Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 16:11:43 Player: GANYMEDE Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (67) 335 Value Destroyed (2366) 2366 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (59) 59 TOTAL SCORE: 6680 Bonus ------- High Alert Combat Kills 59 Cogmind --------- Core Integrity 0/850 Matter 245/300 Energy 74/100 System Corruption 6% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (6) ------ Advanced Terrain Scan Processor Advanced Melee Analysis Suite > --- WEAPON (3) ------- Heavy Laser Heavy Laser > --- INVENTORY (5) ---- Cooled Cesium-ion Thruster Advanced Heat Sink Advanced Weight Redist. System Core Analyzer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Terrain Scan Processor Advanced Melee Analysis Suite Hardened Light Armor Plating > --- WEAPON ----------- Heavy Laser Gatling Laser Flak Gun > --- INVENTORY -------- Cooled Cesium-ion Thruster Advanced Heat Sink Advanced Weight Redist. System Core Analyzer Core Analyzer Core Analyzer Heavy Laser [Rating: 55] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Armor Integrity Analyzer Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Gatling Laser Ballistic Gun Flak Gun Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . 2 . 2 2 2 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . . . 1 1 . . . Utility 4 | . . . 2 . 1 . 1 . . Weapon 1 | . . . . . . 1 . . . Parts Attached 75 | 6 4 1 . 2 18 16 . 5 23 Power 7 | 1 . . . 1 2 2 . 1 . Engine 5 | 1 . . . 1 2 1 . . . Core 1 | . . . . . . 1 . . . Reactor 1 | . . . . . . . . 1 . Propulsion 19 | 2 . . . . 6 3 . . 8 Treads 1 | . . . . . . . . . 1 Leg 12 | 2 . . . . 4 1 . . 5 Wheel . | . . . . . . . . . . Hover 3 | . . . . . 1 1 . . 1 Flight 3 | . . . . . 1 1 . . 1 Utility 28 | 1 1 1 . 1 7 5 . 3 9 Device 10 | . . 1 . 1 1 . . 2 5 Storage 4 | 1 1 . . . 1 1 . . . Processor 5 | . . . . . 1 1 . 1 2 Hackware . | . . . . . . . . . . Protection 9 | . . . . . 4 3 . . 2 Artifact . | . . . . . . . . . . Weapon 21 | 2 3 . . . 3 6 . 1 6 Energy Gun 6 | 1 . . . . . 1 . . 4 Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | 1 1 . . . 2 2 . . 2 Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . 2 . . . 1 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . 2 1 . 1 1 Parts Lost 58 | . 1 . . . 14 19 . . 24 Power 6 | . . . . . 3 1 . . 2 Propulsion 16 | . . . . . 5 5 . . 6 Utility 18 | . . . . . 2 7 . . 9 Weapon 18 | . 1 . . . 4 6 . . 7 Highest Loss Streak 8 | . 1 . . . 5 5 . . 8 To Critical Strikes 2 | . . . . . . . . . 2 Average Backups 5 | 1 4 4 2 5 7 4 4 4 5 Power . | . 1 . . . . . . . . Propulsion . | . . . . 1 . . . . . Utility 2 | . . . . . 3 2 3 3 3 Weapon 2 | . 2 3 2 3 3 1 1 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 14 | . 1 4 . 2 . . . . 7 Power 3 | . 1 1 . . . . . . 1 Propulsion 3 | . . 1 . 1 . . . . 1 Utility 5 | . . . . . . . . . 5 Weapon 3 | . . 2 . 1 . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 70 | . 84 89 77 72 75 72 40 46 64 Engine 4 | . 14 14 11 11 4 2 6 6 2 Leg 12 | . 28 28 22 22 13 6 6 6 11 Hover 1 | . . . . . 1 4 . . . Device 7 | . . 10 11 6 15 . . 4 10 Storage 7 | . 14 7 11 11 9 7 6 6 5 Processor 5 | . . . . . . 5 6 6 13 Protection 9 | . . . . . 15 21 6 6 3 Energy Gun 1 | . 3 . . . . . . . 4 Ballistic Gun 4 | . 10 . . . 3 10 . . 3 Launcher 6 | . 13 28 22 22 10 1 . . . Impact Weapon 1 | . . . . . . 6 6 3 . Peak Build Rating 55 | 6 10 21 22 23 30 36 19 44 55 Average Rating 26 | 3 7 17 22 13 17 28 19 28 42 On Entrance 18 | . 6 10 21 22 11 29 19 19 44 Avg Prop Armor Cover (%) 5 | . . . . . 4 2 . . 8 Naked Turns . | . . . . . . . . . . Heaviest Build 48 | 13 14 15 20 20 29 41 25 47 48 Greatest Support 40 | 20 20 20 20 20 30 30 20 20 40 Greatest Overweight (x) 12 | 3 . . . . 7 12 1 2 3 Average Overweight (x) . | . . . . . . 1 1 1 . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 5 8 8 9 10 10 10 9 Most Carried 9 | 5 8 8 3 8 9 9 4 6 8 Average Carried 5 | 2 4 4 2 6 7 4 4 4 5 Final Capacity 10 | 8 8 5 8 8 10 10 10 10 5 Final Carried 8 | 2 7 3 3 8 8 4 4 5 4 Class Distribution -------------------- 87% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Matter Collected 1439 | 186 121 41 . 123 322 257 . 181 208 Remotely . | . . . . . . . . . . Salvage Created 1721 | . 116 . . 251 506 270 . . 578 Parts 91 | . 7 . . 15 46 13 . . 10 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 53 | . 2 . . 9 21 11 . . 10 Melee 7 | . . . . . 1 1 . . 5 Guns 15 | . 2 . . . 6 4 . . 3 AOE 26 | . . . . 9 14 3 . . . Classes Destroyed 13 | . 2 . . 3 7 1 . . . Worker 5 | . . . . . 3 2 . . . Builder 1 | . 1 . . . . . . . . Tunneler 2 | . . . . . 1 . . . 1 Hauler 1 | . . . . . 1 . . . . Recycler 2 | . . . . 1 1 . . . . Watcher 3 | . . . . . 3 . . . . Swarmer 19 | . . . . . 12 7 . . . Grunt 16 | . 2 . . 7 3 . . . 4 Brawler 2 | . . . . 1 . . . . 1 Duelist 2 | . . . . 1 . 1 . . . Sentry 6 | . . . . . 4 . . . 2 Hunter 4 | . . . . . 2 . . . 2 Programmer 4 | . . . . . . 3 . . 1 Best Kill Streak 7 | . 1 . . 3 7 4 . . 2 Combat Bots Only 4 | . 1 . . 3 4 4 . . 2 Max Kills in Single Turn 3 | . 1 . . 3 3 2 . . 1 Gunslinging 1 | . . . . . 1 1 . . . Exploded 3 | . . . . 3 2 2 . . . Melee 1 | . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Hostile Shots Fired 757 | . 27 . . 5 167 142 . . 416 Missed 228 | . 12 . . 3 41 32 . . 140 Hits 529 | . 15 . . 2 126 110 . . 276 Melee 17 | . . . . . . 11 . . 6 Projectile 512 | . 15 . . 2 126 99 . . 270 Critical Strikes 13 | . 1 . . . 4 3 . . 5 Actively Blocked 1 | . . . . . 1 . . . . Damage Taken 7758 | . 229 . 100 113 1425 2169 . . 3722 Core 1558 | . 58 . 2 10 397 219 . . 872 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 174 | . . . . . 79 87 . . 8 Core Remaining (%) 73 | 100 . 76 . 97 27 68 . . . Volleys Fired 111 | . 21 . . 5 45 29 . . 11 Largest 3 | . 2 . . 2 2 3 . . 3 Hottest 177 | . 60 . . 60 60 71 . . 177 Shots Fired 173 | . 30 . . 10 71 38 . . 24 Gun 125 | . 30 . . . 33 38 . . 24 Cannon . | . . . . . . . . . . Launcher 48 | . . . . 10 38 . . . . Special . | . . . . . . . . . . Kinetic 97 | . 25 . . . 33 31 . . 8 Thermal 16 | . . . . . . . . . 16 Explosive 46 | . . . . 10 36 . . . . Electromagnetic 14 | . 5 . . . 2 7 . . . Robot Hit Streak 11 | . 5 . . 5 9 7 . . 11 Robot Miss Streak 9 | . 2 . . 1 4 2 . . 9 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . . . 2 1 . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . Shots Hit Robots 159 | . 20 . . 5 45 38 . . 51 Core Hits 116 | . 7 . . 14 52 13 . . 30 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . 2 . . 3 Critical Strikes 7 | . . . . . . 2 . . 5 Smash 5 | . . . . . . 2 . . 3 Impale 2 | . . . . . . . . . 2 Melee Attacks 56 | . . . . . . 20 . . 36 Impact 32 | . . . . . . 20 . . 12 Slashing 14 | . . . . . . . . . 14 Piercing 10 | . . . . . . . . . 10 Sneak Attacks 5 | . . . . . . 1 . . 4 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 Damage Inflicted 6561 | 3 186 . . 620 2037 1751 . . 1964 Guns 1352 | . 169 . . . 246 485 . . 452 Cannons . | . . . . . . . . . . Explosions 3002 | . . . . 618 1766 618 . . . Melee 2110 | . . . . . . 611 . . 1499 Ramming 97 | 3 17 . . 2 25 37 . . 13 Kinetic 912 | . 144 . . . 246 398 . . 124 Thermal 1253 | . . . . 52 255 618 . . 328 Explosive 2041 | . . . . 566 1475 . . . . Electromagnetic 148 | . 25 . . . 36 87 . . . Impact 1124 | . . . . . . 611 . . 513 Slashing 482 | . . . . . . . . . 482 Piercing 504 | . . . . . . . . . 504 Highest Corruption 6 | . . . . . 1 6 . . 6 Average Corruption 3 | . . . . . 1 2 . . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 42 | . . . . . 3 17 . . 22 Message Errors 16 | . . . . . 2 8 . . 6 Matter Fused 16 | . . . . . 1 5 . . 10 Energy Discharges 3 | . . . . . . 1 . . 2 Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . 1 . . 2 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1190 | . . . . 11 208 548 . . 423 Projectiles . | . . . . . . . . . . Explosions 505 | . . . . 11 208 286 . . . Melee 685 | . . . . . . 262 . . 423 Knockbacks 5 | . . . . . . 3 . . 2 Impact 5 | . . . . . . 3 . . 2 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 573 | . . . . 94 165 311 . . 3 Shots 13 | . . . . 3 6 4 . . . Rammed 20 | . . . . . 17 . . . 3 Targets Rammed 46 | 1 3 . . 1 21 15 . . 5 Kicked 26 | 1 3 . . 1 4 15 . . 2 Crushed . | . . . . . . . . . . Highest Temperature 81 | . 76 . . . 16 42 . . 81 Average Temperature 28 | . 37 . . . 8 18 . . 32 Received Heat Transfer 1002 | . 150 . . 12 153 36 . . 651 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 5 | . . . . . . 3 . . 2 Combat Hostiles 5 | . . . . . . 3 . . 2 Parts Fried 11 | . . . . . . 4 . . 7 Impact Corruptions 17 | . . . . . . 8 . . 9 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . 1 . . 1 Heat Transferred 1335 | . . . . 100 200 300 . . 735 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Maximum Alert Level 2 | . . . . 1 2 1 . . . Low Security (%) 63 | 100 100 100 100 38 8 53 100 100 100 Level 1 23 | . . . . 61 33 46 . . . Level 2 12 | . . . . . 57 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 518 | . 35 . . 312 518 396 37 9 40 Initial 212 | . . . . . 118 212 37 9 . Average 146 | . 6 . . 158 373 201 33 . 5 Influence Increases 2263 | . 70 . . 458 937 528 . . 270 Destroy 0b10 Robot/C 1060 | . 40 . . 180 420 220 . . 200 Destroy 0b10 Robot/NC 70 | . 5 . . 5 45 10 . . 5 Destroy Leader 248 | . 10 . . 30 98 60 . . 50 Successful Hack 14 | . . . . . 9 5 . . . Disable Machine 480 | . 15 . . 150 165 150 . . . Destroy Structure 346 | . . . . 93 200 53 . . . Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 30 | . . . . . . 30 . . . Influence Decreases 2263 | . 70 . . 154 772 921 49 27 270 Entered New Map 500 | . . . . . 186 257 39 18 . Time Decay 1322 | . 60 . . 154 446 474 10 9 169 Lost Part 441 | . 10 . . . 140 190 . . 101 Squads Dispatched 6 | . . . . . 1 2 . . 3 Investigation . | . . . . . . . . . . Extermination 4 | . . . . . . 2 . . 2 Reinforcement 2 | . . . . . 1 . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Distress Signals 3 | . . . . . 1 . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 78 | . 2 . 4 9 25 14 . . 24 Peak Tracking Total 7 | . 2 . 1 3 5 4 . . 7 Tactical Retreats 1 | . . . . . . 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Traps Triggered 2 | . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Machines Disabled 32 | . 1 . . 10 11 10 . . . Max in Single Turn 9 | . 1 . . 9 4 7 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Machines Accessed 11 | . . 1 . 1 4 3 . . 2 Terminals 9 | . . . . 1 4 3 . . 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 14 | . . 1 . 2 5 3 . . 3 Successful 9 | . . 1 . 2 4 2 . . . Failed 5 | . . . . . 1 1 . . 3 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 11 | . . . . 2 5 3 . . 1 Fabricators 2 | . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . . 1 . 2 4 2 . . . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . . Dispatch Records 1 | . . . . . 1 . . . . Investigation Status 1 | . . . . . 1 . . . . Assault Status 1 | . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . 1 . . . Zone Layout 2 | . . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . . . . 1 4 . . . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 1 Highest-Rated Group 31 | . . . . . . . . 31 31 Highest-Rated Ally 31 | . . . . . . . . 31 31 Total Orders . | . . . . . . . . . . Ally Attacks 18 | . . . 10 5 . . . . 3 Total Damage 20 | . . . . . . . . . 20 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Active Infowar (turns) 790 | . . . . . 370 . . . 420 Sensors 370 | . . . . . 370 . . . . Jamming 420 | . . . . . . . . . 420 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches 16 | . . 16 . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Turns Passed 5056 | 83 277 108 85 448 1107 1215 28 286 1419 Spaces Moved 2600 | 51 174 79 70 350 582 453 15 129 697 Core 74 | 22 . . . . 45 1 . . 6 Treads 39 | . . . . . . . . . 39 Legs 2334 | 29 174 79 70 350 525 344 15 129 619 Wheels . | . . . . . . . . . . Hover 114 | . . . . . . 108 . . 6 Flight 39 | . . . . . 12 . . . 27 Fastest Speed 50 | 50 120 120 120 120 120 120 200 200 120 Average Speed 162 | 133 120 120 120 120 150 224 200 214 164 Slowest Speed 650 | 200 120 120 120 120 400 650 200 270 275 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 35 24 18 83 52 13 1 74 24 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 451 | . . . . 140 257 54 . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 451 | . . . . 140 257 54 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Total 3140 | 65 216 95 71 369 710 573 15 140 886 Wait 138 | . 6 5 . 3 18 24 . . 82 Move 2592 | 50 173 78 69 349 581 452 15 128 697 Hop . | . . . . . . . . . . Pick Up 94 | 8 8 4 1 6 22 13 . 5 27 Fast Attach . | . . . . . . . . . . Attach 74 | 6 2 2 1 1 17 16 . 5 24 Detach 3 | . . . . 1 . . . 1 1 Swap 10 | . 2 . . 1 3 3 . . 1 Drop 18 | . 1 6 . 2 3 1 . 1 4 Fire 111 | . 21 . . 5 45 29 . . 11 Melee 54 | . . . . . . 20 . . 34 Ram 20 | . . . . . 17 . . . 3 Kick 26 | 1 3 . . 1 4 15 . . 2 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 6) 361 | -10/Materials | Entered Mines 370 | -10/Mines | Discovered new exit (range 3) 382 | -10/Mines | Found the Drone Emporium 386 | -10/Mines | Found Prototype Device 389 | -10/Mines | Identified Bomb Drone Bay 445 | -10/Mines | Discovered new exit (range 15) 469 | -10/Mines | Entered Materials 469 | -9/Materials | Accompanied by 16 allies 469 | -9/Materials | Evolved 2 slots: Utility x2 535 | -9/Materials | Discovered new exit (range 12) 554 | -9/Materials | Entered Mines 554 | -9/Mines | Accompanied by 5 allies 567 | -9/Mines | Lost 10 allies 596 | -9/Mines | Found DCF Scrap (12 items) 705 | -9/Mines | Lost 5 allies 799 | -9/Mines | Found a hidden stash of uninstalled traps 941 | -9/Mines | Identified exit to Materials 1002 | -9/Mines | Entered Materials 1002 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1698 | -8/Materials | Lost 5 parts (1n1u3w) 1886 | -8/Materials | Core integrity fell below 50% 1934 | -8/Materials | Lost 3 parts (1n1u1w) 2098 | -8/Materials | Discovered new exit (range 8) 2109 | -8/Materials | Entered Factory 2109 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2211 | -7/Factory | Lost 4 parts (3u1w) 2487 | -7/Factory | Lost 4 parts (1p2n1w) 2682 | -7/Factory | Discovered new exit (range 3) 2908 | -7/Factory | Lost 4 parts (1n2u1w) 3109 | -7/Factory | Discovered new exit (range 12) 3300 | -7/Factory | Lost 5 parts (1n2u2w) 3324 | -7/Factory | Entered another Factory area 3324 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3352 | -6/Factory | Sucked down chute 3352 | -6/Factory | Entered Waste 3352 | -6/Waste | The area was eerily silent 3353 | -6/Waste | Met a frightened Derelict 3529 | -6/Waste | Discovered new exit (range 13) 3622 | -6/Waste | Found Prototype Processor 3623 | -6/Waste | Identified Exp. Signal Interpreter 3635 | -6/Waste | Identified exit to Factory 3638 | -6/Waste | Entered Factory 3638 | -6/Factory | Accompanied by 1 ally 4228 | -6/Factory | Lost 7 parts (1p3u3w) 4386 | -6/Factory | Core integrity fell below 50% 4476 | -6/Factory | Lost 4 parts (2n1u1w) 4543 | -6/Factory | Lost 3 parts (1n1u1w) 4943 | -6/Factory | Spotted B-75 Beast 5018 | -6/Factory | Core integrity fell below 20% 5057 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Penetrated by Slug. Slammed into Y-54 Guardian. System corrupted: Matter fused (-10). Penetrated by Slug. Slug penetrates Wall. Flexi-carbon Leg destroyed. Slammed into Y-54 Guardian. Penetrated by Slug. Critical hit (Destroy). Flexi-carbon Leg destroyed. Y-54 Guardian destroyed. R-10 Processor collects Imp. Light Armor Plating. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2P. R-10 Processor collects Lgt. Treads. R-10 Processor collects Imp. Deuterium Engine. Penetrated by Slug. Adv. Heat Sink destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ??????? ??????????????? | | ????????????????????? "????? #?????????????? | | ?????????????????????? "???? +?????????????? | | ?????????????????????? """" #?????????????? | | ?????????????????????? """" k #?????????????? | | ??????????????????????# """" t #?????????????? | | ??????????????????????# ##????????????? | | ??????????+########???# ?????????????? | | ?????????? ??# k ??????????????? | | ????????? ??# " " ???????????????? | | ????????? ??# "T" ?????????? | | ?????????? ??# """ o ????????? | | ???????????? ??# @ ????????? | | ??????????????# ??# ????????? | | ??????????????# ### ########## ????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ?????????????"";;;;### #?????????????????????? | | ########???? ??# #?????????????????????? | | #? ! ???# #?????????????????????? | | ## """"????# #?????????????????????? | | #?? """?????# #?????????????????????? | | #?? ??????????# #?????????????????????? | | #?????????????# #?????????????????????? | | #?????????????# #?????????????????????? | | ############### #?????????????????????? | | ! % #?????????????????????? | | ! ############### #?????????????????????? | | ^ ###?????????????# #?????????????????????? | | #???????????????# #?????????????????????? | | #???????????????# #?????????????????????? | | #???????????????# #?????????????????????? | | #???????????????# #?????????????????????? | | #???????????????# ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 34 Energy Capacity 535 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 525 Resistance: EM 25 Core Shielding 20 Utility Shielding 66 Evasion (%) 55 Melee Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Batter Up Hammer Time Plot Armor Release The Drones! Remodeling That Tickles Challenges ------------ None Game ------ Seed CryofiberBattleSlamshotty Manual? 0 Play Time 00:49:56 Cumulative 7.0 hours Start 2026.09.27 @ 20:55:46 End 2026.09.29 @ 16:11:43 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: feebcad7-394d-4f79-9ba8-43b431b8c6c8