Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.27 @ 23:16:13 Player: Byrnorthil Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (167) 835 Value Destroyed (7654) 7654 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1854) 1854 TOTAL SCORE: 16743 Bonus ------- High Alert Combat Kills 1001 Follower Combat Kills 319 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -66 Cogmind --------- Core Integrity 0/1150 Matter 261/300 Energy 100/100 System Corruption 29% Temperature Cool (0) Movement Rolling (90) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Centrium Wheel > --- UTILITY (7) ------ Improved Targeting Computer Improved Armor Integrity Analyzer Layered Light Armor Plating Graphene Brace > --- WEAPON (5) ------- Chainsword Spear > --- INVENTORY (5) ---- Improved Energy Well (400) Advanced Transmission Jammer Improved Phase Shifter Improved Recalibrator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Medium Storage Unit Improved Targeting Computer Advanced Targeting Computer Precision Energy Filter Improved Transmission Jammer > --- WEAPON ----------- Tesla Rifle Field Laser High-powered Shotgun High-powered Shotgun Coil Gun > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Advanced Heat Sink Improved Energy Well Improved Phase Shifter Improved Recalibrator [Rating: 101] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Array Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . 1 1 . . . . 1 . . Utility 5 | . . . . . 1 1 . . . . 1 1 1 Weapon 3 | . . . . . 2 . . . . . . 1 . Parts Attached 229 | 8 3 . . 9 47 11 2 9 1 15 34 17 73 Power 23 | 1 . . . 1 6 1 . 1 . 2 5 . 6 Engine 13 | 1 . . . 1 5 1 . 1 . 1 2 . 1 Core 6 | . . . . . 1 . . . . 1 3 . 1 Reactor 4 | . . . . . . . . . . . . . 4 Propulsion 69 | 2 2 . . 2 13 4 1 2 . 3 8 3 29 Treads 32 | . 2 . . 2 13 4 1 2 . 3 . . 5 Leg 35 | 2 . . . . . . . . . . 8 3 22 Wheel 2 | . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 71 | 3 1 . . 3 13 3 . 2 1 6 13 10 16 Device 43 | 2 . . . . 10 1 . 1 1 2 8 8 10 Storage 4 | 1 1 . . . . . . . . . 1 1 . Processor 7 | . . . . . 1 . . . . 2 . . 4 Hackware . | . . . . . . . . . . . . . . Protection 17 | . . . . 3 2 2 . 1 . 2 4 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 66 | 2 . . . 3 15 3 1 4 . 4 8 4 22 Energy Gun 29 | . . . . 1 14 2 1 . . . 2 . 9 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 30 | 2 . . . 1 1 1 . 4 . 3 5 4 9 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . . 1 . . . . . . 1 . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 2 . . . . 1 2 . Corrupted Parts 3 | . . . . . . . . . . . . . 3 System Corruption 16 | . . . . . . . . . . . . . 16 Parts Lost 101 | . . . . 2 15 3 1 . . 16 9 . 55 Power 14 | . . . . . 4 . . . . 2 2 . 6 Propulsion 28 | . . . . . 4 . 1 . . 7 . . 16 Utility 26 | . . . . 2 4 . . . . 4 3 . 13 Weapon 33 | . . . . . 3 3 . . . 3 4 . 20 Highest Loss Streak 23 | . . . . 1 6 1 1 . . 13 6 . 23 To Critical Strikes 4 | . . . . . . . 1 . . . . . 3 Average Slot Usage (%) 87 | . 99 100 100 100 99 99 100 97 92 68 71 98 72 Engine 6 | . 14 14 14 14 6 7 7 7 7 2 1 . 1 Core 1 | . . . . . 2 . . . . 4 3 5 1 Treads 18 | . 14 28 28 28 27 30 30 30 30 11 . . 1 Leg 4 | . 12 . . . . . . . . . 20 27 17 Device 8 | . 14 14 14 6 15 7 7 7 7 1 7 17 14 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 5 3 Processor 3 | . . . . . . 7 7 5 . 2 6 5 9 Protection 4 | . . . . 7 2 7 7 7 7 6 3 5 1 Energy Gun 10 | . . . . . 28 28 30 16 . . 6 11 7 Ballistic Gun 16 | . 28 28 28 27 7 1 . 13 30 25 10 16 7 Peak Build Rating 101 | 9 8 9 10 11 41 46 47 46 46 46 70 77 101 Average Rating 35 | 5 7 8 9 10 28 37 45 44 46 35 49 74 70 On Entrance 30 | . 8 8 9 10 11 31 43 44 46 46 34 66 76 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 128 | 11 86 86 86 90 106 108 109 128 128 125 126 58 77 Greatest Support 120 | 20 40 40 40 40 62 88 88 83 83 83 103 63 120 Greatest Overweight (x) 40 | . 3 2 2 2 2 1 1 1 1 40 27 1 4 Average Overweight (x) 1 | . . 2 2 2 1 1 1 1 1 7 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 10 10 Average Capacity 22 | 7 16 25 25 25 25 25 25 25 25 25 19 10 8 Most Carried 25 | 8 14 18 19 24 25 25 23 25 25 24 21 10 10 Average Carried 17 | 4 10 16 18 21 23 23 22 24 24 15 14 9 7 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 10 10 5 Final Carried 25 | 8 14 18 19 24 22 24 23 25 24 15 10 10 4 Class Distribution -------------------- 40% | Mutant 17% | Scavenger-Gunner 16% | Scavenger-Skirmisher 12% | Scavenger-Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Matter Collected 4444 | 248 42 28 . 140 514 126 24 149 . 895 701 195 1382 Remotely 386 | . . . . . . . . . . . . . 386 Salvage Created 7777 | 11 13 . . 469 2512 337 61 281 . 921 862 . 2310 Parts 335 | 3 4 . . 19 112 17 4 17 . 28 37 . 94 Haulers Intercepted 4 | . . . . . 2 . . . . . 2 . . Recyclers Shooed 8 | . . . . 1 . . . . . . 4 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . 4 4 . 39 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Combat Hostiles Destroyed 150 | . . . . 9 50 7 3 6 . 22 15 . 38 Melee 4 | . . . . . . . . . . 1 . . 3 Guns 131 | . . . . 5 48 7 3 6 . 19 15 . 28 AOE 10 | . . . . 4 . . . . . . . . 6 Classes Destroyed 19 | 1 1 . . 4 7 2 . 1 . 1 . . 2 Worker 5 | . . . . . 2 1 . . . . 1 . 1 Builder 4 | . . . . . 2 1 . . . . . . 1 Tunneler 2 | 1 . . . . 1 . . . . . . . . Hauler 4 | . . . . . 2 . . . . . 2 . . Recycler 3 | . . . . 2 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 Operator 3 | . . . . . . . . . . . . . 3 Watcher 4 | . 1 . . . 1 1 . . . . . . 1 Swarmer 22 | . . . . . 7 . 3 . . 6 1 . 5 Grunt 77 | . . . . 7 32 1 . . . 5 9 . 23 Brawler 8 | . . . . 1 2 . . . . 3 . . 2 Duelist 3 | . . . . 1 . . . . . 2 . . . Sentry 14 | . . . . . 6 3 . 1 . 1 2 . 1 Specialist 2 | . . . . . 2 . . . . . . . . Hunter 8 | . . . . . . 2 . . . 3 . . 3 Programmer 10 | . . . . . . 1 . 1 . 1 3 . 4 Heavy 1 | . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . 1 . . . . . Fireman 3 | . . . . . . . . 3 . . . . . Best Kill Streak 13 | 1 1 . . 7 13 3 3 4 . 8 4 . 9 Combat Bots Only 11 | . . . . 6 11 1 3 4 . 8 4 . 7 Max Kills in Single Turn 4 | 1 1 . . 2 2 1 1 2 . 2 2 . 4 Gunslinging 1 | . . . . . 1 . . 1 . 1 . . . Exploded 3 | . . . . 2 . . . . . . . . 3 Melee 1 | . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Hostile Shots Fired 1269 | . . . . 85 224 73 23 33 . 193 105 . 533 Missed 333 | . . . . 25 56 30 3 7 . 38 30 . 144 Damage Taken 17464 | . . . . 857 2802 498 283 335 . 3026 1482 . 8181 Core 2260 | . . . . 133 219 67 . 37 . 438 192 . 1174 Absorbed by Shields 440 | . . . . . . . . . . 160 . . 280 Ignored by Resistances 271 | . . . . . . . . . . . . . 271 Regen/Repaired (Parts) 168 | . . . . . . 168 . . . . . . . Core Remaining (%) 67 | 100 . . . 46 60 . . . . 22 77 100 . Volleys Fired 381 | 1 8 . . 32 113 19 5 7 . 43 50 1 102 Largest 5 | 2 2 . . 2 4 4 4 4 . 4 4 5 5 Hottest 274 | 40 40 . . 70 248 264 273 273 . 109 180 236 274 Shots Fired 1271 | 2 16 . . 60 407 69 19 28 . 160 157 5 348 Gun 1265 | 2 16 . . 56 407 69 19 28 . 160 157 5 346 Cannon . | . . . . . . . . . . . . . . Launcher 6 | . . . . 4 . . . . . . . . 2 Special . | . . . . . . . . . . . . . . Kinetic 594 | 2 16 . . 50 62 1 . 12 . 160 101 3 187 Thermal 640 | . . . . 6 335 68 19 16 . . 56 2 138 Explosive 6 | . . . . 4 . . . . . . . . 2 Electromagnetic 31 | . . . . . 10 . . . . . . . 21 Robot Hit Streak 24 | 1 3 . . 8 24 22 5 10 . 8 19 2 14 Robot Miss Streak 7 | . 3 . . 3 3 3 5 3 . 7 7 2 7 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 36 | . . . . 2 13 . 1 2 . 7 2 . 9 Max Gunslinging Chain 1 | . . . . 1 1 . 1 1 . 1 1 . 1 Shots Hit Robots 912 | 1 8 . . 39 274 49 11 23 . 141 99 4 263 Core Hits 568 | 1 2 . . 21 112 32 9 24 . 113 98 2 154 Critical Kills 2 | . . . . . . . . . . 1 . . 1 Critical Parts Destroyed 6 | . . . . . 1 . . . . 2 . . 3 Critical Strikes 39 | . . . . . 21 1 . . . 3 . . 14 Burn 24 | . . . . . 20 1 . . . . . . 3 Destroy 7 | . . . . . 1 . . . . 2 . . 4 Smash 1 | . . . . . . . . . . 1 . . . Sever 7 | . . . . . . . . . . . . . 7 Melee Attacks 45 | . . . . . . . . . . 5 . . 40 Impact 5 | . . . . . . . . . . 5 . . . Slashing 37 | . . . . . . . . . . . . . 37 Piercing 3 | . . . . . . . . . . . . . 3 Sneak Attacks 5 | . . . . . . . . . . 3 . . 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . 3 Damage Inflicted 19435 | 10 82 . . 662 4937 991 157 559 . 2528 2266 66 7177 Guns 16480 | 10 59 . . 339 4902 979 157 559 . 2285 2244 66 4880 Cannons . | . . . . . . . . . . . . . . Explosions 1420 | . . . . 318 . . . . . . . . 1102 Melee 1381 | . . . . . . . . . . 243 . . 1138 Ramming 154 | . 23 . . 5 35 12 . . . . 22 . 57 Kinetic 7255 | 10 59 . . 276 396 10 . 307 . 2285 1122 36 2754 Thermal 9370 | . . . . 63 4445 969 157 252 . . 1122 30 2332 Explosive 822 | . . . . 318 . . . . . . . . 504 Electromagnetic 453 | . . . . . 61 . . . . . . . 392 Impact 243 | . . . . . . . . . . 243 . . . Slashing 1070 | . . . . . . . . . . . . . 1070 Piercing 68 | . . . . . . . . . . . . . 68 Highest Corruption 29 | . . . . . . 1 1 1 1 3 4 . 29 Average Corruption 3 | . . . . . . 1 1 1 1 2 3 . 14 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 128 | . . . . . . 5 5 4 4 48 15 . 47 Message Errors 28 | . . . . . . 1 . 1 2 12 3 . 9 Matter Fused 32 | . . . . . . 4 . 1 1 14 5 . 7 Heat Flow Errors 15 | . . . . . . . 1 1 1 6 2 . 4 Energy Discharges 11 | . . . . . . . 2 . . 4 . . 5 Parts Rejected 2 | . . . . . . . . . . . . . 2 Parts Fused 3 | . . . . . . . . . . 2 . . 1 Data Loss (minor) 10 | . . . . . . . . 1 . 5 . . 4 Data Loss (major) 5 | . . . . . . . . . . 2 . . 3 Misfires 6 | . . . . . . . 1 . . 2 1 . 2 Alerts 2 | . . . . . . . 1 . . . 1 . . Misdirections 7 | . . . . . . . . . . . . . 7 Weapon Failures 7 | . . . . . . . . . . 1 3 . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 395 | . . . . . . . . . . 125 24 . 246 Projectiles . | . . . . . . . . . . . . . . Explosions 206 | . . . . . . . . . . . 24 . 182 Melee 189 | . . . . . . . . . . 125 . . 64 Knockbacks 4 | . 1 . . . . 1 . . . 1 . . 1 Impact 4 | . 1 . . . . 1 . . . 1 . . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 288 | . . . . . . . . . . . 160 . 128 Shots 4 | . . . . . . . . . . . 2 . 2 Rammed 12 | . 3 . . . 7 1 . . . 1 . . . Targets Rammed 24 | . 5 . . 1 8 2 . . . 1 4 . 3 Kicked 9 | . 2 . . . . . . . . . 4 . 3 Crushed 3 | . . . . 1 1 1 . . . . . . . Highest Temperature 578 | . . . . 198 516 275 224 242 210 578 566 183 446 Average Temperature 141 | . . . . 72 147 97 107 95 110 211 128 90 128 Received Heat Transfer 4712 | . . . . 399 1449 120 . 383 . 733 423 . 1205 Effects 51 | . . . . . 6 . . . . 24 12 . 9 Shutdowns 12 | . . . . . 3 . . . . 5 1 . 3 Energy Bleed 8 | . . . . . 2 . . . . 4 1 . 1 Interference 17 | . . . . . . . . . . 6 8 . 3 Matter Decay 5 | . . . . . . . . . . 3 1 . 1 Short Circuit 4 | . . . . . 1 . . . . 2 . . 1 Damage (minor) 1 | . . . . . . . . . . 1 . . . Damage (major) 1 | . . . . . . . . . . 1 . . . Damage (core) 3 | . . . . . . . . . . 2 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Parts Fried 5 | . . . . . . . . . . 4 . . 1 Impact Corruptions 4 | . . . . . . . . . . 3 . . 1 Robots Melted 4 | . . . . . 3 . . . . . . . 1 Combat Hostiles 3 | . . . . . 2 . . . . . . . 1 Parts Melted 48 | . . . . . 28 3 . 1 . . 4 . 12 Heat Transferred 18935 | . . . . 185 10137 1710 283 458 . . 1950 40 4172 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Peak Influence 1048 | 5 55 21 . 161 1048 492 . . . . 193 91 940 Initial 476 | . 3 21 . . 62 476 . . . . 14 46 . Average 220 | 2 40 14 . 64 283 310 . . . . 74 50 514 Maximum Alert Level 3 | . . . . . 3 2 . . . . . . 3 Low Security (%) 65 | 100 100 100 . 100 67 16 . . . . 100 100 15 Level 1 16 | . . . . . 11 56 . . . . . . 25 Level 2 8 | . . . . . 5 27 . . . . . . 17 Level 3 9 | . . . . . 15 . . . . . . . 41 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . Squads Dispatched 41 | . 2 . . . 13 4 . . . 1 9 . 12 Investigation 17 | . 2 . . . 4 2 . . . . 5 . 4 Extermination 5 | . . . . . . 1 . . . . 3 . 1 Reinforcement 9 | . . . . . 5 1 . . . . 1 . 2 Assault 8 | . . . . . 2 . . . . 1 . . 5 Garrison 2 | . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . 2 . 4 Construction Impeded 2 | . . . . . 1 . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Distress Signals 6 | . . . . . 3 . . . . . 1 . 2 Communications Jammed 13 | . . . . . . . . . . . . . 13 Distress Signals 10 | . . . . . . . . . . . . . 10 Times Spotted 219 | . 3 . . 9 67 10 3 6 . 26 24 3 68 Peak Tracking Total 10 | . 1 . . 6 8 1 3 4 . 10 4 2 10 Tactical Retreats 12 | . . . . . 3 . . . . 2 . . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Traps Triggered 9 | . . . . . 3 . . . . . 3 3 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Machines Disabled 17 | . . . . . 1 . . . . . 4 . 12 Max in Single Turn 4 | . . . . . 1 . . . . . 4 . 3 Garrison Access 2 | . . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Machines Accessed 43 | . 5 . 2 . 7 7 . 1 4 . 9 2 6 Terminals 22 | . 5 . . . 5 4 . . . . 4 1 3 Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations 4 | . . . . . 1 1 . . . . 1 . 1 Recycling Units 3 | . . . . . 1 . . . . . 1 1 . Scanalyzers 3 | . . . . . . 1 . . . . 1 . 1 Garrison Access 3 | . . . . . . 1 . . . . 1 . 1 Total Hacks 146 | . 17 . 24 . 26 11 . 1 26 . 25 2 14 Successful 84 | . 10 . 24 . 11 3 . 1 26 . 5 1 3 Failed 62 | . 7 . . . 15 8 . . . . 20 1 11 Catastrophic 16 | . . . . . 4 4 . . . . 5 1 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 58 | . 17 . 1 . 17 5 . . . . 11 . 7 Terminals 62 | . 17 . . . 19 7 . . . . 12 1 6 Fabricators 2 | . . . . . . . . . . . 2 . . Repair Stations 8 | . . . . . 2 2 . . . . 3 . 1 Recycling Units 10 | . . . . . 5 . . . . . 4 1 . Scanalyzers 7 | . . . . . . 1 . . . . 2 . 4 Garrison Access 6 | . . . . . . 1 . . . . 2 . 3 Terminal Hacks 61 | . 5 . 24 . 4 . . 1 26 . 1 . . Record 34 | . . . 23 . . . . . 11 . . . . Part Schematic 8 | . . . . . . . . . 8 . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . Robot Analysis 5 | . 4 . . . 1 . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . . . . Open Door 1 | . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . Registered Components 2 | . 1 . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 1 2 . . . . 1 . . Scan Component 3 | . . . . . 1 1 . . . . 1 . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . . 1 . Report Inventory 2 | . . . . . 1 . . . . . . 1 . Scanalyzer 5 | . . . . . . . . . . . 2 . 3 Insert Component 2 | . . . . . . . . . . . 1 . 1 Analyze 3 | . . . . . . . . . . . 1 . 2 Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 5 . . . 5 1 . . . . 1 . . Terminals 11 | . 5 . . . 4 1 . . . . 1 . . Assimilate 1 | . . . . . . 1 . . . . . . . Botnet 7 | . 4 . . . 2 . . . . . 1 . . Disrupt 1 | . . . . . 1 . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . 1 Hacking Detections 36 | . 5 . . . 7 7 . . . . 9 2 6 Full Trace Events 16 | . 3 . . . 2 2 . . . . 5 . 4 Feedback Events 3 | . . . . . . . . . . . 1 . 2 Corruption 3 | . . . . . . . . . . . 1 . 2 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 8 . 1 . 1 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 53 | . . . . . . 53 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 1 . 1 Part Schematics Acquired 2 | . . . . . . . . . . . 1 . 1 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 1 . . . . . . . 1 Machine Destruction 2 | . . . . . 1 . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Total Allies 1 | . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . 1 1 . . Highest-Rated Group 96 | . . . . . . . . . . 96 96 . . Highest-Rated Ally 96 | . . . . . . . . . . 96 96 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . 12 7 . . Total Damage 868 | . . . . . . . . . . 556 312 . . Kills 9 | . . . . . . . . . . 5 4 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Robot Analysis Total 5 | . 4 . . . 1 . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . 1 3 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Turns Passed 15338 | 109 369 590 1816 650 1818 1475 559 1215 193 3303 1496 488 1257 Spaces Moved 5237 | 70 183 184 568 171 529 530 221 480 80 583 555 350 733 Core 471 | 1 2 . . . . . . . . 97 26 . 345 Treads 3300 | . 51 184 568 171 529 530 221 480 80 486 . . . Legs 1413 | 69 130 . . . . . . . . . 529 350 335 Wheels 53 | . . . . . . . . . . . . . 53 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 320 320 320 235 240 242 242 242 242 120 120 50 Average Speed 251 | 119 175 320 320 320 240 240 242 242 242 540 211 121 87 Slowest Speed 2050 | 120 320 320 320 320 320 242 242 242 242 2050 1400 250 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Time Travels 1 | . . . . . . . . . 1 . . . . Exploration Rate (%) 43 | 6 32 61 93 48 42 14 44 74 69 77 19 12 17 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . . . . 1 1 1 . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 . 1 1 1 1 1 . Scrap Searched 10 | . . 1 . 1 . . 2 4 . 2 . . . Spaces Dug 1 | . . . . . . . . . . . . . 1 Terrain Destroyed 150 | . . . . 20 . . . . . . 24 . 106 Melee 1 | . . . . . . . . . . . . . 1 Projectile 2 | . . . . . . . . . . . . . 2 AOE 147 | . . . . 20 . . . . . . 24 . 103 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Total 6476 | 90 213 187 568 221 810 689 234 520 80 653 768 405 1038 Wait 364 | 4 1 . . . 61 108 2 8 . 2 92 22 64 Move 5225 | 69 183 183 567 170 528 529 220 479 79 582 554 349 733 Hop . | . . . . . . . . . . . . . . Pick Up 121 | 8 9 4 1 9 29 11 3 7 . 4 14 7 15 Fast Attach 61 | 7 2 . . . . . . . . 1 6 8 37 Attach 89 | . . . . 5 22 4 2 1 1 12 18 2 22 Detach 13 | . . . . . . . . 1 . 1 8 2 1 Swap 79 | 1 1 . . 4 25 7 . 8 . 2 10 7 14 Drop 78 | . 5 . . . 24 9 2 9 . . 12 7 10 Fire 381 | 1 8 . . 32 113 19 5 7 . 43 50 1 102 Melee 42 | . . . . . . . . . . 5 . . 37 Ram . | . . . . . . . . . . . . . . Kick 9 | . 2 . . . . . . . . . 4 . 3 Crush 14 | . 2 . . 1 8 2 . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Met 8R-AWN 248 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 479 | -10/Materials | Entered Mines 483 | -10/Mines | Followed 8R-AWN into the Mines 557 | -10/Mines | Discovered new exit (range 12) 1056 | -10/Mines | Discovered new exit (range 5) 1069 | -10/Mines | Entered Exiles 1111 | -10/Exiles | Discovered new exit (range 15) 1149 | -10/Exiles | Welcomed by 8R-AWN 1201 | -10/Exiles | Learned about 8R-AWN's background 1201 | -10/Exiles | Met EX-HEX 1354 | -10/Exiles | Met EX-DEC 1422 | -10/Exiles | Visited The Gauntlet 1837 | -10/Exiles | Learned location of Zion (-6) 1943 | -10/Exiles | Discovered new exit (range 12) 2199 | -10/Exiles | Met EX-BIN 2458 | -10/Exiles | Aligned with FarCom system 2461 | -10/Exiles | Given EX-Vault access code 2538 | -10/Exiles | Opened EX-Vault 2557 | -10/Exiles | Found Chronowheel 2626 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2885 | -10/Exiles | Left Exiles lab with Chronowheel 2885 | -10/Exiles | Entered Mines 3089 | -9/Mines | Learned location of 1 exit from Materials 3293 | -9/Mines | Core integrity fell below 50% 3493 | -9/Mines | Discovered new exit (range 13) 3535 | -9/Mines | Excavation squad dispatched 3535 | -9/Mines | A large section of the Mines collapsed 3535 | -9/Mines | Entered Materials 3535 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3536 | -8/Materials | Identified exit to Factory 3827 | -8/Materials | Build established: Skirmisher 4047 | -8/Materials | Lost 3 parts (1p1u1w) 4327 | -8/Materials | Build established: Scavenger-Skirmisher 4861 | -8/Materials | Discovered exit to Factory (range 3) 4892 | -8/Materials | Garrison activated, responded to threat 5058 | -8/Materials | Destroyed 9 combat bots 5135 | -8/Materials | First assault squad dispatched 5266 | -8/Materials | Lost 6 parts (3n2u1w) 5282 | -8/Materials | Destroyed 11 combat bots 5286 | -8/Materials | Sterilization system engaged 5286 | -8/Materials | Non-combat units ordered to evacuate 5353 | -8/Materials | Entered Factory 5353 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6442 | -7/Factory | Repaired Broken Arm. Treads 6513 | -7/Factory | Discovered new exit (range 10) 6584 | -7/Factory | Found Prototype Launcher 6719 | -7/Factory | Discovered new exit (range 13) 6828 | -7/Factory | Entered Lower Caves 7118 | -7/Lower Caves | Build established: Scavenger-Gunner 7150 | -7/Lower Caves | Identified exit to Lower Caves 7387 | -7/Lower Caves | Entered another Lower Caves area 7402 | -7/Lower Caves | Learned Factory terminal intel 7402 | -7/Lower Caves | Discovered new exit (range 7) 7411 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7451 | -7/Lower Caves | Learned 8 Factory zone layouts 8042 | -7/Lower Caves | Ambushed by wild Derelicts 8406 | -7/Lower Caves | Build established: Scavenger-Tank 8437 | -7/Lower Caves | Discovered new exit (range 14) 8602 | -7/Lower Caves | Entered Data Miner 8602 | -7/Data Miner | Discovered new exit (range 6) 8648 | -7/Data Miner | Met Data Miner 8694 | -7/Data Miner | Learned location of Section 7 (-2) 8694 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8709 | -7/Data Miner | Identified Rocket Array 8736 | -7/Data Miner | Received God Mode back door access code from Data Miner 8743 | -7/Data Miner | Activated Chronowheel 8743 | -7/Data Miner | Spacetime reconverged on an earlier point 8795 | -7/Data Miner | Entered Proximity Caves 9316 | -6/Proximity Caves | Spotted B-75 Beast 9338 | -6/Proximity Caves | Destroyed B-75 Beast 9576 | -6/Proximity Caves | Build established: Scavenger-Gunner 10058 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10102 | -6/Proximity Caves | Core integrity fell below 50% 10107 | -6/Proximity Caves | Escorted by Enhanced Grunt 10122 | -6/Proximity Caves | Destroyed 8 combat bots 10158 | -6/Proximity Caves | Lost 13 parts (1p6n3u3w) 10365 | -6/Proximity Caves | Build established: Mutant 11452 | -6/Proximity Caves | Discovered new exit (range 13) 12098 | -6/Proximity Caves | Entered Factory 12098 | -6/Factory | Accompanied by 1 ally 12098 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12100 | -6/Factory | Loaded intel: 26 terminal locations 12629 | -6/Factory | Incoming investigation squad redirected 12828 | -6/Factory | Build established: Derelict-Tank 12967 | -6/Factory | Lost 6 parts (2u4w) 13208 | -6/Factory | Incoming investigation squad redirected 13432 | -6/Factory | Build established: Scavenger-Tank 13540 | -6/Factory | Discovered new exit (range 15) 13594 | -6/Factory | Entered another Factory area 13594 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13965 | -5/Factory | Discovered new exit (range 16) 14082 | -5/Factory | Entered another Factory area 14082 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14287 | -4/Factory | Incoming investigation squad redirected 14313 | -4/Factory | Destroyed 7 combat bots 14493 | -4/Factory | Destroyed 7 combat bots 14499 | -4/Factory | Lost 23 parts (2p6n5u10w) 14693 | -4/Factory | Incoming investigation squad redirected 14718 | -4/Factory | System corruption reached 10% 14729 | -4/Factory | Lost 3 parts (3w) 14774 | -4/Factory | Build established: Scavenger-Gunner 14832 | -4/Factory | First assault squad dispatched 14857 | -4/Factory | Incoming assault squad redirected 14972 | -4/Factory | Incoming assault squad redirected 14977 | -4/Factory | Core integrity fell below 50% 15025 | -4/Factory | Lost 18 parts (2p4n6u6w) 15239 | -4/Factory | Core integrity fell below 20% 15339 | -4/Factory | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 15276_ Acquired data core, extracted dynamic key. 15278_ Connecting with Terminal... 15279_ Acquired 21 matter. 15282_ Acquired Spear. 15287_ System corrupted: Matter fused (-7). 15301_ Acquired Lyr. Light Armor Plating. 15302_ Spear follow-up attack on L-61 Swordsman. 15303_ System corrupted: Matter fused (-7). 15305_ Neutrino Core destroyed. 15305_ Imp. Treads destroyed. 15307_ Spear follow-up attack on L-61 Swordsman. 15309_ Imp. Target Analyzer destroyed. 15312_ M-36 Artificer repairs L-61 Swordsman. 15319_ System corrupted: Component data lost. 15324_ Spear follow-up attack on L-61 Swordsman. 15332_ ALERT: Significant disruption in Zone 9L, assault force dispatched. 15334_ System corrupted: Matter fused (-6). 15337_ Imp. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????#######+###### # # | | ?????????????????????????????? ???# # # | | ?????????????????????????????# "" #?## ## ] # | | ?????????????????????????????# """ #??# ## # | | ?????????????????????????????# S" #??# ####### | | ?????????????????????????????# #??# #?????? | | ?????????????????????????????# #### ###???? | | ?????????????????????????????######### ![ #???? | | ???????????????????????????????# [%! #???? | | ???????????????????????????????#+##### #???? | | ?????????????????????????????????????# #???? | | ?????????????????????????????????????# #???? | | ?????????????????????????????????????# #???? | | ?????????????????????????????????????# #???? | | ?????????????????????????????########## ##???? | | ?????????????????????????????# # #????? | | ?????????????????????????????#""" # #????? | | ?????????????????????????????#"T ! + #????? | | ?????????????????????????????#""" ="""# #????? | | ?????????????????????????????# """# #????? | | ????????????????????????###??# """# #????? | | ???????????BB??????????? ??+ ""# #????? | | ???????????BB???????????# #??# ""# #????? | | ????????????????????Y???# #??#! # #????? | | ????????????????????????#l#??####C##### #????? | | ????????????????????????#@#???# #?# #????? | | ????????????????# ###l##### ### #????? | | ??????????? m #????? | | ????????????????# ] ######### #########????? | | ??????????????????????????????# #????????????? | | ????????????????????????????#####+#####??????????? | | ????????????????????????????# #??????????? | | ????????????????????????????# ! #??????????? | | ????????????????????????????#] #??????????? | | ????????????????????????????# #??????????? | | ????????????????????????????# """ """ #??????????? | | ????????????????????????????# """ """ #??????????? | | ????????????????????????????# """ """ #??????????? | | ????????????????????????????# #??????????? | | ???????????????????????Y????###########??????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 41 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 65 Targeting Accuracy 14 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 50 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Lance | -7/Data Miner | Free Enh. Flexi-carbon Leg | -6/Factory | Scanalyzed Prc. Energy Filter | -4/Factory | Scanalyzed Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableBiocellManipulator Manual? 0 Play Time 02:32:45 Cumulative 119.4 hours Start 2024.12.27 @ 13:15:40 End 2024.12.27 @ 23:16:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b253587-4f4d-4fce-a8c3-a0e9305d1a00