Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.06 @ 10:12:58 Player: Olga Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (10) 50 Value Destroyed (373) 373 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (-212) -212 TOTAL SCORE: 3091 Bonus ------- Follower Combat Kills 107 Friendly Fire -319 Cogmind --------- Core Integrity 199/550 Matter 387/500 Energy 110/125 System Corruption 8% Temperature Cool (9) Movement Core (850) Ox16 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit High-capacity Matter Pod Visual Processing Unit > --- WEAPON (2) ------- Latent Energy Streamer > --- INVENTORY (16) --- Light Nuclear Core Light Armor Plating Particle Gun Light EM Pulse Cannon Assault Rifle Rocket Launcher Mining Laser Signal Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Visual Processing Unit Seismic Analyzer > --- WEAPON ----------- Improved EM Shotgun Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Particle Gun Latent Energy Streamer Assault Rifle Assault Cannon EMP Blaster Rocket Launcher Mining Laser Signal Generator [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Seismic Analyzer Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 45 | . 3 4 9 5 1 4 19 Power 3 | . . . . . . . 3 Engine 2 | . . . . . . . 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 10 | . . . 3 . 1 3 3 Treads . | . . . . . . . . Leg 8 | . . . 1 . 1 3 3 Wheel 2 | . . . 2 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 7 | . 1 1 1 2 . . 2 Device . | . . . . . . . . Storage 4 | . 1 . 1 1 . . 1 Processor 3 | . . 1 . 1 . . 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 25 | . 2 3 5 3 . 1 11 Energy Gun 2 | . . . 1 . . . 1 Energy Cannon 3 | . . . . . . . 3 Ballistic Gun 12 | . 1 2 1 3 . 1 4 Ballistic Cannon 1 | . . . . . . . 1 Launcher 4 | . . 1 1 . . . 2 Special Weapon 3 | . 1 . 2 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 18 | . . 1 4 . . . 13 Power 3 | . . . . . . . 3 Propulsion 6 | . . . 2 . . . 4 Utility 1 | . . . 1 . . . . Weapon 8 | . . 1 1 . . . 6 Highest Loss Streak 8 | . . 1 4 . . . 8 Average Slot Usage (%) 93 | . 99 100 84 81 100 100 83 Engine 10 | . 14 14 11 11 11 11 3 Leg 18 | . 28 28 29 11 11 19 26 Wheel 12 | . . . 1 22 22 13 . Storage 19 | . 27 15 11 13 22 22 21 Processor 8 | . . 12 9 2 11 11 10 Energy Gun 1 | . . . 10 . . . 4 Ballistic Gun 19 | . 25 26 4 21 22 22 10 Naked Turns . | . . . . . . . . Heaviest Build 47 | 13 21 20 26 30 30 30 47 Greatest Support 60 | 20 20 20 30 20 20 40 60 Greatest Overweight (x) 2 | . 1 . 2 1 1 1 1 Average Overweight (x) . | . . . . 1 1 . . Largest Inventory Capacity 16 | . 10 10 10 10 10 10 16 Average Capacity 10 | . 9 8 9 10 10 10 12 Most Carried 14 | . 10 10 9 10 10 10 14 Average Carried 9 | . 9 8 8 9 10 10 10 Final Capacity 16 | 6 10 8 10 10 10 10 16 Final Carried 10 | 6 10 8 7 10 10 10 8 Class Distribution -------------------- 55% | Mutant 37% | Commander-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Commander-Mutant | -9/Exiles Commander-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1099 | 169 39 145 . 154 100 231 261 Remotely . | . . . . . . . . Salvage Created 450 | . 39 95 . . . 33 283 Parts 28 | . 1 3 . . . 4 20 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 9 | . 1 4 . . . . 4 Guns 4 | . 1 2 . . . . 1 Cannons 1 | . . . . . . . 1 AOE 4 | . . 2 . . . . 2 Classes Destroyed 5 | . 1 1 . . . . 3 Worker 1 | . . . . . . . 1 Grunt 6 | . 1 2 . . . 1 2 Sentry 1 | . . . . . . . 1 Hunter 2 | . . . . . . . 2 Assembled 2 | . . 2 . . . . . Best Kill Streak 2 | . 1 2 . . . . 2 Combat Bots Only 2 | . 1 2 . . . . 1 Max Kills in Single Turn 1 | . 1 1 . . . 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 2776 | . 53 352 662 . . 51 1658 Core 657 | . . 60 246 . . . 351 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 71 | 100 . 76 . . . 38 . Volleys Fired 61 | . 10 8 19 . . 1 23 Largest 2 | . 2 2 1 . . 1 2 Hottest 120 | . 120 50 100 . . 20 83 Shots Fired 103 | . 19 16 19 1 2 2 44 Gun 73 | . 15 14 . 1 2 2 39 Cannon 3 | . . . . . . . 3 Launcher 17 | . . 2 13 . . . 2 Special 10 | . 4 . 6 . . . . Kinetic 63 | . 15 14 . 1 2 2 29 Thermal 10 | . 4 . 6 . . . . Explosive 15 | . . 2 13 . . . . Electromagnetic 15 | . . . . . . . 15 Robot Hit Streak 7 | . 3 5 . . 1 . 7 Robot Miss Streak 4 | . 4 2 . 2 3 1 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 47 | . 5 10 . . 1 . 31 Core Hits 24 | . 2 6 . . . 2 14 Critical Hits 1 | . . . . . . . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1042 | . 63 236 . . . 23 720 Guns 557 | . 63 94 . . . 23 377 Cannons 22 | . . . . . . . 22 Explosions 463 | . . 142 . . . . 321 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 496 | . 63 94 . . . 23 316 Thermal . | . . . . . . . . Explosive 142 | . . 142 . . . . . Electromagnetic 404 | . . . . . . . 404 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . . . 14 14 14 14 8 Average Corruption 12 | . . . 12 14 14 14 6 Corruption Purged . | . . . . . . . . Effects 95 | . . . 2 17 55 7 14 Message Errors 14 | . . . . 4 7 1 2 Matter Fused 14 | . . . . 3 9 1 1 Heat Flow Errors 7 | . . . . . 7 . . Energy Discharges 12 | . . . . 2 9 . 1 Parts Rejected 3 | . . . . . . . 3 Data Loss (minor) 11 | . . . 1 . 4 2 4 Data Loss (major) 4 | . . . 1 . 3 . . Misfires 4 | . . . . 1 2 1 . Alerts 1 | . . . . 1 . . . Misdirections 21 | . . . . 5 14 2 . Targeting Errors 4 | . . . . 1 . . 3 Overload Shots . | . . . . . . . . Overflow Damage 11 | . . . . . . . 11 Projectiles . | . . . . . . . . Explosions 11 | . . . . . . . 11 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 139 | . . . . . . . 139 Shots 3 | . . . . . . . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 273 | . 40 20 8 . 273 . 24 Average Temperature 59 | . 14 19 5 . 115 . 6 Received Heat Transfer 809 | . 30 59 . . . 27 693 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Latent Energy Used 247 | . . . . . . . 247 LE Corruption 4 | . . . . . . . 4 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 247 | . 35 68 34 . . 60 247 Initial 26 | . . 13 26 . . . 15 Average 38 | . 20 23 27 . . 12 134 Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 94 | . 100 100 100 100 . 100 73 Level 1 5 | . . . . . . . 26 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 1 | . 1 . . . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 35 | . 4 13 2 . . 3 13 Peak Tracking Total 9 | . 2 9 2 . . 3 5 Tactical Retreats 6 | . . 3 . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 6 | . . . . . . . 6 Max in Single Turn 3 | . . . . . . . 3 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 4 | . 1 1 1 . 1 . . Terminals 3 | . 1 1 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 5 | . 1 2 1 . 1 . . Successful 3 | . 1 . 1 . 1 . . Failed 2 | . . 2 . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 5 | . 1 2 1 . 1 . . Terminals 4 | . 1 2 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . 1 . 1 . 1 . . Branch Access Points 2 | . 1 . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . 1 1 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired 3 | . . . . . 3 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 6 | . . . . 3 3 . . Largest Group 6 | . . . . 3 6 6 1 Highest-Rated Group 77 | . . . . 40 77 77 21 Highest-Rated Ally 21 | . . . . 16 21 21 21 Total Orders . | . . . . . . . . Ally Attacks 36 | . . . . . . 33 3 Total Damage 539 | . . . . . . 483 56 Kills 3 | . . . . . . 3 . Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 2401 | . 240 238 265 322 899 148 289 Spaces Moved 1920 | 1 138 164 173 322 865 125 132 Core . | . . . . . . . . Treads . | . . . . . . . . Legs 702 | 1 138 164 152 . 86 29 132 Wheels 1218 | . . . 21 322 779 96 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 90 | 120 120 120 90 90 90 90 125 Average Speed 104 | 120 120 120 119 90 97 98 128 Slowest Speed 180 | 120 150 120 180 90 170 126 156 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 3 | . . . 3 . . . . Exploration Rate (%) 38 | 2 32 45 14 83 94 26 14 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . 1 1 . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 7 | . 4 . 3 . . . . Terrain Destroyed 199 | . 4 22 110 . . . 63 Melee . | . . . . . . . . Projectile 7 | . 4 . 3 . . . . AOE 192 | . . 22 107 . . . 63 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 2202 | . 185 190 203 354 917 149 204 Wait 109 | . 31 12 . 18 12 16 20 Move 1911 | . 137 163 170 321 864 124 132 Hop . | . . . . . . . . Pick Up 23 | . 4 1 3 6 1 1 7 Fast Attach 10 | . 1 . . 2 . 1 6 Attach 14 | . . 1 4 . . . 9 Detach 1 | . . . . . . . 1 Swap 21 | . 2 3 5 3 1 3 4 Drop 13 | . . 2 . 4 2 3 2 Fire 61 | . 10 8 19 . . 1 23 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 2 | . . . 2 . . . . Rewire 37 | . . . . . 37 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Identified exit to Mines 95 | -10/Materials | Discovered new exit (range 16) 241 | -10/Materials | Entered Mines 254 | -10/Mines | Discovered new exit (range 7) 265 | -10/Mines | Identified exit to Materials 277 | -10/Mines | Assembled infested the area 304 | -10/Mines | Build established: Mutant 462 | -10/Mines | Discovered exit to Materials (range 10) 479 | -10/Mines | Entered Materials 479 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 535 | -9/Materials | Identified exit to Mines 535 | -9/Materials | Identified exit to Storage 590 | -9/Materials | Crushed by falling debris 704 | -9/Materials | Crushed by falling debris 710 | -9/Materials | Crushed by falling debris 711 | -9/Materials | Core integrity fell below 50% 711 | -9/Materials | System corruption reached 10% 741 | -9/Materials | Lost 4 parts (2n1u1w) 744 | -9/Materials | Entered Mines 767 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 769 | -9/Mines | Identified exit to Exiles 784 | -9/Mines | Found a hidden stash of uninstalled traps 815 | -9/Mines | Learned 2 Materials zone layouts 959 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 967 | -9/Mines | Discovered new exit (range 16) 1038 | -9/Mines | Met a Derelict testing a Signal Generator 1048 | -9/Mines | Found Signal Generator 1057 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1066 | -9/Mines | Entered Exiles 1066 | -9/Exiles | Found Exiles lab destroyed 1066 | -9/Exiles | Accompanied by 3 allies 1080 | -9/Exiles | Discovered new exit (range 14) 1332 | -9/Exiles | Opened EX-Vault 1341 | -9/Exiles | Found Latent Energy Streamer 1457 | -9/Exiles | Build established: Commander-Mutant 1697 | -9/Exiles | Discovered new exit (range 12) 1965 | -9/Exiles | Entered Mines 1965 | -8/Mines | Accompanied by 6 allies 2036 | -8/Mines | Discovered new exit (range 9) 2113 | -8/Mines | Entered Materials 2113 | -8/Materials | Accompanied by 1 ally 2113 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2114 | -8/Materials | Identified exit to Factory 2255 | -8/Materials | Lost 4 parts (1p1n2w) 2392 | -8/Materials | Core integrity fell below 50% 2402 | -8/Materials | Self-destructed Last Messages --------------- 02328_ Acquired 53 matter. 02332_ Acquired Lgt. Armor Plating. 02336_ Acquired Hvy. Assault Rifle. 02338_ Acquired Imp. Ion Engine. 02345_ System corrupted: Matter fused (-7). 02360_ System corrupted: Assault Rifle targeting data glitched. 02360_ Aluminum Leg destroyed. 02362_ System corrupted: Mak. Leg rejected. 02378_ Assault Rifle destroyed. 02380_ System corrupted: Energy discharge (-46). 02381_ Lgt. Nuclear Core destroyed. 02381_ Destroyed Lgt. Nuclear Core. 02381_ Terminal disabled. 02381_ System corrupted: Hvy. Assault Rifle targeting data glitched. 02382_ EMP Blaster destroyed. 02384_ Hvy. Assault Rifle destroyed. 02387_ Carbon-fiber Leg destroyed. 02388_ G-50 Soldier destroyed. 02397_ System corrupted: Assault Cannon rejected. 02399_ Imp. Ion Engine destroyed. 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