Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.21 @ 21:51:53 Player: Deou Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1689) 1689 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5699 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 83/300 Energy 56/100 System Corruption 0% Temperature Cool (12) Movement Core (800) Ox15 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink Large Storage Unit Large Storage Unit Armor Integrity Analyzer Force Field > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Cryofiber Web Armor Integrity Analyzer Improved Thermal Shield Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg Thunder Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Armor Integrity Analyzer Energy Filter Long-range Tractor Beam > --- WEAPON ----------- Plasma Rifle Heavy Ion Cannon Minigun Gauss Rifle Gauss Cannon > --- INVENTORY -------- Medium Treads Cryofiber Web Advanced Heat Sink Large Storage Unit Armor Integrity Analyzer Energy Filter Improved Thermal Shield Force Field Improved EM Shotgun Plasma Rifle EM Pulse Cannon Heavy Particle Cannon Heavy Ion Cannon Datajack [Rating: 62] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Armor Integrity Analyzer Weapon Heavy Ion Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 2 | . . . 1 . 1 . Propulsion 2 | . . 1 . . . 1 Utility 3 | . . . 1 1 . 1 Weapon 3 | . . 1 . 1 1 . Parts Attached 59 | 6 4 7 11 10 8 13 Power 7 | 1 . 1 4 . . 1 Engine 6 | 1 . 1 3 . . 1 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 11 | 2 . 2 1 4 1 1 Treads 6 | 2 . 2 1 1 . . Leg 5 | . . . . 3 1 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 2 . 2 2 2 6 Device 11 | . 1 . 2 2 2 4 Storage 3 | 1 1 . . . . 1 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 26 | 2 2 4 4 4 5 5 Energy Gun 7 | . . 3 1 1 1 1 Energy Cannon 6 | . 1 . 1 3 1 . Ballistic Gun 7 | 2 . . 1 . 2 2 Ballistic Cannon 2 | . . . . . 1 1 Launcher 3 | . 1 1 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 2 | . . 1 . . . 1 Parts Lost 31 | . . . 2 2 . 27 Power 4 | . . . . . . 4 Propulsion 6 | . . . . 1 . 5 Utility 7 | . . . 1 1 . 5 Weapon 14 | . . . 1 . . 13 Highest Loss Streak 22 | . . . 2 1 . 22 To Critical Strikes 1 | . . . . . . 1 Average Backups 12 | 2 9 14 14 13 12 13 Power 1 | . 1 1 1 2 . . Propulsion 1 | 1 2 2 3 1 . . Utility 2 | . . 1 1 2 3 5 Weapon 6 | . 5 7 7 6 6 5 Tool/Special . | . . . . . . . Unused Backups 11 | . 4 2 1 2 . 2 Power 1 | . . 1 . . . . Propulsion . | . . . . . . . Utility 2 | . . . . . . 2 Weapon 8 | . 4 1 1 2 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 97 96 98 96 99 70 Engine 11 | . 14 11 13 7 14 8 Core 3 | . . . 4 7 4 . Treads 16 | . 28 30 26 7 4 . Leg 6 | . . . . 12 14 12 Device 16 | . 12 11 17 22 19 14 Storage 8 | . 14 11 9 7 6 5 Energy Gun 4 | . . 14 9 1 3 1 Energy Cannon 9 | . 8 2 8 17 16 2 Ballistic Gun 5 | . 10 . . 3 9 11 Launcher 7 | . 8 15 7 6 1 . Peak Build Rating 62 | 6 11 16 28 43 55 62 Average Rating 28 | 4 9 15 22 39 52 46 On Entrance 21 | . 6 11 16 26 41 53 Naked Turns . | . . . . . . . Heaviest Build 81 | 11 32 36 50 68 81 77 Greatest Support 63 | 40 40 63 63 60 50 53 Greatest Overweight (x) 15 | . . . 1 2 2 15 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 15 Average Carried 12 | 2 9 14 14 13 12 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 4 15 15 15 12 13 3 Class Distribution -------------------- 37% | Bomber 23% | Mutant 14% | Skirmisher 11% | Gunner 7% | Tank 6% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Bomber | -8/Materials Bomber | -7/Factory Tank | -6/Factory Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1385 | 182 282 130 370 116 52 253 Remotely 78 | . . . . . . 78 Salvage Created 1524 | . 457 247 464 125 52 179 Parts 94 | . 24 23 35 6 4 2 Haulers Intercepted 2 | . . 2 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 34 | . 10 7 9 3 1 4 Guns 5 | . 2 . 2 . . 1 Cannons 12 | . 4 . 2 2 1 3 AOE 17 | . 4 7 5 1 . . Classes Destroyed 10 | . 5 3 . 1 1 . Worker 7 | . 3 1 3 . . . Builder 4 | . 1 1 2 . . . Hauler 2 | . . 2 . . . . Operator 2 | . 1 1 . . . . Watcher 5 | . 1 3 1 . . . Swarmer 3 | . . 3 . . . . Grunt 27 | . 10 3 8 2 . 4 Sentry 2 | . . 1 1 . . . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . 1 . . Best Kill Streak 5 | . 5 5 5 3 1 3 Combat Bots Only 4 | . 4 4 3 3 1 3 Max Kills in Single Turn 2 | . 2 2 2 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 2 2 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 365 | . 21 7 42 12 21 262 Missed 102 | . 7 2 9 2 5 77 Hits 263 | . 14 5 33 10 16 185 Projectile 263 | . 14 5 33 10 16 185 AOE 3 | . . . . . . 3 Critical Strikes 7 | . . . 1 1 . 5 Damage Taken 5583 | . 223 272 467 455 406 3760 Core 1636 | . 48 38 65 164 305 1016 Absorbed by Shields 338 | . . . 149 76 113 . Core Remaining (%) 83 | 100 80 90 88 76 64 . Volleys Fired 84 | . 26 14 18 5 4 17 Largest 5 | . 2 3 3 4 5 5 Hottest 305 | . 89 123 141 228 305 233 Shots Fired 227 | . 52 37 40 20 20 58 Gun 100 | . 28 14 17 . 8 33 Cannon 80 | . 13 . 15 15 12 25 Launcher 47 | . 11 23 8 5 . . Special . | . . . . . . . Kinetic 71 | . 28 . 3 . 4 36 Thermal 52 | . . . . 15 16 21 Explosive 47 | . 11 23 8 5 . . Electromagnetic 57 | . 13 14 29 . . 1 Robot Hit Streak 9 | . 9 6 4 3 3 6 Robot Miss Streak 9 | . 1 4 9 2 2 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 110 | . 26 13 19 8 11 33 Core Hits 79 | . 19 18 26 4 3 9 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 1 . . . . 1 Burn 1 | . . . . . . 1 Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4677 | . 1475 934 1021 283 249 715 Guns 731 | . 106 86 166 . 66 307 Cannons 1166 | . 275 . 157 173 183 378 Explosions 2750 | . 1094 848 698 110 . . Melee . | . . . . . . . Ramming 30 | . . . . . . 30 Kinetic 521 | . 106 . 18 . 23 374 Thermal 1033 | . . 120 230 173 226 284 Explosive 2400 | . 1094 728 468 110 . . Electromagnetic 693 | . 275 86 305 . . 27 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 1 . 2 2 . . Average Corruption 1 | . 1 . 2 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . 4 . 3 3 . . Message Errors 1 | . . . 1 . . . Matter Fused 2 | . 1 . . 1 . . Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 2 | . . . 1 1 . . Data Loss (minor) 2 | . 1 . 1 . . . Misfires 1 | . 1 . . . . . Alerts 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 42 | . 35 6 1 . . . Projectiles 6 | . 6 . . . . . Explosions 36 | . 29 6 1 . . . Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 512 | . 20 223 125 144 . . Shots 15 | . 1 7 4 3 . . Rammed 1 | . . . . . . 1 Targets Rammed 8 | . . . . . . 8 Kicked 7 | . . . . . . 7 Crushed . | . . . . . . . Highest Temperature 743 | . 132 103 336 660 743 317 Average Temperature 167 | . 44 34 136 264 329 108 Received Heat Transfer 1850 | . 87 18 163 30 . 1552 Effects 33 | . . . 3 14 16 . Shutdowns 3 | . . . . 1 2 . Energy Bleed 2 | . . . . 1 1 . Interference 7 | . . . 3 1 3 . Matter Decay 2 | . . . . 2 . . Short Circuit 3 | . . . . 2 1 . Damage (minor) 4 | . . . . 4 . . Damage (major) 10 | . . . . 3 7 . Damage (core) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 1577 | . . 200 250 222 359 546 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . 2 3 . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 1 | . 1 1 . . . . Low Security (%) 90 | 100 80 60 100 100 100 100 Level 1 9 | . 19 39 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 310 | . 310 297 176 125 30 54 Initial 124 | . . 124 115 61 . . Average 67 | . 109 164 89 30 2 5 Influence Increases 1599 | . 506 396 351 196 42 108 Destroy 0b10 Robot/C 680 | . 200 140 180 60 20 80 Destroy 0b10 Robot/NC 100 | . 30 40 30 . . . Destroy Leader 174 | . 42 40 42 20 10 20 Successful Hack 35 | . 4 7 7 5 12 . Disable Machine 225 | . 120 15 45 45 . . Destroy Structure 370 | . 95 154 47 66 . 8 Lose Combat Pursuer 15 | . 15 . . . . . Influence Decreases 1599 | . 212 416 489 332 42 108 Entered New Map 404 | . . 170 159 75 . . Time Decay 1121 | . 212 246 310 247 42 64 Lost Part 74 | . . . 20 10 . 44 Squads Dispatched 15 | . 2 1 2 4 1 5 Investigation 8 | . 2 1 1 2 1 1 Extermination 2 | . . . . 2 . . Reinforcement 3 | . . . 1 . . 2 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 14 9 13 4 2 10 Peak Tracking Total 6 | . 3 2 6 3 1 5 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 5 | . 3 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 15 | . 8 1 3 3 . . Max in Single Turn 4 | . 4 1 2 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 16 | . 5 2 1 5 1 2 Terminals 11 | . 5 1 1 3 . 1 Fabricators 2 | . . . . 2 . . Repair Stations 2 | . . 1 . . 1 . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 46 | . 11 6 3 18 5 3 Successful 18 | . 6 4 2 4 1 1 Failed 28 | . 5 2 1 14 4 2 Catastrophic 3 | . . . 1 . . 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 28 | . 11 2 3 11 . 1 Fabricators 7 | . . . . 7 . . Repair Stations 9 | . . 4 . . 5 . Recycling Units 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 6 1 2 3 . 1 Record 6 | . 3 . 1 1 . 1 Robot Analysis 1 | . . . . 1 . . Alert Level 2 | . 2 . . . . . Locate Traps 1 | . . . . 1 . . Disarm Traps 1 | . 1 . . . . . Patrol Status 1 | . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks 4 | . . 3 . . 1 . Scan Component 4 | . . 3 . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 1 1 4 1 1 Full Trace Events 7 | . 1 1 1 2 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 1659 | . 607 524 528 . . . Terrain 1659 | . 607 524 528 . . . Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 3738 | 90 678 524 680 863 348 555 Spaces Moved 1687 | 63 353 287 308 357 130 189 Core 33 | 23 . . . . . 10 Treads 1093 | 40 353 287 308 100 . 5 Legs 561 | . . . . 257 130 174 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 193 125 Average Speed 191 | 119 160 160 194 229 240 212 Slowest Speed 800 | 160 160 160 240 265 265 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . 2 . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 17 | 4 60 27 17 5 2 4 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 481 | . 110 204 59 103 . 5 Melee . | . . . . . . . Projectile 5 | . . . . . . 5 AOE 476 | . 110 204 59 103 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 2026 | 78 421 326 358 393 155 295 Wait 64 | . 15 2 . . . 47 Move 1681 | 62 352 286 307 356 129 189 Hop . | . . . . . . . Pick Up 76 | 10 18 9 12 10 7 10 Fast Attach . | . . . . . . . Attach 50 | 6 3 4 4 9 6 18 Detach 2 | . . 1 . . 1 . Swap 25 | . 1 3 9 4 5 3 Drop 36 | . 6 7 8 9 3 3 Fire 84 | . 26 14 18 5 4 17 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 7 | . . . . . . 7 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Met a group of wandering Federalists 179 | -10/Materials | Discovered new exit (range 3) 313 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 5) 654 | -10/Materials | Discovered new exit (range 9) 715 | -10/Materials | Discovered new exit (range 12) 769 | -10/Materials | Entered another Materials area 769 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1083 | -9/Materials | Build established: Skirmisher 1234 | -9/Materials | Discovered new exit (range 5) 1293 | -9/Materials | Entered another Materials area 1293 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1611 | -8/Materials | Build established: Bomber 1926 | -8/Materials | Discovered new exit (range 16) 1973 | -8/Materials | Entered Factory 1973 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2457 | -7/Factory | Crushed by falling debris 2575 | -7/Factory | Discovered new exit (range 8) 2688 | -7/Factory | Discovered new exit (range 13) 2836 | -7/Factory | Entered another Factory area 2836 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3167 | -6/Factory | Discovered new exit (range 9) 3184 | -6/Factory | Entered another Factory area 3184 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3469 | -5/Factory | Build established: Gunner 3478 | -5/Factory | Lost 5 parts (3p1n1w) 3585 | -5/Factory | Spotted B-75 Beast 3589 | -5/Factory | Garrison activated, responded to threat 3669 | -5/Factory | Core integrity fell below 50% 3679 | -5/Factory | Core integrity fell below 20% 3739 | -5/Factory | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 03688_ Energy Filter destroyed. 03689_ U-05 Engineer lays Concrete. 03692_ Acquired Adv. Heat Sink. 03692_ U-05 Engineer lays Concrete. 03694_ Adv. Heat Sink destroyed. 03695_ U-05 Engineer lays Concrete. 03699_ U-05 Engineer builds a Wall. 03706_ Imp. EM Shotgun destroyed. 03707_ U-05 Engineer builds a Wall. 03711_ U-05 Engineer lays Concrete. 03713_ U-05 Engineer builds a Wall. 03714_ G-50 Soldier destroyed. 03718_ Acquired 2 matter. 03719_ EM Pulse Cannon destroyed. 03719_ Critical hit (Meltdown: +310). 03723_ ALERT: Security rotation in progress. 03724_ Med. Treads destroyed. 03724_ Datajack destroyed. 03724_ Knocked back. 03738_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????#???###???????????????????????? | | ????????# ??# ???????????????????????? | | ????????# ### ###????????????????????? | | ????????# #????????????????????? | | ????????# #????????????????????? | | ????????#""" #??#######???????????? | | ????????#"R #### #####???????? | | ????????#""" [; #???????? | | ????????#""" u"" #???????? | | ?######## #BB%% % #???????? | | !! #BB ##??????? | | !! # % % ;#??????? | | # % #???????? | | ; ###?????? | | # ; #?????? | | ?########### # @ ###?????? | | ???????????# # #???????? | | ???????????# # #???????? | | ???????????# # #???????? | | ???????????# #;;;;;;;;##;##???????? | | ???????????+ ###;#######;##???????? | | ???????????# ^ # #???????? | | ???????????# ^ # " " " " " #???????? | | ???????????# # " " " " " #???????? | | ???????????# # " " " " " #???????? | | ???????????# # " " " " " #???????? | | ???????????# # " " " " " #???????? | | ???????????# / " " " " " #???????? | | ???????????# # " " " " " "#??????? | | ???????????# # " " " " " ##??????? | | ???????????# # " " " " " #???????? | | ???????????# # #???????? | | ???????????# # #???????? | | ???????????# ##############???????? | | ???????????+ #????????????????????? | | ?????????? # #????????????????????? | | ????????? # #????????????????????? | | ???????? !?# #????????????????????? | | ??????? ??# ##############???????? | | ??????###??# # """" #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 34 Energy Capacity 465 Matter Stores 285 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 50 Armor Integrity Analysis 30 Recoil Reduction 3 Energy Filtering 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Serviceable Loadout Challenges ------------ None Game ------ Seed ThermicUtilityManipulator Manual? 0 Play Time 00:39:15 Cumulative 4.5 hours Start 2025.08.21 @ 21:16:44 End 2025.08.21 @ 21:51:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9405642-3d99-48ac-b9e4-d4a92a9fcf76