Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.04 @ 15:51:08 Player: thingamajigger Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (105) 525 Value Destroyed (3990) 3990 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (688) 688 TOTAL SCORE: 11523 Bonus ------- High Alert Combat Kills 950 Follower Combat Kills 100 Friendly Fire -362 Cogmind --------- Core Integrity 0/1150 Matter 266/300 Energy 99/100 System Corruption 40% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Wave Gun Long-range Proton Cannon KE Penetrator Heavy Proton Missile Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Coolant Injector Large Storage Unit Energy Well Compact Matter Pod 0b10 Decoder Chip [Looter] Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Armor Integrity Analyzer Improved Weapon Cycler Improved Hardlight Generator Improved Hacking Suite Improved Field Recycling Unit > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- Light Nuclear Core Flexi-carbon Leg Advanced Terrain Scan Processor Wave Gun Wave Gun Long-range Proton Cannon KE Penetrator Slug Cannon Heavy Proton Missile Launcher Heavy Proton Missile Launcher [Rating: 88] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Heavy Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Compact Matter Pod Device Improved Field Recycling Unit Storage Compact Matter Pod Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Heavy Armor Plating Weapon Bore Cannon Energy Gun Lightning Gun Ballistic Gun KE Penetrator Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Slots Evolved 12 | . . . 2 . . . 2 . . 4 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 12 | . . . 2 . . . 2 . . 4 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 126 | 7 4 7 4 9 4 . 8 4 . 16 36 9 . . 1 17 Power 11 | 1 . . 1 . 1 . . . . 2 2 1 . . . 3 Engine 5 | 1 . . 1 . 1 . . . . 1 . 1 . . . . Core 5 | . . . . . . . . . . 1 2 . . . . 2 Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 23 | 2 . 4 . 2 1 . 1 2 . 3 2 1 . . . 5 Treads 5 | . . . . . . . . . . . . 1 . . . 4 Leg 13 | 2 . 2 . 2 1 . 1 2 . 2 . . . . . 1 Wheel 5 | . . 2 . . . . . . . 1 2 . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 41 | 2 1 1 1 4 1 . 4 1 . 5 15 3 . . 1 2 Device 16 | . . 1 . 2 . . 2 . . 3 6 1 . . . 1 Storage 11 | 2 . . 1 . 1 . 1 . . 1 3 1 . . . 1 Processor 10 | . 1 . . 2 . . . . . 1 4 1 . . 1 . Hackware 1 | . . . . . . . . . . . 1 . . . . . Protection 3 | . . . . . . . 1 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 51 | 2 3 2 2 3 1 . 3 1 . 6 17 4 . . . 7 Energy Gun 14 | 2 3 . 2 2 . . 1 . . 1 2 1 . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . . . . . . . . . . 1 6 2 . . . 1 Ballistic Cannon 15 | . . 1 . . 1 . 2 1 . 2 5 . . . . 3 Launcher 12 | . . 1 . 1 . . . . . 2 4 1 . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . . . . . 3 . . . . . Parts Lost 61 | . . 6 . . . . . . . 12 14 4 . . . 25 Power 7 | . . . . . . . . . . 2 1 . . . . 4 Propulsion 13 | . . 4 . . . . . . . 4 . 1 . . . 4 Utility 22 | . . 1 . . . . . . . 3 5 1 . . . 12 Weapon 19 | . . 1 . . . . . . . 3 8 2 . . . 5 Highest Loss Streak 15 | . . 4 . . . . . . . 5 5 3 . . . 15 Average Slot Usage (%) 83 | . 100 90 77 73 87 100 89 86 81 62 83 88 94 84 84 47 Engine 5 | . 14 14 11 3 7 11 9 5 . 1 . 3 5 5 5 . Leg 11 | . 28 20 . 10 14 22 18 17 18 5 . . . . . . Wheel 1 | . . 1 22 . . . . . . . 5 . . . . . Device 9 | . . 3 . 6 . . 3 9 9 9 20 27 23 21 21 6 Storage 17 | . 27 14 22 22 22 22 23 18 18 16 15 11 17 15 15 10 Processor 13 | . . 8 . 8 22 22 9 9 9 8 17 19 23 21 21 7 Hackware 1 | . . . . . . . . . . . 4 5 5 5 5 4 Protection 1 | . . . . . . . 8 9 9 2 1 . . . . . Energy Gun 10 | . 28 14 22 18 17 11 11 9 9 2 1 2 . . . . Ballistic Gun 2 | . . . . . . . . . . 2 5 8 11 10 10 4 Ballistic Cannon 4 | . . 8 . . 4 11 6 8 9 4 3 . . . . 3 Launcher 1 | . . 3 . 3 . . . . . 1 . . . . . . Naked Turns 32 | . . . . . . . . . . . . . . . . 32 Heaviest Build 67 | 17 19 22 18 20 32 32 50 48 38 49 60 67 67 67 67 67 Greatest Support 70 | 20 20 20 20 13 28 28 34 30 30 35 28 70 70 70 70 70 Greatest Overweight (x) 8 | 1 . 6 . 5 2 1 1 3 1 8 2 . . . . 1 Average Overweight (x) . | . . . . . . 1 . 1 1 2 1 . . . . . Largest Inventory Capacity 10 | 8 8 6 6 6 8 8 8 8 8 8 10 10 10 10 10 10 Average Capacity 7 | 6 7 6 6 6 6 8 8 8 8 8 9 10 10 10 10 9 Most Carried 10 | 4 7 6 5 6 6 6 8 8 8 8 10 10 9 10 10 10 Average Carried 6 | 2 5 5 4 5 5 6 6 7 7 5 6 9 9 9 10 7 Final Capacity 10 | 8 6 6 6 6 8 8 8 8 8 8 10 10 10 10 10 4 Final Carried 10 | 4 5 6 5 6 6 6 8 6 8 7 9 9 9 10 10 4 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Matter Collected 3151 | 270 9 359 . 159 139 . 114 126 246 90 1039 254 . . 34 312 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4294 | 91 69 237 . 179 239 . 152 203 . 502 1490 305 . . . 827 Parts 190 | 3 6 12 . 15 12 . 7 21 . 25 57 10 . . . 22 Haulers Intercepted 2 | . . . . . . . . 1 . . 1 . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . . . Parts Field Recycled 19 | . . . . . . . . . . . 19 . . . . . Retrieved Matter 228 | . . . . . . . . . . . 228 . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . 3 . . . 13 Prevented 14 | . . . . . . . . . . . . 5 . . . 9 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Combat Hostiles Destroyed 86 | . 1 8 . 8 . . 3 2 . 15 30 5 . . . 14 Guns 24 | . 1 4 . 5 . . . . . 1 9 2 . . . 2 Cannons 14 | . . . . . . . 3 2 . . 5 . . . . 4 AOE 45 | . . 4 . 3 . . . . . 14 15 3 . . . 6 Classes Destroyed 18 | 1 3 5 . 1 . . 2 1 . 3 1 . . . . 1 Worker 2 | . . 1 . . . . . . . . 1 . . . . . Builder 3 | . . . . . . . . . . 1 2 . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . Hauler 2 | . . . . . . . . 1 . . 1 . . . . . Recycler 4 | 1 . 1 . 1 . . . . . 1 . . . . . . Operator 2 | . 1 . . . . . . 1 . . . . . . . . Watcher 4 | . 1 . . . . . . 1 . . 2 . . . . . Swarmer 31 | . . 3 . 6 . . . . . 7 8 1 . . . 6 Grunt 27 | . 1 3 . 1 . . . . . 6 13 2 . . . 1 Brawler 4 | . . . . . . . . . . 1 1 . . . . 2 Duelist 1 | . . . . 1 . . . . . . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . Sentry 8 | . . . . . . . 1 2 . 1 2 1 . . . 1 Demolisher 1 | . . 1 . . . . . . . . . . . . . . Hunter 7 | . . . . . . . 2 . . . 4 1 . . . . Programmer 2 | . . . . . . . . . . . 2 . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 Savage 2 | . . . . . . . . . . . . . . . . 2 Butcher 1 | . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | 1 1 3 . 3 . . 1 1 . 7 10 4 . . . 8 Combat Bots Only 10 | . 1 3 . 3 . . 1 1 . 7 10 4 . . . 8 Max Kills in Single Turn 4 | 1 1 2 . 3 . . 1 1 . 3 4 2 . . . 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . Exploded 4 | . . 2 . 3 . . . . . 3 4 2 . . . 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Damage Taken 9915 | 6 202 690 . 261 . . 386 27 56 1061 2989 515 . . . 3722 Core 2352 | 3 47 171 . 67 . . 10 . 9 214 548 122 . . . 1161 Absorbed by Shields 28 | . . . . . . . . . . . . 28 . . . . Core Remaining (%) 65 | 98 . 11 . . . 83 . . 96 74 . . 33 . . . Volleys Fired 295 | 2 14 39 2 11 37 . 18 13 10 23 74 11 . . . 41 Largest 2 | 2 2 2 2 2 2 . 2 2 2 2 2 2 . . . 2 Hottest 130 | 90 130 130 130 130 110 . 112 112 112 112 118 102 . . . 113 Shots Fired 473 | 4 28 50 4 19 42 . 33 26 20 28 136 17 . . . 66 Gun 249 | 4 28 13 4 16 10 . 23 13 10 5 76 14 . . . 33 Cannon 167 | . . 30 . . 32 . 10 13 10 3 46 . . . . 23 Launcher 57 | . . 7 . 3 . . . . . 20 14 3 . . . 10 Special . | . . . . . . . . . . . . . . . . . Kinetic 277 | . . 30 . . 32 . 10 13 10 5 111 10 . . . 56 Thermal 58 | 2 22 13 4 12 . . . . . . 1 4 . . . . Explosive 34 | . . 7 . 3 . . . . . 20 4 . . . . . Electromagnetic 104 | 2 6 . . 4 10 . 23 13 10 3 20 3 . . . 10 Robot Hit Streak 20 | 3 14 9 3 11 7 . 5 3 1 10 20 14 . . . 18 Robot Miss Streak 14 | 1 9 6 4 3 6 . 2 4 14 1 2 2 . . . 2 Penetration Max 1 | . . . . . . . . . . . 1 . . . . 1 Secondary Targets 3 | . . . . 1 . . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . 1 . . . . . Shots Hit Robots 288 | 3 21 17 4 14 14 . 21 8 2 15 102 14 . . . 53 Core Hits 238 | 2 14 21 1 22 9 . 6 6 . 36 81 10 . . . 30 Critical Hits 33 | . . . . . 11 . 5 2 2 2 7 . . . . 4 Critical Kills 17 | . . . . . 8 . 2 2 . 2 2 . . . . 1 Critical Parts Destroyed 16 | . . . . . 3 . 3 . 2 . 5 . . . . 3 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10992 | 71 243 514 10 379 319 . 348 215 107 1538 4486 593 . . . 2169 Guns 3218 | 28 243 136 10 171 18 . 240 123 54 75 1179 235 . . . 706 Cannons 2065 | . . 51 . . 301 . 108 70 53 11 891 . . . . 580 Explosions 5708 | 43 . 327 . 208 . . . 22 . 1451 2416 358 . . . 883 Melee . | . . . . . . . . . . . . . . . . . Ramming 1 | . . . . . . . . . . 1 . . . . . . Kinetic 4000 | . . 51 . . 301 . 108 70 53 32 1941 158 . . . 1286 Thermal 739 | 56 173 136 10 138 . . . 22 . . 20 77 . . . 107 Explosive 3366 | . . 327 . 208 . . . . . 1451 1380 . . . . . Electromagnetic 2886 | 15 70 . . 33 18 . 240 123 54 54 1145 358 . . . 776 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 40 | . 2 14 . . . . . . . . 1 . . . . 40 Average Corruption 8 | . 2 3 . . . . . . . . 1 . . . . 35 Corruption Purged 1 | . . . . . . . . . . . 1 . . . . . Effects 66 | . 1 20 . . . . . . . . . . . . . 45 Message Errors 7 | . 1 5 . . . . . . . . . . . . . 1 Matter Fused 6 | . . 2 . . . . . . . . . . . . . 4 Heat Flow Errors 3 | . . 1 . . . . . . . . . . . . . 2 Energy Discharges 11 | . . 8 . . . . . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . 1 . . . . . . . . . . . . . 4 Data Loss (major) 3 | . . . . . . . . . . . . . . . . 3 Misfires 1 | . . . . . . . . . . . . . . . . 1 Misdirections 9 | . . 3 . . . . . . . . . . . . . 6 Targeting Errors 15 | . . . . . . . . . . . . . . . . 15 Weapon Failures 5 | . . . . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 85 | . . . . . . . . . . 1 72 1 . . . 11 Projectiles 30 | . . . . . . . . . . . 30 . . . . . Explosions 55 | . . . . . . . . . . 1 42 1 . . . 11 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 16 | . . 1 . . 3 . 2 . 1 . 7 . . . . 2 Impact . | . . . . . . . . . . . . . . . . . Kinetic 16 | . . 1 . . 3 . 2 . 1 . 7 . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 400 | 7 . . . 34 . . . . . 105 122 . . . . 132 Shots 18 | 1 . . . 2 . . . . . 5 5 . . . . 5 Rammed 2 | . . . . . . . . . . 1 . . . . . 1 Targets Rammed 2 | . . . . . . . . . . 1 . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 479 | 72 390 360 126 396 93 . 479 155 108 54 241 76 . . . 196 Average Temperature 91 | 39 135 92 67 171 25 . 214 51 38 20 26 29 . . . 81 Received Heat Transfer 1144 | . 102 6 . 18 . . 18 9 . 273 252 . . . . 466 Effects 9 | . 1 . . 2 . . 6 . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . Interference 4 | . . . . . . . 4 . . . . . . . . . Short Circuit 4 | . 1 . . 2 . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 1 . . . . 2 Combat Hostiles 3 | . . . . . . . . . . . 1 . . . . 2 Parts Fried 9 | . . . . . . . 1 . . . 5 . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . 2 . . . . . . . . . . . . Heat Transferred 992 | 37 320 160 10 180 . . . 50 . . 37 148 . . . 50 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | 1 . . . . . . . 1 . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Peak Influence 1321 | 5 118 82 20 247 . . 136 143 439 1321 935 . . 148 . . Initial 1039 | . 3 2 . 7 . . . 57 55 1039 588 . . 148 . . Average 302 | 1 44 19 10 117 . . 54 87 239 1143 622 . . 148 . . Maximum Alert Level 4 | . . . . 1 . . . . 2 4 3 . . . . . Low Security (%) 62 | 100 100 100 100 87 . 100 100 100 42 . . . . 100 . . Level 1 5 | . . . . 12 . . . . 49 . 2 . . . . . Level 2 14 | . . . . . . . . . 7 . 71 . . . . . Level 3 9 | . . . . . . . . . . 35 25 . . . . . Level 4 7 | . . . . . . . . . . 64 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . . 1 . . . 1 . 3 8 . . . . 1 Investigation 2 | . . . . 1 . . . . . 1 . . . . . . Extermination 1 | . . . . . . . . . . . 1 . . . . . Reinforcement 4 | . . . . . . . . 1 . 1 2 . . . . . Assault 2 | . . . . . . . . . . 1 . . . . . 1 Garrison 5 | . . . . . . . . . . . 5 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Distress Signals 2 | . 1 . 1 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 168 | . 8 15 2 8 . . 4 4 25 22 38 8 . . . 34 Peak Tracking Total 10 | . 2 4 4 3 . . 1 1 6 7 7 5 . . . 10 Tactical Retreats 13 | . 3 2 . . . . . . . . 2 3 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Traps Triggered 13 | . 2 . . 1 . . . 4 . 3 1 . . . . 2 Indirectly 1 | . . . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 1 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Machines Disabled 16 | . . . . 2 . . 1 2 5 2 4 . . . . . Max in Single Turn 2 | . . . . 1 . . 1 1 2 1 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Machines Accessed 26 | . 3 . 1 1 4 . . 3 5 . 9 . . . . . Terminals 19 | . 3 . 1 . . . . 3 5 . 7 . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 103 | . 8 . 2 1 49 . . 8 14 . 21 . . . . . Successful 82 | . 5 . 2 1 49 . . 5 8 . 12 . . . . . Failed 21 | . 3 . . . . . . 3 6 . 9 . . . . . Catastrophic 6 | . . . . . . . . 1 1 . 4 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 36 | . 3 . 1 . . . . 11 9 . 12 . . . . . Terminals 49 | . 8 . 2 . . . . 8 14 . 17 . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . Repair Stations 3 | . . . . . . . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 66 | . 3 . 1 1 49 . . 3 4 . 5 . . . . . Record 49 | . . . . . 49 . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 1 . . . . . . . Terminal Index 2 | . . . . . . . . 1 1 . . . . . . . Alert Level 4 | . . . 1 . . . . 1 1 . 1 . . . . . Unreport Threat 3 | . . . . . . . . . . . 3 . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . 1 . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 2 . 1 . . . . 2 4 . 4 . . . . . Terminals 13 | . 2 . 1 . . . . 2 4 . 4 . . . . . Botnet 13 | . 2 . 1 . . . . 2 4 . 4 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 3 . 1 . . . . 3 4 . 8 . . . . . Full Trace Events 1 | . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . Time 25 | . . . . . . . . . . . 25 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . 2 . . . 8 . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Total Allies 14 | . . . . 2 2 . . . 8 . . . . . . 2 Largest Group 7 | . . . . 2 2 2 1 . 7 2 . . . . . 2 Highest-Rated Group 107 | . . . . 46 31 16 8 . 107 26 . . . . . 84 Highest-Rated Ally 46 | . . . . 31 31 8 8 . 34 19 . . . . . 46 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . . 30 . . . . . . 4 Total Damage 2418 | . . . . . . . . . 2259 . . . . . . 159 Kills 34 | . . . . . . . . . 32 . . . . . . 2 Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Turns Passed 10180 | 90 515 1468 41 754 1537 513 192 637 579 790 1424 630 139 95 322 454 Spaces Moved 5957 | 61 250 948 36 456 995 343 83 187 324 344 952 360 84 59 201 274 Core 247 | 6 . 54 . 4 . . . . . 62 . . . . . 121 Treads 851 | . . . . . . . . . . . . 360 84 59 201 147 Legs 3717 | 55 250 779 . 452 995 343 83 187 324 243 . . . . . 6 Wheels 1142 | . . 115 36 . . . . . . 39 952 . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 80 80 100 120 150 120 150 150 100 100 160 160 160 160 50 Average Speed 140 | 113 120 141 80 147 140 150 148 150 150 203 110 160 160 160 160 112 Slowest Speed 450 | 120 120 350 80 300 180 150 150 210 150 450 120 160 160 160 160 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 35 99 8 65 96 56 12 38 84 13 30 57 14 2 39 49 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 3 | . . . . 1 1 . . . . . . 1 . . . . Known Exits Taken 9 | . 1 1 . 1 1 1 1 1 1 1 . . . . . . Unknown Exits Taken 7 | 1 . . 1 . . . . . . . 1 1 1 1 1 . Scrap Searched 11 | . . 2 . 2 . . . . . . . 3 . . 2 2 Spaces Dug 47 | . . 26 . 11 8 . . . . . 2 . . . . . Terrain Destroyed 315 | 6 . 79 . 31 13 . 1 8 7 80 70 . . . . 20 Melee . | . . . . . . . . . . . . . . . . . Projectile 88 | . . 30 . . 13 . 1 3 7 3 14 . . . . 17 AOE 227 | 6 . 49 . 31 . . . 5 . 77 56 . . . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac Upp Upp Total 7272 | 75 441 1025 43 520 1094 342 120 516 397 397 1195 403 89 61 201 353 Wait 662 | . 158 26 . 32 10 . 3 308 . 8 95 13 6 . . 3 Move 5941 | 60 249 947 35 455 994 342 82 186 323 343 951 359 83 58 200 274 Hop . | . . . . . . . . . . . . . . . . . Pick Up 65 | 6 6 3 1 5 2 . 2 2 2 5 20 7 . 2 . 2 Fast Attach 55 | 5 2 5 . 6 1 . 3 3 . 5 14 3 . . 1 7 Attach 48 | 2 2 . 2 1 1 . 3 1 . 9 16 4 . . . 7 Detach 20 | . 3 1 . 1 . . 4 . . 1 8 . . . . 2 Swap 23 | . . 2 2 2 2 . 2 . . 2 6 2 . . . 3 Drop 41 | . 7 2 1 7 2 . 3 3 . . 10 4 . 1 . 1 Fire 295 | 2 14 39 2 11 37 . 18 13 10 23 74 11 . . . 41 Melee . | . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 120 | . . . . . 45 . . . 62 . 1 . . . . 12 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 1 exit: [*War]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 6) 314 | -10/Materials | Build established: Mutant 604 | -10/Materials | Identified exit to Mines 606 | -10/Materials | Entered Mines 685 | -10/Mines | Learned Materials terminal intel 694 | -10/Mines | Assembled infested the area 699 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1085 | -10/Mines | Learned Materials garrison access intel 1463 | -10/Mines | Discovered new exit (range 7) 1472 | -10/Mines | Identified exit to Materials 1527 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1535 | -10/Mines | Found Prototype Device 1535 | -10/Mines | Identified Exp. Sensor Array 1601 | -10/Mines | Core integrity fell below 50% 1613 | -10/Mines | Discovered exit to Materials (range 5) 1936 | -10/Mines | Crushed by falling debris 1936 | -10/Mines | Core integrity fell below 20% 1936 | -10/Mines | System corruption reached 10% 1967 | -10/Mines | Lost 4 parts (2n1u1w) 2074 | -10/Mines | Entered Materials 2074 | -9/Materials | Evolved 2 slots: Utility x2 2075 | -9/Materials | Loaded intel: 12 terminal locations 2104 | -9/Materials | Discovered new exit (range 15) 2115 | -9/Materials | Entered Mines 2163 | -9/Mines | Met a Derelict bent on vengeance 2166 | -9/Mines | Met a Derelict shopkeep closing up shop 2203 | -9/Mines | Discovered new exit (range 3) 2382 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2591 | -9/Mines | Learned location of Zion (-6) 2864 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2864 | -9/Mines | Discovered new exit (range 5) 2868 | -9/Mines | Identified exit to Exiles 2869 | -9/Mines | Entered Exiles 2869 | -9/Exiles | Found Exiles lab destroyed 2869 | -9/Exiles | Accompanied by 1 ally 2885 | -9/Exiles | Discovered new exit (range 17) 2899 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2907 | -9/Exiles | Identified exit to Mines 3605 | -9/Exiles | Discovered exit to Mines (range 10) 4293 | -9/Exiles | Build established: Scavenger-Mutant 4406 | -9/Exiles | Entered Mines 4406 | -8/Mines | Accompanied by 2 allies 4888 | -8/Mines | Discovered new exit (range 9) 4898 | -8/Mines | Identified exit to Materials 4919 | -8/Mines | Entered Materials 4919 | -8/Materials | Accompanied by 1 ally 4919 | -8/Materials | Evolved 2 slots: Utility x2 4920 | -8/Materials | Loaded intel: 1 garrison access location 5076 | -8/Materials | Discovered new exit (range 16) 5110 | -8/Materials | Identified exit to Storage 5111 | -8/Materials | Entered Storage 5698 | -8/Storage | Identified exit to Recycling 5742 | -8/Storage | Used back door to open Recycling access 5748 | -8/Storage | Entered Recycling 5761 | -8/Recycling | Spotter reported a threat 5761 | -8/Recycling | Spotter reported a threat 5782 | -8/Recycling | Spotter reported a threat 5796 | -8/Recycling | Spotter reported a threat 5796 | -8/Recycling | Spotter reported a threat 5827 | -8/Recycling | Spotter reported a threat 5835 | -8/Recycling | Spotter reported a threat 5888 | -8/Recycling | Spotter reported a threat 5893 | -8/Recycling | Spotter reported a threat 5893 | -8/Recycling | Spotter reported a threat 5929 | -8/Recycling | Spotter reported a threat 5941 | -8/Recycling | Spotter reported a threat 5946 | -8/Recycling | Spotter reported a threat 5947 | -8/Recycling | Spotter reported a threat 5947 | -8/Recycling | Spotter reported a threat 5951 | -8/Recycling | Spotter reported a threat 5996 | -8/Recycling | Spotter reported a threat 6010 | -8/Recycling | Spotter reported a threat 6012 | -8/Recycling | Spotter reported a threat 6016 | -8/Recycling | Spotter reported a threat 6016 | -8/Recycling | Spotter reported a threat 6042 | -8/Recycling | Spotter reported a threat 6042 | -8/Recycling | Spotter reported a threat 6063 | -8/Recycling | Spotter reported a threat 6092 | -8/Recycling | Spotter reported a threat 6092 | -8/Recycling | Spotter reported a threat 6104 | -8/Recycling | Spotter reported a threat 6131 | -8/Recycling | Spotter reported a threat 6131 | -8/Recycling | Spotter reported a threat 6132 | -8/Recycling | Spotter reported a threat 6163 | -8/Recycling | Spotter reported a threat 6184 | -8/Recycling | Spotter reported a threat 6185 | -8/Recycling | Spotter reported a threat 6230 | -8/Recycling | Spotter reported a threat 6230 | -8/Recycling | Spotter reported a threat 6230 | -8/Recycling | Spotter reported a threat 6251 | -8/Recycling | Spotter reported a threat 6277 | -8/Recycling | Spotter reported a threat 6277 | -8/Recycling | Spotter reported a threat 6283 | -8/Recycling | Spotter reported a threat 6303 | -8/Recycling | Discovered new exit (range 16) 6324 | -8/Recycling | Identified exit to Factory 6325 | -8/Recycling | Spotter reported a threat 6327 | -8/Recycling | Entered Factory 6327 | -6/Factory | Accompanied by 2 allies 6327 | -6/Factory | Evolved 4 slots: Utility x4 6724 | -6/Factory | Lost 4 parts (1n2u1w) 6734 | -6/Factory | Destroyed 7 combat bots 6762 | -6/Factory | Build established: Mutant 6772 | -6/Factory | Discovered new exit (range 6) 6817 | -6/Factory | Lost 5 parts (2n1u2w) 6954 | -6/Factory | Identified exit to Factory 7027 | -6/Factory | First assault squad dispatched 7117 | -6/Factory | Entered another Factory area 7117 | -5/Factory | Evolved 2 slots: Utility x2 7774 | -5/Factory | Garrison activated, responded to threat 7810 | -5/Factory | Lost 3 parts (1p2w) 8028 | -5/Factory | Destroyed 10 combat bots 8243 | -5/Factory | Lost 5 parts (3u2w) 8245 | -5/Factory | Destroyed 8 combat bots 8282 | -5/Factory | Repaired Energy Well 8418 | -5/Factory | Core integrity fell below 50% 8431 | -5/Factory | Garrison activated, responded to threat 8469 | -5/Factory | Discovered new exit (range 13) 8496 | -5/Factory | Build established: Scavenger-Mutant 8541 | -5/Factory | Entered Upper Caves 8543 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8585 | -5/Upper Caves | Lost 3 parts (1n1u1w) 9116 | -5/Upper Caves | Discovered new exit (range 10) 9171 | -5/Upper Caves | Entered another Upper Caves area 9294 | -5/Upper Caves | Discovered new exit (range 11) 9310 | -5/Upper Caves | Entered Factory 9310 | -4/Factory | Evolved 2 slots: Utility x2 9395 | -4/Factory | Discovered new exit (range 5) 9405 | -4/Factory | Entered Upper Caves 9722 | -4/Upper Caves | Discovered new exit (range 3) 9727 | -4/Upper Caves | Entered another Upper Caves area 9804 | -4/Upper Caves | System corruption reached 10% 9814 | -4/Upper Caves | Attacked by a faux Warlord 9832 | -4/Upper Caves | System corruption reached 30% 9884 | -4/Upper Caves | Destroyed 8 combat bots 9889 | -4/Upper Caves | Lost 15 parts (2p1n9u3w) 10033 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10112 | -4/Upper Caves | Core integrity fell below 50% 10133 | -4/Upper Caves | Lost 8 parts (2p3n1u2w) 10141 | -4/Upper Caves | Core integrity fell below 20% 10173 | -4/Upper Caves | Discovered new exit (range 16) 10181 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10131_ Acquired 5 matter. 10133_ Acquired 2 matter. 10135_ Acquired 1 matter. 10136_ 29RRB=KVXQQ>,WX1NUF/9W XF0CD IL 10140_ System corruption misinterpreted. 10140_ Triggered Fire Trap. 10140_ Burning plasma bursts from the floor. 10140_ 0b10 Decoder Chip [Looter] destroyed. 10140_ System corruption misinterpreted. 10140_ Triggered Dirty Bomb Trap. 10140_ An explosion rips through the floor. 10140_ Dirty Bomb Trap short circuited. 10140_ An explosion rips through the floor. 10140_ Dirty Bomb Trap short circuited. 10140_ Fire Trap short circuited. 10140_ An explosion rips through the floor. 10140_ Burning plasma bursts from the floor. 10149_ Imp. Hacking Suite destroyed. 10172_ System corrupted: Substantial component data lost. 10173_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????????????????# ## ###### | | ???????????????????????######?### #???## | | ?????????????????????????????## ##???# | | ?????????????????????####????# #????# | | ???????????????????#"""""????## ## #????# | | ???????????????????#"""""?????## #####????## | | ???????????????????#"""""###???# #?????????# | | ????????????????????# # ##??# #??##????## | | ???????????????????## # #### #### ### | | ???????????????????# # | | ???????????????##### ## | | ???????????????# ######### ## | | ???????????????# ##?????# # | | ???????????????## ###??# ## | | ??????????????### ss ##?# ### | | ??????????????# #?#####?# | | ??????????????## s #??????# | | ???????????????# ## ####??????# | | ???????????????# #?## s##??????? | | ??????????????# #### ##????????## ### | | ?????????????# #??????????# #??# | | ?????????????? ## ### ##?????????#####???## | | ??????????????? ??#????# ##?????????????????#### | | ???????????????????????# ##??????????????????# | | ???????????????????????# ##?????????????????# | | ???????????????????????# @ #?????????????????# | | ??????????????????????# < ?????????? | | ??????????????????????# #????? | | ??????????????????????## ????? | | ???????????????????????# ????? ? | | ???????????????????????## #### ###?????? ??? | | ????????????????????????###???# ###???????????? | | ???????????????????????????????#####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 80 Energy Generation 21 Energy Capacity 810 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Heat Shielding 100 Armor Coverage 600 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 14 Target Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Explorer \\IAMDERELICT Challenges ------------ None Game ------ Seed RagnarokLayeredWand Manual? 0 Play Time 01:08:38 Cumulative 28.6 hours Start 2021.04.04 @ 14:25:00 End 2021.04.04 @ 15:51:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 56 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 47 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 846b2bf4-4b8c-45df-9651-f183269c5b48