Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 19:18:07 Player: Holy_Ghost Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1796) 1796 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-3) -3 TOTAL SCORE: 4163 Bonus ------- High Alert Combat Kills 256 Friendly Fire -259 Cogmind --------- Core Integrity 486/550 Matter 225/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Light Regenerative Plating > --- WEAPON (4) ------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Light Cannon > --- INVENTORY (10) --- Improved Aluminum Leg Huge Storage Unit Light Regenerative Plating Light Regenerative Plating Improved Light Cannon Improved Light Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Light Regenerative Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Light Cannon > --- INVENTORY -------- Improved Aluminum Leg Huge Storage Unit Light Regenerative Plating Light Regenerative Plating Improved Light Cannon Improved Light Cannon Mini Grenade Launcher [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Drone Bay Storage Medium Storage Unit Protection Light Regenerative Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility . | . . . . . . Weapon 2 | . . . 1 . 1 Parts Attached 42 | . 2 . 3 29 8 Power 3 | . . . . 2 1 Engine 2 | . . . . 2 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 11 | . . . 1 9 1 Treads 1 | . . . . 1 . Leg 10 | . . . 1 8 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 1 . 1 5 1 Device 2 | . . . 1 1 . Storage 1 | . 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . . . . 4 1 Artifact . | . . . . . . Weapon 20 | . 1 . 1 13 5 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 12 | . 1 . 1 9 1 Ballistic Cannon 3 | . . . . . 3 Launcher 5 | . . . . 4 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 7 | . . . 4 2 1 Power 3 | . . . 1 1 1 Propulsion 2 | . . . 2 . . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Highest Loss Streak 2 | . . . 2 1 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 85 85 88 96 96 Engine 10 | . 14 14 10 9 . Leg 31 | . 28 28 30 31 36 Device 3 | . . . 2 4 . Storage 11 | . 14 14 11 11 9 Protection 3 | . . . . 4 9 Ballistic Gun 29 | . 25 28 33 31 23 Launcher 1 | . . . . 1 1 Naked Turns . | . . . . . . Heaviest Build 32 | 10 15 15 17 28 32 Greatest Support 52 | 20 20 20 30 39 52 Greatest Overweight (x) 1 | . . . 1 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 10 Most Carried 10 | 6 6 5 4 10 9 Average Carried 7 | 6 4 4 3 8 7 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 6 4 5 3 10 7 Class Distribution -------------------- 59% | Gunner 35% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 1448 | 200 40 2 59 1101 46 Remotely . | . . . . . . Salvage Created 2326 | . 91 . 253 1846 136 Parts 158 | . 7 . 22 115 14 Haulers Intercepted 4 | . . . . 4 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 47 | . 2 . 9 32 4 Guns 42 | . 2 . 9 31 . Cannons 1 | . . . . . 1 AOE 4 | . . . . 1 3 Classes Destroyed 11 | . 1 . 3 6 1 Worker 3 | . . . . 3 . Builder 2 | . . . . . 2 Hauler 4 | . . . . 4 . Recycler 1 | . . . . 1 . Operator 2 | . . . . 2 . Drone 2 | . . . . 2 . Watcher 3 | . . . 1 1 1 Swarmer 7 | . . . 4 . 3 Grunt 26 | . 2 . 4 19 1 Duelist 2 | . . . 1 1 . Sentry 12 | . . . . 12 . Best Kill Streak 5 | . 2 . 4 4 5 Combat Bots Only 4 | . 2 . 4 4 4 Max Kills in Single Turn 4 | . 1 . 2 2 4 Gunslinging 1 | . . . 1 . . Exploded 3 | . . . . 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 1910 | . 119 . 508 1083 200 Core 287 | . 42 . 77 104 64 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 270 | . . . . 233 37 Core Remaining (%) 79 | 100 . 83 . 54 . Volleys Fired 128 | . 11 . 18 95 4 Largest 4 | . 2 . 3 3 4 Hottest 108 | . 40 . 60 69 108 Shots Fired 347 | . 22 . 54 259 12 Gun 334 | . 22 . 54 250 8 Cannon 3 | . . . . . 3 Launcher 10 | . . . . 9 1 Special . | . . . . . . Kinetic 337 | . 22 . 54 250 11 Thermal . | . . . . . . Explosive 10 | . . . . 9 1 Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 5 . 13 16 9 Robot Miss Streak 5 | . 4 . 5 4 2 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 3 2 . Max Gunslinging Chain 2 | . . . 2 1 . Shots Hit Robots 222 | . 12 . 37 165 8 Core Hits 114 | . 7 . 20 76 11 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 2 . . Destroy 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3483 | . 99 . 297 2741 346 Guns 2989 | . 99 . 297 2476 117 Cannons 21 | . . . . . 21 Explosions 473 | . . . . 265 208 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3010 | . 99 . 297 2476 138 Thermal . | . . . . . . Explosive 473 | . . . . 265 208 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 35 | . . . . 35 . Projectiles . | . . . . . . Explosions 35 | . . . . 35 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 90 | . . . . 90 . Shots 3 | . . . . 3 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 108 | . 18 . 48 108 51 Average Temperature 22 | . 9 . 16 24 27 Received Heat Transfer 534 | . 66 . 54 405 9 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 896 | . 85 33 224 896 539 Initial 378 | . . 33 12 94 378 Average 338 | . 20 33 56 458 467 Maximum Alert Level 3 | . . . 1 3 2 Low Security (%) 37 | 100 100 100 95 14 . Level 1 15 | . . . 4 20 26 Level 2 42 | . . . . 57 73 Level 3 4 | . . . . 7 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 . 1 6 1 Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 6 | . . . 1 4 1 Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 4 | . . . . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 5 . 14 47 11 Peak Tracking Total 6 | . 2 . 6 5 4 Tactical Retreats 4 | . . . 1 1 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 4 | . 1 . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 4 | . . . 1 3 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 10 | . 1 . 1 8 . Terminals 6 | . 1 . . 5 . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 2 | . . . 1 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 1 . 2 18 . Successful 15 | . 1 . . 14 . Failed 6 | . . . 2 4 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 1 . . 12 . Fabricators . | . . . . . . Repair Stations 5 | . . . . 5 . Recycling Units 3 | . . . 2 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 1 . . 9 . Record 1 | . . . . 1 . Part Schematic 2 | . . . . 2 . Prototype ID Bank 1 | . . . . 1 . Open Door 2 | . . . . 2 . Level Access Points 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Hauler Manifests 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . 4 . Scan Component 2 | . . . . 2 . Repair 2 | . . . . 2 . Recycling Unit Hacks 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 . 1 6 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 77 | . . . . 77 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 35 | . . 35 35 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders 3 | . . . . 3 . EXPLORE 3 | . . . . 3 . Ally Attacks 4 | . . . 4 . . Total Damage 21 | . . . 21 . . Kills . | . . . . . . Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 4 | . . . . 4 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 2820 | 5 390 161 249 1817 198 Spaces Moved 1523 | 5 258 132 139 910 79 Core . | . . . . . . Treads . | . . . . . . Legs 1523 | 5 258 132 139 910 79 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 Average Speed 120 | 120 120 120 122 121 120 Slowest Speed 190 | 120 120 120 190 190 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 2 39 35 16 95 10 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 39 | . . . . 39 . Terrain Destroyed 104 | . . . . 93 11 Melee . | . . . . . . Projectile . | . . . . . . AOE 104 | . . . . 93 11 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 2248 | 4 323 134 189 1427 171 Wait 514 | . 43 2 30 359 80 Move 1518 | 4 257 131 138 909 79 Hop . | . . . . . . Pick Up 18 | . 3 1 . 14 . Fast Attach 11 | . 2 . 1 7 1 Attach 9 | . . . 2 4 3 Detach 3 | . . . . 3 . Swap 22 | . . . . 18 4 Drop 23 | . 7 . . 16 . Fire 128 | . 11 . 18 95 4 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 2 | . . . . 2 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 10) 396 | -10/Materials | Entered Mines 548 | -10/Mines | Discovered new exit (range 5) 557 | -10/Mines | Entered Materials 557 | -9/Materials | Accompanied by 2 allies 557 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 562 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 785 | -9/Materials | Discovered new exit (range 4) 806 | -9/Materials | Entered Storage 859 | -9/Storage | Repaired Aluminum Leg 1064 | -9/Storage | Found Corrupted Prototype Protection 1068 | -9/Storage | Found Prototype Protection 1070 | -9/Storage | Identified Lgt. Regenerative Plating 1072 | -9/Storage | Found Corrupted Lgt. Regenerative Plating 1074 | -9/Storage | Found Corrupted Lgt. Regenerative Plating 1311 | -9/Storage | Identified exit to Materials 1373 | -9/Storage | Build established: Gunner 2327 | -9/Storage | Repaired Imp. Assault Rifle 2406 | -9/Storage | First assault squad dispatched 2623 | -9/Storage | Entered Materials 2623 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2821 | -8/Materials | Self-destructed Last Messages --------------- 02712_ U-05 Engineer builds a Wall. 02713_ U-05 Engineer lays Concrete. 02714_ U-05 Engineer builds a Wall. 02715_ U-05 Engineer lays Concrete. 02719_ U-05 Engineer builds a Wall. 02719_ U-05 Engineer lays Concrete. 02720_ U-05 Engineer builds a Wall. 02740_ W-25 Informer destroyed. 02759_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 02779_ U-05 Engineer destroyed. 02792_ R-06 Scavenger collects Lgt. Ion Engine. 02795_ R-06 Scavenger collects Structural Scanner. 02796_ Slug penetrates Wall. 02800_ R-06 Scavenger collects Welding Torch. 02816_ Penetrated by Slug. 02816_ Lgt. Nuclear Core destroyed. 02816_ Knocked back. 02821_ Penetrated by Slug. 02821_ Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????# #??????????????? | | ????????????????????????????# ############???? | | ????????????????????????????# = | | ????????????????????????????# ############???? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #####??????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????##########??# #??????????????????? | | ????????????????# #??# #??????????????????? | | ????????????????# #### ##????????+????????? | | ????????????????# % # ####### #?????? | | ????????????????# # ????? | | ????????????????# + % ????? | | ????????????????# # u ????? | | ????????????????# ! # w####### #?????? | | ????????????????# ## ##???????? ##?????? | | ????????????????# ## #???????????#??????? | | ??????????###???###########u #??????????????????? | | ??????????# ########### #??????????????????? | | ????????? uu % #??????????????????? | | ????????? uH % ^ #??????????????????? | | ????????? @ % #??????????????????? | | ??????????? ### #########??????????????????? | | ??????????????????# ?###???????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Shield Generator | -9/Storage | Hacked Imp. Trap Extractor | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed GravityAerolevClaymores Manual? 0 Play Time 00:35:49 Cumulative 22.2 hours Start 2022.03.20 @ 18:43:25 End 2022.03.20 @ 19:18:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8de582a-f9c7-4af0-9bba-07e5b15959ef