 4 . 1 . 1 . Level Access Points 1 | . 1 . . . . . . Registered Components 1 | . . 1 . . . . . Registered Prototypes 1 | . . 1 . . . . . Zone Layout 3 | . . 2 . . . 1 . EX-Prototype ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . Terminals 1 | . . 1 . . . . . Track 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 4 . . . 1 . Full Trace Events 2 | . . 1 . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 . . . . Highest-Rated Group 45 | . . . 45 . . . . Highest-Rated Ally 31 | . . . 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 14 | . . . 14 . . . . Total Damage 214 | . . . 214 . . . . Kills 3 | . . . 3 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Turns Passed 5393 | 105 722 1217 657 339 407 1661 285 Spaces Moved 2698 | 51 377 593 479 259 219 652 68 Core 47 | 4 . 6 . . . 22 15 Treads 1477 | 47 377 502 . . . 551 . Legs 1174 | . . 85 479 259 219 79 53 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 120 120 130 130 100 100 Average Speed 142 | 151 160 154 125 130 130 145 123 Slowest Speed 250 | 160 160 250 190 130 140 160 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 4 78 42 92 64 59 48 11 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . 1 . Scrap Searched 3 | . . . 3 . . . . Spaces Dug 18 | . . . . . . 15 3 Terrain Destroyed 93 | . . 37 . . . 53 3 Melee 3 | . . . . . . . 3 Projectile 34 | . . . . . . 34 . AOE 56 | . . 37 . . . 19 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Total 3839 | 67 442 830 504 263 309 1187 237 Wait 749 | . 14 149 . . 64 381 141 Move 2691 | 50 376 592 478 258 218 651 68 Hop . | . . . . . . . . Pick Up 46 | 5 8 3 1 2 1 24 2 Fast Attach 23 | 6 1 4 3 . 3 5 1 Attach 25 | . 1 4 2 . 1 11 6 Detach 4 | . . 1 . . . 3 . Swap 17 | . 2 7 1 . 1 6 . Drop 22 | . 6 9 . 3 2 2 . Fire 207 | 4 31 42 17 . 19 94 . Melee 19 | . . . . . . . 19 Ram . | . . . . . . . . Kick 2 | . . . 2 . . . . Crush 34 | 2 3 19 . . . 10 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 106 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 16) 634 | -10/Materials | Discovered new exit (range 13) 748 | -10/Materials | Core integrity fell below 50% 828 | -10/Materials | Entered another Materials area 828 | -9/Materials | Evolved 2 slots: Utility x2 1197 | -9/Materials | Build established: Scavenger-Mutant 1431 | -9/Materials | Discovered new exit (range 16) 1947 | -9/Materials | Lost 5 parts (1p2n2w) 2036 | -9/Materials | Identified exit to Mines 2045 | -9/Materials | Entered Mines 2125 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2372 | -9/Mines | Discovered new exit (range 6) 2551 | -9/Mines | Discovered new exit (range 8) 2564 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2584 | -9/Mines | Identified exit to Materials 2697 | -9/Mines | Discovered new exit (range 5) 2701 | -9/Mines | Identified exit to Exiles 2702 | -9/Mines | Entered Exiles 2719 | -9/Exiles | Discovered new exit (range 17) 2735 | -9/Exiles | Met 8R-AWN 2753 | -9/Exiles | Met EX-HEX 2793 | -9/Exiles | Met EX-BIN 2809 | -9/Exiles | Aligned with FarCom system 2810 | -9/Exiles | Given EX-Vault access code 2843 | -9/Exiles | Opened EX-Vault 2856 | -9/Exiles | Found Lightpack 2.0 2864 | -9/Exiles | Found Supersonic Drone Bay 2877 | -9/Exiles | Build established: Derelict-Mutant 2892 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2927 | -9/Exiles | Met EX-DEC 3028 | -9/Exiles | Discovered new exit (range 12) 3040 | -9/Exiles | Identified exit to Mines 3041 | -9/Exiles | Stole two prototypes: Lightpack 2.0, Supersonic Drone Bay 3041 | -9/Exiles | Entered Mines 3044 | -8/Mines | Core integrity fell below 50% 3098 | -8/Mines | Lost 3 parts (1p1n1w) 3355 | -8/Mines | Build established: Scavenger-Mutant 3438 | -8/Mines | Discovered exit to Materials (range 9) 3448 | -8/Mines | Entered Materials 3448 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3782 | -8/Materials | Build established: Hauler-Mutant 4305 | -8/Materials | Garrison activated, responded to threat 4832 | -8/Materials | Garrison activated, responded to threat 4903 | -8/Materials | Lost 5 parts (1p2n2w) 5049 | -8/Materials | Core integrity fell below 50% 5071 | -8/Materials | Core integrity fell below 20% 5105 | -8/Materials | Discovered new exit (range 4) 5109 | -8/Materials | Entered Storage 5118 | -8/Storage | Lost 12 parts (1p6n2u3w) 5394 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 05209_ Critical hit (Burn: +37). 05212_ Y-45 Defender suffers critical hit (Smash). 05212_ Destroyed Heat Sink. 05212_ Y-45 Defender system corrupted by crushing effect. 05215_ Critical hit (Destroy). 05224_ Y-45 Defender misfires. 05229_ Y-45 Defender destroyed. 05242_ Sneak attack on A-02 Transporter. 05267_ System corrupted: Matter fused (-7). 05308_ System corrupted: Substantial component data lost. 05324_ U-05 Engineer builds a Wall. 05376_ G-47 Trooper destroyed. 05376_ K-01 Serf collects debris. 05378_ Acquired 53 matter. 05381_ Acquired Aluminum Leg. Imp. Heat Sink swallowed by quantum anomaly within Lightpack 2.0. Quantum anomaly discharges Lgt. Armor Plating. 05385_ Destroyed Heat Sink. 05385_ Y-45 Defender system corrupted by crushing effect. 05388_ System corrupted: Energy discharge (-53). 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"""???????????????????????????????? | | ????????????? ???????????????????????????????? | | ????????????? ??????????????????????????????????? | | ????????????# ???????????????????????????????????? | | ????????????+????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????C??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????Y????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralUltimateSource Manual? 0 Play Time 00:43:59 Cumulative 381.8 hours Start 2022.08.24 @ 12:54:18 End 2022.08.24 @ 16:01:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 12 Adventurer 0 Explorer 112 Win Type - Total 26 Types 15/3/1/1/1/2/1/2/0 Lore% 70 Gallery% 84 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f2d578c-c5eb-4e90-a984-de02d2ed17db