Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.12 @ 18:37:59 Player: EN-G1N Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (133) 665 Value Destroyed (4408) 4408 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1052) 1052 TOTAL SCORE: 9925 Bonus ------- High Alert Combat Kills 564 Follower Combat Kills 240 Met Data Miner 300 Friendly Fire -52 Cogmind --------- Core Integrity 516/850 Matter 297/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Microactuators Hardened Heavy Armor Plating Medium Reflective Plating Hacking Suite Hacking Suite Improved System Shield Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Hybrid Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Core Shielding Layered Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Light Treads Light Treads Armored Treads Huge Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite Grenade Launcher Heavy Missile Launcher [Rating: 43] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Hackware Improved System Shield Protection Core Shielding Weapon Gauss Cannon Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Plasma Flamer Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Slots Evolved 8 | . . 2 . 2 2 . . . 2 Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . 2 . . . . . Utility 3 | . . 2 . . . . . . 1 Weapon 2 | . . . . . 1 . . . 1 Parts Attached 90 | 7 2 11 24 17 14 . 6 9 . Power 11 | 1 1 2 2 1 1 . . 3 . Engine 8 | 1 1 1 2 1 1 . . 1 . Core 3 | . . 1 . . . . . 2 . Reactor . | . . . . . . . . . . Propulsion 21 | 2 . 1 6 4 5 . 2 1 . Treads 21 | 2 . 1 6 4 5 . 2 1 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | 2 1 5 7 2 1 . 1 3 . Device 8 | 1 . 3 2 1 . . . 1 . Storage 2 | 1 1 . . . . . . . . Processor 4 | . . 2 2 . . . . . . Hackware 1 | . . . . . . . . 1 . Protection 7 | . . . 3 1 1 . 1 1 . Artifact . | . . . . . . . . . . Weapon 36 | 2 . 3 9 10 7 . 3 2 . Energy Gun 3 | . . . 1 1 . . . 1 . Energy Cannon 7 | . . 2 1 3 1 . . . . Ballistic Gun 4 | 2 . 1 . . 1 . . . . Ballistic Cannon 8 | . . . . 2 5 . 1 . . Launcher 7 | . . . 2 3 . . 2 . . Special Weapon 2 | . . . . 1 . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . 5 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 39 | . 2 2 9 2 . . 10 13 1 Power 8 | . . 1 2 . . . 2 3 . Propulsion 11 | . 1 . 2 1 . . 3 4 . Utility 11 | . 1 1 3 1 . . 1 4 . Weapon 9 | . . . 2 . . . 4 2 1 Highest Loss Streak 10 | . 1 2 5 2 . . 10 4 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 81 | . 96 90 87 99 99 100 71 48 16 Engine 7 | . 14 5 10 9 15 15 3 . . Treads 22 | . 26 20 14 35 30 30 24 13 . Device 8 | . 11 15 3 10 7 7 7 5 . Storage 9 | . 14 11 11 9 7 7 7 7 6 Processor 3 | . . 12 16 . . . . . . Protection 8 | . . . 8 15 14 15 15 7 . Energy Gun 1 | . . . 2 1 . . . 1 3 Energy Cannon 3 | . . 7 2 8 7 7 1 . . Ballistic Gun 5 | . 28 14 . . . . . . . Ballistic Cannon 4 | . . . . 7 14 15 9 3 . Slashing Weapon 2 | . . . 17 . . . . . . Peak Build Rating 43 | 7 8 20 24 28 43 43 43 29 14 Average Rating 20 | 5 7 13 20 24 38 43 26 20 12 On Entrance 20 | . 7 6 20 18 28 43 43 21 14 Naked Turns . | . . . . . . . . . . Heaviest Build 59 | 12 29 39 45 46 59 59 59 46 23 Greatest Support 80 | 40 40 40 40 80 80 80 80 60 3 Greatest Overweight (x) 11 | . 1 1 10 . . . 1 11 7 Average Overweight (x) . | . . . 1 . . . . . 6 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 Most Carried 15 | 3 13 15 15 15 15 15 15 15 15 Average Carried 12 | . 8 11 13 14 14 15 11 13 15 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 13 15 15 15 15 15 10 15 15 Class Distribution -------------------- 41% | Mutant 22% | Scavenger-Mutant 11% | Gladiator 9% | Tank 7% | Hacker-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gladiator | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Matter Collected 2428 | 218 330 223 245 625 204 52 102 429 . Remotely . | . . . . . . . . . . Salvage Created 4292 | 20 468 615 1415 1242 300 . 47 185 . Parts 258 | 5 28 39 80 82 19 . . 5 . Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 4 | . 1 . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 6 . Prevented 1 | . . . . . . . . 1 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Combat Hostiles Destroyed 111 | . 13 15 25 36 9 . 4 9 . Melee 14 | . . . 12 . . . . 2 . Guns 33 | . 13 13 7 . . . . . . Cannons 51 | . . 2 3 30 9 . 2 5 . AOE 11 | . . . 3 6 . . 2 . . Classes Destroyed 15 | 1 4 2 3 2 1 . . 2 . Worker 5 | . . 3 2 . . . . . . Builder 5 | . 1 . 1 3 . . . . . Tunneler 2 | 1 . . . 1 . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 4 | . . . 3 . 1 . . . . Drone 2 | . . . . . . . . 2 . Watcher 5 | . 1 1 . 3 . . . . . Swarmer 26 | . 3 4 3 10 4 . . 2 . Grunt 50 | . 10 8 10 16 3 . . 3 . Brawler 2 | . . . 1 1 . . . . . Duelist 2 | . . . . 2 . . . . . Protector 1 | . . . . 1 . . . . . Sentry 21 | . . 3 11 6 . . . 1 . Hunter 1 | . . . . . . . . 1 . Programmer 2 | . . . . . 2 . . . . Enhanced Grunt 4 | . . . . . . . 4 . . Best Kill Streak 8 | 1 3 7 5 8 4 . 3 2 . Combat Bots Only 8 | . 3 5 5 8 4 . 3 2 . Max Kills in Single Turn 6 | 1 1 3 2 6 1 . 1 1 . Gunslinging . | . . . . . . . . . . Exploded 4 | . . . 2 4 . . 1 . . Melee 1 | . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Hostile Shots Fired 665 | . 64 40 148 95 41 . 84 160 33 Missed 184 | . 14 14 35 32 9 . 24 49 7 Damage Taken 7036 | . 419 288 1264 717 412 . 2109 1316 511 Core 1124 | . 75 39 281 25 27 . 95 248 334 Absorbed by Shields 5 | . . . . 5 . . . . . Redirected to Shielding 51 | . . . 1 5 5 . 23 17 . Ignored by Resistances 1994 | . 135 83 360 210 123 . 555 387 141 Regen/Repaired (Parts) 80 | . . . . 80 . . . . . Core Remaining (%) 66 | 100 70 . 20 95 . . . 47 . Volleys Fired 242 | 2 40 29 27 76 16 . 20 32 . Largest 3 | 2 2 2 2 2 3 . 3 2 . Hottest 171 | 40 40 120 135 119 171 . 162 148 . Shots Fired 456 | 4 80 58 46 139 48 . 46 35 . Gun 159 | 4 80 48 21 . . . . 6 . Cannon 262 | . . 10 19 123 48 . 36 26 . Launcher 21 | . . . 6 5 . . 10 . . Special 14 | . . . . 11 . . . 3 . Kinetic 279 | 4 80 48 . 61 32 . 28 26 . Thermal 150 | . . 10 40 73 16 . 8 3 . Explosive 21 | . . . 6 5 . . 10 . . Electromagnetic 6 | . . . . . . . . 6 . Robot Hit Streak 39 | 4 22 39 15 31 20 . 14 17 . Robot Miss Streak 5 | . 2 2 1 5 1 . 3 1 . Penetration Max 1 | . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 381 | 4 62 47 74 100 29 . 35 30 . Core Hits 242 | 2 25 30 37 99 11 . 28 10 . Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 19 | . . 1 10 . 2 . . 6 . Burn 4 | . . . 3 . . . . 1 . Destroy 1 | . . 1 . . . . . . . Blast 6 | . . . . . 2 . . 4 . Corrupt 1 | . . . . . . . . 1 . Sever 7 | . . . 7 . . . . . . Melee Attacks 51 | . . . 51 . . . . . . Impact . | . . . . . . . . . . Slashing 51 | . . . 51 . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . . 8 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 5 | . . . 5 . . . . . . Damage Inflicted 10602 | 38 684 684 2753 3202 815 . 1604 818 4 Guns 1815 | 38 673 591 423 . . . . 90 . Cannons 4671 | . . 93 244 2284 789 . 680 581 . Explosions 2359 | . . . 452 918 . . 914 75 . Melee 1634 | . . . 1634 . . . . . . Ramming 83 | . 11 . . . 26 . 10 32 4 Kinetic 3864 | 38 673 591 . 915 471 . 595 581 . Thermal 2647 | . . 93 667 1369 318 . 85 115 . Explosive 2058 | . . . 452 692 . . 914 . . Electromagnetic 316 | . . . . 226 . . . 90 . Impact . | . . . . . . . . . . Slashing 1634 | . . . 1634 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . 3 1 1 1 1 1 . Average Corruption 1 | . . . 3 1 1 1 1 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 30 | . . . 6 6 . 3 2 13 . Message Errors 4 | . . . 1 1 . 2 . . . Matter Fused 5 | . . . 2 . . . 1 2 . Heat Flow Errors 5 | . . . 1 1 . . . 3 . Energy Discharges 4 | . . . 1 1 . . . 2 . Parts Rejected 1 | . . . . 1 . . . . . Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 4 | . . . 1 . . . . 3 . Data Loss (major) 4 | . . . . . . 1 . 3 . Misfires 1 | . . . . . . . 1 . . Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 191 | . . 4 118 29 18 . 4 18 . Projectiles 73 | . . 4 . 29 18 . 4 18 . Explosions 6 | . . . 6 . . . . . . Melee 112 | . . . 112 . . . . . . Knockbacks 60 | . . . . 34 9 . 13 4 . Impact . | . . . . . . . . . . Kinetic 55 | . . . . 30 9 . 12 4 . Secondary 5 | . . . . 4 . . 1 . . Self-Inflicted Damage 46 | . . . . 45 . . . . 1 Shots 2 | . . . . 2 . . . . . Rammed 26 | . 1 . . . 2 . 5 16 2 Targets Rammed 30 | . 2 . . . 3 . 5 18 2 Kicked . | . . . . . . . . . . Crushed 4 | . 1 . . . 1 . . 2 . Highest Temperature 433 | . 18 24 318 160 433 . 132 269 . Average Temperature 81 | . 7 10 120 17 144 . 65 67 . Received Heat Transfer 1698 | . 252 90 687 384 9 . . 252 24 Effects 1 | . . . 1 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 4 | . . . . 2 . . . 2 . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 7 | . . . 7 . . . . . . Heat Transferred 4594 | . . 148 1295 2072 444 . 185 450 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Peak Influence 1041 | 5 160 359 607 1041 512 . . . 450 Initial 450 | . 2 . 129 195 366 . . . 450 Average 304 | 2 67 207 254 652 382 . . . 445 Maximum Alert Level 3 | . . 1 2 3 2 . . . 2 Low Security (%) 42 | 100 100 42 36 14 . . . . . Level 1 32 | . . 57 49 9 73 . . . . Level 2 15 | . . . 14 28 26 . . . 100 Level 3 9 | . . . . 47 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . 2 1 7 8 2 . . . . Investigation 4 | . 2 . . 2 . . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 5 | . . 1 2 2 . . . . . Assault 3 | . . . 2 1 . . . . . Garrison 6 | . . . 3 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Distress Signals 13 | . 1 3 2 5 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 168 | . 17 24 42 47 12 . 8 17 1 Peak Tracking Total 10 | . 4 7 7 10 5 . 4 3 1 Tactical Retreats 14 | . 1 4 5 1 1 . . 2 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Traps Triggered 5 | . 2 . 1 1 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Machines Disabled 5 | . . . . 3 1 . 1 . . Max in Single Turn 2 | . . . . 2 1 . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Machines Accessed 22 | . 8 1 4 6 3 . . . . Terminals 19 | . 8 1 4 5 1 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 40 | . 19 1 5 10 5 . . . . Successful 26 | . 12 . 5 6 3 . . . . Failed 14 | . 7 1 . 4 2 . . . . Catastrophic 2 | . . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 27 | . 17 1 4 5 . . . . . Terminals 36 | . 19 1 5 8 3 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 2 | . . . . 2 . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . 4 . 2 2 1 . . . . Record 2 | . 1 . . 1 . . . . . Robot Analysis 5 | . 3 . 1 1 . . . . . Open Door 1 | . . . 1 . . . . . . Open DSF 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 13 | . 8 . 3 2 . . . . . Terminals 13 | . 8 . 3 2 . . . . . Botnet 13 | . 8 . 3 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 4 1 2 2 1 . . . . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 81 | . . . . . 81 . . . . Total Robot Build Rating 2 | . . . . . 2 . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 26 | . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Total Allies 4 | . . . 2 . 2 . . . . Largest Group 2 | . . . 2 . 2 2 1 . . Highest-Rated Group 62 | . . . 62 . 16 16 8 . . Highest-Rated Ally 31 | . . . 31 . 8 8 8 . . Total Orders . | . . . . . . . . . . Ally Attacks 39 | . . . 39 . . . . . . Total Damage 572 | . . . 572 . . . . . . Kills 11 | . . . 11 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Robot Analysis Total 5 | . 3 . 1 1 . . . . . Derelict Logs Recovered 4 | . . . . . . 1 . 3 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Turns Passed 7764 | 86 1201 686 1313 1059 771 276 326 1943 103 Spaces Moved 3334 | 45 610 267 374 410 361 163 148 932 24 Core 217 | 5 . . 75 . . . . 113 24 Treads 3117 | 40 610 267 299 410 361 163 148 819 . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 170 166 163 350 Average Speed 183 | 147 163 169 240 160 164 170 169 194 377 Slowest Speed 600 | 160 240 240 550 160 170 170 250 600 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 4 87 25 62 47 13 37 79 86 1 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 . . 1 . 1 . Known Exits Taken 1 | . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . 1 . 5 . Spaces Dug 3 | . . . 3 . . . . . . Terrain Destroyed 126 | . . 3 41 48 7 . 17 10 . Melee 3 | . . . 3 . . . . . . Projectile 22 | . . 3 4 2 7 . 2 4 . AOE 101 | . . . 34 46 . . 15 6 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Total 4479 | 61 739 451 677 661 506 162 178 1013 31 Wait 620 | . 73 115 183 137 92 . . 15 5 Move 3325 | 44 609 266 373 409 360 162 147 931 24 Hop . | . . . . . . . . . . Pick Up 85 | 8 12 19 17 13 8 . . 8 . Fast Attach 7 | . . . 1 1 1 . . 4 . Attach 51 | 7 . 9 16 5 5 . 5 4 . Detach 2 | . . . 1 . 1 . . . . Swap 32 | . 2 2 7 11 8 . 1 1 . Drop 43 | . 1 11 10 9 12 . . . . Fire 242 | 2 40 29 27 76 16 . 20 32 . Melee 42 | . . . 42 . . . . . . Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush 28 | . 2 . . . 3 . 5 18 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low / Ext) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 7) 796 | -10/Materials | Discovered new exit (range 16) 902 | -10/Materials | Discovered new exit (range 9) 1044 | -10/Materials | Discovered new exit (range 16) 1288 | -10/Materials | Entered another Materials area 1288 | -9/Materials | Evolved 2 slots: Utility x2 1315 | -9/Materials | Discovered new exit (range 12) 1342 | -9/Materials | Identified exit to Storage 1774 | -9/Materials | Discovered exit to Storage (range 13) 1808 | -9/Materials | Discovered new exit (range 8) 1974 | -9/Materials | Entered Storage 2007 | -9/Storage | Learned location of Armory (-3) 2036 | -9/Storage | Build established: Scavenger-Mutant 2082 | -9/Storage | Core integrity fell below 50% 2115 | -9/Storage | Lost 5 parts (1p2n1u1w) 2373 | -9/Storage | Build established: Gladiator 2936 | -9/Storage | Met a pair of Derelict thieves 2963 | -9/Storage | Garrison activated, responded to threat 3259 | -9/Storage | Discovered new exit (range 12) 3283 | -9/Storage | Build established: Scavenger-Mutant 3287 | -9/Storage | Entered Materials 3287 | -8/Materials | Evolved 2 slots: Propulsion x2 3540 | -8/Materials | Repaired Lgt. Armor Plating 3687 | -8/Materials | First assault squad dispatched 3900 | -8/Materials | Destroyed 8 combat bots 4295 | -8/Materials | Discovered new exit (range 16) 4346 | -8/Materials | Entered Factory 4346 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4656 | -7/Factory | Build established: Scavenger-Tank 4871 | -7/Factory | Fabricated R-06 Scavenger (x2) 5036 | -7/Factory | Discovered new exit (range 9) 5037 | -7/Factory | Build established: Tank 5108 | -7/Factory | Discovered new exit (range 15) 5117 | -7/Factory | Entered Lower Caves 5117 | -7/Lower Caves | Accompanied by 2 allies 5124 | -7/Lower Caves | Spotted B-75 Beast 5301 | -7/Lower Caves | Learned location of Zion (-6) 5384 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5393 | -7/Lower Caves | Entered Data Miner 5393 | -7/Data Miner | Accompanied by 1 ally 5393 | -7/Data Miner | Discovered new exit (range 6) 5426 | -7/Data Miner | Met Data Miner 5429 | -7/Data Miner | Data Conduit disabled 5562 | -7/Data Miner | Lost 10 parts (2p3n1u4w) 5719 | -7/Data Miner | Entered Proximity Caves 5721 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5770 | -6/Proximity Caves | Build established: Mutant 5881 | -6/Proximity Caves | Spotter reported a threat 5882 | -6/Proximity Caves | Spotter reported a threat 5892 | -6/Proximity Caves | Learned Factory interactive machine intel 6120 | -6/Proximity Caves | Learned location of 2 exits from Factory 6142 | -6/Proximity Caves | Spotter reported a threat 6862 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 7227 | -6/Proximity Caves | Core integrity fell below 50% 7246 | -6/Proximity Caves | Lost 4 parts (1p1n2u) 7443 | -6/Proximity Caves | Build established: Hacker-Mutant 7602 | -6/Proximity Caves | Discovered new exit (range 9) 7662 | -6/Proximity Caves | Entered Factory 7662 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7663 | -6/Factory | Identified exit to Lower Caves 7663 | -6/Factory | Identified exit to Extension 7664 | -6/Factory | Loaded intel: 54 interactive machine locations 7671 | -6/Factory | Spotted B-75 Beast 7765 | -6/Factory | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE Loading 2 Factory exits... Loading Factory interactive machine intel (x54)... 07716_ Slug penetrates Wall. 07716_ Penetrated by Slug. 07719_ ALERT: All DSF locations entering lockdown mode. 07719_ Shock Rifle destroyed. 07733_ Slug penetrates Wall. 07738_ Slug penetrates Power Conduit. 07741_ Penetrated by Slug. 07751_ Slammed into H-66 Slayer. 07754_ Penetrated by Slug. 07754_ Slammed into H-66 Slayer. 07757_ Penetrated by Slug. 07762_ Power Conduit explodes. 07762_ H-66 Slayer destroyed. 07762_ Power Conduit explodes. 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""""" ! !! #?## ??????? | | ?????????? ???"""" ! #???# ### ##??????? | | ??????????????? ???? #???####???????? | | ??????????????? ?????#??????????????? | | ??????????????#######+###????????????????????? | | ?????????????????????????????????????????????? | | ???????????????T?????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 40 Melee Accuracy 10 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionGrenadeCanceller Manual? 0 Play Time 01:13:43 Cumulative 30.6 hours Start 2025.03.12 @ 09:42:49 End 2025.03.12 @ 18:37:59 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 32 Rogue 0 Adventurer 32 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 27 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ecdff5d-1354-4101-9c2b-028112620bdd