Cogmind - Beta 13 X1 --- EXPLORER MODE // 2023.06.24 @ 15:18:11 Player: PhenomPhear Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (40) 200 Value Destroyed (854) 854 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6154 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 844/850 Matter 178/300 Energy 1440/1650 System Corruption 0% Temperature Cool (0) Movement Flying (105) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (2) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (10) ----- Cooling System Superbattery Advanced Weight Redist. System Advanced Visual Processing Unit Improved Terrain Scanner Improved Terrain Scan Processor Targeting Computer Propulsion Shielding Hacking Suite System Shield > --- WEAPON (2) ------- Minigun > --- INVENTORY (5) ---- Medium Storage Unit Utility Shielding Minigun Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Superbattery Advanced Weight Redist. System Gravity Neutralizer Advanced Visual Processing Unit Improved Terrain Scanner Improved Terrain Scan Processor Targeting Computer Propulsion Shielding Hacking Suite System Shield > --- WEAPON ----------- Minigun > --- INVENTORY -------- Medium Storage Unit Utility Shielding Minigun Advanced EMP Blaster [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Light Armor Plating Device Improved Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 9 | . 1 . . . 4 2 . 2 Power 1 | . . . . . . . . 1 Propulsion . | . . . . . . . . . Utility 8 | . 1 . . . 4 2 . 1 Weapon . | . . . . . . . . . Parts Attached 46 | 8 4 . . . 22 2 . 10 Power 3 | 1 . . . . 1 . . 1 Engine 3 | 1 . . . . 1 . . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 8 | 2 . . . . 6 . . . Treads 4 | 2 . . . . 2 . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 4 | . . . . . 4 . . . Utility 22 | 2 2 . . . 10 2 . 6 Device 6 | . . . . . 3 1 . 2 Storage 3 | 1 . . . . 1 1 . . Processor 3 | . 1 . . . 2 . . . Hackware 4 | . . . . . . . . 4 Protection 6 | 1 1 . . . 4 . . . Artifact . | . . . . . . . . . Weapon 13 | 3 2 . . . 5 . . 3 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 11 | 2 2 . . . 4 . . 3 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . 1 Parts Lost 3 | . . . . . 3 . . . Power 1 | . . . . . 1 . . . Propulsion . | . . . . . . . . . Utility 2 | . . . . . 2 . . . Weapon . | . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 97 100 100 100 85 85 85 87 Engine 10 | . 12 12 12 12 5 7 7 9 Treads 20 | . 25 25 25 25 10 . . . Flight 1 | . . . . . 4 14 14 12 Device 3 | . . . . . 9 21 21 18 Storage 11 | . 12 12 12 12 10 7 7 6 Processor 11 | . 9 12 12 12 9 21 21 18 Protection 12 | . 12 12 12 12 19 14 14 6 Ballistic Gun 20 | . 25 25 25 25 11 . . 4 Naked Turns . | . . . . . . . . . Heaviest Build 29 | 20 20 20 20 20 29 12 12 17 Greatest Support 40 | 40 40 40 40 40 40 19 19 19 Greatest Overweight (x) 4 | . . . . . 4 . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 5 5 5 Average Capacity 9 | 9 10 10 10 10 8 5 5 5 Most Carried 10 | 4 8 8 10 10 10 4 5 5 Average Carried 6 | 2 5 8 8 10 6 3 3 3 Final Capacity 10 | 10 10 10 10 10 5 5 5 5 Final Carried 10 | 4 8 8 10 10 5 3 5 4 Class Distribution -------------------- 83% | Hacker-Mutant 8% | Hacker-Skirmisher 8% | Hacker-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Scout | -7/DSF Hacker-Scout | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Matter Collected 1020 | 292 164 62 . 6 408 . . 88 Remotely . | . . . . . . . . . Salvage Created 1345 | 15 333 . . 77 802 . . 118 Parts 67 | . 15 . . 4 39 . . 9 Haulers Intercepted 5 | . 2 . . . 3 . . . Recyclers Shooed 4 | . 4 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 26 | 2 9 . . . 15 . . . Guns 26 | 2 9 . . . 15 . . . Classes Destroyed 8 | 1 4 . . 1 1 . . 1 Worker 5 | . . . . . . . . 5 Hauler 5 | . 2 . . . 3 . . . Recycler 2 | . . . . 1 1 . . . Watcher 2 | . 2 . . . . . . . Swarmer 12 | . 6 . . . 6 . . . Grunt 11 | . 3 . . . 8 . . . Sentry 1 | . . . . . 1 . . . Demolisher 2 | 2 . . . . . . . . Best Kill Streak 4 | 2 4 . . 1 4 . . 3 Combat Bots Only 4 | 2 4 . . . 4 . . . Max Kills in Single Turn 2 | 1 1 . . 1 2 . . 1 Gunslinging 1 | . . . . . 1 . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Damage Taken 819 | . 219 . . . 511 . 71 18 Core 106 | . 22 . . . 34 . 44 6 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 10 | . . . . . 6 . 4 . Ignored by Resistances 523 | . 152 . . . 316 . 43 12 Core Remaining (%) 94 | 100 . . . 91 93 . 93 . Volleys Fired 97 | 2 32 . . 1 52 . . 10 Largest 2 | 2 2 . . 2 2 . . 2 Hottest 50 | 40 40 . . 40 50 . . 50 Shots Fired 187 | 4 64 . . 2 102 . . 15 Gun 187 | 4 64 . . 2 102 . . 15 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 187 | 4 64 . . 2 102 . . 15 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 35 | 3 27 . . 29 35 . . 30 Robot Miss Streak 2 | . 1 . . . 2 . . 1 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 2 . . . 6 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Shots Hit Robots 156 | 3 52 . . 2 88 . . 11 Core Hits 67 | 2 22 . . 1 37 . . 5 Critical Kills 2 | . . . . . 2 . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 3 | . 1 . . . 2 . . . Destroy 3 | . 1 . . . 2 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2071 | 36 674 . . 30 1129 . . 202 Guns 2065 | 36 668 . . 30 1129 . . 202 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 6 | . 6 . . . . . . . Kinetic 2065 | 36 668 . . 30 1129 . . 202 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . 1 . . . Average Corruption 1 | . . . . . 1 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . 2 . . . Heat Flow Errors 1 | . . . . . 1 . . . Data Loss (minor) 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 2 | . 2 . . . . . . . Targets Rammed 2 | . 2 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 91 | . 4 . . . 91 . . . Average Temperature 17 | . 2 . . . 19 . . . Received Heat Transfer 432 | . 48 . . . 378 . . 6 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Peak Influence 363 | 50 254 4 . 5 363 119 78 145 Initial 119 | . 24 4 . . . 119 63 30 Average 52 | 5 69 4 . 1 191 119 72 73 Maximum Alert Level 1 | . 1 . . . 1 . . . Low Security (%) 91 | 100 98 100 . 100 47 100 100 100 Level 1 8 | . 1 . . . 52 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 1 . . . 1 . 1 2 Investigation 1 | . 1 . . . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 3 | . . . . . 1 . 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Distress Signals 4 | . . . . . 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 73 | 2 21 . . . 39 . 6 5 Peak Tracking Total 10 | 2 5 . . . 10 . 5 3 Tactical Retreats 7 | . 1 . . . 5 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 4 | . 2 . . . 1 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . 6 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 4 | . . . . . . . . 4 Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 19 | . 7 . 4 . 5 1 . 2 Terminals 13 | . 6 . . . 5 1 . 1 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 86 | . 31 . 41 . 8 1 . 5 Successful 71 | . 20 . 41 . 4 1 . 5 Failed 15 | . 11 . . . 4 . . . Catastrophic 4 | . 2 . . . 2 . . . Database Lockouts . | . . . . . . . . . Manual 31 | . 25 . 2 1 3 . . . Terminals 39 | . 29 . . . 8 1 . 1 Fabricators 4 | . . . . . . . . 4 Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 65 | . 18 . 41 . 4 1 . 1 Record 40 | . . . 40 . . . . . Part Schematic 2 | . . . . . 2 . . . Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 12 | . 11 . . . 1 . . . Open DSF 2 | . . . . . . 1 . 1 Branch Access Points 1 | . 1 . . . . . . . Machine Index 1 | . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . Zone Layout 2 | . 2 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 4 | . . . . . . . . 4 Load Schematic 2 | . . . . . . . . 2 Build 2 | . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Reject 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 7 . . . 3 . . . Full Trace Events 2 | . 2 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Built 2 | . . . . . . . . 2 Authchips 2 | . . . . . . . . 2 Time 72 | . . . . . . . . 72 Total Part Build Rating 6 | . . . . . . . . 6 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Total Allies 4 | . . . . . . . . 4 Largest Group 4 | . . . . . . . . 4 Highest-Rated Group 115 | . . . . . . . . 115 Highest-Rated Ally 34 | . . . . . . . . 34 Total Orders . | . . . . . . . . . Ally Attacks 6 | . . . . . . . . 6 Total Damage 237 | . . . . . . . . 237 Kills 2 | . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Turns Passed 5567 | 1513 1136 218 842 827 689 6 58 278 Spaces Moved 3354 | 316 640 137 525 516 721 12 134 353 Core 12 | 9 . . . . 3 . . . Treads 2318 | 307 640 137 525 516 193 . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1024 | . . . . . 525 12 134 353 Fastest Speed 32 | 50 160 160 160 160 32 32 32 32 Average Speed 121 | 156 160 160 160 160 68 32 32 41 Slowest Speed 315 | 160 160 160 160 160 315 32 32 105 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . 1 . 1 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 56 | 43 90 34 93 97 47 1 88 14 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . 1 . 1 1 . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 4 | . . 1 . 3 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Total 4640 | 1325 686 136 527 516 819 13 147 471 Wait 1072 | 996 5 . 1 . 2 . . 68 Move 3342 | 315 639 136 524 515 718 11 131 353 Hop 2 | . . . . . 1 . 1 . Pick Up 20 | 4 3 . 2 . 7 . 2 2 Fast Attach 20 | 7 . . . . 9 . . 4 Attach 14 | . 1 . . . 6 2 . 5 Detach 4 | . . . . . 2 . . 2 Swap 12 | 1 3 . . . 7 . . 1 Drop 18 | . 1 . . . 15 . . 2 Fire 97 | 2 32 . . 1 52 . . 10 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . 2 . . . . . . . Escape Stasis 13 | . . . . . . . 13 . Rewire 24 | . . . . . . . . 24 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 22 | -11/Junkyard | Identified exit to Materials 22 | -11/Junkyard | Discovered exit to Materials (range 15) 1276 | -11/Junkyard | Assembled infested the area 1514 | -11/Junkyard | Entered Materials 1514 | -10/Materials | Evolved 1 slot: Utility x1 1515 | -10/Materials | Build established: Hacker-Mutant 1690 | -10/Materials | Identified exit to Materials 1690 | -10/Materials | Discovered exit to Materials (range 10) 2010 | -10/Materials | Identified exit to Mines 2010 | -10/Materials | Discovered exit to Mines (range 13) 2103 | -10/Materials | Discovered exit to Materials (range 11) 2293 | -10/Materials | Discovered exit to Materials (range 11) 2650 | -10/Materials | Entered Mines 2684 | -10/Mines | Discovered exit to Materials (range 7) 2815 | -10/Mines | Discovered exit to Materials (range 13) 2860 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2860 | -10/Mines | Identified exit to Exiles 2860 | -10/Mines | Discovered exit to Exiles (range 5) 2868 | -10/Mines | Entered Exiles 2896 | -10/Exiles | Identified exit to Mines 2896 | -10/Exiles | Discovered exit to Mines (range 15) 2928 | -10/Exiles | Met 8R-AWN 2953 | -10/Exiles | Met EX-HEX 3070 | -10/Exiles | Met EX-DEC 3110 | -10/Exiles | Visited The Gauntlet 3325 | -10/Exiles | Learned location of Zion (-7) 3370 | -10/Exiles | Met EX-BIN 3501 | -10/Exiles | Aligned with FarCom system 3502 | -10/Exiles | Given EX-Vault access code 3541 | -10/Exiles | Opened EX-Vault 3549 | -10/Exiles | Found Superbattery 3582 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3697 | -10/Exiles | Discovered exit to Mines (range 10) 3710 | -10/Exiles | Left Exiles lab with Superbattery 3710 | -10/Exiles | Entered Mines 3878 | -9/Mines | Identified exit to Materials 3878 | -9/Mines | Discovered exit to Materials (range 12) 4397 | -9/Mines | Discovered exit to Materials (range 7) 4537 | -9/Mines | Entered Materials 4537 | -8/Materials | Evolved 4 slots: Utility x4 4885 | -8/Materials | Build established: Hacker-Skirmisher 5145 | -8/Materials | Identified exit to Factory 5145 | -8/Materials | Discovered exit to Factory (range 14) 5226 | -8/Materials | Entered Factory 5226 | -7/Factory | Evolved 2 slots: Utility x2 5232 | -7/Factory | Identified exit to DSF 5232 | -7/Factory | Entered DSF 5236 | -7/DSF | Identified exit to Factory 5236 | -7/DSF | Discovered exit to Factory (range 19) 5256 | -7/DSF | Additional patrols routed to DSF 5290 | -7/DSF | Entered Factory 5290 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5330 | -6/Factory | Fabricated Hacking Suite (x1) 5369 | -6/Factory | Fabricated System Shield (x1) 5369 | -6/Factory | Build established: Hacker-Scout 5568 | -6/Factory | Self-destructed Last Messages --------------- 05473_ M-13 Machinist destroyed. 05475_ K-01 Serf collects debris. 05476_ U-05 Engineer lays Concrete. 05477_ K-01 Serf collects debris. 05477_ U-05 Engineer lays Concrete. 05480_ K-01 Serf collects debris. 05515_ Dropped Cooling System. 05516_ Acquired Prototype Device. 05516_ Identified Gravity Neutralizer. 05516_ Imp. VTOL Module broken. 05516_ Malfunction: Power surge. 05517_ Dropped Faulty Gravity Neutralizer. 05519_ Acquired Cooling System. 05526_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05534_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 05540_ ALERT: Rogue bot located, Programmers report to Factory Zone 4P. 05549_ K-01 Serf cleans the Terminal. 05552_ Connecting with Terminal... 05552_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????????? | | ???????????????????????#+# ???????????????????? | | ????????????????????### #?????????????????? | | ???????????????????? #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #????#????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?#???????????????? | | ???????????????????## ????? ?w??????????? | | ???????????????????## #??????????????????? | | ??????????? ???????+ #??????????????????? | | ???????????????????? #?#????????????????? | | ???????????????????#? k #?????? ??????????? | | ???????????????????+?? k#??? ???? ????????? | | ?????????????? ????????# R#???? ? ???????????? | | ???????????????????????# @ #???????? ?????????? | | ?????????????????? ??#?# R##?????????????????? | | ????????????????? ?????# #?#????????????????? | | ??????????#??? ?? ?????# #??????????????????? | | ????????????????????#??# #?????? ???????????? | | ????????????????#??#???# ##?????????????????? | | ??????????????########## #???? ? ???????????? | | ?????????????## #??????????????????? | | ??????????????# k #?##???????????????? | | ??????????????# ############k####??#???#?????????? | | ???????????? ?? ??#?#?#???## #???##??##??????????? | | ?????????????????#???####### ###?#?#??#??????????? | | ?????????????#?+???#?#??## #????? ? ?? ?????? | | ??????????????? ??####### " #??? ?? ??" ????#?? | | ??????????????? ??+ "T + ????????????????? | | ??????????????????######## # ?"?""???"? ?????? | | ??????????????"?? ?##????#! #? ??"? ? ?? ?????? | | ??????????????"?? ?#??#??## #############??????? | | ?????????????????????????## # ??????? | | ????????????????? #???##?## # """ "F "? #?#???# | | ????????????????? ?????#??# # """ ""?????????## | | ??????????????? ??##????## # """ ???""???????? | | ????????????????? ???????## # ??? ???????#? | | ?????????????? ? ?###?#???# ##+###########???### | | ?????????????? ?????#????## ### ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 15 Energy Capacity 1650 Matter Stores 375 Matter Capacity 400 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory | Authchip System Shield | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyExoskeletonLeg Manual? 0 Play Time 00:51:16 Cumulative 1135.6 hours Start 2023.06.24 @ 13:27:36 End 2023.06.24 @ 15:18:11 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 747 Rogue 711 Adventurer 6 Explorer 30 Win Type - Total 19 Types 10/1/4/4/0/0/0/0/0 Lore% 82 Gallery% 87 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8d1ad39-dd45-4d64-bee1-834abc8ae391