Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.09 @ 01:55:10

Player: Cape

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (12)      60
Value Destroyed (346)      346
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 606

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     251/300
Energy                     98/100
System Corruption          0%
Temperature                Cool (6)
Movement                   Walking (120)
Location                   -10/Materials

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
        Aluminum Leg
>       --- UTILITY (2) ------
            (None)
>       --- WEAPON (2) -------
        Assault Rifle
  Light Assault Rifle
>       --- INVENTORY (4) ----
        Mining Claw

 Peak State 
------------
>       --- POWER ------------
  Light Ion Engine
>       --- PROPULSION -------
        Wheel
        Wheel
>       --- UTILITY ----------
            (None)
>       --- WEAPON -----------
  Light Assault Rifle
  Light Assault Rifle
>       --- INVENTORY --------
        Aluminum Leg
        Aluminum Leg
[Rating: 5]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Wheel
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    None
Weapon                     Light Assault Rifle
  Ballistic Gun            Light Assault Rifle

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             13   | 5   8   
  Power                    3    | 1   2   
    Engine                 3    | 1   2   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               5    | 2   3   
    Treads                 .    | .   .   
    Leg                    3    | .   3   
    Wheel                  2    | 2   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  .    | .   .   
    Device                 .    | .   .   
    Storage                .    | .   .   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   5    | 2   3   
    Energy Gun             .    | .   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          5    | 2   3   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 4    | .   4   
  Power                    1    | .   1   
  Propulsion               1    | .   1   
  Utility                  .    | .   .   
  Weapon                   2    | .   2   
  Highest Loss Streak      2    | .   2   
Average Slot Usage (%)     66   | .   66  
  Engine                   12   | .   12  
  Leg                      16   | .   16  
  Wheel                    10   | .   10  
  Ballistic Gun            25   | .   25  
Naked Turns                .    | .   .   
Heaviest Build             8    | 5   8   
  Greatest Support         20   | 20  20  
  Greatest Overweight (x)  .    | .   .   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 4    | 4   4   
  Average Capacity         4    | 4   4   
  Most Carried             4    | 4   4   
  Average Carried          1    | 1   1   
  Final Capacity           4    | 4   4   
  Final Carried            2    | 2   1   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Scr Mat 
Matter Collected           388  | 254 134 
  Remotely                 .    | .   .   
Salvage Created            415  | 42  373 
  Parts                    31   | 5   26  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  10   | 1   9   
  Guns                     10   | 1   9   
Classes Destroyed          4    | 1   3   
  Builder                  1    | .   1   
  Watcher                  1    | .   1   
  Swarmer                  2    | .   2   
  Grunt                    8    | 1   7   
Best Kill Streak           3    | 1   3   
  Combat Bots Only         3    | 1   3   
Max Kills in Single Turn   1    | 1   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Scr Mat 
Damage Taken               890  | 12  878 
  Core                     257  | .   257 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              46   | 2   44  
  Largest                  2    | 2   2   
  Hottest                  40   | 40  40  
Shots Fired                88   | 4   84  
  Gun                      88   | 4   84  
  Cannon                   .    | .   .   
  Launcher                 .    | .   .   
  Special                  .    | .   .   
  Kinetic                  88   | 4   84  
  Thermal                  .    | .   .   
  Explosive                .    | .   .   
  Electromagnetic          .    | .   .   
  Robot Hit Streak         6    | 2   6   
  Robot Miss Streak        5    | 1   5   
  Penetration Max          .    | .   .   
  Secondary Targets        .    | .   .   
Shots Hit Robots           46   | 3   43  
  Core Hits                28   | 2   26  
  Critical Hits            3    | .   3   
  Critical Kills           2    | .   2   
  Critical Parts Destroyed 1    | .   1   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           395  | 23  372 
  Guns                     395  | 23  372 
  Cannons                  .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
  Ramming                  .    | .   .   
  Kinetic                  395  | 23  372 
  Thermal                  .    | .   .   
  Explosive                .    | .   .   
  Electromagnetic          .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            .    | .   .   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      101  | .   101 
  Shots                    1    | .   1   
  Rammed                   1    | .   1   
Targets Rammed             1    | .   1   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        15   | 6   15  
  Average Temperature      7    | 6   7   
  Received Heat Transfer   372  | 6   366 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         .    | .   .   
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   
Missiles Intercepted       .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             322  | 20  322 
  Initial                  13   | .   13  
  Average                  147  | 11  190 
Maximum Alert Level        1    | .   1   
  Low Security (%)         70   | 100 61  
  Level 1                  29   | .   38  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          3    | .   3   
  Investigation            1    | .   1   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           .    | .   .   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              18   | 1   17  
  Peak Tracking Total      4    | 1   4   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            2    | .   2   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          2    | .   2   
  Max in Single Turn       2    | .   2   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   
Fab Network Shutdowns      .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          2    | .   2   
  Terminals                2    | .   2   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                6    | .   6   
  Successful               4    | .   4   
  Failed                   2    | .   2   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                6    | .   6   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             4    | .   4   
  Record                   2    | .   2   
  Alert Level              1    | .   1   
  Hauler Manifests         1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         2    | .   2   
  Full Trace Events        1    | .   1   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Scr Mat 
Turns Passed               523  | 126 397 
Spaces Moved               332  | 93  239 
  Core                     24   | 24  .   
  Treads                   .    | .   .   
  Legs                     138  | .   138 
  Wheels                   170  | 69  101 
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  80  
  Average Speed            94   | 72  103 
  Slowest Speed            120  | 80  120 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       17   | 9   26  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          19   | .   19  
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      19   | .   19  
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Scr Mat 
Total                      472  | 148 324 
  Wait                     54   | 42  12  
  Move                     331  | 92  239 
  Hop                      .    | .   .   
  Pick Up                  19   | 7   12  
  Fast Attach              .    | .   .   
  Attach                   12   | 5   7   
  Detach                   .    | .   .   
  Swap                     1    | .   1   
  Drop                     8    | .   8   
  Fire                     46   | 2   44  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     1    | .   1   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 1 exit: [*Min])

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   47 | -11/Scrapyard | Discovered new exit (range 8)
  127 | -11/Scrapyard | Entered Materials
  309 | -10/Materials | Build established: Mutant
  390 | -10/Materials | Core integrity fell below 50%
  434 | -10/Materials | Discovered new exit (range 16)
  505 | -10/Materials | Core integrity fell below 20%
  524 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
R-06 Scavenger collects Flight Unit.
R-06 Scavenger collects Lgt. Ion Engine.
R-06 Scavenger collects Flight Unit.
R-06 Scavenger collects Lgt. Ion Engine.
R-06 Scavenger collects Flight Unit.
Triggered Blade Trap.
Massive razor-sharp blades shoot up from within the floor.
Ion Engine severed.
Aluminum Leg severed.
Acquired Aluminum Leg.
Triggered Blade Trap.
Massive razor-sharp blades shoot up from within the floor.
Assault Rifle severed.
R-06 Scavenger collects Ion Engine.
Acquired Assault Rifle.
Slammed into K-01 Serf.
Lgt. Assault Rifle destroyed.
Aluminum Leg destroyed.
U-05 Engineer destroyed.
R-06 Scavenger collects Welding Torch.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Shopping List
Storm Trooper

 Challenges 
------------
None

 Game 
------
Seed              SigixPhaseModule
  Manual?         0
Play Time         00:14:33
  Cumulative      1.3 hours
  Start           2021.01.09 @ 01:42:08
  End             2021.01.09 @ 01:55:10
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          2
  Rogue           2
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          1
Achievement%      2
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          1
Fullscreen        1
Font              12/Terminus
Map View          83x54
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: a90750a8-0d8d-417a-b91c-7b9f71ddd2c4