Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.14 @ 20:10:19 Player: kaj Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (109) 545 Value Destroyed (5234) 5234 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (2724) 2724 TOTAL SCORE: 17503 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 543 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -137 Cogmind --------- Core Integrity 0/1600 Matter 18/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Centrium Leg Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Advanced Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Matter Compressor Matter Compressor Improved Targeting Computer Advanced Target Analyzer Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Heavy Insulated Plating Focal Shield > --- WEAPON ----------- Coil Gun Linear Accelerator Linear Accelerator Linear Accelerator Linear Accelerator > --- INVENTORY -------- Light Antimatter Reactor Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Huge Storage Unit Matter Compressor Improved Medium Armor Plating Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Linear Accelerator Linear Accelerator Smartbomb Launcher [Rating: 132] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Utility Huge Storage Unit Device Kinecellerator Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Launcher Smartbomb Launcher Special Weapon Field Lobotomy Kit Impact Weapon Powered Hammer Slashing Weapon Blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac DSF Res Res DSF Acc Slots Evolved 18 | . . . . . 4 . 2 2 . . . . 2 2 . 2 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . . 2 . . . . . . . . . . . 2 Utility 10 | . . . . . 2 . . 2 . . . . 1 1 . 2 2 . . Weapon 3 | . . . . . 2 . . . . . . . . 1 . . . . . Parts Attached 160 | . 3 . . . 4 9 26 12 1 4 . 2 17 4 17 26 9 24 2 Power 20 | . . . . . . 2 3 1 . 1 . . 5 . . 3 1 4 . Engine 3 | . . . . . . 1 1 . . . . . 1 . . . . . . Core 10 | . . . . . . 1 2 1 . 1 . . 4 . . 1 . . . Reactor 7 | . . . . . . . . . . . . . . . . 2 1 4 . Propulsion 31 | . 2 . . . . 2 6 3 1 1 . . 1 . 3 5 2 4 1 Treads 13 | . 1 . . . . . 2 . . . . . . . 3 3 1 3 . Leg 9 | . . . . . . 1 2 3 1 . . . 1 . . . . 1 . Wheel 8 | . 1 . . . . 1 2 . . 1 . . . . . 2 1 . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 46 | . 1 . . . 2 2 6 4 . 1 . 1 2 2 6 12 2 4 1 Device 14 | . . . . . 1 . . 2 . . . . . 2 1 5 . 2 1 Storage 8 | . 1 . . . 1 . . 1 . . . . 1 . 2 1 . 1 . Processor 4 | . . . . . . . 3 . . . . . . . . 1 . . . Hackware 1 | . . . . . . 1 . . . . . . . . . . . . . Protection 19 | . . . . . . 1 3 1 . 1 . 1 1 . 3 5 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 63 | . . . . . 2 3 11 4 . 1 . 1 9 2 8 6 4 12 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 36 | . . . . . 2 3 7 4 . 1 . 1 5 1 2 3 1 6 . Ballistic Cannon 14 | . . . . . . . . . . . . . . . 5 2 3 4 . Launcher 3 | . . . . . . . . . . . . . . . . 1 . 2 . Special Weapon 4 | . . . . . . . . . . . . . 3 . 1 . . . . Impact Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Lost 85 | . . . . . . 8 7 2 . 4 . 3 10 . 2 20 . 28 1 Power 13 | . . . . . . 2 . . . 1 . . 3 . . 3 . 4 . Propulsion 17 | . . . . . . 2 1 . . 1 . . . . 1 4 . 7 1 Utility 26 | . . . . . . 1 1 1 . 1 . 1 4 . 1 5 . 11 . Weapon 29 | . . . . . . 3 5 1 . 1 . 2 3 . . 8 . 6 . Highest Loss Streak 26 | . . . . . . 5 3 1 . 2 . 2 5 . 1 7 . 26 1 To Critical Strikes 6 | . . . . . . . . . . 1 . . . . . 2 . 3 . Average Slot Usage (%) 84 | . 85 85 85 85 87 88 93 92 93 89 86 83 85 84 85 87 86 67 3 Engine 2 | . 14 14 14 14 9 3 1 . . . . . 2 . . . . . . Core 4 | . . . . . . 4 5 6 6 5 6 6 7 10 10 2 4 1 . Treads 6 | . 14 14 14 14 9 4 12 . . . . . . . 8 8 8 7 . Leg 4 | . . . . . . 3 2 13 13 11 6 6 11 10 1 . . . . Wheel 7 | . 14 14 14 14 9 8 10 6 6 5 6 6 5 5 5 3 4 2 . Device 6 | . . . . . 6 4 . 12 13 13 13 6 4 10 10 13 8 6 1 Storage 11 | . 14 14 14 14 18 18 7 9 13 13 13 13 10 10 10 9 13 12 . Processor 6 | . . . . . . . 12 13 13 9 6 6 5 5 5 6 8 7 2 Protection 5 | . . . . . . 4 6 2 . 2 6 12 10 5 6 11 15 8 . Ballistic Gun 20 | . 28 28 28 28 36 35 27 25 26 25 26 24 21 15 5 1 3 1 . Ballistic Cannon 2 | . . . . . . . . . . . . . . . 9 11 15 13 . Naked Turns 135 | . . . . . . . . . . . . . . . . . . . 135 Heaviest Build 200 | 12 87 87 87 87 98 109 114 115 115 118 117 127 137 140 194 200 189 189 6 Greatest Support 117 | 20 10 10 10 10 10 16 28 28 28 28 28 28 28 28 28 28 28 117 12 Greatest Overweight (x) 28 | . 8 8 8 8 9 9 4 4 4 4 4 4 4 4 6 7 6 28 1 Average Overweight (x) 4 | . 4 8 8 8 9 6 3 3 4 3 4 4 4 4 5 6 5 4 . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 24 | . 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | . 10 10 13 14 20 25 25 25 25 25 25 25 25 23 25 25 19 21 5 Average Carried 20 | . 7 10 10 13 14 21 24 24 25 23 25 23 23 19 23 23 11 15 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 6 10 10 13 14 20 24 25 25 25 25 25 24 24 20 25 19 11 5 5 Class Distribution -------------------- 42% | Scavenger-Gunner 23% | Mutant 10% | Tank 9% | Skirmisher 7% | Scavenger-Tank 3% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/DSF Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -2/DSF Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac DSF Res Res DSF Acc Matter Collected 5597 | 190 . . 208 36 109 312 791 1051 42 485 . 352 230 . 472 828 250 241 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4072 | . . . . 52 165 366 814 618 42 254 . 214 56 . 86 843 . 562 . Parts 189 | . . . . 6 10 19 56 33 1 12 . 11 2 . 7 29 . 3 . Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 1 1 . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . 10 . 20 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac DSF Res Res DSF Acc Combat Hostiles Destroyed 96 | . . . . 3 2 8 21 12 1 6 . 8 1 . 4 19 . 11 . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . Guns 63 | . . . . 3 2 8 21 12 1 6 . 8 1 . 1 . . . . Cannons 22 | . . . . . . . . . . . . . . . 2 16 . 4 . AOE 8 | . . . . . . . . . . . . . . . . 3 . 5 . Classes Destroyed 14 | . . . . 1 3 2 4 1 . 1 . . . . . 1 . 1 . Worker 4 | . . . . . . . . . . . . . . . . 4 . . . Builder 2 | . . . . . . . 1 . . . . . . . . 1 . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . . Recycler 2 | . . . . . . . . 1 . . . . . . . 1 . . . Operator 2 | . . . . . . . 1 1 . . . . . . . . . . . Watcher 2 | . . . . . . . 2 . . . . . . . . . . . . Swarmer 28 | . . . . 3 . . 7 4 . 2 . 8 . . 4 . . . . Grunt 27 | . . . . . . 2 10 5 . . . . 1 . . 6 . 3 . Sentry 3 | . . . . . 1 . 1 1 . . . . . . . . . . . Specialist 6 | . . . . . . 2 1 . . . . . . . . . . 3 . Hunter 18 | . . . . . 1 4 . . 1 2 . . . . . 6 . 4 . Programmer 11 | . . . . . . . 2 2 . . . . . . . 7 . . . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . Fireman 1 | . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 6 | . . . . 3 1 6 4 6 1 2 . 5 1 . 2 5 . 4 . Combat Bots Only 6 | . . . . 3 1 6 4 5 1 2 . 5 1 . 2 3 . 4 . Max Kills in Single Turn 2 | . . . . 1 1 1 1 2 1 1 . 2 1 . 1 2 . 2 . Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . 2 . 2 . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac DSF Res Res DSF Acc Damage Taken 18671 | . . . . 49 178 872 1787 497 167 560 . 837 1071 . 755 4933 . 5175 1790 Core 3556 | . . . . 6 11 118 347 60 29 92 . 98 . . 62 280 . 836 1617 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 102 | . . . . . . . . 102 . . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 97 . 76 50 . . . . 67 100 . 94 78 . 42 . Volleys Fired 252 | . 2 . . 6 14 27 48 26 5 15 . 14 8 . 9 58 . 20 . Largest 5 | . 2 . . 2 4 4 4 4 4 4 . 4 4 . 3 4 . 5 . Hottest 299 | . 40 . . 40 86 92 97 109 109 109 . 117 112 . 198 201 . 299 . Shots Fired 839 | . 4 . . 12 56 104 177 98 20 52 . 56 23 . 23 155 . 59 . Gun 634 | . 4 . . 12 56 104 177 98 20 52 . 56 20 . 5 26 . 4 . Cannon 189 | . . . . . . . . . . . . . . . 16 126 . 47 . Launcher 11 | . . . . . . . . . . . . . . . . 3 . 8 . Special 5 | . . . . . . . . . . . . . 3 . 2 . . . . Kinetic 823 | . 4 . . 12 56 104 177 98 20 52 . 56 20 . 21 152 . 51 . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 11 | . . . . . . . . . . . . . . . . 3 . 8 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 2 . . 2 13 12 9 7 3 8 . 7 5 . 6 16 . 12 . Robot Miss Streak 9 | . 1 . . 1 3 3 7 6 6 4 . 8 2 . 9 5 . 3 . Penetration Max 1 | . . . . . . . . 1 . 1 . . 1 . . . . . . Secondary Targets 14 | . . . . . . 2 2 2 . 2 . 6 . . . . . . . Max Gunslinging Chain 2 | . . . . . . 1 1 1 . 1 . 2 . . . . . . . Shots Hit Robots 511 | . 3 . . 6 35 66 113 62 15 36 . 24 10 . 11 97 . 33 . Core Hits 282 | . . . . 3 8 27 72 45 7 17 . 11 3 . 7 48 . 34 . Critical Kills 1 | . . . . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 6 | . . . . . . . 1 1 . . . 2 1 . . 1 . . . Critical Strikes 24 | . . . . . . . 1 1 . . . 3 1 . . 14 . 4 . Destroy 7 | . . . . . . . 1 1 . . . 3 1 . . 1 . . . Blast 16 | . . . . . . . . . . . . . . . . 12 . 4 . Sever 1 | . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 19 | . . . . . . . 8 . . . . . 3 . 1 7 . . . Impact 8 | . . . . . . . 4 . . . . . 3 . . 1 . . . Slashing 8 | . . . . . . . 1 . . . . . . . 1 6 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 1 . . . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . 1 . . . Damage Inflicted 14443 | . 38 . . 76 421 792 1909 1241 173 627 . 521 133 . 394 4950 . 3130 38 Guns 6295 | . 38 . . 76 421 792 1766 1241 173 627 . 521 131 . 99 328 . 82 . Cannons 5064 | . . . . . . . . . . . . . . . 277 3626 . 1161 . Explosions 2794 | . . . . . . . 69 . . . . . . . . 838 . 1887 . Melee 230 | . . . . . . . 74 . . . . . . . 18 138 . . . Ramming 60 | . . . . . . . . . . . . . 2 . . 20 . . 38 Kinetic 11359 | . 38 . . 76 421 792 1766 1241 173 627 . 521 131 . 376 3954 . 1243 . Thermal 69 | . . . . . . . 69 . . . . . . . . . . . . Explosive 2725 | . . . . . . . . . . . . . . . . 838 . 1887 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 105 | . . . . . . . 74 . . . . . . . . 31 . . . Slashing 125 | . . . . . . . . . . . . . . . 18 107 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . 1 . . . . . 7 . 1 22 . 7 . Average Corruption 8 | . . . . . . . 1 . . . . . 4 . 1 12 . 6 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 57 | . . . . . . . . . . . . . 9 . 3 38 . 7 . Message Errors 15 | . . . . . . . . . . . . . 4 . . 8 . 3 . Matter Fused 14 | . . . . . . . . . . . . . 1 . 2 10 . 1 . Heat Flow Errors 5 | . . . . . . . . . . . . . 1 . . 4 . . . Energy Discharges 9 | . . . . . . . . . . . . . 2 . 1 5 . 1 . Data Loss (minor) 5 | . . . . . . . . . . . . . 1 . . 4 . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . 1 . 1 . Misfires 3 | . . . . . . . . . . . . . . . . 2 . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 421 | . . . . . . . 34 . . . . . . . 16 340 . 31 . Projectiles 281 | . . . . . . . . . . . . . . . 16 265 . . . Explosions 136 | . . . . . . . 34 . . . . . . . . 71 . 31 . Melee 4 | . . . . . . . . . . . . . . . . 4 . . . Knockbacks 57 | . . . . . . . . . . . . . . . . 48 . 9 . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 54 | . . . . . . . . . . . . . . . . 45 . 9 . Secondary 3 | . . . . . . . . . . . . . . . . 3 . . . Self-Inflicted Damage 126 | . . . . . . . 75 . . . . . 1 . . 10 . 22 18 Shots 2 | . . . . . . . 1 . . . . . . . . . . 1 . Rammed 9 | . . . . . . . . . . . . . 1 . . 2 . . 6 Targets Rammed 9 | . . . . . . . . . . . . . 1 . . 2 . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 886 | . . . . . 57 82 417 75 81 154 . 207 127 . 758 404 . 886 11 Average Temperature 108 | . . . . . 28 28 104 27 39 46 . 73 40 . 299 124 . 165 11 Received Heat Transfer 1553 | . . . . . 27 36 399 126 . 127 . . 21 . 60 397 . 81 279 Effects 31 | . . . . . . . 2 . . . . . . . 15 3 . 11 . Shutdowns 6 | . . . . . . . 1 . . . . . . . 4 . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . 1 . 1 . Interference 10 | . . . . . . . . . . . . . . . 5 1 . 4 . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . Short Circuit 3 | . . . . . . . . . . . . . . . 2 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . Damage (major) 7 | . . . . . . . . . . . . . . . 3 . . 4 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 50 | . . . . . . . 50 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac DSF Res Res DSF Acc Peak Influence 426 | . . . . 50 117 205 291 350 . . . . 225 . 237 275 133 409 426 Initial 203 | . . . . . 19 76 107 137 . . . . 79 . 3 132 128 99 203 Average 146 | . . . . 13 64 147 174 221 . . . . 80 . 131 170 129 249 250 Maximum Alert Level 2 | . . . . . . 1 1 1 . . . . 1 . 1 1 . 2 2 Low Security (%) 73 | . 100 100 . 100 100 90 66 41 . . . . 94 100 58 81 100 48 13 Level 1 26 | . . . . . . 9 33 58 . . . . 5 . 41 18 . 48 73 Level 2 . | . . . . . . . . . . . . . . . . . . 3 13 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . 1 . . 1 . Squads Dispatched 37 | . 1 . . . 1 . 7 3 . . . . 6 . 1 12 . 3 3 Investigation 8 | . . . . . . . 3 . . . . . 2 . . 2 . . 1 Extermination 11 | . . . . . . . 3 1 . . . . 2 . . 4 . . 1 Reinforcement 13 | . 1 . . . 1 . 1 1 . . . . 2 . 1 2 . 3 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . 1 . . . . . . . 4 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . 1 . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac DSF Res Res DSF Acc Distress Signals 1 | . . . . . . . 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 177 | . 2 . . 3 4 8 30 14 1 8 . 14 8 . 12 31 . 16 26 Peak Tracking Total 13 | . 2 . . 3 2 3 6 3 1 4 . 5 2 . 5 6 . 7 13 Tactical Retreats 9 | . . . . . . . 2 . . . . . . . . 2 . 3 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac DSF Res Res DSF Acc Traps Triggered 12 | . . . . . . 4 . 1 . . . . 3 . . 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 1 . 1 1 . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac DSF Res Res DSF Acc Machines Disabled 7 | . . . . . . . 3 1 . . . . 1 . . 1 . 1 . Max in Single Turn 3 | . . . . . . . 3 1 . . . . . . . 1 . 1 . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac DSF Res Res DSF Acc Machines Accessed 30 | . . . 1 . 1 1 5 3 . . 4 . 4 2 . 3 2 . 4 Terminals 18 | . . . . . . 1 2 2 . . . . 4 2 . 2 1 . 4 Fabricators 2 | . . . . . . . . . . . . . . . . 1 1 . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 1 . . . . . . . . . . . Total Hacks 77 | . . . 1 . 2 2 11 3 . . 29 . 11 2 . 6 3 . 7 Successful 45 | . . . 1 . 1 1 3 1 . . 29 . 3 1 . 2 1 . 2 Failed 32 | . . . . . 1 1 8 2 . . . . 8 1 . 4 2 . 5 Catastrophic 15 | . . . . . . 1 3 2 . . . . 2 1 . 3 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 17 | . . . 1 . . 1 5 2 . . . . 5 . . 2 . . 1 Terminals 33 | . . . . . . 2 5 2 . . . . 11 2 . 3 1 . 7 Fabricators 5 | . . . . . . . . . . . . . . . . 3 2 . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . 1 1 . . . . . . . . . . . Terminal Hacks 39 | . . . 1 . . 1 . . . . 29 . 3 1 . 1 1 . 2 Record 11 | . . . . . . . . . . . 11 . . . . . . . . Part Schematic 10 | . . . . . . . . . . . 10 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . Open DSF 5 | . . . . . . . . . . . . . 2 1 . 1 1 . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . 1 . . . . . 2 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 1 . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . . . . . 1 1 4 2 . . . . 2 1 . 3 2 . 4 Full Trace Events 8 | . . . . . . . 3 . . . . . 2 . . 2 . . 1 Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 1 . . . 10 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac DSF Res Res DSF Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac DSF Res Res DSF Acc Total Allies 6 | . . . . . . . . . . . . 1 3 . 2 . . . . Largest Group 3 | . . . . . . . . . . . . 1 3 . 2 1 . . . Highest-Rated Group 235 | . . . . . . . . . . . . 96 235 . 183 137 . . . Highest-Rated Ally 137 | . . . . . . . . . . . . 96 137 . 137 137 . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 64 | . . . . . . . . . . . . 12 23 . 28 1 . . . Total Damage 2218 | . . . . . . . . . . . . 285 1150 . 715 68 . . . Kills 16 | . . . . . . . . . . . . 5 5 . 5 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . 3 . 2 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac DSF Res Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 . . . . 1 1 . 2 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac DSF Res Res DSF Acc Turns Passed 9781 | . 99 322 469 551 211 690 1380 1005 383 492 127 738 602 144 386 1326 135 387 334 Spaces Moved 5065 | 1 57 162 233 267 70 286 716 487 228 267 80 429 321 86 171 507 65 127 505 Core 493 | . . . . . . . . . . . . . . . . . . 16 477 Treads 42 | . . . . . . . . . . . . . . . . . . 42 . Legs 1 | 1 . . . . . . . . . . . . . . . . . . . Wheels 4501 | . 57 162 233 267 70 286 716 487 228 267 80 429 321 86 171 507 65 69 . Hover 28 | . . . . . . . . . . . . . . . . . . . 28 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 95 200 200 200 215 175 145 145 160 145 160 160 160 160 160 160 160 50 50 Average Speed 160 | 120 142 200 200 200 215 193 147 153 160 158 160 160 160 160 175 193 186 208 60 Slowest Speed 1450 | 120 200 200 200 200 215 215 150 160 160 160 160 160 160 160 190 205 190 1450 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 2 17 53 60 73 10 40 28 17 41 37 69 58 11 3 93 14 2 90 17 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . . . . . 1 1 . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 . . . 1 1 1 1 1 . . . 1 . . . Scrap Searched 3 | . . . . . . . . . . 3 . . . . . . . . . Spaces Dug 5 | . . . . . . . 3 . . . . . 2 . . . . . . Terrain Destroyed 194 | . . . . . . . 15 1 1 3 . 5 2 . 7 66 . 94 . Melee 5 | . . . . . . . 3 . . . . . 2 . . . . . . Projectile 69 | . . . . . . . . 1 1 2 . 5 . . 7 42 . 11 . AOE 119 | . . . . . . . 12 . . . . . . . . 24 . 83 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Fac Low Low Dat Pro Fac Fac DSF Res Res DSF Acc Total 6151 | . 72 161 237 273 100 367 938 689 234 301 79 446 382 92 240 711 80 216 533 Wait 404 | . . . . . 3 20 94 142 . 10 . 1 22 . 3 78 3 11 17 Move 5047 | . 56 161 232 266 70 284 715 486 227 266 79 428 320 86 170 506 64 126 505 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 138 | . 7 . 4 1 9 11 22 11 . 5 . 1 9 1 20 20 2 14 1 Fast Attach 35 | . 1 . . . 1 2 6 2 . . . . 2 . 11 2 . 6 2 Attach 94 | . . . . . 3 7 9 6 . 4 . 2 8 4 5 20 8 18 . Detach 9 | . . . . . . . 1 1 . . . . . . . 1 . 6 . Swap 31 | . 2 . . . . . 11 4 1 . . . 7 . 1 4 1 . . Drop 97 | . 4 . 1 . . . 24 11 1 1 . . 2 1 20 14 2 14 2 Fire 252 | . 2 . . 6 14 27 48 26 5 15 . 14 8 . 9 58 . 20 . Melee 18 | . . . . . . . 8 . . . . . 3 . 1 6 . . . Ram 9 | . . . . . . . . . . . . . 1 . . 2 . . 6 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory -4/DSF -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 6) 100 | -10/Materials | Entered Mines 269 | -10/Mines | Assembled infested the area 310 | -10/Mines | Build established: Mutant 414 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 414 | -10/Mines | Discovered new exit (range 5) 422 | -10/Mines | Entered Exiles 472 | -10/Exiles | Met 8R-AWN 506 | -10/Exiles | Met EX-HEX 566 | -10/Exiles | Met EX-BIN 590 | -10/Exiles | Aligned with FarCom system 592 | -10/Exiles | Given EX-Vault access code 646 | -10/Exiles | Opened EX-Vault 660 | -10/Exiles | Found Field Lobotomy Kit 705 | -10/Exiles | Warned to stay clear of 0b10 Research branches 759 | -10/Exiles | Met EX-DEC 873 | -10/Exiles | Discovered new exit (range 11) 891 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 891 | -10/Exiles | Entered Mines 1095 | -9/Mines | Learned 4 Materials zone layouts 1235 | -9/Mines | Learned Materials trap positions 1410 | -9/Mines | Discovered new exit (range 10) 1442 | -9/Mines | Entered Materials 1442 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1443 | -8/Materials | Identified exit to Factory 1444 | -8/Materials | Loaded intel: 31 trap records 1653 | -8/Materials | Identified exit to Garrison 1653 | -8/Materials | Entered Garrison 1686 | -8/Garrison | Installed Relay Interface Framework 1729 | -8/Garrison | Build established: Skirmisher 1851 | -8/Garrison | Triggered checkpoint 1937 | -8/Garrison | Triggered checkpoint 2018 | -8/Garrison | Lost 5 parts (1p1n1u2w) 2120 | -8/Garrison | Triggered checkpoint 2314 | -8/Garrison | Discovered exit to Factory (range 15) 2343 | -8/Garrison | Entered Factory 2343 | -7/Factory | Evolved 2 slots: Propulsion x2 3212 | -7/Factory | Build established: Scavenger-Gunner 3281 | -7/Factory | Discovered new exit (range 12) 3329 | -7/Factory | Lost 3 parts (1n1u1w) 3372 | -7/Factory | Identified exit to Factory 3497 | -7/Factory | Cargo convoy interrupted 3684 | -7/Factory | Discovered exit to Factory (range 12) 3723 | -7/Factory | Entered another Factory area 3723 | -6/Factory | Evolved 2 slots: Utility x2 3878 | -6/Factory | Garrison activated, responded to threat 4719 | -6/Factory | Discovered new exit (range 6) 4728 | -6/Factory | Entered Lower Caves 5080 | -6/Lower Caves | Discovered new exit (range 7) 5111 | -6/Lower Caves | Entered another Lower Caves area 5309 | -6/Lower Caves | Learned Factory stockpile data 5324 | -6/Lower Caves | Ambushed by wild Derelicts 5532 | -6/Lower Caves | Discovered new exit (range 13) 5603 | -6/Lower Caves | Entered Data Miner 5603 | -6/Data Miner | Discovered new exit (range 6) 5634 | -6/Data Miner | Met Data Miner 5666 | -6/Data Miner | Learned location of Section 7 (-2) 5666 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5693 | -6/Data Miner | Received God Mode back door access code from Data Miner 5730 | -6/Data Miner | Entered Proximity Caves 5932 | -5/Proximity Caves | Escorted by Enhanced Grunt 6145 | -5/Proximity Caves | Learned Factory terminal intel 6260 | -5/Proximity Caves | Learned location of 1 exit from Factory 6460 | -5/Proximity Caves | Discovered new exit (range 5) 6468 | -5/Proximity Caves | Entered Factory 6468 | -5/Factory | Accompanied by 1 ally 6468 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6469 | -5/Factory | Identified exit to Upper Caves 6470 | -5/Factory | Identified exit to Factory 6472 | -5/Factory | Loaded intel: 26 terminal locations 6655 | -5/Factory | Assimilated H-71 Marshal with FLK Orb 6680 | -5/Factory | Lost 3 parts (1p2u) 6719 | -5/Factory | Assimilated Y-64 Sentinel with FLK Orb 6758 | -5/Factory | Incoming investigation squad redirected 6798 | -5/Factory | Assimilated Y-64 Sentinel with FLK Orb 7019 | -5/Factory | Discovered exit to Factory (range 9) 7069 | -5/Factory | Lost 5 parts (1p2u2w) 7070 | -5/Factory | Entered another Factory area 7070 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7214 | -4/Factory | Identified exit to DSF 7214 | -4/Factory | Entered DSF 7254 | -4/DSF | Additional patrols routed to DSF 7278 | -4/DSF | Assimilated H-71 Marshal with FLK Orb 7311 | -4/DSF | Assimilated X-72 Disruptor with FLK Orb 7461 | -4/DSF | Sterilization system engaged 7481 | -4/DSF | Ambient heat levels rising (+10) 7485 | -4/DSF | Found Imp. Powered Armor 7488 | -4/DSF | Found Imp. Powered Armor 7491 | -4/DSF | Found Imp. Powered Armor 7495 | -4/DSF | Found Imp. Powered Armor 7496 | -4/DSF | Ambient heat levels rising (+10) 7500 | -4/DSF | Found Imp. Powered Armor 7504 | -4/DSF | Found Imp. Powered Armor 7511 | -4/DSF | Ambient heat levels rising (+10) 7526 | -4/DSF | Ambient heat levels rising (+10) 7541 | -4/DSF | Ambient heat levels rising (+10) 7556 | -4/DSF | Ambient heat levels rising (+10) 7564 | -4/DSF | Discovered new exit (range 15) 7571 | -4/DSF | Ambient heat levels rising (+10) 7586 | -4/DSF | Ambient heat levels rising (+10) 7600 | -4/DSF | Entered Research 7600 | -3/Research | Accompanied by 1 ally 7600 | -3/Research | Evolved 2 slots: Utility x2 7863 | -3/Research | Build established: Tank 8221 | -3/Research | System corruption reached 10% 8314 | -3/Research | Garrison activated, responded to threat 8357 | -3/Research | Lost 3 parts (3u) 8472 | -3/Research | Lost 3 parts (1n2w) 8843 | -3/Research | Garrison activated, responded to threat 8885 | -3/Research | Found Hvy. Insulated Plating 8898 | -3/Research | Discovered new exit (range 13) 8926 | -3/Research | Entered another Research area 8926 | -2/Research | Evolved 2 slots: Utility x2 8932 | -2/Research | Lost 7 parts (1p2n4w) 9013 | -2/Research | Identified exit to DSF 9061 | -2/Research | Entered DSF 9130 | -2/DSF | Additional patrols routed to DSF 9233 | -2/DSF | Build established: Scavenger-Tank 9297 | -2/DSF | Sterilization system engaged 9317 | -2/DSF | Ambient heat levels rising (+10) 9332 | -2/DSF | Ambient heat levels rising (+10) 9347 | -2/DSF | Ambient heat levels rising (+10) 9362 | -2/DSF | Ambient heat levels rising (+10) 9377 | -2/DSF | Ambient heat levels rising (+10) 9387 | -2/DSF | Discovered new exit (range 16) 9392 | -2/DSF | Ambient heat levels rising (+10) 9407 | -2/DSF | Ambient heat levels rising (+10) 9421 | -2/DSF | Lost 26 parts (3p7n10u6w) 9422 | -2/DSF | Ambient heat levels rising (+10) 9437 | -2/DSF | Ambient heat levels rising (+10) 9437 | -2/DSF | Core integrity fell below 50% 9448 | -2/DSF | Entered Access 9448 | -1/Access | Evolved 2 slots: Propulsion x2 9630 | -1/Access | Build established: Mutant 9711 | -1/Access | Incoming investigation squad redirected 9766 | -1/Access | Core integrity fell below 50% 9779 | -1/Access | Core integrity fell below 20% 9782 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 09695_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 09698_ ALERT: Rogue bot located, Programmers report to Access Zone 8J. 09711_ ALERT: Higher priority target reported, redirecting investigation. 09721_ ALERT: Security rotation in progress. 09721_ Slug penetrates Wall. 09733_ Acquired Imp. Antigrav System. 09751_ Penetrated by Slug. 09751_ Imp. Antigrav System destroyed. 09751_ Slug penetrates Wall. 09755_ Penetrated by Slug. 09755_ Slug penetrates Wall. 09758_ Drone sends a signal. 09762_ Slug penetrates Wall. 09765_ Penetrated by Slug. 09771_ Slug penetrates Wall. 09772_ Penetrated by Slug. 09773_ Slammed into G-73 Enforcer. 09774_ Penetrated by Slug. 09780_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | #????????????????????????????????????????????????# | | #????????????????????????????????????????????????# | | #?##########?????????????????????????????????????# | | #?# #??????????????????????????###########? | | #?# #??????????????????????????# #? | | #?# #?""""""""""""?????????????# #? | | #?# #?#"" #?????????????#! " #? | | #?#* #?#"" #?????????????# """ #? | | #?# #?#"" #?????????????# """ #? | | ??# #?#T #?????????????# " #? | | ???? #?#"" #?????????????# ! #? | | ?????? ??#"" #?????????????# #? | | ########+#####"" ###################+##+### | | @g g g gh g | | gg gh | | #############################+#################### | | ??????????????????????????? ???????????????? | | ??????????????????????????# ???????????? | | ??????????????????????????# " #???????? | | ??????????????????????????# """ #??????? | | ??????????????????????????# """ #?????? | | ??????????????????????????# ] " #????? | | ??????????????????????????# #????? | | ??????????????????????????# #????? | | ??????????????????????????# ??? #????? | | ??????????????????????????######?????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 41 Energy Capacity 540 Matter Stores 550 Matter Capacity 800 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 20 Resistance: EM 30 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 53 Targeting Accuracy 11 Target Analysis 8 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Remote Datajack | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Denied? Challenges ------------ None Game ------ Seed FusionEnergyBiocell Manual? 0 Play Time 01:32:17 Cumulative 134.4 hours Start 2023.04.14 @ 18:37:56 End 2023.04.14 @ 20:10:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 56 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: ff2d884c-b6ac-4440-9720-32bbf57af40e