Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.17 @ 12:12:40 Player: Mogwok Wargfriend Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (219) 1095 Value Destroyed (6210) 6210 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (811) 811 TOTAL SCORE: 10816 Bonus ------- High Alert Combat Kills 811 Cogmind --------- Core Integrity 0/700 Matter 199/300 Energy 275/275 System Corruption 9% Temperature Cool (0) Movement Treading (330) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Wheel > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (2) ------- Pulse Rifle Gauss Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Improved Deuterium Engine Armored Wheel Armored Huge Wheel Improved System Shield Plasma Cannon Enhanced Autogun Enhanced Autogun Improved Light Cannon Improved Light Cannon Rocket Array Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Armor Integrity Analyzer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Autogun Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Armored Wheel Armored Huge Wheel Improved Heat Sink High-capacity Matter Pod Improved System Shield Pulse Rifle Plasma Cannon Enhanced Autogun Enhanced Autogun Improved Light Cannon Improved Light Cannon Rocket Array [Rating: 44] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 114 | 7 7 28 29 43 Power 17 | 1 1 5 5 5 Engine 12 | 1 1 4 2 4 Core 5 | . . 1 3 1 Reactor . | . . . . . Propulsion 37 | 2 2 8 14 11 Treads 7 | . . 2 . 5 Leg 14 | . 1 3 10 . Wheel 15 | 2 1 3 3 6 Hover . | . . . . . Flight 1 | . . . 1 . Utility 40 | 2 2 8 8 20 Device 17 | 1 . 2 4 10 Storage 4 | 1 1 1 1 . Processor 4 | . . 1 . 3 Hackware 3 | . 1 . 1 1 Protection 12 | . . 4 2 6 Artifact . | . . . . . Weapon 20 | 2 2 7 2 7 Energy Gun 4 | 1 . 1 1 1 Energy Cannon 2 | . . . 1 1 Ballistic Gun 8 | 1 1 4 . 2 Ballistic Cannon 4 | . 1 1 . 2 Launcher 1 | . . . . 1 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 2 . Parts Lost 33 | . 1 9 3 20 Power 8 | . . 4 . 4 Propulsion 12 | . 1 3 2 6 Utility 11 | . . 1 1 9 Weapon 2 | . . 1 . 1 Highest Loss Streak 4 | . 1 3 2 4 To Critical Strikes . | . . . . . Average Backups 13 | 3 9 14 14 14 Power 1 | . 1 1 1 1 Propulsion 2 | 1 2 2 1 2 Utility 4 | . 2 5 4 4 Weapon 5 | . 3 4 6 6 Tool/Special . | . . . . . Unused Backups 34 | . 6 5 7 16 Power 11 | . 1 1 5 4 Propulsion 7 | . 2 1 . 4 Utility 8 | . . 2 2 4 Weapon 8 | . 3 1 . 4 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 99 99 98 95 Engine 5 | . 14 10 1 2 Core 3 | . . . 7 4 Treads 3 | . . 5 . 7 Leg 10 | . 12 9 23 . Wheel 11 | . 14 7 3 20 Device 6 | . 4 6 7 7 Storage 9 | . 14 11 9 7 Processor 8 | . . 9 9 10 Hackware 10 | . 9 11 8 11 Protection 6 | . . 6 9 5 Energy Cannon 2 | . . . 4 3 Ballistic Gun 11 | . 11 16 13 6 Ballistic Cannon 3 | . 10 5 . 3 Peak Build Rating 44 | 7 12 24 34 44 Average Rating 28 | 5 10 17 29 39 On Entrance 14 | . 7 12 24 30 Naked Turns . | . . . . . Heaviest Build 49 | 13 31 40 42 49 Greatest Support 60 | 26 26 23 45 60 Greatest Overweight (x) 3 | . 1 3 2 3 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 Most Carried 15 | 7 14 15 15 15 Average Carried 13 | 3 9 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 7 14 15 15 12 Class Distribution -------------------- 42% | Scavenger-Mutant 36% | Mutant 21% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 5769 | 284 437 1264 1320 2464 Remotely . | . . . . . Salvage Created 7924 | 144 764 1528 2093 3395 Parts 479 | 13 62 120 119 165 Haulers Intercepted 15 | . 1 6 6 2 Recyclers Shooed 3 | . 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 129 | . 15 27 31 56 Guns 69 | . 5 21 25 18 Cannons 59 | . 10 6 5 38 Classes Destroyed 16 | 2 6 3 3 2 Worker 20 | . 3 6 4 7 Builder 7 | . 1 2 . 4 Tunneler 6 | 4 . 1 1 . Hauler 15 | . 1 6 6 2 Recycler 16 | 1 1 4 3 7 Mechanic 3 | . . . 1 2 Operator 5 | . 2 . 1 2 Watcher 18 | . 3 5 4 6 Swarmer 22 | . . 11 7 4 Grunt 65 | . 15 6 14 30 Brawler 4 | . . . 1 3 Duelist 2 | . . 1 . 1 Protector 1 | . . . . 1 Sentry 22 | . . 9 8 5 Hunter 2 | . . . 1 1 Programmer 11 | . . . . 11 Best Kill Streak 10 | 3 7 6 9 10 Combat Bots Only 5 | . 4 4 4 5 Max Kills in Single Turn 3 | 1 2 2 3 2 Gunslinging 1 | . . 1 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 853 | . 47 142 139 525 Missed 260 | . 11 44 47 158 Hits 593 | . 36 98 92 367 Melee 17 | . . 3 . 14 Projectile 576 | . 36 95 92 353 AOE 3 | . . . . 3 Critical Strikes 23 | . . 3 2 18 Actively Blocked 1 | . . . . 1 Damage Taken 8567 | . 477 1311 1266 5513 Core 1237 | . 169 211 157 700 Absorbed by Shields . | . . . . . Redirected to Shielding 120 | . . . . 120 Regen/Repaired (Parts) 393 | . . 148 72 173 Core Remaining (%) 62 | 100 32 47 71 . Volleys Fired 671 | 14 72 128 141 316 Largest 2 | 2 2 2 2 2 Hottest 103 | 60 73 100 100 103 Shots Fired 1332 | 28 142 255 279 628 Gun 857 | 28 103 177 235 314 Cannon 471 | . 39 77 41 314 Launcher . | . . . . . Special 4 | . . 1 3 . Kinetic 1058 | 14 99 254 235 456 Thermal 274 | 14 43 1 44 172 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 28 | 6 28 13 15 22 Robot Miss Streak 5 | 3 4 4 5 5 Penetration Max . | . . . . . Secondary Targets 5 | . . 2 3 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 858 | 19 92 154 184 409 Core Hits 354 | 8 47 65 77 157 Critical Kills 3 | . . 2 1 . Critical Parts Destroyed 7 | . . 2 3 2 Critical Strikes 18 | . . 5 4 9 Destroy 10 | . . 4 4 2 Blast 8 | . . 1 . 7 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 16439 | 163 1291 2911 3461 8613 Guns 8620 | 163 693 1541 2656 3567 Cannons 7353 | . 598 1008 701 5046 Explosions 466 | . . 362 104 . Melee . | . . . . . Ramming . | . . . . . Kinetic 12316 | 63 1028 2549 2656 6020 Thermal 3911 | 100 263 254 701 2593 Explosive 108 | . . 108 . . Electromagnetic 104 | . . . 104 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . . . 13 Average Corruption 5 | . . . . 5 Corruption Purged 10 | . . . . 10 Corruption Blocked . | . . . . . Effects 96 | . . . . 96 Message Errors 20 | . . . . 20 Matter Fused 28 | . . . . 28 Heat Flow Errors 11 | . . . . 11 Energy Discharges 11 | . . . . 11 Parts Rejected 2 | . . . . 2 Data Loss (minor) 13 | . . . . 13 Data Loss (major) 3 | . . . . 3 Misfires 2 | . . . . 2 Alerts 1 | . . . . 1 Weapon Failures 5 | . . . . 5 Overload Shots . | . . . . . Overflow Damage 361 | . . 154 20 187 Projectiles 227 | . . 20 20 187 Explosions 134 | . . 134 . . Melee . | . . . . . Knockbacks 59 | . 6 11 . 42 Impact . | . . . . . Kinetic 56 | . 6 11 . 39 Secondary 3 | . . . . 3 Self-Inflicted Damage 66 | . . 66 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 243 | 60 151 22 121 243 Average Temperature 32 | 33 43 6 25 32 Received Heat Transfer 3018 | . 264 384 585 1785 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 14 | 1 1 . 4 8 Heat Transferred 6648 | 225 575 150 1221 4477 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 4 | . . 1 2 4 Low Security (%) 37 | 100 100 45 26 21 Level 1 36 | . . 54 56 19 Level 2 11 | . . . 17 17 Level 3 12 | . . . . 32 Level 4 2 | . . . . 7 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 1426 | 15 189 385 490 1426 Initial 217 | . . 46 146 217 Average 352 | 2 87 221 280 578 Influence Increases 4851 | 25 527 1083 1065 2151 Destroy 0b10 Robot/C 2560 | . 300 540 620 1100 Destroy 0b10 Robot/NC 455 | 25 55 120 100 155 Destroy Leader 726 | . 78 162 180 306 Successful Hack 201 | . 15 24 38 124 Disable Machine 285 | . 30 75 90 90 Destroy Structure 99 | . 4 72 7 16 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 510 | . 45 90 30 345 Influence Decreases 3446 | 25 416 846 935 1224 Entered New Map 528 | . . 65 202 261 Time Decay 2592 | 25 406 695 703 763 Lost Part 306 | . . 76 30 200 Lost Ally 20 | . 10 10 . . Squads Dispatched 27 | . 3 . 4 20 Investigation 8 | . 1 . 4 3 Extermination 9 | . . . . 9 Reinforcement 7 | . 2 . . 5 Assault 3 | . . . . 3 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 11 | . 1 1 2 7 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 223 | . 27 41 46 109 Peak Tracking Total 12 | . 3 5 5 12 Tactical Retreats 20 | . 3 5 1 11 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . . 1 3 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Objects Rigged 3 | . . 3 . . Exploded 1 | . . 1 . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 19 | . 2 5 6 6 Max in Single Turn 2 | . 1 2 2 1 Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 62 | . 10 15 17 20 Terminals 36 | . 7 11 10 8 Fabricators 4 | . . . . 4 Repair Stations 8 | . 1 1 2 4 Recycling Units 5 | . 2 1 2 . Scanalyzers 6 | . . 2 2 2 Garrison Access 3 | . . . 1 2 Total Hacks 199 | . 32 55 58 54 Successful 123 | . 16 36 38 33 Failed 76 | . 16 19 20 21 Catastrophic 4 | . . 1 . 3 Database Lockouts . | . . . . . Manual 106 | . 27 31 24 24 Terminals 118 | . 23 41 36 18 Fabricators 11 | . . . . 11 Repair Stations 26 | . 2 7 5 12 Recycling Units 18 | . 7 2 9 . Scanalyzers 20 | . . 5 6 9 Garrison Access 6 | . . . 2 4 Terminal Hacks 40 | . 6 14 14 6 Record 1 | . . 1 . . Robot Schematic 1 | . . . . 1 Robot Analysis 12 | . 3 5 4 . Prototype ID Bank 11 | . 2 4 4 1 Branch Access Points 3 | . . . 2 1 Terminal Index 2 | . . 1 . 1 Repair Station Index 1 | . . 1 . . Alert Level 2 | . . 1 . 1 Locate Traps 7 | . 1 1 4 1 Fabricator Hacks 2 | . . . . 2 Network Status 2 | . . . . 2 Repair Station Hacks 15 | . . 5 3 7 Scan Component 10 | . . 3 2 5 Repair 5 | . . 2 1 2 Recycling Unit Hacks 5 | . 1 . 4 . Report Inventory 3 | . 1 . 2 . Retrieve Components 2 | . . . 2 . Scanalyzer 17 | . . 5 6 6 Insert Component 10 | . . 3 3 4 Analyze 7 | . . 2 3 2 Garrison Access Hacks 2 | . . . 1 1 Seal Access 2 | . . . 1 1 Unauthorized Hacks 42 | . 9 12 10 11 Terminals 27 | . 6 11 5 5 Assimilate 4 | . 2 1 . 1 Botnet 21 | . 4 8 5 4 Detonate 1 | . . 1 . . Operators 1 | . . 1 . . Fabricators 4 | . . . . 4 Liberate 2 | . . . . 2 Fabnet 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 9 | . 3 1 5 . Reject 5 | . 2 1 2 . Recyclers 2 | . 1 . 1 . Mask 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Intercept 1 | . . . . 1 Watchers 1 | . . . . 1 Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 57 | . 10 15 14 18 Full Trace Events 5 | . 1 1 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . 2 2 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . . 2 1 2 Time 136 | . . 58 30 48 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 20 | . . . 20 . Parts Scanalyzed 9 | . . 2 3 4 Part Schematics Acquired 6 | . . 2 2 2 Parts Damaged 2 | . . . 1 1 Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 2 | . 1 1 . . Largest Group 1 | . 1 1 . . Highest-Rated Group 10 | . 10 10 . . Highest-Rated Ally 10 | . 10 10 . . Total Orders 1 | . . 1 . . STAY 1 | . . 1 . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1082 | 69 331 481 . 201 Optics 201 | . . . . 201 Structural 481 | . . 481 . . Seismic 400 | 69 331 . . . Robot Analysis Total 12 | . 3 5 4 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 11491 | 136 1176 2887 3049 4243 Spaces Moved 6693 | 89 852 1612 1740 2400 Core 2 | 2 . . . . Treads 350 | . . . . 350 Legs 1891 | . . 481 1410 . Wheels 4450 | 87 852 1131 330 2050 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 110 105 87 Average Speed 126 | 89 106 144 145 109 Slowest Speed 270 | 90 115 260 270 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 68 | 4 95 99 90 53 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . 1 1 . Terrain Destroyed 77 | . 1 68 3 5 Melee . | . . . . . Projectile 13 | . 1 4 3 5 AOE 64 | . . 64 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 8597 | 116 988 1920 2078 3495 Wait 913 | . 31 105 117 660 Move 6689 | 88 851 1611 1739 2400 Hop . | . . . . . Pick Up 76 | 7 14 19 11 25 Fast Attach 59 | 7 4 10 14 24 Attach 30 | . 1 9 3 17 Detach 11 | . 1 3 2 5 Swap 46 | . 2 13 17 14 Drop 102 | . 12 22 34 34 Fire 671 | 14 72 128 141 316 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 10) 512 | -10/Materials | Discovered new exit (range 16) 638 | -10/Materials | Discovered new exit (range 9) 671 | -10/Materials | Core integrity fell below 50% 842 | -10/Materials | Discovered new exit (range 5) 923 | -10/Materials | Discovered new exit (range 3) 1313 | -10/Materials | Entered another Materials area 1313 | -9/Materials | Evolved 2 slots: Utility x2 1652 | -9/Materials | Build established: Scavenger-Mutant 2169 | -9/Materials | Discovered new exit (range 8) 2354 | -9/Materials | Discovered new exit (range 15) 2591 | -9/Materials | Discovered new exit (range 15) 3196 | -9/Materials | Lost 3 parts (1p1n1u) 3255 | -9/Materials | Core integrity fell below 50% 3628 | -9/Materials | Discovered new exit (range 8) 3999 | -9/Materials | Repaired Imp. Light Cannon 4026 | -9/Materials | Repaired Lgt. Armor Plating 4137 | -9/Materials | Discovered new exit (range 16) 4200 | -9/Materials | Entered another Materials area 4200 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4223 | -8/Materials | Build established: Mutant 4908 | -8/Materials | Build established: Scavenger-Mutant 5397 | -8/Materials | Discovered new exit (range 16) 6223 | -8/Materials | Discovered new exit (range 15) 6951 | -8/Materials | Repaired Enh. Autogun 7143 | -8/Materials | Build established: Mutant 7249 | -8/Materials | Entered Factory 7249 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7339 | -7/Factory | Discovered new exit (range 7) 7562 | -7/Factory | Discovered new exit (range 15) 7588 | -7/Factory | Build established: Hacker-Mutant 7818 | -7/Factory | Repaired Arm. Wheel 8387 | -7/Factory | Found Rocket Array 8404 | -7/Factory | Identified exit to Storage 8404 | -7/Factory | Identified exit to Lower Caves 9085 | -7/Factory | Lost 4 parts (1p1n2u) 9396 | -7/Factory | Core integrity fell below 50% 9649 | -7/Factory | First assault squad dispatched 9684 | -7/Factory | Repaired Arm. Wheel 9746 | -7/Factory | System corruption reached 10% 9776 | -7/Factory | Lost 4 parts (1n3u) 10152 | -7/Factory | Build established: Mutant 11153 | -7/Factory | Core integrity fell below 20% 11492 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 11454_ U-05 Engineer builds a Door. 11455_ K-01 Serf collects debris. 11456_ Slug penetrates G-47 Trooper. 11459_ K-01 Serf collects debris. 11459_ Slug penetrates Recycling Unit. 11462_ K-01 Serf collects debris. 11462_ Destroyed Sml. Matter Pod. 11462_ K-01 Serf destroyed. 11472_ Acquired 14 matter. 11476_ Dropped Hcp. Matter Pod. 11477_ Extracted 200 matter. 11480_ L-41 Fighter knocked back. 11480_ M-28 Smith repairs G-47 Trooper. 11482_ M-28 Smith repairs G-47 Trooper Lgt. Nuclear Core. 11483_ Slug penetrates L-41 Fighter. 11483_ L-41 Fighter knocked back. 11486_ Subcomponent Replicator disabled. 11487_ Arm. Treads destroyed. 11489_ L-41 Fighter knocked back. 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"" ?????????????? | | "" %#m"Y "" ??????????????? | | " !tg"" """ ??????????????? | | #g"" "" ??????????????? | | */ #["" """ #????????????? | | ####### #*!l% #????" ??????? | | ########?????# #%@ #????" ??????? | | ?????????????### ### #????? ?????? | | ???????????????# #?#%% #?????? ????? | | ???????????????# #######################+####+ | | ##????? ???? | | #????? ? | | #????? | | ?????? " | | ?????# "%" | | #????# ####################### ######### | | #????# #?????????????????????# # # | | #????# #????????############## # # | | #????# #????????# # #|= """ # | | #????# #????????# # # """ + | | #????# +????????# # +=! """ # | | #????# #????????# # # "" # | | #????# #????????# # # "" ## | | ####### #????????# # # #? | | #????????# # # """ #? | | #????????# # # """ #? | | #????????# # # """ #? | | #????????# # # "" #? | | #????????# # # "" #? | | ####### #????????#] # # #? | | ??????# #################+##### # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Armor Integrity Analyzer | -7/Factory | Scanalyzed Recoil Stabilizer | -7/Factory | Scanalyzed Robot Schematics ------------------ O-24 Administrator | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Imp. Light Cannon | 17% | -9/Materials Lgt. Armor Plating | 60% | -9/Materials Enh. Autogun | 55% | -8/Materials Arm. Wheel | 20% | -7/Factory Arm. Wheel | 7% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionTrackerRipper Manual? 0 Play Time 01:36:34 Cumulative 314.6 hours Start 2025.08.16 @ 17:40:33 End 2025.08.17 @ 12:12:40 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 272 Rogue 272 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 64 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d4855bb-3b9d-4257-8488-0c70c58982a7