Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.25 @ 22:35:02 Player: Dwarfinator Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (546) 2730 Value Destroyed (16686) 16686 Prototype IDs (366) 7320 Alien Tech Used (0) 0 Bonus (27197) 27197 TOTAL SCORE: 62433 Bonus ------- High Alert Combat Kills 2177 Follower Combat Kills 1093 Hunted by Unchained 2500 Destroyed Unchained 2000 Entered DSFs 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -4073 Cogmind --------- Core Integrity 467/1600 Matter 276/300 Energy 99/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location 0b11 Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Biometal Heavy Treads High-density Centrium Heavy Treads Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Improved Armor Integrity Analyzer > --- WEAPON (4) ------- Plasma Lance > --- INVENTORY (5) ---- Heavy Shield Leg Experimental Energy Well (435) Long-range Proton Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Experimental Optical Array Core Analyzer Experimental Core Analyzer Advanced Transmission Jammer Experimental Reaction Control System Experimental Utility Shielding Centrium Medium Armor Plating Stealth Drone Bay > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun Molecular Scythe > --- INVENTORY -------- Quantum Reactor Centrium Leg Centrium Leg Heavy Shield Leg Advanced Heat Sink Experimental Energy Well Weapon Mount Improved Armor Integrity Analyzer Nanoactuators Nanoactuators Advanced Actuator Array Graphene Brace Advanced Remote Force Field Improved Point Defense System Long-range Proton Cannon Enhanced Nova Cannon Linear Accelerator Micro-nuke Launcher [Rating: 217] Favorites ----------- Power Graviton Reactor Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Graviton Reactor Propulsion Cooled Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Utility Core Analyzer Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Sword Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Plasma Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res DSF Acc Com Slots Evolved 18 | . . 2 2 2 . . 2 . . 2 . . 2 . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . 2 1 1 . . 1 . . . . . . . . . 1 . . . Utility 9 | . . . 1 1 . . 1 . . 2 . . 2 . . 2 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 351 | 7 6 38 27 31 2 40 29 2 33 13 1 11 19 3 13 14 12 . 7 43 Power 29 | 1 2 4 2 3 . 3 1 . 1 1 . . 1 . . . 1 . . 9 Engine 10 | 1 2 4 2 1 . . . . . . . . . . . . . . . . Core 5 | . . . . 2 . 3 . . . . . . . . . . . . . . Reactor 14 | . . . . . . . 1 . 1 1 . . 1 . . . 1 . . 9 Propulsion 109 | 2 . 18 15 13 . 11 8 . 14 . . 3 3 1 3 4 3 . 3 8 Treads 31 | 2 . 14 12 1 . . . . . . . . . . . . . . . 2 Leg 2 | . . 1 . . . . . . . . . . . . . . . . . 1 Wheel 3 | . . 3 . . . . . . . . . . . . . . . . . . Hover 73 | . . . 3 12 . 11 8 . 14 . . 3 3 1 3 4 3 . 3 5 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 152 | 2 3 4 4 11 2 16 17 1 12 12 1 7 14 . 9 9 7 . 3 18 Device 61 | 1 . 1 2 2 . 8 11 1 6 4 1 3 7 . 3 1 . . 1 9 Storage 13 | 1 2 1 . 1 . 1 . . . 1 . . 1 . 1 2 2 . . . Processor 29 | . . 1 1 3 . 3 1 . 3 1 . 2 2 . 1 4 3 . 1 3 Hackware 23 | . . . 1 1 . 1 3 . 1 6 . 1 3 . 3 . 2 . . 1 Protection 26 | . 1 1 . 4 2 3 2 . 2 . . 1 1 . 1 2 . . 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 1 12 6 4 . 10 3 1 6 . . 1 1 2 1 1 1 . 1 8 Energy Gun 9 | 1 . 3 1 1 . . 1 . 2 . . . . . . . . . . . Energy Cannon 9 | . . 2 1 . . 2 1 . . . . . . . . . . . 1 2 Ballistic Gun 12 | 1 . 3 3 . . . . . . . . 1 . . . . . . . 4 Ballistic Cannon 5 | . . . . . . 3 . . 1 . . . . . . . . . . 1 Launcher 8 | . . 2 . 1 . 1 . 1 1 . . . . 1 . 1 . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . 1 . 2 . 2 . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 . . 1 1 . 2 . . . . . 1 . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . 1 1 . . . . . 1 Special Melee Weapon 3 | . . 1 . . . 1 . . . . . . . . . . 1 . . . Unidentified Prototypes 61 | . . 4 4 3 2 7 8 . 13 . 1 3 1 1 2 2 2 . . 8 Parts Lost 60 | . . 1 1 8 . 6 6 . . 1 . . 1 . . 1 1 . 8 26 Power 8 | . . . . . . 1 . . . . . . 1 . . . . . 2 4 Propulsion 23 | . . . . 7 . 2 5 . . . . . . . . . . . 3 6 Utility 21 | . . . 1 1 . 2 . . . 1 . . . . . . . . 3 13 Weapon 8 | . . 1 . . . 1 1 . . . . . . . . 1 1 . . 3 Highest Loss Streak 14 | . . 1 1 3 . 3 2 . . 1 . . 1 . . 1 1 . 5 14 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . Average Backups 18 | 4 11 21 24 14 14 14 18 19 19 19 19 19 19 19 19 19 19 20 19 16 Power 1 | . . . . 1 1 . . 2 2 1 2 2 1 1 1 1 . . 1 . Propulsion 3 | 2 5 6 9 3 2 2 1 2 2 1 3 2 1 2 2 2 2 4 4 2 Utility 9 | . 2 8 10 5 7 6 10 11 11 12 11 12 13 13 13 13 13 13 12 8 Weapon 3 | . 2 4 3 3 3 3 5 3 3 3 2 2 2 2 2 2 3 3 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 99 | . 5 16 11 8 3 5 12 1 4 4 2 . 3 1 . 6 3 . 3 12 Power 9 | . . 2 1 2 . . 1 . . . . . . . . . . . 2 1 Propulsion 20 | . 3 4 6 1 . 1 . . . . . . . . . . 1 . . 4 Utility 44 | . 1 6 2 4 1 4 3 1 3 3 2 . 3 . . 3 2 . 1 5 Weapon 25 | . 1 4 2 1 2 . 8 . 1 1 . . . 1 . 3 . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 100 99 99 98 100 96 95 99 96 99 100 99 99 99 99 98 99 100 98 90 Engine 3 | . 14 10 9 1 . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . 6 6 5 5 5 5 5 5 4 7 8 7 7 Treads 10 | . 28 31 43 . . . . . . . . . . . . . . . . . Wheel 1 | . . 10 . . . . . . . . . . . . . . . . . . Hover 27 | . . . . 44 46 45 44 46 42 41 41 40 36 36 36 32 34 34 31 30 Device 11 | . 13 9 9 4 5 3 8 15 8 8 11 9 16 15 10 15 11 8 11 22 Storage 7 | . 14 11 9 7 7 7 6 6 6 5 5 5 5 5 5 4 4 4 4 3 Processor 11 | . . . 8 14 15 9 7 6 15 18 17 18 17 15 20 21 17 17 16 9 Protection 4 | . . . . 3 1 5 3 3 2 4 5 4 5 10 9 9 7 8 6 5 Energy Gun 1 | . 14 4 . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . 4 . . . . . . 1 1 . 1 . . 3 1 3 4 7 . Ballistic Gun 4 | . 13 12 16 2 . . . . . . . . . . . . . . . 4 Slashing Weapon 4 | . . . . 4 7 4 3 4 7 6 10 8 6 4 5 6 4 4 7 4 Peak Build Rating 217 | 7 8 19 37 51 53 65 90 88 109 123 118 124 143 148 145 166 185 185 203 217 Average Rating 88 | 6 7 15 28 47 50 52 69 85 92 113 112 116 131 144 138 156 181 183 195 193 On Entrance 93 | . 7 8 19 37 50 51 61 85 84 109 110 115 119 137 145 140 166 183 185 146 Avg Prop Armor Cover (%) 7 | . . 15 15 4 . . 3 2 2 2 . . 3 . 1 . . . . 28 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 146 | 13 28 99 97 40 40 59 75 73 78 77 77 79 93 107 93 104 102 93 113 146 Greatest Support 165 | 40 40 80 103 58 58 58 88 84 103 112 81 114 120 94 116 117 131 130 130 165 Greatest Overweight (x) 9 | 3 . 9 3 1 . 1 1 . 1 1 . . 1 1 1 1 . . 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 11 22 25 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 25 | 8 15 25 25 24 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 11 21 24 14 14 14 19 19 19 19 19 19 19 19 19 19 19 20 19 18 Final Capacity 25 | 8 15 25 25 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 25 | 8 15 25 25 15 15 17 19 20 20 20 18 20 20 20 20 20 20 20 19 5 Class Distribution -------------------- 23% | Mutant 20% | Scavenger-Mutant 11% | Trapper-Ninja 9% | Scout 8% | Trapper-Scout 4% | Trapper-Mutant 3% | Trapper-Sprinter 3% | Sprinter 3% | Machinist-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Trapper-Sprinter | -6/Factory Scavenger-Mutant | -6/Waste Trapper-Mutant | -6/Factory Scout | -5/Factory Sprinter | -5/Waste Trapper-Scout | -5/Factory Trapper-Ninja | -4/Factory Trapper-Scout | -4/Waste Trapper-Ninja | -4/Factory Machinist-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Sprinter | -2/DSF Hacker-Ninja | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res DSF Acc Com Matter Collected 13440 | 285 227 1402 1399 736 12 1624 771 458 918 540 40 493 787 180 940 616 288 10 385 1329 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 28261 | 179 661 1853 1618 1622 . 2174 2066 930 1736 1388 134 1294 1816 732 1317 1016 743 91 1178 5713 Parts 1214 | 9 53 95 84 80 . 86 93 6 69 66 6 53 69 20 51 54 28 . 61 231 Haulers Intercepted 61 | . 2 6 5 5 . 6 4 . 2 7 . 3 7 . 3 5 3 . 3 . Recyclers Shooed 16 | . 4 2 1 . . 2 3 . 2 . . 1 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . 1 . . . . . . . . . . Broken 1 | . . . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res DSF Acc Com Combat Hostiles Destroyed 254 | . 13 27 27 25 . 30 21 4 7 9 1 7 9 . 14 8 1 1 6 44 Melee 109 | . . . . 12 . 13 7 . 5 5 1 7 5 . 6 2 1 1 6 38 Guns 54 | . 13 17 21 . . . . . . . . . . . . . . . . 3 Cannons 15 | . . 3 3 . . 8 . . . . . . . . 1 . . . . . AOE 54 | . . 7 3 6 . 3 7 4 . 4 . . 4 . 7 6 . . . 3 Classes Destroyed 22 | 2 6 4 1 2 . . . 2 . . . . . . . 1 . 1 . 3 Worker 66 | . 1 5 2 14 . 3 11 . 4 3 . 5 7 . 2 1 2 . 2 4 Builder 31 | . . 2 1 5 . 5 6 . 1 4 . 2 1 . . 3 . . 1 . Tunneler 12 | 5 . . . . . . 1 . 2 2 . . . . 2 . . . . . Hauler 61 | . 2 6 5 5 . 6 4 . 2 7 . 3 7 . 3 5 3 . 3 . Recycler 47 | 1 3 4 3 . . 5 5 . 6 1 . 2 3 . 2 2 1 . 2 7 Mechanic 5 | . . 1 . 2 . . . . 1 . . 1 . . . . . . . . Operator 20 | . 2 1 2 . . 3 . . 4 1 . 2 . . 3 . 1 . . 1 Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . Watcher 36 | . 2 4 1 . . 2 . . . 4 . 2 3 . 6 3 3 . 4 2 Swarmer 67 | . 10 8 7 6 . 4 7 . 1 4 . . 4 . 8 4 . . . 4 Grunt 66 | . 3 10 10 10 . 17 7 . 1 1 . 1 1 . . . . . . 5 Brawler 4 | . . 1 1 . . 1 . . . . . . . . . . . . . 1 Duelist 4 | . . . . 3 . . . . . . 1 . . . . . . . . . Sentry 32 | . . 8 7 2 . 4 2 . 1 . . 1 2 . 2 . . . . 3 Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . Hunter 4 | . . . 2 . . . 2 . . . . . . . . . . . . . Programmer 60 | . . . . 4 . 4 3 . 3 4 . 5 2 . 4 2 1 . 6 22 Compactor 4 | . . . . . . . . 4 . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . 1 Thug 7 | . . . . . . . . . . . . . . 7 . . . . . . Butcher 3 | . . . . . . . . . . . 1 . . 2 . . . . . . Martyr 4 | . . . . . . . . 2 . . . . . 2 . . . . . . Best Kill Streak 10 | 2 4 7 4 7 . 4 8 3 4 5 1 8 6 . 10 5 7 1 3 7 Combat Bots Only 7 | . 4 4 4 5 . 4 6 3 2 4 1 3 4 . 4 4 1 1 2 7 Max Kills in Single Turn 8 | 1 1 4 3 3 . 3 8 1 1 2 1 1 5 1 4 3 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 3 2 . 3 4 1 . 2 . . 4 . 3 3 . . . 2 Melee 1 | . . . . 1 . 1 1 . 1 1 1 1 1 . 1 1 1 1 1 1 Uniques/NPCs Destroyed 4 | . . . . . . . . . 1 . . 1 . . . . . . . 2 BL-1NK (-6/Factory) 6S-H0T (-5/Factory) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res DSF Acc Com Hostile Shots Fired 1830 | . 47 126 102 168 . 300 140 . 61 14 . 40 33 . 52 53 10 81 146 457 Missed 615 | . 16 28 26 56 . 113 53 . 21 3 . 15 15 . 30 19 4 42 55 119 Deflected 4 | . . . . . . . . . . . . . . . . . . . . 4 Hits 1215 | . 31 98 76 112 . 187 87 . 40 11 . 25 18 . 22 34 6 39 91 338 Melee 19 | . . 3 . 5 . . . . . . . . . . 2 . . . . 9 Projectile 1196 | . 31 95 76 107 . 187 87 . 40 11 . 25 18 . 20 34 6 39 91 329 AOE 15 | . . . . . . . . . . . . . . . 1 1 . . 2 11 Critical Strikes 63 | . . 2 1 9 . 2 2 . . . . 3 2 . 1 6 1 . 8 26 Actively Blocked 25 | . . . . . . . . . . . . . . . 1 . . . 2 22 Part Disruptions 7 | . . . . . . . . . . . . . . . . . 1 1 . 5 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 21390 | . 290 1209 795 1502 . 1903 1271 . 712 185 . 558 267 19 501 834 141 349 2029 8825 Core 2389 | . 61 90 50 208 . 214 134 . 55 34 . 124 52 . 130 29 . 75 148 985 Absorbed by Shields 2460 | . . 121 299 . . 35 . . . 15 . . 92 . 66 . . . 234 1598 Redirected to Shielding 488 | . . . . . . . . . . . . . . . 17 76 . 44 169 182 Regen/Repaired (Parts) 911 | . . . 81 . 45 . 164 125 22 78 42 55 76 159 64 . . . . . Core Remaining (%) 76 | 100 75 77 90 . . 39 . . 77 . . 84 . . 84 97 . 94 . 29 Volleys Fired 654 | 14 51 131 120 8 . 99 10 19 16 15 . 10 18 8 63 23 22 . 9 18 Largest 3 | 2 2 2 2 1 . 1 1 1 1 1 . 1 1 1 1 1 1 . 1 3 Hottest 120 | 70 100 100 83 39 . 48 51 43 48 43 . 35 35 35 55 55 35 . 105 120 Shots Fired 967 | 19 100 251 237 8 . 99 10 19 16 15 . 10 19 8 63 23 22 . 9 39 Gun 570 | 19 98 204 217 . . . . . . . . . . . . . . . . 32 Cannon 344 | . . 39 19 . . 98 9 . 16 13 . 10 19 8 59 18 22 . 9 5 Launcher 48 | . . 5 1 8 . 1 1 19 . 2 . . . . 4 5 . . . 2 Special 5 | . 2 3 . . . . . . . . . . . . . . . . . . Kinetic 561 | 5 49 141 217 . . 98 9 . 9 . . . . . . . . . . 33 Thermal 353 | 14 51 103 19 . . . . . 7 13 . 10 19 8 59 18 22 . 7 3 Explosive 48 | . . 5 1 8 . 1 1 19 . 2 . . . . 4 5 . . . 2 Electromagnetic 5 | . . 2 . . . . . . . . . . . . . . . . 2 1 Robot Hit Streak 25 | 4 11 23 25 . . 3 2 20 23 25 . . . 4 5 2 . . . 3 Robot Miss Streak 6 | 2 4 4 6 . . 4 2 . . . . . 1 3 . 1 . . 1 5 Penetration Max 3 | . . . . . . 3 . . . . . . . . . . . . . 1 Secondary Targets 4 | . 2 1 . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1321 | 13 54 161 158 76 . 82 63 22 51 36 4 72 69 28 43 38 19 6 44 282 Core Hits 636 | 8 30 66 59 42 . 43 43 12 25 26 2 25 31 13 29 26 11 1 18 126 Critical Kills 17 | . 1 . 1 2 . 12 1 . . . . . . . . . . . . . Critical Parts Destroyed 47 | . . . . 6 . 28 7 . 6 . . . . . . . . . . . Critical Strikes 176 | 4 4 5 1 13 . 44 10 . 10 2 1 10 10 5 6 4 1 3 3 40 Burn 12 | 4 3 5 . . . . . . . . . . . . . . . . . . Destroy 34 | . 1 . 1 . . 28 . . 4 . . . . . . . . . . . Smash 32 | . . . . 9 . 13 8 . 2 . . . . . . . . . . . Sever 90 | . . . . 4 . 3 2 . 4 2 1 10 10 1 5 4 1 3 3 37 Impale 8 | . . . . . . . . . . . . . . 4 1 . . . . 3 Melee Attacks 1508 | . . 1 6 111 1 110 89 4 122 81 4 122 127 25 114 93 45 10 105 338 Impact 158 | . . 1 4 58 . 52 33 . 10 . . . . . . . . . . . Slashing 1249 | . . . 2 50 1 56 53 4 111 80 4 122 123 7 98 93 44 10 105 286 Piercing 88 | . . . . . . . . . . . . . 2 18 16 . . . . 52 Sneak Attacks 228 | . . . . 24 . 17 25 4 21 22 4 16 25 23 6 11 8 1 10 11 Combat Hostiles 9 | . . . . . . 2 2 . . 2 . 1 1 . . . . . . 1 Follow-up Attacks 80 | . . . . 6 . 1 . . 3 2 . 7 8 5 5 3 . . 12 28 Damage Inflicted 71681 | 163 756 3069 2857 4726 . 5337 5424 3502 3328 3057 235 3990 4711 2131 3791 3840 1351 368 2916 16129 Guns 5667 | 159 746 2081 2361 . . . . . . . . . . . . . . . . 320 Cannons 2409 | . . 439 277 . . 972 142 . 212 36 . . . 230 33 . . . . 68 Explosions 10258 | . . 549 154 694 . 171 1765 3171 . 433 . . 601 . 1137 1235 . . . 348 Melee 53268 | . . . . 4032 . 4194 3517 331 3116 2588 235 3990 4110 1901 2621 2605 1351 368 2916 15393 Ramming 79 | 4 10 . 65 . . . . . . . . . . . . . . . . . Kinetic 5617 | 32 382 1261 2361 . . 972 142 . 147 . . . . . . . . . . 320 Thermal 3267 | 127 364 1225 277 . . . . . 65 36 . . 601 230 289 . . . . 53 Explosive 9401 | . . 549 154 694 . 171 1765 3171 . 433 . . . . 881 1235 . . . 348 Electromagnetic 49 | . . 34 . . . . . . . . . . . . . . . . . 15 Impact 5558 | . . . . 2316 . 1760 1265 . 217 . . . . . . . . . . . Slashing 43259 | . . . . 1716 . 2434 2252 331 2899 2588 235 3990 4110 366 1766 2605 1351 368 2916 13332 Piercing 4451 | . . . . . . . . . . . . . . 1535 855 . . . . 2061 Highest Corruption 34 | . 1 . 2 1 1 1 1 1 2 1 . 1 3 . . 5 . . 7 34 Average Corruption 4 | . 1 . 2 1 1 1 1 1 1 1 . 1 2 . . 2 . . 3 13 Corruption Purged 15 | . . . . . . 1 . . 3 1 . . 3 . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 163 | . . . 25 5 1 11 3 1 1 1 . 5 18 . . 8 . . 6 78 Message Errors 41 | . . . 6 3 1 2 1 . . 1 . 1 4 . . 1 . . . 21 Matter Fused 41 | . . . 6 1 . 3 1 1 . . . 2 6 . . 2 . . 2 17 Heat Flow Errors 12 | . . . 3 1 . 1 1 . . . . . 1 . . 1 . . 1 3 Energy Discharges 23 | . . . 4 . . 2 . . . . . 1 1 . . 2 . . 1 12 Parts Rejected 9 | . . . 3 . . 2 . . . . . . 1 . . . . . 1 2 Parts Fused 4 | . . . . . . . . . 1 . . 1 . . . . . . . 2 Data Loss (minor) 13 | . . . . . . 1 . . . . . . 2 . . . . . . 10 Data Loss (major) 5 | . . . . . . . . . . . . . 2 . . 1 . . . 2 Misfires 4 | . . . 2 . . . . . . . . . 1 . . . . . . 1 Alerts 6 | . . . 1 . . . . . . . . . . . . 1 . . 1 3 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 5 | . . . . . . . . . . . . . . . . . . . 5 . Overflow Damage 7976 | . . 41 2 1147 . 1131 1304 69 573 337 . 552 518 379 635 459 101 . 272 456 Projectiles 23 | . . . . . . 17 . . 2 . . . . 4 . . . . . . Explosions 901 | . . 41 . 16 . . 133 42 . 19 . . 146 . 330 174 . . . . Melee 7052 | . . . 2 1131 . 1114 1171 27 571 318 . 552 372 375 305 285 101 . 272 456 Knockbacks 25 | . . . . 8 . 4 8 . 5 . . . . . . . . . . . Impact 20 | . . . . 8 . 2 7 . 3 . . . . . . . . . . . Kinetic 5 | . . . . . . 2 1 . 2 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 19 | . . . . . . . . . . . . . . . . 19 . . . . Shots 1 | . . . . . . . . . . . . . . . . 1 . . . . Rammed 5 | 2 1 . 2 . . . . . . . . . . . . . . . . . Targets Rammed 8 | 2 2 . 4 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Highest Temperature 376 | 30 102 159 240 157 4 312 277 10 11 . . . 135 . 15 104 37 6 339 376 Average Temperature 47 | 12 20 41 28 22 2 59 65 7 2 . . . 36 . 8 46 9 4 47 66 Received Heat Transfer 3633 | . 60 446 305 477 . 641 195 . 162 18 . 54 34 . 33 158 24 . 107 919 Effects 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Turns 29 | . . . . . . . . . . . . . . . . . . . . 29 Longest Duration 29 | . . . . . . . . . . . . . . . . . . . . 29 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 35 | . . . 1 13 . 10 8 . 3 . . . . . . . . . . . Combat Hostiles 22 | . . . . 7 . 6 7 . 2 . . . . . . . . . . . Parts Fried 55 | . . . 3 16 . 19 15 . 2 . . . . . . . . . . . Impact Corruptions 85 | . . . 1 32 . 27 19 . 6 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | 2 6 5 . . . . . . . . . . 1 . . . . . . 2 Heat Transferred 6885 | 666 1295 3145 592 . . . . . 100 50 . . 400 350 250 . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res DSF Acc Com Maximum Alert Level 4 | . 1 2 2 2 1 3 4 2 3 2 1 1 1 . 1 1 1 1 . 3 Low Security (%) 42 | 100 92 47 45 26 69 34 . . . . 63 36 58 100 62 32 . 26 100 13 Level 1 31 | . 7 35 49 18 30 24 48 51 3 16 36 63 41 . 37 67 100 73 . 1 Level 2 18 | . . 16 5 54 . 31 27 48 26 83 . . . . . . . . . 56 Level 3 8 | . . . . . . 9 19 . 70 . . . . . . . . . . 27 Level 4 . | . . . . . . . 4 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1175 | 10 230 510 422 655 226 723 1175 429 808 548 234 357 387 147 371 370 311 205 180 971 Initial 411 | . . 52 213 186 225 . 354 411 230 382 194 93 174 131 3 189 207 185 122 87 Average 289 | 1 111 189 188 391 113 335 514 389 715 466 187 212 209 89 171 274 264 199 110 547 Influence Increases 14457 | 30 485 1047 932 967 6 1352 1319 98 1406 673 40 1109 814 64 1057 661 320 20 397 1660 Destroy 0b10 Robot/C 5740 | . 260 540 540 500 . 600 420 . 500 180 20 520 180 . 320 120 20 20 120 880 Destroy 0b10 Robot/NC 1425 | 30 50 115 70 130 . 120 135 . 105 110 . 95 105 . 95 70 50 . 60 85 Destroy Leader 1446 | . 58 170 142 120 . 156 108 . 124 52 . 102 60 . 88 36 22 . 54 154 Allied During Kill 519 | . . . . . . . . . 312 . 20 137 . . 50 . . . . . Trap Triggered on 0b10 200 | . . . . 20 . 30 20 . 30 . . 40 20 . . 40 . . . . Successful Hack 961 | . 7 37 38 25 . 38 54 . 116 136 . 47 92 . 89 133 93 . 31 25 Select Force Hacks 80 | . 30 . . . . . 50 . . . . . . . . . . . . . Disable Machine 810 | . . 60 45 . . 90 195 . 60 30 . 30 105 . 120 15 . . 30 30 Destroy Structure 1566 | . 5 65 22 52 6 48 67 98 39 90 . 78 162 64 250 202 105 . 72 141 Partial Spotted 630 | . . . . 15 . 75 90 . 60 75 . 60 60 . 30 30 30 . . 105 Lose Combat Pursuer 1080 | . 75 60 75 105 . 195 180 . 60 . . . 30 . 15 15 . . 30 240 Influence Decreases 13574 | 30 359 667 1028 732 650 630 867 944 953 900 461 886 794 436 701 652 443 62 465 914 Entered New Map 4007 | . . 74 293 224 420 1 369 764 99 400 361 41 183 246 2 172 163 62 83 50 Time Decay 7934 | 30 359 583 542 428 90 559 428 160 574 490 100 555 601 190 599 470 270 . 302 604 Lost Part 600 | . . 10 10 80 . 60 60 . . 10 . . 10 . . 10 10 . 80 260 Lost Ally 850 | . . . . . 140 10 10 20 280 . . 290 . . 100 . . . . . Purge Threat 183 | . . . 183 . . . . . . . . . . . . . . . . . Squads Dispatched 113 | . 5 3 2 6 . 14 10 . 6 10 . 11 9 . 10 6 3 2 6 10 Investigation 22 | . 3 1 . . . 1 5 . 1 3 . 2 2 . 2 1 . . 1 . Extermination 49 | . . . . 3 . 3 3 . 3 4 . 6 5 . 6 4 2 . 3 7 Reinforcement 32 | . 2 1 2 2 . 6 2 . 1 3 . 3 2 . 2 1 1 2 2 . Assault 5 | . . 1 . 1 . . . . . . . . . . . . . . . 3 Garrison 5 | . . . . . . 4 . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 6 | . . . . . . . . . 1 1 . 1 . . 1 . 1 . 1 . Construction Impeded 3 | . . . . 1 . 1 . . . . . 1 . . . . . . . . Haulers Reinforced 8 | . . . . 1 . 3 1 . . 1 . . 1 . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 4 | . . . . . . 1 1 . 1 . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res DSF Acc Com Distress Signals 48 | . 1 . 7 4 . 2 2 . 3 . . 2 5 . 5 2 . . . 15 Communications Jammed 93 | . . . . . . . 7 . . . . . 12 . 15 19 21 . 1 18 Distress Signals 81 | . . . . . . . . . . . . . 10 . 14 19 20 . . 18 Times Spotted 611 | . 31 40 52 40 11 61 50 6 29 14 . 26 43 6 57 24 9 6 30 76 Peak Tracking Total 9 | . 6 6 5 6 6 8 8 3 4 6 . 5 9 6 9 9 4 5 8 7 Tactical Retreats 78 | . 2 4 3 5 2 11 10 . 6 . . 2 10 . 9 2 . . 3 9 ECM-based Alert Blocks 76 | . . . . . . 11 10 . 2 . . 6 19 . 22 2 . . 4 . ID Masks Used 1 | . . . . . . . . . . . . . . . . 1 . . . . IFF Responses 3 | . . . . . . . . . . . . . . . . 3 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res DSF Acc Com Traps Triggered 43 | . 4 1 2 2 . 6 4 . 4 4 . 2 7 . 3 1 . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 365 | . . 4 35 36 . 56 24 . 32 84 . 23 71 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . 1 . 1 . . . . 2 1 . . . . . . . . . . Reprogrammed 37 | . . . 2 5 . 9 . . 2 4 . 3 12 . . . . . . . Reused 25 | . . . . 2 . 3 2 . 8 . . 4 2 . . 4 . . . . Traps Extracted 35 | . . . . 5 . 10 . . 3 4 . 3 10 . . . . . . . Installed 26 | . . . . 3 . 4 2 . 9 . . 4 . . . 4 . . . . Triggered 20 | . . . . 2 . 3 2 . 3 . . 4 2 . . 4 . . . . Most Traps Carried 11 | . . . . 2 2 11 8 6 8 4 4 7 10 7 7 7 3 . . . Objects Rigged 8 | . . . . . . . . . . . . . 8 . . . . . . . Exploded 2 | . . . . . . . . . . . . . 2 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res DSF Acc Com Machines Disabled 56 | . 1 5 3 . . 6 13 . 4 2 . 2 7 . 8 1 . . 2 2 Max in Single Turn 8 | . 1 2 1 . . 1 8 . 1 1 . 1 6 . 4 1 . . 1 1 Garrison Access 6 | . . . . . . 1 . . 1 . . . 1 . 2 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 8 | . . . . . . . 8 . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res DSF Acc Com Machines Accessed 212 | . 3 7 11 8 . 13 18 . 16 18 . 24 21 . 30 21 10 . 5 7 Terminals 106 | . 2 5 6 4 . 7 8 . 8 8 . 10 11 . 13 8 7 . 3 6 Fabricators 22 | . . . . . . 1 2 . 1 3 . 3 3 . 5 3 . . 1 . Repair Stations 14 | . . . 1 . . . 4 . 1 1 . 1 2 . 2 . 1 . . 1 Recycling Units 32 | . 1 . 1 2 . 1 2 . 3 2 . 6 3 . 7 3 1 . . . Scanalyzers 22 | . . 2 2 2 . 2 2 . 2 3 . 1 . . . 5 1 . . . Garrison Access 16 | . . . 1 . . 2 . . 1 1 . 3 2 . 3 2 . . 1 . Total Hacks 476 | . 6 17 25 16 . 22 48 . 32 51 . 49 56 . 64 47 20 . 11 12 Successful 213 | . 3 10 14 5 . 9 26 . 16 28 . 16 28 . 31 16 5 . 4 2 Failed 260 | . 3 6 11 11 . 13 21 . 16 23 . 33 28 . 33 30 15 . 7 10 Catastrophic 56 | . 1 . . 3 . 5 2 . 6 5 . 7 3 . 8 6 6 . 1 3 Database Lockouts 3 | . . 1 . . . . 1 . . . . . . . . 1 . . . . Manual 206 | . 5 3 3 3 . 5 26 . 14 22 . 12 32 . 39 23 9 . 4 6 Terminals 225 | . 5 8 17 7 . 10 24 . 12 17 . 21 30 . 29 16 13 . 6 10 Fabricators 63 | . . . . . . 2 8 . 2 14 . 6 9 . 11 9 . . 2 . Repair Stations 24 | . . . 2 . . . 7 . 1 2 . 2 3 . 3 . 2 . . 2 Recycling Units 76 | . 1 . 1 5 . 1 5 . 8 4 . 13 9 . 15 11 3 . . . Scanalyzers 60 | . . 9 4 4 . 6 4 . 8 13 . 3 . . . 7 2 . . . Garrison Access 28 | . . . 1 . . 3 . . 1 1 . 4 5 . 6 4 . . 3 . Terminal Hacks 43 | . 2 4 7 1 . 3 6 . 2 3 . 3 4 . 3 2 1 . 1 1 Part Schematic 4 | . 1 1 . . . . 1 . . . . . . . . 1 . . . . Robot Analysis 3 | . . . 2 . . . 1 . . . . . . . . . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . 1 . . 1 1 . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . . Locate Traps 7 | . . 1 . 1 . 1 . . . 1 . 2 1 . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Hauler Manifests 12 | . . 1 1 . . 1 2 . 2 1 . 1 2 . 1 . . . . . Registered Components 5 | . . . . . . . 1 . . 1 . . 1 . 1 1 . . . . Fabricator Hacks 27 | . . . . . . 1 3 . . 9 . 3 3 . 6 2 . . . . Network Status 6 | . . . . . . 1 1 . . 1 . 1 . . 1 1 . . . . Load Schematic 12 | . . . . . . . 1 . . 4 . 1 2 . 3 1 . . . . Build 9 | . . . . . . . 1 . . 4 . 1 1 . 2 . . . . . Repair Station Hacks 7 | . . . 2 . . . . . . . . . 2 . 3 . . . . . Scan Component 4 | . . . 1 . . . . . . . . . 1 . 2 . . . . . Repair 3 | . . . 1 . . . . . . . . . 1 . 1 . . . . . Recycling Unit Hacks 12 | . . . 1 1 . . 2 . 1 1 . 1 1 . 2 2 . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 11 | . . . 1 1 . . 2 . 1 1 . 1 1 . 2 1 . . . . Scanalyzer 33 | . . 6 3 1 . 2 3 . 5 7 . 3 . . . 2 1 . . . Insert Component 10 | . . 1 . . . . 2 . 2 4 . 1 . . . . . . . . Analyze 7 | . . 2 . . . . 1 . 1 1 . 2 . . . . . . . . Retrieve Study 16 | . . 3 3 1 . 2 . . 2 2 . . . . . 2 1 . . . Garrison Access Hacks 7 | . . . 1 . . 1 . . 1 . . . 1 . 2 . . . 1 . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . 1 . . 1 . . . 1 . 2 . . . 1 . Unauthorized Hacks 84 | . 1 . . 2 . 2 12 . 7 8 . 6 17 . 15 8 3 . 2 1 Terminals 39 | . . . . 1 . 1 4 . 3 2 . 2 10 . 9 3 2 . 1 1 Track 2 | . . . . 1 . . . . . . . . . . . 1 . . . . Assimilate 4 | . . . . . . 1 1 . 2 . . . . . . . . . . . Botnet 17 | . . . . . . . 2 . 1 2 . 2 2 . 2 2 2 . 1 1 Detonate 1 | . . . . . . . . . . . . . 1 . . . . . . . Operators 4 | . . . . . . . 1 . . . . . 2 . 1 . . . . . Skim 11 | . . . . . . . . . . . . . 5 . 6 . . . . . Fabricators 12 | . . . . . . 1 2 . . 2 . 1 3 . 1 1 . . 1 . Report 2 | . . . . . . . . . . . . . 1 . . . . . 1 . Prioritize 1 | . . . . . . . . . . 1 . . . . . . . . . . Haulers 5 | . . . . . . 1 1 . . 1 . . 1 . . 1 . . . . Overload 1 | . . . . . . . 1 . . . . . . . . . . . . . Recompile 3 | . . . . . . . . . . . . 1 1 . 1 . . . . . Repair Stations 4 | . . . . . . . 3 . . 1 . . . . . . . . . . Patch 4 | . . . . . . . 3 . . 1 . . . . . . . . . . Recycling Units 29 | . 1 . . 1 . . 3 . 4 3 . 3 4 . 5 4 1 . . . Monitor 8 | . . . . . . . 1 . 1 1 . 1 1 . 1 1 1 . . . Reject 10 | . . . . 1 . . 1 . 2 1 . 1 1 . 2 1 . . . . Recyclers 9 | . . . . . . . 1 . 1 1 . 1 2 . 1 2 . . . . Mask 1 | . . . . . . . . . . . . . . . 1 . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . 2 1 . . . . 1 . 1 . . . Used 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Hacking Detections 178 | . 2 5 7 8 . 12 13 . 12 15 . 23 19 . 21 20 9 . 5 7 Full Trace Events 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . 1 2 . . . . 2 . 1 1 . 1 . . . 1 . . . . Parts Built 10 | . . . . . . . 2 . . 4 . 1 1 . 2 . . . . . Authchips 9 | . . . . . . . 1 . . 4 . 1 1 . 2 . . . . . Time 1046 | . . . . . . . 95 . . 408 . 111 204 . 228 . . . . . Total Part Build Rating 69 | . . . . . . . 10 . . 32 . 9 8 . 10 . . . . . Part Studies Acquired 16 | . . 3 3 1 . 2 . . 2 2 . . . . . 2 1 . . . Parts Repaired 3 | . . . 1 . . . . . . . . . 1 . 1 . . . . . Time 229 | . . . 60 . . . . . . . . . 89 . 80 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 42 | . . . 3 2 . . 13 . 3 2 . 3 10 . 4 2 . . . . Parts Scanalyzed 8 | . . 1 . . . . 1 . 2 3 . 1 . . . . . . . . Part Schematics Acquired 5 | . . 1 . . . . 1 . 1 1 . 1 . . . . . . . . Parts Damaged 3 | . . . . . . . . . . 2 . 1 . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res DSF Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . 3 . 1 3 . 1 1 . . 1 . . . 1 . . . Non-combat 11 | . . . . 3 . 1 3 . 1 1 . . 1 . . . 1 . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 12 | . . . . 3 . 1 3 . 1 1 . . 2 . . . 1 . . . parse_system 5 | . . . . 2 . 1 2 . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . 1 . . . . . . . find_chute 3 | . . . . 1 . . 1 . . 1 . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . 1 . . . . . . . find_dsf 1 | . . . . . . . . . . . . . . . . . 1 . . . find_recycling 1 | . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . . . . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res DSF Acc Com Total Allies 80 | . . . . . 19 1 1 20 . . 20 . . 19 . . . . . . Largest Group 20 | . . . . . 16 1 1 19 15 . 20 19 . 19 7 . . . . . Highest-Rated Group 763 | . . . . . 412 10 10 702 552 . 763 722 . 702 175 . . . . . Highest-Rated Ally 50 | . . . . . 35 10 10 50 46 . 46 46 . 50 26 . . . . . Total Orders 15 | . . . . . . . 3 . . . . . . . . . . . . 12 STAY 1 | . . . . . . . 1 . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 6 | . . . . . . . . . . . . . . . . . . . . 6 RETURN 7 | . . . . . . . 2 . . . . . . . . . . . . 5 Ally Attacks 519 | . . . . . 37 . . 34 115 . . 183 . 108 42 . . . . . Total Damage 15210 | . . . . . 2749 . . 1465 2255 . . 3777 . 4503 461 . . . . . Kills 68 | . . . . . 11 . . 4 20 . . 22 . 7 4 . . . . . Allies Corrupted 4 | . . . . . . . . . 1 . . 3 . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res DSF Acc Com Active Infowar (turns) 23949 | 125 2851 2029 2418 1055 198 871 579 130 1235 1290 201 2128 2006 380 2016 1198 584 75 678 1902 Optics 12458 | . . . . . . . . . . 1290 201 2128 2006 380 2016 1198 584 75 678 1902 Sensors 11255 | . . . . 602 174 183 99 129 904 855 77 1843 1929 380 1840 1106 558 6 570 . Zeronet 519 | . . . . . . . . . 124 395 . . . . . . . . . . Terrain 1271 | . . . . . . . . . . . . . . . 20 605 221 . 425 . Seismic 5500 | 125 2851 2029 495 . . . . . . . . . . . . . . . . . T.N.C. 9093 | . . . 2336 946 198 695 293 . 734 . . 453 693 . 2010 648 30 . 57 . Cloaking 2 | . . . . . . . 2 . . . . . . . . . . . . . Jamming 3592 | . . . . . . 38 120 1 4 . . . 453 . 487 254 584 41 423 1187 ECM 1565 | . . . . . . 131 194 . 59 . . 134 673 . 324 17 . . 33 . ID Mask 50 | . . . . . . . . . . . . . . . . 50 . . . . Robot Analysis Total 3 | . . . 2 . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . 2 . . . . . . . . . . . . 4 Drone Recoveries 6 | . . . . . . . 2 . . . . . . . . . . . . 4 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res DSF Acc Com Turns Passed 27057 | 239 2866 2608 2483 1055 198 1871 1055 339 1741 1290 201 2128 2006 380 2016 1198 584 75 678 2046 Spaces Moved 31836 | 120 815 1198 1191 1560 446 2393 1280 473 2375 2554 375 3289 2902 455 3282 2197 994 102 1288 2547 Core 99 | 20 . . . . . . . . . . . . . . . . . . . 79 Treads 2534 | 100 815 452 1153 . . . . . . . . . . . . . . . . 14 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 784 | . . 746 38 . . . . . . . . . . . . . . . . . Hover 28419 | . . . . 1560 446 2393 1280 473 2375 2554 375 3289 2902 455 3282 2197 994 102 1288 2454 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 14 | 50 160 130 145 30 38 31 25 33 14 14 30 14 15 31 14 14 15 16 16 38 Average Speed 46 | 153 160 155 163 36 38 39 34 38 35 31 30 30 34 39 31 27 26 25 29 40 Slowest Speed 243 | 200 160 240 243 102 38 102 98 44 97 88 30 36 91 86 102 98 30 30 145 225 Overloaded Moves 530 | . . . . . . . 32 . 16 16 . 103 27 . 79 28 12 34 183 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . 1 . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 6 97 94 81 32 96 54 39 96 43 63 97 69 66 95 74 55 28 58 36 50 Regions Visited 20 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 . . . . . . 1 . . 1 . . 1 1 1 . . . Unknown Exits Taken 5 | 1 1 . 1 . . 1 . . . . . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . Spaces Dug 543 | . 2 56 19 26 1 12 29 . 35 39 . 33 45 . 84 80 28 . 24 30 Terrain Destroyed 1053 | . 2 65 19 52 1 49 70 178 39 48 . 39 85 1 152 125 39 . 24 65 Melee 329 | . . . 5 17 1 9 14 . 34 35 . 29 39 . 50 41 23 . 23 9 Projectile 179 | . 2 3 . . . 29 4 . 5 12 . 10 19 1 57 15 16 . 1 5 AOE 545 | . . 62 14 35 . 11 52 178 . 1 . . 27 . 45 69 . . . 51 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Was Fac Res Res DSF Acc Com Total 41380 | 152 2275 1680 1557 1863 474 3038 1750 600 3072 2932 459 4290 3714 612 4006 2640 1227 139 1456 3444 Wait 5280 | . 1372 159 77 45 10 181 175 88 394 117 71 785 504 110 443 231 119 23 14 362 Move 31818 | 119 814 1197 1190 1560 445 2392 1280 472 2374 2554 374 3288 2902 454 3281 2195 993 101 1287 2546 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 341 | 10 15 40 26 28 5 29 32 5 9 22 1 9 15 2 10 18 12 . 10 43 Fast Attach 179 | 5 . 13 13 8 2 15 22 . 32 3 2 6 11 2 10 8 5 . 3 19 Attach 164 | 2 . 4 4 15 1 13 24 1 4 9 . 4 7 3 5 11 5 . 6 46 Detach 78 | . . 5 1 1 1 6 19 . 2 2 . 1 2 2 1 6 1 . 4 24 Swap 612 | . 10 77 39 31 2 57 32 7 48 37 2 36 55 9 59 34 15 5 32 25 Drop 421 | . 11 49 42 29 7 39 34 4 41 18 5 9 17 4 16 22 11 . 7 56 Fire 654 | 14 51 131 120 8 . 99 10 19 16 15 . 10 18 8 63 23 22 . 9 18 Melee 1364 | . . 1 6 99 1 108 86 4 107 71 4 115 112 18 105 87 44 10 81 305 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 8 | 2 2 . 4 . . . . . . . . . . . . . . . . . Escape Stasis 70 | . . . . . . 39 10 . 4 . . . . . 13 1 . . 3 . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 391 | . . 4 35 39 . 60 26 . 41 84 . 27 71 . . 4 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Waste -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research -2/DSF -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 240 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 1125 | -10/Materials | Discovered new exit (range 16) 1352 | -10/Materials | Discovered new exit (range 14) 1414 | -10/Materials | Discovered new exit (range 4) 1651 | -10/Materials | Discovered new exit (range 13) 2930 | -10/Materials | Discovered new exit (range 11) 3106 | -10/Materials | Entered another Materials area 3106 | -9/Materials | Evolved 2 slots: Propulsion x2 3128 | -9/Materials | Discovered new exit (range 16) 3467 | -9/Materials | Discovered new exit (range 10) 3615 | -9/Materials | Build established: Scavenger-Mutant 4340 | -9/Materials | Discovered new exit (range 6) 4865 | -9/Materials | Discovered new exit (range 16) 5107 | -9/Materials | Discovered new exit (range 16) 5506 | -9/Materials | Build established: Mutant 5506 | -9/Materials | First assault squad dispatched 5605 | -9/Materials | Central database locked down 5694 | -9/Materials | Identified exit to Materials 5714 | -9/Materials | Entered another Materials area 5714 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5732 | -8/Materials | Identified exit to Garrison 6330 | -8/Materials | Discovered new exit (range 4) 6356 | -8/Materials | Identified exit to Storage 6380 | -8/Materials | Build established: Scavenger-Mutant 7450 | -8/Materials | Discovered new exit (range 16) 7999 | -8/Materials | Repaired Enh. Autogun? 8197 | -8/Materials | Entered Factory 8197 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8322 | -7/Factory | Discovered new exit (range 8) 8342 | -7/Factory | Identified exit to Lower Caves 8591 | -7/Factory | Lost 3 parts (3n) 8997 | -7/Factory | First assault squad dispatched 9252 | -7/Factory | Sucked down chute 9252 | -7/Factory | Entered Waste 9278 | -7/Waste | Spotted C-40 Crusher 9286 | -7/Waste | Spotted C-40 Crusher 9287 | -7/Waste | Spotted C-40 Crusher 9287 | -7/Waste | Spotted C-40 Crusher 9298 | -7/Waste | Spotted C-40 Crusher 9301 | -7/Waste | Warlord forces began an assault 9319 | -7/Waste | Discovered new exit (range 15) 9319 | -7/Waste | Spotted C-40 Crusher 9334 | -7/Waste | Lost 3 allies 9450 | -7/Waste | Entered Factory 9936 | -7/Factory | Garrison activated, responded to threat 10159 | -7/Factory | Build established: Mutant 10609 | -7/Factory | Build established: Sprinter 10755 | -7/Factory | Discovered new exit (range 4) 10897 | -7/Factory | Core integrity fell below 50% 10991 | -7/Factory | Build established: Trapper-Sprinter 11094 | -7/Factory | Lost 3 parts (1n1u1w) 11094 | -7/Factory | Garrison activated, responded to threat 11118 | -7/Factory | Cargo convoy interrupted 11238 | -7/Factory | Found Prototype Processor 11238 | -7/Factory | Identified Exp. Terrain Scan Processor 11243 | -7/Factory | Found Prototype Processor 11243 | -7/Factory | Identified Exp. Signal Interpreter 11255 | -7/Factory | Found Exp. Signal Interpreter 11268 | -7/Factory | Found Exp. Terrain Scan Processor 11321 | -7/Factory | Entered another Factory area 11321 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11338 | -6/Factory | Identified exit to Lower Caves 11338 | -6/Factory | Identified exit to Extension 11346 | -6/Factory | Build established: Trapper-Mutant 11368 | -6/Factory | Discovered new exit (range 14) 11566 | -6/Factory | Central database locked down 11692 | -6/Factory | Build established: Trapper-Sprinter 11884 | -6/Factory | Fabricated Weapon Mount (x2) 12130 | -6/Factory | Cargo convoy interrupted 12376 | -6/Factory | Sucked down chute 12376 | -6/Factory | Entered Waste 12377 | -6/Waste | Met a frightened Derelict 12398 | -6/Waste | Spotted C-40 Crusher 12402 | -6/Waste | Spotted C-40 Crusher 12422 | -6/Waste | Destroyed C-40 Crusher 12433 | -6/Waste | Spotted C-40 Crusher 12445 | -6/Waste | Destroyed C-40 Crusher 12447 | -6/Waste | Spotted C-40 Crusher 12463 | -6/Waste | Destroyed C-40 Crusher 12465 | -6/Waste | Destroyed C-40 Crusher 12486 | -6/Waste | Spotted C-40 Crusher 12487 | -6/Waste | Spotted C-40 Crusher 12487 | -6/Waste | Discovered new exit (range 14) 12490 | -6/Waste | Warlord forces began an assault 12495 | -6/Waste | Allies destroyed C-40 Crusher 12498 | -6/Waste | Allies destroyed C-40 Crusher 12664 | -6/Waste | Build established: Scavenger-Mutant 12715 | -6/Waste | Entered Factory 12715 | -6/Factory | Accompanied by 15 allies 12783 | -6/Factory | Lost 3 allies 12987 | -6/Factory | Discovered new exit (range 5) 12992 | -6/Factory | Identified exit to Factory 13211 | -6/Factory | Build established: Trapper-Mutant 13320 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 13364 | -6/Factory | Discovered exit to Lower Caves (range 9) 13546 | -6/Factory | Garrison activated, responded to threat 13701 | -6/Factory | Cargo convoy interrupted 13751 | -6/Factory | Found Prototype Launcher 13751 | -6/Factory | Identified Tactical Quantum Warhead 13850 | -6/Factory | Unchained authorized (BL-1NK) 13940 | -6/Factory | Build established: Scout 14138 | -6/Factory | Found Prototype Protection 14138 | -6/Factory | Identified Lgt. Regenerative Plating 14312 | -6/Factory | Destroyed BL-1NK 14329 | -6/Factory | Found Prototype Processor 14332 | -6/Factory | Identified Zeronet Interface 14456 | -6/Factory | Entered another Factory area 14456 | -5/Factory | Evolved 2 slots: Utility x2 14626 | -5/Factory | Discovered new exit (range 19) 14878 | -5/Factory | Discovered new exit (range 16) 14882 | -5/Factory | Identified exit to Factory 14925 | -5/Factory | Spotted B-75 Beast 15299 | -5/Factory | Fabricated Cld. Antigrav System? 15350 | -5/Factory | Discovered new exit (range 14) 15425 | -5/Factory | Fabricated Cld. Antigrav System? 15431 | -5/Factory | Fabricated Cld. Antigrav System? 15611 | -5/Factory | Fabricated Graviton Reactor? 15616 | -5/Factory | Unchained authorized (6S-H0T) 15664 | -5/Factory | Discovered new exit (range 5) 15666 | -5/Factory | Identified exit to Upper Caves 15746 | -5/Factory | Manually triggered Chute Trap 15746 | -5/Factory | Sucked down chute 15746 | -5/Factory | Entered Waste 15747 | -5/Waste | Joined by Warlord forces that had cleared the area 15790 | -5/Waste | Discovered new exit (range 14) 15898 | -5/Waste | Identified exit to Factory 15947 | -5/Waste | Entered Factory 15947 | -5/Factory | Accompanied by 19 allies 16160 | -5/Factory | Unchained authorized (6S-H0T) 16367 | -5/Factory | Lost 3 allies 16369 | -5/Factory | Discovered exit to Factory (range 9) 16382 | -5/Factory | Allies destroyed 6S-H0T 16384 | -5/Factory | Found Prototype Ballistic Gun 16384 | -5/Factory | Identified 6S-H0T's Six Shooter 16402 | -5/Factory | Found ID Mask 16977 | -5/Factory | Discovered exit to Upper Caves (range 22) 17054 | -5/Factory | Build established: Trapper-Scout 17064 | -5/Factory | Spotted B-75 Beast 17110 | -5/Factory | Fabricated Exp. Reaction Control System (x1) 17955 | -5/Factory | Cargo convoy interrupted 18075 | -5/Factory | Entered another Factory area 18075 | -4/Factory | Evolved 2 slots: Utility x2 18491 | -4/Factory | Build established: Trapper-Ninja 18538 | -4/Factory | Discovered new exit (range 9) 18816 | -4/Factory | Discovered new exit (range 9) 18887 | -4/Factory | Repaired Cld. Gravmag System? 18962 | -4/Factory | Identified exit to Upper Caves 19223 | -4/Factory | Fabricated Cld. Antigrav System (x1) 19323 | -4/Factory | Discovered new exit (range 12) 19328 | -4/Factory | Identified exit to Research 19682 | -4/Factory | Spotted B-86 Titan 19841 | -4/Factory | Found Imp. Powered Armor 19845 | -4/Factory | Spotted B-86 Titan 19925 | -4/Factory | Learned 4 Research zone layouts 20081 | -4/Factory | Sucked down chute 20081 | -4/Factory | Entered Waste 20099 | -4/Waste | Spotted C-40 Crusher 20101 | -4/Waste | Spotted C-40 Crusher 20102 | -4/Waste | Spotted C-40 Crusher 20102 | -4/Waste | Spotted C-40 Crusher 20106 | -4/Waste | Spotted C-40 Crusher 20120 | -4/Waste | Found Prototype Launcher 20120 | -4/Waste | Identified Point Singularity Launcher 20133 | -4/Waste | Spotted C-40 Crusher 20146 | -4/Waste | Discovered new exit (range 12) 20150 | -4/Waste | Warlord forces began an assault 20165 | -4/Waste | Allies destroyed C-40 Crusher 20172 | -4/Waste | Allies destroyed C-40 Crusher 20173 | -4/Waste | Allies destroyed C-40 Crusher 20177 | -4/Waste | Allies destroyed C-40 Crusher 20178 | -4/Waste | Allies destroyed C-40 Crusher 20185 | -4/Waste | Allies destroyed C-40 Crusher 20330 | -4/Waste | Identified exit to Factory 20461 | -4/Waste | Entered Factory 20461 | -4/Factory | Accompanied by 7 allies 20468 | -4/Factory | Murdered 11 allies 20593 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 20701 | -4/Factory | Lost 4 allies 20974 | -4/Factory | Targeted by mysterious "MATRIX" hacker. 21351 | -4/Factory | Discovered exit to Research (range 22) 21473 | -4/Factory | Spotted B-86 Titan 21478 | -4/Factory | Spotted B-86 Titan 21531 | -4/Factory | Discovered exit to Research (range 22) 21629 | -4/Factory | Build established: Trapper-Scout 21644 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 21962 | -4/Factory | Discovered exit to Upper Caves (range 8) 21965 | -4/Factory | Discovered exit to Research (range 4) 22045 | -4/Factory | Unchained authorized (1B-0RG) 22106 | -4/Factory | Build established: Trapper-Ninja 22116 | -4/Factory | Learned Quarantine garrison access intel 22211 | -4/Factory | Repaired Exp. Utility Shielding? 22239 | -4/Factory | Learned 12 Research zone layouts 22285 | -4/Factory | Learned Testing stockpile data 22321 | -4/Factory | Learned Armory fabricator intel 22346 | -4/Factory | Learned Armory emergency access door positions 22382 | -4/Factory | Learned location of 1 exit from Upper Caves 22477 | -4/Factory | Entered Research 22477 | -3/Research | Evolved 2 slots: Utility x2 22478 | -3/Research | Identified exit to Research 22479 | -3/Research | Identified exit to Testing 22696 | -3/Research | Found Gamma Bomb Array 22723 | -3/Research | Found Exp. Terrain Scan Processor 23170 | -3/Research | Spotted B-86 Titan 23195 | -3/Research | ID Mask engaged 23220 | -3/Research | Discovered exit to Research (range 11) 23239 | -3/Research | Discovered exit to Testing (range 24) 23245 | -3/Research | ID Mask no longer valid 23438 | -3/Research | Build established: Machinist-Ninja 23488 | -3/Research | Central database locked down 23675 | -3/Research | Entered another Research area 23675 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 23746 | -2/Research | Spotted B-90 Cyclops 23814 | -2/Research | Spotted B-90 Cyclops 23878 | -2/Research | Unchained authorized (QV-33N) 24196 | -2/Research | Build established: Hacker-Ninja 24259 | -2/Research | Identified exit to DSF 24259 | -2/Research | Entered DSF 24286 | -2/DSF | Discovered new exit (range 22) 24307 | -2/DSF | Additional patrols routed to DSF 24334 | -2/DSF | Identified exit to Access 24334 | -2/DSF | Entered Access 24334 | -1/Access | Evolved 2 slots: Weapon x2 24398 | -1/Access | Spotted B-99 Colossus 24405 | -1/Access | Unchained authorized (QV-33N) 24769 | -1/Access | Spotted B-99 Colossus 24899 | -1/Access | Discovered new exit (range 15) 24993 | -1/Access | Spotted B-99 Colossus 24994 | -1/Access | Spotted B-99 Colossus 25012 | -1/Access | Entered Command 25042 | -1/Command | Lost 5 parts (2p2n1u) 25275 | -1/Command | Build established: Gladiator 25356 | -1/Command | Destroyed 7 combat bots 25384 | -1/Command | System corruption reached 10% 25427 | -1/Command | Spotted Executioner 25428 | -1/Command | Spotted Executioner 25446 | -1/Command | Destroyed Executioner 25499 | -1/Command | Destroyed Executioner 25514 | -1/Command | Found Prototype Processor 25514 | -1/Command | Identified Exp. Targeting Computer 25520 | -1/Command | Found Prototype Processor 25520 | -1/Command | Identified Exp. Core Analyzer 25921 | -1/Command | Spotted M Guard 25922 | -1/Command | Spotted M Guard 25936 | -1/Command | Spotted Combat Programmer 25936 | -1/Command | Spotted Combat Programmer 26056 | -1/Command | Build established: Scavenger-Gunner 26135 | -1/Command | Spotted B-99 Colossus 26259 | -1/Command | Spotted Alpha 7 26262 | -1/Command | First assault squad dispatched 26299 | -1/Command | Spotted Alpha 7 26332 | -1/Command | Destroyed Alpha 7 26396 | -1/Command | Spotted Striker 26396 | -1/Command | Spotted Striker 26633 | -1/Command | Build established: Mutant 26742 | -1/Command | Destroyed Striker 26751 | -1/Command | Destroyed Striker 26839 | -1/Command | Destroyed Combat Programmer 26870 | -1/Command | Destroyed Combat Programmer 26920 | -1/Command | Met MAIN.C 26924 | -1/Command | 0b10 Conduit disabled 26939 | -1/Command | System corruption reached 30% 26965 | -1/Command | Destroyed MAIN.C Shell 26967 | -1/Command | MAIN.C activated Command garrisons 26973 | -1/Command | Core integrity fell below 50% 26974 | -1/Command | Found Prototype Protection 26979 | -1/Command | Identified Centrium Heavy Armor Plating 27008 | -1/Command | Destroyed MAIN.C 27009 | -1/Command | Discovered new exit (range 47) 27009 | -1/Command | Discovered new exit (range 80) 27009 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 27022 | -1/Command | Spotted B-99 Colossus 27058 | *** | Establishing 0b11! Last Messages --------------- 27015_ Dropped Nanoactuators. 27016_ Dropped Graphene Brace. 27016_ Critical hit (Meltdown: +410). 27023_ Penetrated by Slug. 27023_ Slug penetrates Wall. 27023_ Slug penetrates Reinforced Barrier. 27023_ Penetrated by Slug. 27023_ Slug penetrates K-01 Serf. 27023_ K-01 Serf destroyed. 27023_ Slug penetrates Wall. 27024_ Acquired 14 matter. 27027_ Penetrated by Slug. 27027_ Cmb. Linear Gravjet+ destroyed. 27027_ Penetrated by Slug. 27030_ Exp. Core Analyzer destroyed. 27031_ Acquired 5 matter. 27034_ System corrupted: Matter fused (-5). 27052_ R-10 Processor collects Corrupted KE Penetrator. 27056_ R-10 Processor collects Corrupted Hvy. Machine Gun. [Achievement: I'm Coming For You] Map ----- +----------------------------------------------------+ | # ### | | # #"" | | !# #"" ! % | | " # #"" #######"## ###### | | " # #T #######+###### # #??#?# | | # #"" # # # #??#?# | | = # #"" # # + #??#?# | | + #"" # # # #??#?? | | #### ### # # #####" #??### | | ### ### # # # # #????? | | # "" # # + % #????? | | + """" # # # #????? | | ################ """" # # # #????? | | ##??????????????# "" # +//! # #????? | | #???????????????# # #//! # #????? | | #???????????????# # #//! # #????? | | #???????????????# ##+#### # #????? | | ##################+############ #??# # #????? | | #""""""## #???????# #??###+## #????? | | + """## #???????# #????# #????? | | + """## #???????#+###### #????? | | + """## """Y""" #???????# !!! # #????? | | #""""""## """"""" #???????# !! # #????? | | ######### ######??# !! + #????? | | ????????# ## #??# # #### #????? | | ###################+#### @ #??# # #??# #????? | | % #??# ] # #??# #????? | | ! #??##+##### ####+##???? | | ##############+## #########???# #???# ## #???? | | ####### # #???????????# #???# ## #???? | | + # #???######### #???# ## #???? | | ####### # #???# " ##### ## #???? | | #?????# + #???# + + #???? | | #?????###########+###### # #####+## #???? | | #??????????# ######### # # #???? | | ???????????# % + # # #???? | | ???????????# ########### # #???? | | ???????????# ! #?????????# ######???? | | ???????????# #?????????# #????????? | | ???????????# #?????????# #????????? | | ???????????# #?????????########????????? | | ???????????###""" """###?????????????????????????? | | ?????????????#"""T"""#???????????????????????????? | | ?????????????#########???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 53 Energy Capacity 1180 Matter Stores 300 Matter Capacity 600 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Additional Mass Support 16 Armor Coverage 1225 Utility Shielding 90 Weapon Shielding 90 Melee Speed Boost 50 Evasion (%) 74 Targeting Accuracy 20 Core Analysis 11 Armor Integrity Analysis 40 Recoil Reduction 5 Offensive Hacking 22 Defensive Hacking 14 Authchip Count 6 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Imp. Utility Shielding | -9/Materials | Scanalyzed Weapon Mount | -6/Factory | Hacked Exp. Utility Shielding | -6/Factory | Scanalyzed Graviton Reactor | -6/Factory | Scanalyzed Cld. Antigrav System | -5/Factory | Scanalyzed Exp. Reaction Control System | -5/Factory | Scanalyzed Cmb. Linear Gravjet | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Weapon Mount | x2 | -6/Factory | Authchip Cld. Antigrav System | x1 | -5/Factory | Authchip Cld. Antigrav System | x1 | -5/Factory | Authchip Cld. Antigrav System | x1 | -5/Factory | Authchip Graviton Reactor | x1 | -5/Factory | Authchip Exp. Reaction Control System | x1 | -5/Factory | Authchip Cld. Antigrav System | x1 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory | Authchip Repaired ---------- Enh. Autogun | 49% | -8/Materials Cld. Gravmag System | 36% | -4/Factory Exp. Utility Shielding | 57% | -4/Factory Studied --------- Imp. Hover Unit | -9/Materials | Hacked Hvy. Hammer | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Beam Cannon | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Axe | -8/Materials | Hacked Gravmag System | -7/Factory | Hacked Great Axe | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Power Sword | -6/Factory | Hacked Cmb. Airjet | -6/Factory | Hacked Adv. Plasma Cannon | -5/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Cmb. Linear Gravjet | -3/Research | Hacked Micro-nuke Launcher | -3/Research | Hacked Lrn. Proton Cannon | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- CQB I'm Coming For You Pirate Challenges ------------ None Game ------ Seed SixFactoryInverter Manual? 0 Play Time 21:18:21 Cumulative 804.4 hours Start 2026.05.22 @ 15:37:30 End 2026.05.25 @ 22:35:02 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 69 Adventurer 3 Explorer 0 Win Type 1 Total 28 Types 10/3/7/2/1/1/1/1/1/1 Lore% 86 Gallery% 90 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf863041-9955-4694-9413-c3bb98fda9a4