Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 17:42:18 Player: MAXX-P31 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (268) 1340 Value Destroyed (9230) 9230 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (3774) 3774 TOTAL SCORE: 18704 Bonus ------- High Alert Combat Kills 1564 Follower Combat Kills 110 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 628/850 Matter 246/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Core (1700) Ox33 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Cooling System Huge Storage Unit Improved Signal Interpreter > --- WEAPON (4) ------- Heavy Laser Heavy Laser Coil Gun Rocket Array > --- INVENTORY (25) --- Improved Deuterium Engine Reinforced Deuterium Engine Improved Medium Treads Improved Medium Treads Improved Medium Treads Cooling System Energy Well (350) High-capacity Matter Pod (200) Improved Sensor Array Improved Sensor Array Thermal Shield Relay Coupler [NC] (31) Drone Bay (2/2) Shock Rifle Heavy Particle Gun Improved EM Pulse Cannon Heavy Ion Cannon Autogun Magnetic Acceleration Cannon Rocket Launcher Rocket Launcher Long-range Missile Launcher Remote Datajack Power Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine F-cell Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Force Field > --- WEAPON ----------- Heavy Ion Cannon Autogun Coil Gun Power Sword > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Improved Medium Treads Improved Medium Treads Improved Medium Treads Cooling System Energy Well High-capacity Matter Pod Improved Sensor Array Hardened Medium Armor Plating Thermal Shield Hardlight Generator Relay Coupler [NC] Drone Bay Shock Rifle Spread Laser Heavy Particle Gun Improved EM Pulse Cannon Heavy Assault Rifle Magnetic Acceleration Cannon Rocket Launcher Rocket Launcher Rocket Array Long-range Missile Launcher Remote Datajack [Rating: 70] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Signal Interpreter Device Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Slots Evolved 8 | . . 2 2 . 2 . . . . 2 Power 1 | . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 Utility 3 | . . 1 . . 1 . . . . 1 Weapon 2 | . . 1 . . 1 . . . . . Parts Attached 138 | 7 9 12 25 14 23 7 9 6 8 18 Power 17 | 1 2 . 3 1 4 . 1 2 1 2 Engine 15 | 1 1 . 3 1 4 . 1 1 1 2 Core 2 | . 1 . . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 35 | 2 1 2 8 7 3 1 2 2 2 5 Treads 35 | 2 1 2 8 7 3 1 2 2 2 5 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 29 | 2 3 3 4 1 8 2 1 1 1 3 Device 14 | 1 1 1 2 . 5 . 1 . 1 2 Storage 5 | 1 2 1 . . 1 . . . . . Processor 4 | . . 1 . 1 1 . . 1 . . Hackware 2 | . . . . . . 2 . . . . Protection 4 | . . . 2 . 1 . . . . 1 Artifact . | . . . . . . . . . . . Weapon 57 | 2 3 7 10 5 8 4 5 1 4 8 Energy Gun 21 | . . 5 4 1 3 . 4 1 . 3 Energy Cannon 3 | . . . . . 1 . . . 1 1 Ballistic Gun 18 | 2 1 2 4 2 2 1 . . 3 1 Ballistic Cannon 3 | . . . . . 1 1 . . . 1 Launcher 8 | . 2 . 2 1 . 2 1 . . . Special Weapon 2 | . . . . . 1 . . . . 1 Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . 1 1 1 . 3 . 1 . . 1 Parts Lost 31 | . 1 . 13 5 . 1 . 5 . 6 Power 6 | . 1 . 2 1 . . . 1 . 1 Propulsion 11 | . . . 4 1 . . . 3 . 3 Utility 6 | . . . 3 1 . 1 . . . 1 Weapon 8 | . . . 4 2 . . . 1 . 1 Highest Loss Streak 13 | . 1 . 13 4 . 1 . 4 . 4 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 20 | 1 6 19 18 19 23 24 25 24 23 24 Power 2 | . 1 2 1 2 3 3 3 2 2 2 Propulsion 2 | . 1 2 2 4 3 3 3 2 . 2 Utility 6 | . 1 5 6 4 7 8 9 9 9 9 Weapon 8 | . 3 9 9 8 7 9 9 8 9 10 Tool/Special . | . . . . . . . . . . . Unused Backups 30 | . 3 3 1 . 4 1 . . . 18 Power 5 | . 2 . . . 1 . . . . 2 Propulsion 7 | . . 2 . . 1 . . . . 4 Utility 12 | . 1 . . . 1 1 . . . 9 Weapon 6 | . . 1 1 . 1 . . . . 3 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 99 | . 100 98 97 97 99 99 99 98 100 99 Engine 14 | . 11 10 17 17 15 15 15 12 12 12 Treads 24 | . 28 21 26 26 23 23 23 22 23 26 Device 12 | . 14 13 8 15 14 11 7 3 6 14 Storage 8 | . 14 11 9 9 7 7 7 7 7 6 Processor 5 | . . 8 5 2 7 7 7 11 7 6 Hackware 1 | . . . . . . 2 7 7 6 . Energy Gun 12 | . . 25 15 17 12 10 15 28 7 1 Ballistic Gun 14 | . 25 7 9 7 15 12 14 . 15 18 Peak Build Rating 70 | 7 11 21 27 27 45 46 47 40 40 70 Average Rating 33 | 5 7 19 24 25 39 44 45 39 38 60 On Entrance 27 | . 7 11 21 27 27 45 46 40 38 38 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 142 | 13 32 60 75 70 125 126 121 116 123 142 Greatest Support 120 | 40 40 43 63 62 60 60 60 60 60 120 Greatest Overweight (x) 5 | . . 1 1 1 2 2 2 5 2 1 Average Overweight (x) . | . . . . . 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 20 20 20 25 25 25 25 25 25 Average Capacity 21 | 6 9 19 20 20 23 25 25 25 25 25 Most Carried 25 | 2 15 20 20 20 25 25 25 25 25 25 Average Carried 20 | 1 6 19 18 19 23 24 24 24 23 24 Final Capacity 25 | 8 15 20 20 20 25 25 25 25 25 25 Final Carried 25 | 2 15 20 19 20 25 25 25 22 25 24 Class Distribution -------------------- 18% | Tank 15% | Skirmisher 14% | Scavenger-Gunner 12% | Mutant 11% | Gunner 8% | Scientist-Gunner 7% | Scavenger-Skirmisher 4% | Scavenger-Tank 3% | Scientist-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scientist-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Tank | -7/Factory Tank | -7/Garrison Skirmisher | -7/Factory Scavenger-Gunner | -7/Garrison Scientist-Skirmisher | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Matter Collected 5269 | 296 542 302 617 427 707 370 322 104 517 1065 Remotely . | . . . . . . . . . . . Salvage Created 9571 | 130 580 1171 2065 861 1354 636 393 263 616 1502 Parts 519 | 8 41 82 113 57 53 34 8 11 38 74 Haulers Intercepted 11 | . 2 5 2 . 1 . . . . 1 Recyclers Shooed 12 | 1 2 . 2 . . . . . . 7 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Combat Hostiles Destroyed 189 | . 13 15 42 27 20 20 6 8 9 29 Guns 142 | . 6 15 36 25 14 8 6 8 5 19 Cannons 9 | . . . . . 1 2 . . 1 5 AOE 38 | . 7 . 6 2 5 10 . . 3 5 Classes Destroyed 19 | 2 6 2 2 1 3 1 . . . 2 Worker 14 | . 2 3 3 . 5 . . . 1 . Builder 10 | . 1 1 4 . . . . . 1 3 Tunneler 4 | 2 . 1 . . . . 1 . . . Hauler 11 | . 2 5 2 . 1 . . . . 1 Recycler 20 | 1 2 6 5 . 3 . . . 2 1 Mechanic 2 | . . . . . 2 . . . . . Operator 5 | . . 1 4 . . . . . . . Watcher 11 | . 2 2 3 . 1 . 1 . 1 1 Swarmer 54 | . 6 6 9 14 3 3 . . 3 10 Saboteur 4 | . . . . . . 3 . . . 1 Grunt 62 | . 7 2 21 4 7 11 . 1 1 8 Brawler 10 | . . . 3 1 2 1 . 2 1 . Duelist 8 | . . . 1 4 1 2 . . . . Protector 1 | . . . . . . . . . . 1 Sentry 29 | . . 7 8 4 1 . 4 1 2 2 Specialist 2 | . . . . 1 . . . . . 1 Hunter 5 | . . . . . 2 . . 1 . 2 Programmer 15 | . . . . . 5 . 2 3 2 3 Behemoth 1 | . . . . . . . . . . 1 Best Kill Streak 19 | 2 4 5 19 4 5 6 1 3 4 7 Combat Bots Only 11 | . 3 4 11 4 4 6 1 3 3 5 Max Kills in Single Turn 6 | 1 2 2 3 2 3 3 1 1 4 6 Gunslinging 2 | . . 1 1 1 1 1 . . . 2 Exploded 5 | . 2 . 2 1 2 3 . . 3 5 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Hostile Shots Fired 941 | . 56 42 186 104 76 45 49 103 35 245 Missed 272 | . 12 11 39 26 22 13 21 36 12 80 Hits 669 | . 44 31 147 78 54 32 28 67 23 165 Melee 24 | . . . 18 . 1 1 . 3 . 1 Projectile 645 | . 44 31 129 78 53 31 28 64 23 164 Critical Strikes 32 | . 1 2 12 3 1 3 . 3 . 7 Part Disruptions 3 | . . . . . . . . 1 . 2 Damage Taken 9262 | . 561 374 2497 926 628 459 264 999 287 2267 Core 1139 | . 125 30 280 145 123 45 6 150 13 222 Absorbed by Shields 1166 | . . . . . 216 152 . . 44 754 Regen/Repaired (Parts) 179 | . . 165 . . 14 . . . . . Core Remaining (%) 63 | 100 50 92 . 22 . . . . 51 . Volleys Fired 486 | 13 57 49 92 59 55 37 17 17 20 70 Largest 4 | 2 2 3 3 3 4 4 4 4 4 4 Hottest 275 | 40 40 186 175 168 235 185 188 275 138 218 Shots Fired 1387 | 26 103 141 248 155 155 103 60 64 79 253 Gun 1248 | 26 92 141 241 151 137 83 60 64 59 194 Cannon 88 | . . . . . 10 4 . . 18 56 Launcher 47 | . 11 . 7 4 6 15 . . 2 2 Special 4 | . . . . . 2 1 . . . 1 Kinetic 683 | 26 92 44 106 45 77 40 26 . 68 159 Thermal 616 | . . 95 128 106 70 47 34 59 2 75 Explosive 47 | . 11 . 7 4 6 15 . . 2 2 Electromagnetic 37 | . . 2 7 . . . . 5 7 16 Robot Hit Streak 41 | 5 8 22 25 18 17 11 41 18 10 30 Robot Miss Streak 9 | 4 4 8 9 4 2 3 2 4 3 4 Penetration Max 2 | . . . . . . . . . . 2 Secondary Targets 24 | . . 2 5 6 1 3 . 5 . 2 Max Gunslinging Chain 2 | . . 1 1 1 1 1 . 1 . 2 Shots Hit Robots 916 | 16 57 100 179 92 103 60 43 51 47 168 Core Hits 748 | 6 42 115 213 45 62 48 23 58 28 108 Critical Kills 2 | . . . 1 . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 . . . Critical Strikes 17 | . . 1 2 5 3 . 3 . 1 2 Burn 12 | . . 1 1 5 2 . 2 . . 1 Destroy 3 | . . . 1 . . . 1 . . 1 Blast 2 | . . . . . 1 . . . 1 . Melee Attacks 2 | . . . . . . . . . . 2 Impact . | . . . . . . . . . . . Slashing 2 | . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 21329 | 122 1076 1512 3834 1779 2673 1838 971 1108 1013 5403 Guns 14653 | 122 453 1489 2847 1521 1910 993 971 1066 565 2716 Cannons 1582 | . . . . . 150 83 . . 295 1054 Explosions 4863 | . 608 . 979 258 462 762 . 42 139 1613 Melee . | . . . . . . . . . . . Ramming 231 | . 15 23 8 . 151 . . . 14 20 Kinetic 7007 | 122 453 311 990 460 867 348 284 . 733 2439 Thermal 8932 | . . 1156 1899 1061 1193 728 687 1076 16 1116 Explosive 4709 | . 608 . 867 258 462 762 . . 139 1613 Electromagnetic 450 | . . 22 70 . . . . 32 111 215 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . 2 2 . . 1 3 4 . Average Corruption 2 | . . . 2 2 . . 1 2 3 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 50 | . . . 1 15 . . 1 2 31 . Message Errors 11 | . . . . 3 . . . 2 6 . Matter Fused 9 | . . . . . . . . . 9 . Heat Flow Errors 7 | . . . . 2 . . . . 5 . Energy Discharges 6 | . . . 1 3 . . . . 2 . Parts Rejected 1 | . . . . 1 . . . . . . Data Loss (minor) 8 | . . . . 3 . . 1 . 4 . Data Loss (major) 4 | . . . . 2 . . . . 2 . Misfires 3 | . . . . 1 . . . . 2 . Alerts 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 98 | . 8 . . . 1 7 . 46 4 32 Projectiles 15 | . . . . . . . . . 4 11 Explosions 82 | . 8 . . . . 7 . 46 . 21 Melee 1 | . . . . . 1 . . . . . Knockbacks 2 | . . . . . 1 . . . 1 . Impact 1 | . . . . . 1 . . . . . Kinetic 1 | . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 486 | . . . 104 30 12 88 . 51 . 201 Shots 15 | . . . 3 1 1 2 . 1 . 7 Rammed 24 | . 4 3 1 . 12 . . . 1 3 Targets Rammed 28 | . 7 4 1 . 12 . . . 1 3 Kicked . | . . . . . . . . . . . Crushed 4 | . 3 1 . . . . . . . . Highest Temperature 446 | . 43 90 351 187 240 446 126 381 301 371 Average Temperature 70 | . 14 18 83 35 68 134 40 162 66 57 Received Heat Transfer 2599 | . 234 99 1026 315 144 182 48 153 30 368 Effects 6 | . . . . . . 3 . 3 . . Shutdowns 3 | . . . . . . 2 . 1 . . Energy Bleed 1 | . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . 1 . 1 . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 28 | . . 2 2 5 6 3 7 2 . 1 Heat Transferred 16116 | . . 1584 2905 2849 2568 1556 1516 1362 37 1739 Parts Sabotaged 4 | . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Maximum Alert Level 4 | . . . 3 4 2 4 2 2 1 2 Low Security (%) 46 | 100 100 100 24 . . . . . 88 81 Level 1 5 | . . . 10 . . . 17 35 11 13 Level 2 34 | . . . 50 18 100 21 82 64 . 5 Level 3 9 | . . . 14 46 . 56 . . . . Level 4 4 | . . . . 34 . 22 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1258 | 5 154 189 782 1258 675 1149 602 527 270 516 Initial 660 | . . . 37 496 660 461 602 327 270 55 Average 365 | . 41 72 418 958 543 918 464 449 90 103 Influence Increases 6105 | 15 484 529 1273 892 657 698 212 240 290 815 Destroy 0b10 Robot/C 3840 | . 260 300 840 620 400 400 120 160 180 560 Destroy 0b10 Robot/NC 390 | 15 45 95 105 . 60 . 10 . 25 35 Destroy Leader 814 | . 68 104 210 20 124 20 62 20 62 124 Allied During Kill 52 | . . . . 52 . . . . . . Successful Hack 106 | . 22 29 14 . 3 . 4 . 20 14 Disable Machine 105 | . 30 . 30 . 15 . 15 . . 15 Anti-Garrison Action 300 | . . . . 100 . 150 . 50 . . Destroy Structure 333 | . 44 1 44 70 40 83 1 10 3 37 Lose Combat Pursuer 165 | . 15 . 30 30 15 45 . . . 30 Influence Decreases 5609 | 15 484 440 598 398 1256 208 893 191 693 433 Entered New Map 2110 | . . . 52 268 598 198 547 141 247 59 Time Decay 2936 | 15 321 440 416 . 658 . 326 . 446 314 Lost Part 310 | . 10 . 130 50 . 10 . 50 . 60 Lost Ally 100 | . . . . 80 . . 20 . . . Purge Threat 153 | . 153 . . . . . . . . . Squads Dispatched 38 | . 2 . 15 . 9 . 4 . 3 5 Investigation 2 | . . . 2 . . . . . . . Extermination 9 | . . . . . 4 . 1 . 2 2 Reinforcement 11 | . 2 . 3 . 2 . . . 1 3 Assault 1 | . . . 1 . . . . . . . Garrison 15 | . . . 9 . 3 . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 1 . 1 . . . . 1 Haulers Reinforced 2 | . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Distress Signals 12 | . . 2 3 2 2 . . . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 251 | . 19 19 54 35 26 23 7 12 11 45 Peak Tracking Total 15 | . 3 5 6 5 5 6 1 3 3 15 Tactical Retreats 8 | . 1 . 1 2 1 2 . . . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Traps Triggered 15 | . 2 . 2 4 3 3 . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Machines Disabled 14 | . 2 . 2 3 1 3 1 1 . 1 Max in Single Turn 2 | . 1 . 1 2 1 1 1 1 . 1 Garrison Access 2 | . . . . . 1 . . . . 1 Garrison Relay 5 | . . . . 1 . 3 . 1 . . Phase Generator 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Machines Accessed 37 | . 6 10 2 1 7 . 4 . 4 3 Terminals 23 | . 5 7 1 1 2 . 3 . 3 1 Fabricators 2 | . . . . . 1 . . . . 1 Repair Stations 2 | . . 1 . . 1 . . . . . Recycling Units 3 | . 1 1 . . 1 . . . . . Scanalyzers 2 | . . 1 . . . . . . 1 . Garrison Access 5 | . . . 1 . 2 . 1 . . 1 Total Hacks 98 | . 17 35 9 3 12 . 8 . 8 6 Successful 50 | . 6 20 4 . 8 . 4 . 5 3 Failed 47 | . 11 15 4 3 4 . 4 . 3 3 Catastrophic 9 | . 3 2 . . 2 . 1 . . 1 Database Lockouts 1 | . . . 1 . . . . . . . Manual 27 | . 8 8 3 . 4 . 1 . . 3 Terminals 63 | . 16 19 8 3 3 . 7 . 5 2 Fabricators 5 | . . . . . 2 . . . . 3 Repair Stations 8 | . . 6 . . 2 . . . . . Recycling Units 6 | . 1 2 . . 3 . . . . . Scanalyzers 11 | . . 8 . . . . . . 3 . Garrison Access 5 | . . . 1 . 2 . 1 . . 1 Terminal Hacks 20 | . 6 5 3 . . . 2 . 3 1 Record 1 | . . . . . . . 1 . . . Robot Analysis 4 | . 2 1 1 . . . . . . . Prototype ID Bank 5 | . 2 1 . . . . . . 1 1 Level Access Points 1 | . . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . Recycling Unit Index 1 | . . 1 . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . Hauler Manifests 3 | . . 1 1 . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . . 6 . . 2 . . . . . Scan Component 4 | . . 3 . . 1 . . . . . Repair 4 | . . 3 . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 9 | . . 7 . . . . . . 2 . Retrieve Study 9 | . . 7 . . . . . . 2 . Garrison Access Hacks 5 | . . . 1 . 2 . 1 . . 1 Unlock Access 3 | . . . 1 . 1 . 1 . . . Seal Access 2 | . . . . . 1 . . . . 1 Unauthorized Hacks 7 | . . 2 . . 3 . 1 . . 1 Terminals 2 | . . 1 . . . . 1 . . . Botnet 2 | . . 1 . . . . 1 . . . Fabricators 2 | . . . . . 1 . . . . 1 Haulers 2 | . . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . 1 . . 2 . . . . . Reject 2 | . . 1 . . 1 . . . . . Mask 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 28 | . 6 9 . 1 4 . 4 . 2 2 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 9 | . . 7 . . . . . . 2 . Parts Repaired 4 | . . 3 . . 1 . . . . . Time 141 | . . 115 . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . . . . . 5 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Used RIF Installer 3 | . . . . 2 . 1 . . . . Hotswap 1 | . . . . 1 . . . . . . Program Shield 1 | . . . . . . 1 . . . . Robots Hacked 3 | . . . . . 1 1 . . . 1 Non-combat 2 | . . . . . 1 . . . . 1 Combat 1 | . . . . . . 1 . . . . Robot Hacks Applied 4 | . . . . . 2 1 . . . 1 no_distress 2 | . . . . . 1 . . . . 1 find_fabricator 1 | . . . . . 1 . . . . . formatsys_high 1 | . . . . . . 1 . . . . Relay Couplers Released 24 | . . . . 4 . 14 3 3 . . Machine Destruction 21 | . . . . 4 . 14 . 3 . . Programmers 3 | . . . . . . . 3 . . . Attached 2 | . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 6 | . . . . 6 . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Total Allies 7 | . . . . 6 . 1 . . . . Largest Group 6 | . . . . 6 1 1 1 . . . Highest-Rated Group 60 | . . . . 60 9 16 16 . . . Highest-Rated Ally 16 | . . . . 10 9 16 16 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 26 | . . . . 24 . . 2 . . . Total Damage 409 | . . . . 393 . . 16 . . . Kills 4 | . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Active Infowar (turns) 5815 | 17 1316 378 1 815 1112 40 501 . 953 682 Sensors 3288 | . . . . . 1112 40 501 . 953 682 Seismic 2527 | 17 1316 378 1 815 . . . . . . Robot Analysis Total 4 | . 2 1 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Turns Passed 12207 | 114 1316 1557 1001 1159 2474 758 732 253 1368 1475 Spaces Moved 4830 | 46 691 590 293 416 1011 271 314 87 616 495 Core 4 | 4 . . . . . . . . . . Treads 4826 | 42 691 590 293 416 1011 271 314 87 616 495 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 155 200 200 200 200 200 200 Average Speed 201 | 150 160 200 200 201 213 227 200 204 202 226 Slowest Speed 360 | 160 160 240 212 208 240 240 240 360 240 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 4 97 47 26 56 21 43 10 16 21 9 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 8 | . . . . 7 . . . . . 1 Terrain Destroyed 398 | . 54 . 46 109 42 100 . 5 3 39 Melee 1 | . . . . . . . . . . 1 Projectile 10 | . . . . . . . . . 3 7 AOE 387 | . 54 . 46 109 42 100 . 5 . 31 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Fac Total 6328 | 67 812 861 514 625 1216 346 381 120 688 698 Wait 467 | . 23 173 70 29 58 11 24 4 22 53 Move 4823 | 45 690 589 293 415 1011 270 314 86 615 495 Hop . | . . . . . . . . . . . Pick Up 100 | 2 14 15 15 8 17 4 2 1 5 17 Fast Attach 48 | 7 2 5 5 5 9 . 6 3 3 3 Attach 36 | . . 2 15 7 1 1 . 5 1 4 Detach 9 | . 1 . 2 . 1 . 1 1 3 . Swap 129 | . 11 10 10 11 27 14 6 . 14 26 Drop 116 | . 7 14 11 13 23 5 11 3 4 25 Fire 486 | 13 57 49 92 59 55 37 17 17 20 70 Melee 2 | . . . . . . . . . . 2 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 28 | . 7 4 1 . 12 . . . 1 3 Escape Stasis 10 | . . . . 4 2 4 . . . . Rewire 74 | . . . . 74 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 3 exits: *Sto / *Low / Gar) -7/Garrison -7/Factory -7/Garrison -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 813 | -10/Materials | Discovered new exit (range 11) 1194 | -10/Materials | Discovered new exit (range 9) 1431 | -10/Materials | Entered another Materials area 1431 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1738 | -9/Materials | Build established: Gunner 2065 | -9/Materials | Build established: Scientist-Gunner 2448 | -9/Materials | Discovered new exit (range 15) 2628 | -9/Materials | Build established: Gunner 2685 | -9/Materials | Repaired Cooling System 2718 | -9/Materials | Repaired Imp. Treads+ 2771 | -9/Materials | Repaired Cld. Ion Engine 2988 | -9/Materials | Entered another Materials area 2988 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3066 | -8/Materials | Central database locked down 3227 | -8/Materials | Garrison activated, responded to threat 3421 | -8/Materials | Build established: Scientist-Gunner 3541 | -8/Materials | Garrison activated, responded to threat 3596 | -8/Materials | Discovered new exit (range 13) 3788 | -8/Materials | First assault squad dispatched 3828 | -8/Materials | Garrison activated, responded to threat 3891 | -8/Materials | Core integrity fell below 50% 3921 | -8/Materials | Destroyed 11 combat bots 3929 | -8/Materials | Lost 13 parts (2p4n3u4w) 3989 | -8/Materials | Identified exit to Garrison 3989 | -8/Materials | Entered Garrison 4033 | -8/Garrison | Phase Generator disabled 4149 | -8/Garrison | Triggered checkpoint 4244 | -8/Garrison | Installed Relay Interface Framework 4325 | -8/Garrison | Garrison Relay disabled 4353 | -8/Garrison | Expanded RIF knowledge: Hotswap 4373 | -8/Garrison | Triggered checkpoint 4491 | -8/Garrison | Triggered checkpoint 4677 | -8/Garrison | Build established: Scavenger-Gunner 4713 | -8/Garrison | Triggered checkpoint 4737 | -8/Garrison | Triggered checkpoint 4801 | -8/Garrison | Triggered checkpoint 4852 | -8/Garrison | Lost 4 parts (1n1u2w) 4936 | -8/Garrison | Lost 3 allies 5092 | -8/Garrison | Discovered new exit (range 12) 5148 | -8/Garrison | Entered Factory 5148 | -7/Factory | Accompanied by 1 ally 5148 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5219 | -7/Factory | Repaired Lgt. Treads+ 5254 | -7/Factory | Discovered new exit (range 12) 5519 | -7/Factory | Identified exit to Lower Caves 5705 | -7/Factory | Discovered new exit (range 15) 5753 | -7/Factory | Identified exit to Storage 6080 | -7/Factory | Build established: Tank 6619 | -7/Factory | Garrison activated, responded to threat 7622 | -7/Factory | Identified exit to Garrison 7622 | -7/Factory | Entered Garrison 7652 | -7/Garrison | Expanded RIF knowledge: Program Shield 7698 | -7/Garrison | Triggered checkpoint 7821 | -7/Garrison | Garrison Relay disabled 7855 | -7/Garrison | Garrison Relay disabled 7874 | -7/Garrison | Triggered checkpoint 8038 | -7/Garrison | Triggered checkpoint 8077 | -7/Garrison | Triggered checkpoint 8208 | -7/Garrison | Triggered checkpoint 8210 | -7/Garrison | Garrison Relay disabled 8358 | -7/Garrison | Discovered new exit (range 10) 8377 | -7/Garrison | Identified exit to Factory 8380 | -7/Garrison | Entered Factory 8380 | -7/Factory | Accompanied by 1 ally 8714 | -7/Factory | Build established: Skirmisher 8847 | -7/Factory | Found Prototype Launcher 8847 | -7/Factory | Identified Rocket Array 9112 | -7/Factory | Identified exit to Garrison 9112 | -7/Factory | Entered Garrison 9156 | -7/Garrison | Triggered checkpoint 9240 | -7/Garrison | Garrison Relay disabled 9266 | -7/Garrison | Build established: Scavenger-Gunner 9267 | -7/Garrison | Triggered checkpoint 9329 | -7/Garrison | Lost 4 parts (1p2n1w) 9345 | -7/Garrison | Discovered new exit (range 6) 9363 | -7/Garrison | Identified exit to Factory 9365 | -7/Garrison | Entered Factory 9809 | -7/Factory | Build established: Scavenger-Skirmisher 10049 | -7/Factory | Discovered exit to Lower Caves (range 15) 10218 | -7/Factory | Build established: Scientist-Skirmisher 10482 | -7/Factory | Identified exit to Factory 10733 | -7/Factory | Entered another Factory area 10733 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10853 | -6/Factory | Spotted B-75 Beast 10927 | -6/Factory | Destroyed B-75 Beast 12201 | -6/Factory | Cargo convoy interrupted 12208 | -6/Factory | Self-destructed Last Messages --------------- 12203_ Imp. Medium Treads destroyed. 12204_ U-05 Engineer builds a Wall. 12204_ E-15 Imp destroyed. 12204_ H-66 Slayer destroyed. 12204_ Destroyed Targeting Computer. 12204_ X-67 Chaingunner destroyed. 12204_ H-66 Slayer destroyed. 12204_ I-36 Angel destroyed. 12204_ U-05 Engineer destroyed. 12205_ Imp. Medium Treads destroyed. 12205_ Penetrated by Slug. 12206_ I-36 Angel destroyed. 12206_ Imp. Medium Treads destroyed. 12207_ Slug penetrates H-66 Slayer. 12207_ Penetrated by Slug. 12207_ K-01 Serf collects debris. 12207_ Penetrated by Slug. 12208_ H-66 Slayer IFF system glitched. 12208_ Slug penetrates H-66 Slayer. 12208_ H-66 Slayer destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????##########+#### # " | | ???????????????????????????# ## # " | | ???????????????????????????# """ ## ### | | ???????????????????????????# [!""""" # #? | | ???????????????????????????# """"" # #? | | ???????????????????????????# # #? | | ???????????????????????????# """ + #? | | ???????????????????????????# "" "" # #? | | ???????????????????????????# """ " # #? | | ???????????????????????????# # #? | | ???????????????????????????# ### ###? | | ???????????????????????????# #?# #??? | | ???????????????????????????# #?# #??? | | ???????????????????????????#+############?# #??? | | ???????????????????????????# #????????????# #??? | | ??????????????????????????## ############## #??? | | ??????????????????????????## # # #??? | | ??????????????????????????## # # #??? | | ???????????????????????????# # # #??? | | ???????????????????????????# # # #??? | | ????????##############?????# # # #??? | | ????????# #######k# !!! + [ #??? | | ????????# [ AA gg% A # !!! # #??? | | ? + " " " # !%[ !! # #??? | | # # " " " #% x%= # #??? | | # # " " "%; @h %= m # #??? | | # ??# " " " ##; /hp # #??? | | # ????# """ " " " # %=%[ # +??? | | # ??????# """ " " " # [![ ##+###### * #??? | | ????????# "S " " " # * ###%=%#??? | | ????????# """ " " " # % # o [ | | ????????+? "" " " " # #***= T | | ???????????? # +***! "" | | ????????????########## #** | | ?????????????????????# # ### ? | | ?????????????????????# # #?# ########## | | ?????????????????????# #+#?### ###????????? | | ?????????????????????# ??????# #??????????? | | ?????????????????????# ??????+ #??????????? | | ?????????????????????##### #??????? #??????????? | | ??????????????????????????#???????? #??????????? | | ??????????????????????????????????? #??????????? | | ??????????????????????????????????? #??????????? | | ??????????????????????????????????? #??????????? | | ???????????????????????????????????? ???????????? | | ????????????????????????????????????A????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cooling System | 34% | -9/Materials Imp. Treads | 40% | -9/Materials Cld. Ion Engine | 64% | -9/Materials Lgt. Treads | 90% | -7/Factory Studied --------- Spread Laser | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Autogun | -7/Factory | Hacked Adv. Assault Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Deductive Reasoning Throw Away The Key Challenges ------------ None Game ------ Seed MassPhaseBoregun Manual? 0 Play Time 01:18:54 Cumulative 265.8 hours Start 2025.10.23 @ 16:06:31 End 2025.10.23 @ 17:42:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 63 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d643a67-e6d9-4a76-bfeb-7808a3badb64