Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.09 @ 20:08:34 Player: Sixten Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (1097) 1097 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (764) 764 TOTAL SCORE: 3821 Bonus ------- Follower Combat Kills 185 Met Imprinter 300 Was Imprinted 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/400 Matter 168/300 Energy 250/290 System Corruption 0% Temperature Critical (591) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY (15) --- Improved Ion Engine Cooled Ion Engine Cooled Ion Engine Hacking Suite Relay Coupler [Programmer] (80) Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Beamcaster Autogun > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Improved Deuterium Engine Light Treads Light Treads Hacking Suite Relay Coupler [Programmer] Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 30] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Hackware Hacking Suite Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Beamcaster Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 31 | 6 9 . 8 3 1 4 Power 6 | 1 3 . 1 . . 1 Engine 5 | 1 2 . 1 . . 1 Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 1 . 3 1 . 1 Treads 8 | 2 1 . 3 1 . 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 2 . 1 1 1 . Device . | . . . . . . . Storage 3 | 1 2 . . . . . Processor . | . . . . . . . Hackware 1 | . . . 1 . . . Protection 2 | . . . . 1 1 . Artifact . | . . . . . . . Weapon 11 | 2 3 . 3 1 . 2 Energy Gun 3 | 2 . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 5 | . 2 . 3 . . . Ballistic Cannon 1 | . 1 . . . . . Launcher 2 | . . . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 13 | . 1 . 5 . . 7 Power 1 | . . . 1 . . . Propulsion 6 | . 1 . 2 . . 3 Utility 1 | . . . . . . 1 Weapon 5 | . . . 2 . . 3 Highest Loss Streak 7 | . 1 . 4 . . 7 To Critical Strikes . | . . . . . . . Average Backups 7 | . 5 5 5 7 9 10 Power 2 | . 2 1 1 2 3 3 Propulsion . | . . . . . 1 1 Utility . | . . 1 . 1 1 2 Weapon 3 | . 2 3 3 4 4 3 Tool/Special . | . . . . . . . Unused Backups 7 | . 2 . . . . 5 Power 3 | . 1 . . . . 2 Propulsion . | . . . . . . . Utility 2 | . . . . . . 2 Weapon 2 | . 1 . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 83 85 80 94 100 98 Engine 9 | . 5 14 10 11 11 11 Core 2 | . 8 . . . . . Treads 30 | . 26 28 26 33 33 32 Storage 12 | . 14 14 11 11 11 11 Hackware 7 | . . . 11 11 11 11 Protection 4 | . . . . 5 11 10 Energy Gun 1 | . . . . . . 10 Ballistic Gun 16 | . 24 14 17 13 11 10 Ballistic Cannon 1 | . 3 14 3 . . . Launcher 4 | . . . . 8 11 1 Peak Build Rating 30 | 6 11 9 16 21 24 30 Average Rating 16 | 4 9 9 13 18 22 29 On Entrance 12 | . 6 9 9 16 21 24 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 93 | 13 93 33 34 34 39 43 Greatest Support 79 | 40 40 40 63 71 71 79 Greatest Overweight (x) 4 | . 4 . 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 Average Capacity 16 | 6 20 15 15 15 15 15 Most Carried 11 | 1 7 5 7 9 10 11 Average Carried 7 | . 5 5 5 7 9 10 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 10 | 1 5 5 7 9 10 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1235 | 216 547 42 304 72 10 44 Remotely . | . . . . . . . Salvage Created 1430 | . 658 74 478 49 . 171 Parts 85 | . 44 2 32 4 . 3 Haulers Intercepted 3 | . 2 . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 17 | . . . . . . 17 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 27 | . 12 2 8 2 . 3 Guns 25 | . 12 . 8 2 . 3 Cannons 2 | . . 2 . . . . Classes Destroyed 10 | . 7 . 2 1 . . Worker 3 | . 2 . 1 . . . Builder 1 | . 1 . . . . . Hauler 3 | . 2 . 1 . . . Operator 3 | . 2 . 1 . . . Watcher 4 | . 3 . 1 . . . Swarmer 4 | . 3 . . . . 1 Grunt 18 | . 9 2 4 1 . 2 Brawler 1 | . . . 1 . . . Sentry 3 | . . . 3 . . . Assembled 1 | . . . . 1 . . Best Kill Streak 3 | . 3 2 3 1 . 1 Combat Bots Only 3 | . 3 2 3 1 . 1 Max Kills in Single Turn 2 | . 2 1 1 1 . 1 Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 225 | . 78 26 36 5 . 80 Missed 49 | . 28 4 9 . . 8 Hits 176 | . 50 22 27 5 . 72 Melee 3 | . . . . 3 . . Projectile 173 | . 50 22 27 2 . 72 AOE 5 | . . 5 . . . . Critical Strikes 7 | . 1 1 2 . . 3 Damage Taken 2954 | . 580 428 356 94 . 1496 Core 583 | . 99 68 50 21 . 345 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 71 | . 71 . . . . . Core Remaining (%) 66 | 100 . 33 . . . . Volleys Fired 145 | . 66 6 46 5 . 22 Largest 2 | . 2 2 2 2 . 2 Hottest 98 | . 53 53 53 46 . 98 Shots Fired 272 | . 132 12 76 10 . 42 Gun 244 | . 120 6 66 10 . 42 Cannon 28 | . 12 6 10 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 252 | . 132 12 76 10 . 22 Thermal 20 | . . . . . . 20 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 9 5 11 3 . 9 Robot Miss Streak 6 | . 4 2 4 3 . 6 Penetration Max . | . . . . . . . Secondary Targets 4 | . 3 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 165 | . 84 7 47 5 . 22 Core Hits 63 | . 32 3 17 3 . 8 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 4 | . . . 1 . . 3 Burn 2 | . . . . . . 2 Destroy 1 | . . . . . . 1 Blast 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2658 | . 1257 135 743 78 . 445 Guns 2340 | . 1098 65 654 78 . 445 Cannons 309 | . 159 70 80 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 9 | . . . 9 . . . Kinetic 2398 | . 1257 135 734 78 . 194 Thermal 251 | . . . . . . 251 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 2 | . 1 . 1 . . . Impact . | . . . . . . . Kinetic 2 | . 1 . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 752 | . 49 82 25 4 . 752 Average Temperature 183 | . 16 47 6 3 . 350 Received Heat Transfer 1167 | . 303 147 150 12 . 555 Effects 16 | . . . . . . 16 Shutdowns 4 | . . . . . . 4 Energy Bleed 1 | . . . . . . 1 Interference 4 | . . . . . . 4 Matter Decay 1 | . . . . . . 1 Damage (minor) 3 | . . . . . . 3 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 592 | . . . . . . 592 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 70 | . 70 50 68 10 . . Initial 3 | . . . . 3 . . Average 13 | . 17 13 21 . . . Influence Increases 1078 | . 379 50 280 20 . 349 Destroy 0b10 Robot/C 680 | . 240 40 160 20 . 220 Destroy 0b10 Robot/NC 80 | . 50 . 20 . . 10 Destroy Leader 174 | . 70 10 54 . . 40 Allied During Kill 64 | . . . . . . 64 Successful Hack 16 | . . . 16 . . . Disable Machine 45 | . 15 . 30 . . . Destroy Structure 4 | . 4 . . . . . Lose Combat Pursuer 15 | . . . . . . 15 Influence Decreases 1078 | . 379 50 272 28 . 349 Entered New Map 5 | . . . . 5 . . Time Decay 927 | . 369 50 252 23 . 233 Lost Part 72 | . 10 . 20 . . 42 Lost Ally 74 | . . . . . . 74 Squads Dispatched 4 | . 2 . 1 1 . . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 3 | . . . 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 22 4 16 2 . 14 Peak Tracking Total 4 | . 3 2 3 1 . 4 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 3 | . 1 . 2 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 6 | . 2 . 3 1 . . Terminals 4 | . 1 . 3 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 5 . 6 1 . . Successful 8 | . 3 . 4 1 . . Failed 4 | . 2 . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 6 | . 2 . 4 . . . Terminals 8 | . 2 . 6 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . . 4 1 . . Prototype ID Bank 1 | . . . 1 . . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 3 . . . . . Scan Component 2 | . 2 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 . 3 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 9 | . . . . 1 8 . Largest Group 8 | . . . . 1 8 6 Highest-Rated Group 271 | . . . . 31 271 194 Highest-Rated Ally 41 | . . . . 31 41 41 Total Orders . | . . . . . . . Ally Attacks 67 | . . . . . . 67 Total Damage 928 | . . . . . . 928 Kills 11 | . . . . . . 11 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . . 2 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 5779 | 94 1759 186 745 1005 1344 646 Spaces Moved 2884 | 55 649 106 379 498 839 358 Core 3 | 3 . . . . . . Treads 2881 | 52 649 106 379 498 839 358 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 176 | 154 232 160 161 160 160 160 Slowest Speed 480 | 160 480 160 240 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 4 79 25 40 85 86 54 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 3 | . . . . 1 2 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3305 | 61 769 111 437 696 840 391 Wait 221 | . 28 . . 190 . 3 Move 2878 | 54 648 105 378 497 838 358 Hop . | . . . . . . . Pick Up 15 | 1 8 . 4 1 1 . Fast Attach 14 | 6 3 . 4 1 . . Attach 9 | . 1 . 3 . . 5 Detach 2 | . 2 . . . . . Swap 13 | . 6 . 1 2 1 3 Drop 7 | . 7 . . . . . Fire 145 | . 66 6 46 5 . 22 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 666 | -10/Materials | Discovered new exit (range 16) 1185 | -10/Materials | Repaired Lgt. Treads 1692 | -10/Materials | Discovered new exit (range 16) 1833 | -10/Materials | Discovered new exit (range 7) 1836 | -10/Materials | Discovered new exit (range 8) 1854 | -10/Materials | Entered Mines 1855 | -10/Mines | Learned location of Storage (-7) 1914 | -10/Mines | Discovered new exit (range 9) 1933 | -10/Mines | Core integrity fell below 50% 2003 | -10/Mines | Assembled infested the area 2008 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2040 | -10/Mines | Entered Materials 2040 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2328 | -9/Materials | Lost 4 parts (1p1n2w) 2694 | -9/Materials | Identified exit to Mines 2785 | -9/Materials | Entered Mines 2804 | -9/Mines | Met a Derelict bent on vengeance 2819 | -9/Mines | Excavation squad dispatched 2819 | -9/Mines | A large section of the Mines collapsed 3156 | -9/Mines | Discovered new exit (range 12) 3180 | -9/Mines | Learned Materials non-interactive machine intel 3275 | -9/Mines | Received a Mining Laser from a helpful Derelict 3384 | -9/Mines | Met a Derelict shopkeep closing up shop 3446 | -9/Mines | Discovered new exit (range 7) 3449 | -9/Mines | Learned 8 Materials zone layouts 3732 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3790 | -9/Mines | Entered Zion 4214 | -7/Zion | Learned location of 1 exit from Factory 4280 | -7/Zion | Met Imprinter 4314 | -7/Zion | Imprinted 4317 | -7/Zion | Declared Zion's savior 4557 | -7/Zion | Found Relay Coupler [Programmer] 4967 | -7/Zion | Gained Derelict followers 5035 | -7/Zion | Given A8's code to call for help 5113 | -7/Zion | Discovered new exit (range 11) 5134 | -7/Zion | Entered Proximity Caves 5134 | -6/Proximity Caves | Accompanied by 6 allies 5141 | -6/Proximity Caves | Spotter reported a threat 5147 | -6/Proximity Caves | Spotter reported a threat 5273 | -6/Proximity Caves | Spotter reported a threat 5401 | -6/Proximity Caves | Learned Factory trap positions 5402 | -6/Proximity Caves | Spotter reported a threat 5760 | -6/Proximity Caves | Core integrity fell below 50% 5767 | -6/Proximity Caves | Core integrity fell below 20% 5780 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05763_ Overheating: Med. Treads damaged (-54). 05764_ Power failure, Cld. Ion Engine shutdown. 05765_ Overheating: Lrg. Storage Unit damaged (-73). 05766_ Overheating: System interference. 05766_ Hvy. Assault Rifle temporarily disabled. 05766_ Beamcaster temporarily disabled. 05768_ Hvy. Assault Rifle destroyed. 05769_ Plasma Rifle fries itself beyond repair. 05770_ Beamcaster destroyed. 05773_ Power failure, Imp. Deuterium Engine shutdown. 05773_ Overheating: System interference. 05773_ Grenade Launcher temporarily disabled. 05776_ Med. Treads destroyed. 05776_ Critical hit (Burn: +37). 05776_ G-50 Soldier suffers critical hit (Destroy). 05776_ Destroyed Adv. Heat Sink. 05777_ Overheating: Core damaged (-48). 05778_ Overheating: System interference. 05778_ Hvy. Assault Rifle temporarily disabled. 05779_ Overheating: Lgt. Treads damaged (-20). Map ----- +----------------------------------------------------+ | ### #?## ##??? ##?????????## | | #?# #??## #???? ##???????????## | | #?# #???## #???? ##?????????????# | | #???# #??? ##??????????????# | | #?? #??? #????????????????# | | ### #?## ##???#?????????????????# # | | ??# #??####??????????????????????## # | | ??# #????????????????????????????? # | | ? ## #????????????????????????????? # | | #### #????????????????????????????# ## | | ##### #??? #????????????????????????????# #? | | ????# #??? #????????????????????????????# ## | | ???? ???## ????????????????????????????# | | ????? ??????? ??????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????## | | ????????????????????????????????????????##??## | | ??????????????????????????????????????### ### | | ???????????????????????????????????#### ## | | ???????????###?????????????????????# ##? | | ???????????# ##????????????????##??# ##?# | | ???????????# #????????###### ##?## ##?## | | ???????????# #?????####!@=% #??##### #?## | | ???????????# ##???## !%=g #??????## #?# | | ???????????## ##?## g #### #??????## #?# | | ????????????# ### ##### ##??????# #?## | | ????????????# ##???????### #?## | | ????????????## ###### #??????????## #??? | | ????????????## ##???????????????????####??? | | ????????????# ##?????????????????????????# | | ????????????# ##???? ??????????????????# | | ????????????## #### ????????????????# | | ?????????????## ?????????######?# | | ??????????????## ????????## ### | | ???????????????## ????????# | | ???????????????## #????????## | | ???????????????# #??####### | | ???????????????# ### | | ???????????????# ## | | ????????????#### #### ###### | | ????????????# # ###??# ###??### | | ???????????## # ####????# ## ##???## | | ??????????## ## #??????????# #????# | | ??????????# ### #??????????# #?#### | | ??????????# ##?# #??????????# ## # | | ??????????## #??# #?????????## # | | ???????????# #??# ##??####### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Armor Integrity Analyzer | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Energy Filter | -7/Zion | Archive Coil Gun | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive I-36 Angel | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 49% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeBottomlessLink Manual? 0 Play Time 00:22:10 Cumulative 55.2 hours Start 2026.11.09 @ 07:23:37 End 2026.11.09 @ 20:08:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfc39838-434f-4141-9c4e-fe0d3d291153