Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.11 @ 15:10:50 Player: Tibo Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (26) 130 Value Destroyed (570) 570 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4840 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 165/300 Energy 91/100 System Corruption 23% Temperature Cool (5) Movement Flying (40) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Wheel Cooled VTOL Module > --- UTILITY (4) ------ Advanced Terrain Scan Processor System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Small Storage Unit Hardened Medium Armor Plating Cooled Pulse Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Terrain Scan Processor Matter Filter Hardened Medium Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Heavy Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- VTOL Module Improved Heat Sink Small Storage Unit Superbattery Advanced Weight Redist. System Improved Targeting Computer Hardened Medium Armor Plating Cooled Pulse Rifle Cooled Pulse Rifle [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Cooled VTOL Module Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . . . 2 2 . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . . 1 1 . . Utility 2 | . . 1 . . . . 1 . . Weapon 1 | . . 1 . . . . . . . Parts Attached 47 | 9 3 7 . . . 7 9 2 10 Power 5 | 2 . . . . . 3 . . . Engine 5 | 2 . . . . . 3 . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 11 | 3 1 . . . . 1 2 . 4 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 7 | 3 1 . . . . 1 1 . 1 Hover . | . . . . . . . . . . Flight 4 | . . . . . . . 1 . 3 Utility 17 | 2 1 4 . . . 1 5 2 2 Device 7 | 1 1 1 . . . 1 1 1 1 Storage 3 | 1 . 1 . . . . 1 . . Processor 2 | . . . . . . . 1 1 . Hackware 1 | . . . . . . . . . 1 Protection 4 | . . 2 . . . . 2 . . Artifact . | . . . . . . . . . . Weapon 14 | 2 1 3 . . . 2 2 . 4 Energy Gun 6 | 2 . . . . . 1 1 . 2 Energy Cannon 4 | . 1 1 . . . 1 . . 1 Ballistic Gun 1 | . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 2 . 2 Parts Lost 25 | . . 1 . . . 10 1 5 8 Power 2 | . . . . . . 2 . . . Propulsion 7 | . . . . . . 2 . 2 3 Utility 7 | . . . . . . 3 . 2 2 Weapon 9 | . . 1 . . . 3 1 1 3 Highest Loss Streak 6 | . . 1 . . . 6 1 3 3 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 4 8 7 8 8 8 7 7 9 4 Power . | . 1 1 1 1 1 . . . . Propulsion 4 | 3 5 5 6 5 5 3 1 1 . Utility 1 | . . . . . 1 1 3 5 3 Weapon 1 | . 1 . 1 1 1 1 1 2 . Tool/Special . | . . . . . . . . . . Unused Backups 10 | 1 3 . . 1 . . 1 3 1 Power . | . . . . . . . . . . Propulsion 5 | 1 1 . . 1 . . 1 1 . Utility 4 | . 1 . . . . . . 2 1 Weapon 1 | . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 83 | . 100 95 100 100 100 84 76 65 38 Engine 9 | . 14 11 11 11 11 13 7 7 . Wheel 19 | . 28 22 22 22 22 23 23 19 . Flight 2 | . . . . . . . . . 14 Device 8 | . 14 11 11 11 11 8 5 3 4 Storage 8 | . 14 11 11 11 11 9 7 7 . Processor 1 | . . . . . . . 5 7 7 Protection 6 | . . 8 11 11 11 5 4 3 . Energy Gun 8 | . 20 11 11 11 11 5 5 7 5 Energy Cannon 7 | . 7 15 11 11 11 5 . . . Ballistic Gun 2 | . . 2 1 . 3 9 7 3 . Special Weapon 5 | . . 2 9 11 7 4 3 . . Peak Build Rating 37 | 8 9 11 11 11 12 19 37 34 28 Average Rating 14 | 5 8 10 11 11 11 14 26 24 21 On Entrance 11 | . 8 8 11 11 11 12 10 32 12 Naked Turns . | . . . . . . . . . . Heaviest Build 44 | 15 15 22 21 19 21 27 39 44 10 Greatest Support 36 | 26 20 20 20 20 20 30 36 36 15 Greatest Overweight (x) 3 | . . 1 1 . 1 1 1 1 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 5 Average Capacity 7 | 6 8 8 8 8 8 8 9 9 5 Most Carried 10 | 8 8 8 8 8 8 8 10 10 5 Average Carried 7 | 4 7 7 8 8 8 7 7 9 4 Final Capacity 10 | 8 8 8 8 8 8 8 10 5 5 Final Carried 10 | 8 8 8 8 8 8 5 10 5 4 Class Distribution -------------------- 44% | Tank 29% | Mutant 14% | Scavenger-Skirmisher 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Matter Collected 700 | 290 20 67 . . 10 162 122 . 29 Remotely . | . . . . . . . . . . Salvage Created 846 | 157 26 304 . . 10 277 . . 72 Parts 53 | 15 . 19 . . 3 14 . . 2 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 10 | . . 6 . . . 3 . . 1 Guns 6 | . . 3 . . . 3 . . . Cannons 3 | . . 3 . . . . . . . Classes Destroyed 8 | 3 1 3 . . . . . . 1 Worker 5 | 2 . . . . . 2 . . 1 Builder 3 | . . 1 . . . 2 . . . Tunneler 4 | 3 . . . . 1 . . . . Recycler 1 | 1 . . . . . . . . . Watcher 3 | . 1 . . . . 2 . . . Grunt 7 | . . 4 . . . 3 . . . Sentry 2 | . . 2 . . . . . . . Programmer 1 | . . . . . . . . . 1 Best Kill Streak 6 | 4 1 3 . . 1 6 . . 1 Combat Bots Only 3 | . . 3 . . . 3 . . 1 Max Kills in Single Turn 1 | 1 1 1 . . 1 1 . . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 310 | . 3 45 . . . 72 10 4 176 Missed 141 | . . 17 . . . 25 3 . 96 Hits 169 | . 3 28 . . . 47 7 4 80 Melee 4 | . . . . . . . . 4 . Projectile 165 | . 3 28 . . . 47 7 . 80 AOE 3 | . . . . . . 1 . . 2 Critical Strikes 4 | . . . . . . 2 . 1 1 Damage Taken 2939 | 18 32 338 . . . 846 96 159 1450 Core 982 | . . 89 . . . 183 . 89 621 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 85 | 100 100 . . . 77 66 . . . Volleys Fired 101 | 10 2 34 1 2 1 42 . . 9 Largest 3 | 2 2 3 1 1 2 3 . . 2 Hottest 162 | 90 90 162 100 100 73 129 . . 80 Shots Fired 161 | 20 4 51 1 2 2 70 . . 11 Gun 110 | 20 4 34 . . 2 41 . . 9 Cannon 25 | . . 17 . . . 6 . . 2 Launcher . | . . . . . . . . . . Special 26 | . . . 1 2 . 23 . . . Kinetic 28 | . . 1 . . 1 26 . . . Thermal 87 | 10 2 33 1 2 1 27 . . 11 Explosive . | . . . . . . . . . . Electromagnetic 46 | 10 2 17 . . . 17 . . . Robot Hit Streak 7 | 5 6 4 . . 2 7 . . 4 Robot Miss Streak 3 | 2 2 3 . . . 2 . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 72 | 13 2 24 . . 1 26 . . 6 Core Hits 33 | 7 . 11 . . 1 13 . . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . . . . 1 . . . Burn 1 | . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1327 | 186 34 418 . . 12 538 . . 139 Guns 838 | 160 34 227 . . 12 324 . . 81 Cannons 434 | . . 191 . . . 185 . . 58 Explosions 26 | 26 . . . . . . . . . Melee . | . . . . . . . . . . Ramming 5 | . . . . . . 5 . . . Kinetic 192 | . . 14 . . . 178 . . . Thermal 580 | 128 12 213 . . 12 76 . . 139 Explosive . | . . . . . . . . . . Electromagnetic 550 | 58 22 191 . . . 279 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 23 | . . . . . . . 1 16 23 Average Corruption 15 | . . . . . . . 1 5 21 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 40 | . . . . . . . . 3 37 Message Errors 10 | . . . . . . . . 1 9 Matter Fused 8 | . . . . . . . . 1 7 Heat Flow Errors 3 | . . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . 2 Data Loss (major) 3 | . . . . . . . . 1 2 Misdirections 12 | . . . . . . . . . 12 Overload Shots . | . . . . . . . . . . Overflow Damage 33 | . . 10 . . . 5 . . 18 Projectiles 33 | . . 10 . . . 5 . . 18 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 20 | 18 . . . . . 2 . . . Shots 1 | 1 . . . . . . . . . Rammed 1 | . . . . . . 1 . . . Targets Rammed 1 | . . . . . . 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 426 | 102 60 426 . 20 . 276 . . 270 Average Temperature 117 | 42 33 138 . 12 . 143 . . 130 Received Heat Transfer 591 | . 18 147 . . . 345 9 . 72 Effects 10 | . . 6 . . . 4 . . . Shutdowns 2 | . . 2 . . . . . . . Energy Bleed 2 | . . 1 . . . 1 . . . Interference 6 | . . 3 . . . 3 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 6 | 1 . 3 . . . . . . 2 Heat Transferred 1493 | 296 37 629 . . 37 272 . . 222 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 93 | 100 100 100 100 . 100 100 100 100 71 Level 1 6 | . . . . . . . . . 28 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 371 | 5 9 75 35 . 5 77 24 . 371 Initial 24 | . 3 . 9 . . . 24 . . Average 39 | 1 1 33 4 . 1 17 6 . 124 Influence Increases 1166 | 30 16 200 45 . 5 256 24 . 590 Destroy 0b10 Robot/C 200 | . . 120 . . . 60 . . 20 Destroy 0b10 Robot/NC 80 | 30 5 5 . . 5 30 . . 5 Destroy Leader 56 | . 2 30 . . . 14 . . 10 Successful Hack 33 | . 9 . . . . . 24 . . Disable Machine 30 | . . 15 . . . 15 . . . Destroy Structure 17 | . . . . . . 17 . . . Partial Spotted 60 | . . 15 . . . 15 . . 30 Lose Combat Pursuer 690 | . . 15 45 . . 105 . . 525 Influence Decreases 823 | 25 21 175 35 35 5 202 78 . 247 Entered New Map 83 | . 2 . 16 35 . . 30 . . Time Decay 586 | 25 19 165 19 . 5 128 48 . 177 Lost Part 154 | . . 10 . . . 74 . . 70 Squads Dispatched 13 | . 2 1 . . . 2 3 . 5 Investigation 10 | . 2 1 . . . 1 3 . 3 Extermination 1 | . . . . . . . . . 1 Reinforcement 2 | . . . . . . 1 . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 93 | . 4 12 3 . . 15 6 5 48 Peak Tracking Total 13 | . 3 4 3 . . 7 7 5 13 Tactical Retreats 13 | . . 1 1 . . 3 . . 8 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Traps Triggered 5 | . . 1 . . . 1 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Disabled 2 | . . 1 . . . 1 . . . Max in Single Turn 1 | . . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Accessed 17 | . 3 1 . 5 1 1 3 . 3 Terminals 10 | . 2 1 . . 1 1 3 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 93 | . 14 3 . 50 3 3 7 . 13 Successful 59 | . 5 . . 50 1 . 1 . 2 Failed 34 | . 9 3 . . 2 3 6 . 11 Catastrophic 12 | . 1 3 . . 1 . 5 . 2 Database Lockouts . | . . . . . . . . . . Manual 27 | . 8 3 . 2 2 3 5 . 4 Terminals 35 | . 11 3 . . 3 3 7 . 8 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 8 | . 3 . . . . . . . 5 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 56 | . 4 . . 50 1 . 1 . . Record 54 | . 3 . . 49 1 . 1 . . Level Access Points 1 | . 1 . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 Report Inventory 1 | . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . Terminals 1 | . 1 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 3 1 . . 1 1 3 . 3 Full Trace Events 11 | . 3 1 . . 1 . 3 . 3 Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 382 | 44 144 194 . . . . . . . Seismic 382 | 44 144 194 . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Turns Passed 3586 | 132 144 357 133 1149 63 683 238 119 568 Spaces Moved 3920 | 92 160 281 158 1420 69 487 233 132 888 Core 38 | 1 . . . . . . . . 37 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 3021 | 91 160 281 158 1420 69 487 233 122 . Hover . | . . . . . . . . . . Flight 861 | . . . . . . . . 10 851 Fastest Speed 30 | 50 80 80 80 80 80 80 86 35 30 Average Speed 72 | 86 80 89 81 80 84 84 92 84 37 Slowest Speed 200 | 90 80 95 95 80 95 95 101 101 200 Overloaded Moves 65 | . . . . . . . . . 65 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . 7 Potential Cave-ins 2 | . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 4 23 18 22 94 20 40 10 97 23 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 1 | . 1 . . . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 22 | . . . . . . 22 . . . Terrain Destroyed 25 | 3 . . . . . 22 . . . Melee . | . . . . . . . . . . Projectile 22 | . . . . . . 22 . . . AOE 3 | 3 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total 4424 | 119 173 336 159 1427 71 648 253 136 1102 Wait 320 | . 1 11 . . 1 103 4 . 200 Move 3900 | 91 159 280 157 1419 68 486 233 131 876 Hop 5 | . . . . . . . . . 5 Pick Up 21 | 8 3 2 . 1 . 2 4 . 1 Fast Attach 28 | 7 . 1 . . . 2 7 4 7 Attach 11 | . . 2 . . . 5 1 . 3 Detach 3 | . . . . . . . 2 . 1 Swap 18 | 2 3 4 1 . 1 5 1 1 . Drop 12 | 1 5 2 . 1 . 2 1 . . Fire 101 | 10 2 34 1 2 1 42 . . 9 Melee . | . . . . . . . . . . Ram 1 | . . . . . . 1 . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 4 | . . . . 4 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 10) 269 | -10/Materials | Identified exit to Materials 277 | -10/Materials | Entered another Materials area 277 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 317 | -9/Materials | Build established: Mutant 428 | -9/Materials | Discovered new exit (range 9) 634 | -9/Materials | Entered Mines 646 | -9/Mines | Discovered new exit (range 2) 659 | -9/Mines | Met a Derelict bent on vengeance 767 | -9/Mines | Entered Exiles 778 | -9/Exiles | Discovered new exit (range 15) 790 | -9/Exiles | Met 8R-AWN 807 | -9/Exiles | Met EX-HEX 896 | -9/Exiles | Met EX-DEC 918 | -9/Exiles | Learned location of Zion (-6) 951 | -9/Exiles | Build established: Tank 953 | -9/Exiles | Discovered new exit (range 12) 1027 | -9/Exiles | Visited The Gauntlet 1202 | -9/Exiles | Met EX-BIN 1802 | -9/Exiles | Aligned with FarCom system 1803 | -9/Exiles | Given EX-Vault access code 1832 | -9/Exiles | Opened EX-Vault 1838 | -9/Exiles | Found Superbattery 1859 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1916 | -9/Exiles | Left Exiles lab with Superbattery 1916 | -9/Exiles | Entered Mines 1967 | -8/Mines | Discovered new exit (range 9) 1979 | -8/Mines | Entered Materials 1979 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2262 | -8/Materials | Build established: Scavenger-Skirmisher 2484 | -8/Materials | Lost 4 parts (1p1n1u1w) 2568 | -8/Materials | Lost 6 parts (1p1n2u2w) 2648 | -8/Materials | Discovered new exit (range 15) 2662 | -8/Materials | Entered Factory 2662 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2900 | -7/Factory | Sucked down chute 2900 | -7/Factory | Entered Waste 2915 | -7/Waste | EMP discharged 2934 | -7/Waste | Spotted C-40 Crusher 2937 | -7/Waste | Spotted C-40 Crusher 2952 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2955 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2957 | -7/Waste | Spotted C-40 Crusher 2979 | -7/Waste | Spotted C-40 Crusher 2986 | -7/Waste | Lost 3 parts (1n1u1w) 2986 | -7/Waste | Spotted C-40 Crusher 2997 | -7/Waste | Spotted C-40 Crusher 3006 | -7/Waste | Discovered new exit (range 12) 3012 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3015 | -7/Waste | EMP discharged 3015 | -7/Waste | System corruption reached 10% 3015 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3019 | -7/Waste | Entered Factory 3263 | -7/Factory | Build established: Mutant 3523 | -7/Factory | Core integrity fell below 50% 3553 | -7/Factory | Lost 3 parts (2n1w) 3560 | -7/Factory | Core integrity fell below 20% 3587 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03541_ ALERT: Suspicious activity at Terminal F018. Dispatching Investigation squad. 03546_ K-01 Serf destroyed. 03551_ R-06 Scavenger collects Lgt. Ion Engine. 03556_ KQENEV,,3|YMP9LQQ=AQEKT 03586_ Matter Pump disabled. 03586_ S-27 Virus destroyed. 03586_ Imp. Cesium-ion Thruster destroyed. 03586_ K-01 Serf destroyed. 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R" # #???????????????????? | | ?????????????????"" ?#! !! !#???????????????????? | | ?????????????????" ?# !! #???????????????????? | | ????????????????? ??# !! #???????????????????? | | ???????????????? ???#########???????????????????? | | ???????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 6 Matter Filtering 30 Energy Filtering 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed ConcussiveTripodInitializer Manual? 1 Play Time 00:48:36 Cumulative 18.0 hours Start 2025.09.11 @ 14:22:42 End 2025.09.11 @ 15:10:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b72e3e1-718b-4fb3-8be4-72c7d00f773d