Cogmind - Beta 9.3 --- EXPLORER MODE // 2019.12.26 @ 12:52:47 // Winter2019/RPGLIKE Player: TheBracket Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (1181) 1181 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-160) -160 TOTAL SCORE: 4926 Bonus ------- High Alert Combat Kills 11 Friendly Fire -171 Cogmind --------- Core Integrity 0/1350 Matter 207/300 Energy 570/570 System Corruption 0% Temperature Cool (89) Movement Flying (34) Location -5/Factory Parts ------- > --- POWER (3) -------- Ion Engine Heavy Ion Engine Nuclear Core > --- PROPULSION (3) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (5) ------ Sensor Array Advanced Signal Interpreter Targeting Computer Kinecellerator > --- WEAPON (3) ------- Particle Gun Assault Cannon Heavy Rocket Launcher > --- INVENTORY (4) ---- Aluminum Leg Aluminum Leg Light Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine Nuclear Core Cooled Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Sensor Array Advanced Signal Interpreter Targeting Computer Kinecellerator > --- WEAPON ----------- Particle Gun Light Assault Rifle Assault Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Heavy Rocket Launcher [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Targeting Computer Device Sensor Array Processor Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . 4 2 2 1 . 1 Power 2 | . 1 . . 1 . . Propulsion 2 | . 1 . 1 . . . Utility 4 | . 1 2 . . . 1 Weapon 2 | . 1 . 1 . . . Parts Attached 32 | 5 4 2 9 8 1 3 Power 8 | 1 1 1 1 1 1 2 Engine 6 | 1 1 1 1 1 . 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 6 | 1 1 . 3 1 . . Treads . | . . . . . . . Leg 2 | 1 1 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . 3 1 . . Utility 9 | 2 1 1 2 3 . . Device 3 | . 1 . 1 1 . . Storage . | . . . . . . . Processor 4 | 1 . . 1 2 . . Hackware . | . . . . . . . Protection 2 | 1 . 1 . . . . Artifact . | . . . . . . . Weapon 9 | 1 1 . 3 3 . 1 Energy Gun 3 | 1 . . 2 . . . Energy Cannon 1 | . 1 . . . . . Ballistic Gun 2 | . . . 1 1 . . Ballistic Cannon 1 | . . . . 1 . . Launcher 2 | . . . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 Parts Lost 1 | . . . . 1 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . 1 . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . 1 . . Average Slot Usage (%) 93 | . 93 89 94 98 100 92 Engine 20 | . 21 22 16 22 15 14 Leg 11 | . 24 22 2 . . . Flight 11 | . . . 21 22 23 21 Device 10 | . 6 10 13 8 15 14 Processor 12 | . 15 10 8 15 15 14 Protection 3 | . . 1 8 4 . . Energy Gun 12 | . 15 10 12 14 7 7 Energy Cannon 6 | . 8 10 7 . . . Ballistic Gun 2 | . . . 1 6 7 4 Naked Turns . | . . . . . . . Heaviest Build 34 | 8 16 22 26 30 34 34 Greatest Support 41 | 10 20 20 41 41 41 41 Greatest Overweight (x) 1 | . . 1 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | . 4 4 4 4 4 4 Average Capacity 3 | . 2 4 4 4 4 4 Most Carried 4 | . 1 3 4 4 4 4 Average Carried 2 | . . 1 2 2 4 3 Final Capacity 4 | . 4 4 4 4 4 4 Final Carried 4 | . 1 2 3 4 4 3 Class Distribution -------------------- 66% | Hacker-Mutant 33% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 542 | 250 40 10 71 100 37 34 Remotely . | . . . . . . . Salvage Created 1190 | . 175 260 355 322 78 . Parts 72 | . 13 14 32 11 2 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 30 | . 5 6 12 6 1 . Guns 16 | . 1 2 8 4 1 . Cannons 12 | . 4 4 4 . . . AOE 2 | . . . . 2 . . Classes Destroyed 7 | . 1 3 2 1 . . Worker 1 | . . 1 . . . . Operator 1 | . . . 1 . . . Swarmer 5 | . . . 5 . . . Grunt 17 | . 5 3 4 4 1 . Brawler 1 | . . 1 . . . . Sentry 6 | . . 2 3 1 . . Hunter 1 | . . . . 1 . . Thug 1 | . . . . 1 . . Best Kill Streak 6 | . 2 4 6 2 1 . Combat Bots Only 5 | . 2 4 5 2 1 . Max Kills in Single Turn 2 | . 1 1 2 1 1 . Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 1605 | . 78 221 749 444 29 84 Core 1350 | . 65 173 662 357 23 70 Absorbed by Shields . | . . . . . . . Redirected to Core 782 | . 37 132 250 294 23 46 Core Remaining (%) 48 | 100 89 76 18 3 5 . Volleys Fired 92 | . 9 17 30 25 4 7 Largest 3 | . 2 2 3 3 3 2 Hottest 155 | . 110 110 155 135 129 109 Shots Fired 206 | . 18 34 74 58 12 10 Gun 139 | . 9 17 48 56 8 1 Cannon 64 | . 9 17 26 1 4 7 Launcher 3 | . . . . 1 . 2 Special . | . . . . . . . Kinetic 39 | . . . 4 20 8 7 Thermal 149 | . 18 34 55 37 4 1 Explosive 3 | . . . . 1 . 2 Electromagnetic 15 | . . . 15 . . . Robot Hit Streak 13 | . 6 12 12 13 11 4 Robot Miss Streak 3 | . 1 1 3 2 1 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 160 | . 14 29 55 47 10 5 Core Hits 63 | . 6 10 25 14 4 4 Critical Hits 1 | . . . . . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2334 | . 179 445 730 612 163 205 Guns 1317 | . 74 200 468 470 105 . Cannons 788 | . 105 242 262 . 58 121 Explosions 226 | . . . . 142 . 84 Melee . | . . . . . . . Ramming 3 | . . 3 . . . . Kinetic 357 | . . . 27 110 99 121 Thermal 1567 | . 179 442 522 360 64 . Explosive 226 | . . . . 142 . 84 Electromagnetic 181 | . . . 181 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . . . . Average Corruption 1 | . 1 1 . . . . Corruption Purged . | . . . . . . . Effects 2 | . . 2 . . . . Data Loss (minor) 2 | . . 2 . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 2 | . . . . . 2 . Impact . | . . . . . . . Kinetic 2 | . . . . . 2 . Secondary . | . . . . . . . Self-Inflicted Damage 147 | . . 1 17 129 . . Shots 4 | . . . 1 3 . . Rammed 1 | . . 1 . . . . Targets Rammed 2 | . . 2 . . . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 1323 | . 114 209 1323 525 320 89 Average Temperature 247 | . 47 87 415 208 217 34 Received Heat Transfer 534 | . 69 132 234 54 27 18 Effects 61 | . . . 49 12 . . Shutdowns 17 | . . . 10 7 . . Energy Bleed 6 | . . . 6 . . . Interference 6 | . . . 4 2 . . Matter Decay 6 | . . . 5 1 . . Short Circuit 6 | . . . 5 1 . . Damage (minor) 8 | . . . 7 1 . . Damage (major) 10 | . . . 10 . . . Damage (core) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . 1 2 4 . . . Heat Transferred 3959 | . 444 1110 1332 925 148 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 404 | . 159 217 404 382 159 95 Average Influence 143 | . 87 76 240 230 143 70 Maximum Alert Level 2 | . . 1 2 1 . . Low Security (%) 74 | 100 100 99 32 39 100 100 Level 1 23 | . . . 55 60 . . Level 2 2 | . . . 11 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 1 . 2 5 . 1 Investigation 2 | . 1 . . 1 . . Extermination 1 | . . . . 1 . . Reinforcement 6 | . . . 2 3 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 1 | . . . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 6 7 17 15 1 2 Peak Tracking Total 10 | . 2 4 10 4 1 3 Tactical Retreats 3 | . . . 1 2 . . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . 4 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 3 | . 1 . . 2 . . Max in Single Turn 1 | . 1 . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 7 | . 2 4 . 1 . . Terminals 5 | . 2 2 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . 2 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 6 12 . 4 . . Successful 21 | . 6 11 . 4 . . Failed 1 | . . 1 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 17 | . 6 7 . 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . 5 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 6 7 . 4 . . Record 9 | . 1 5 . 3 . . Emergency Access Points 1 | . . 1 . . . . Alert Level 1 | . 1 . . . . . Locate Traps 2 | . 1 . . 1 . . Disarm Traps 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . 4 . . . . Recycle Component 1 | . . 1 . . . . Process 2 | . . 2 . . . . Retrieve Matter 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 1 . 1 . . Full Trace Events 3 | . 1 1 . 1 . . Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . 1 . . . . Recycled Matter 9 | . . 9 . . . . Retrieved Matter 9 | . . 9 . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 1639 | 52 288 497 331 326 95 50 Spaces Moved 1763 | 41 211 335 294 604 198 80 Core 7 | 7 . . . . . . Treads . | . . . . . . . Legs 605 | 34 211 335 25 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1151 | . . . 269 604 198 80 Fastest Speed 34 | 50 120 120 34 34 34 34 Average Speed 64 | 108 120 124 43 34 34 34 Slowest Speed 150 | 120 120 150 150 37 34 34 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 9 | . . . 3 2 3 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 4 37 34 31 25 6 4 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 66 | . . . 3 57 2 4 Melee . | . . . . . . . Projectile 4 | . . . . 1 2 1 AOE 62 | . . . 3 56 . 3 Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 2067 | 46 228 380 431 677 213 92 Wait 155 | . . 22 85 36 12 . Move 1740 | 40 210 334 287 599 192 78 Hop 8 | . . . 3 2 2 1 Pick Up 26 | . 5 3 10 6 1 1 Fast Attach 5 | 5 . . . . . . Attach 13 | . 4 1 3 4 . 1 Detach . | . . . . . . . Swap 14 | . . 1 6 4 1 2 Drop 12 | 1 . . 7 1 1 2 Fire 92 | . 9 17 30 25 4 7 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . 2 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 53 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Upgraded with Power slot (x1) 130 | -10/Materials | Upgraded with Propulsion slot (x1) 130 | -10/Materials | Upgraded with Utility slot (x1) 130 | -10/Materials | Upgraded with Weapon slot (x1) 315 | -10/Materials | Build established: Hacker-Mutant 320 | -10/Materials | Identified exit to Materials 320 | -10/Materials | Discovered exit to Materials (range 17) 341 | -10/Materials | Entered another Materials area 343 | -9/Materials | Reached level 2 343 | -9/Materials | Reached level 3 403 | -9/Materials | Upgraded with Utility slot (x1) 726 | -9/Materials | Reached level 4 746 | -9/Materials | Upgraded with Utility slot (x1) 820 | -9/Materials | Identified exit to Materials 820 | -9/Materials | Discovered exit to Materials (range 16) 838 | -9/Materials | Entered another Materials area 840 | -8/Materials | Reached level 5 840 | -8/Materials | Reached level 6 849 | -8/Materials | Upgraded with Weapon slot (x1) 877 | -8/Materials | Upgraded with Propulsion slot (x1) 994 | -8/Materials | Reached level 7 1049 | -8/Materials | Core integrity fell below 50% 1057 | -8/Materials | Core integrity fell below 20% 1163 | -8/Materials | Identified exit to Factory 1163 | -8/Materials | Discovered exit to Factory (range 17) 1169 | -8/Materials | Entered Factory 1170 | -7/Factory | Core integrity fell below 50% 1170 | -7/Factory | Core integrity fell below 20% 1171 | -7/Factory | Reached level 8 1171 | -7/Factory | Reached level 9 1174 | -7/Factory | Upgraded with Power slot (x1) 1334 | -7/Factory | Reached level 10 1492 | -7/Factory | Identified exit to Factory 1492 | -7/Factory | Discovered exit to Factory (range 8) 1495 | -7/Factory | Entered another Factory area 1496 | -6/Factory | Core integrity fell below 50% 1496 | -6/Factory | Core integrity fell below 20% 1497 | -6/Factory | Reached level 11 1497 | -6/Factory | Reached level 12 1588 | -6/Factory | Identified exit to Factory 1588 | -6/Factory | Discovered exit to Factory (range 6) 1590 | -6/Factory | Entered another Factory area 1590 | -5/Factory | Upgraded with Utility slot (x1) 1591 | -5/Factory | Core integrity fell below 50% 1591 | -5/Factory | Core integrity fell below 20% 1592 | -5/Factory | Reached level 13 1592 | -5/Factory | Reached level 14 1592 | -5/Factory | Reached level 15 1640 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 01592_ Reached level 14. 01592_ Reached level 15. 01593_ Acquired 34 matter. 01596_ Dropped Lgt. Ion Engine. 01596_ Acquired Prototype Power Core. 01597_ K-01 Serf collects debris. 01597_ Identified Cld. Fission Core. 01597_ Malfunction: Power surge. 01597_ Broken Lgt. Assault Rifle permanently disabled. 01599_ Dropped Faulty Cld. Fission Core. 01610_ U-05 Engineer builds a Wall. 01611_ K-01 Serf cleans the Nuclear Reactor. 01616_ Penetrated by Slug. 01625_ Slug penetrates Wall. 01635_ Penetrated by Slug. 01636_ Y-64 Sentinel suffers critical hit. 01636_ Destroyed Imp. Treads. 01638_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01638_ Penetrated by Slug. 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Propulsion Slot 2 | . 1 . 1 . . . Utility Slot 4 | . 1 2 . . . 1 Weapon Slot 2 | . 1 . 1 . . . Core Integrity 15 | . . 8 2 4 1 . Heat Dissipation 3 | . 2 . 1 . . . Energy Generation 3 | . 2 . 1 . . . Mass Support 4 | . . . 4 . . . Inventory Capacity 4 | . 4 . . . . . Sight Range 1 | . 1 . . . . . Sensor Range 7 | . 3 3 . 1 . . Terrain Scan Density 1 | . . . . . . 1 Hack Defense % 1 | . . 1 . . . . KI Resistance % 3 | . . 1 . 2 . . TH Resistance % 3 | . . 2 . 1 . . EX Resistance % 3 | . . 2 . 1 . . KI Damage % 3 | . . 1 1 1 . . TH Damage % 2 | . . 1 . 1 . . EX Damage % 1 | . . 1 . . . . Protomatter Created 383 | . 83 89 190 21 . . Protomatter Decayed 406 | . 83 89 191 43 . . Game ------ Seed BurstEnergyScythe Manual? 0 Play Time 00:47:22 Cumulative 8.1 hours Start 2019.12.26 @ 11:46:34 End 2019.12.26 @ 12:52:47 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 17 Rogue 2 Adventurer 14 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 20 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97e6bafc-32f5-48d9-a206-5d36e14d7f91