Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.24 @ 23:05:08 Player: ImprintDeadWardrone Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (257) 1285 Value Destroyed (11398) 11398 Prototype IDs (92) 1840 Alien Tech Used (5) 1000 Bonus (46338) 46338 TOTAL SCORE: 72961 Bonus ------- High Alert Combat Kills 220 Follower Combat Kills 3045 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2930 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -1857 Cogmind --------- Core Integrity 373/1600 Matter 290/300 Energy 96/100 System Corruption 46% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Quantum Reactor Desublimator Hypervelocity Linear Accelerator Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Energy Well Experimental Terrain Scan Processor AEGIS Remote Shield Wardrone Bay > --- WEAPON ----------- Modified Quantum Sheargun Modified Quantum Sheargun Modified Quantum Sheargun > --- INVENTORY -------- Enhanced Armored Heavy Treads Advanced Coolant Injector Long-range Terrain Scanner Advanced Armor Integrity Analyzer Experimental Weapon Cycler Zionite Weapon Casing Zionite Weapon Casing Centrium Linked Plating AEGIS Remote Shield Mini Drone Bay Zionite Alpha Cannon Mk. II [Rating: 278] Favorites ----------- Power Zero-point Reactor Engine Light Ion Engine Power Core Fission Core Reactor Zero-point Reactor Propulsion Medium Treads Treads Medium Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Flight Unit Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Experimental Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Zionite Weapon Casing Weapon Hypervelocity Gauss Rifle Energy Gun Gatling Laser Energy Cannon Zionite Alpha Cannon Mk. II Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Great Axe Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . Utility 12 | . . . . . . . 2 2 . . . . 1 . . . . 2 . . . . 1 . . . . 1 . 1 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 580 | 7 18 9 7 6 24 41 21 21 7 6 1 24 28 19 15 2 5 2 7 14 36 11 9 4 15 8 22 17 8 14 11 97 44 Power 34 | 1 . . 1 1 3 5 3 . 1 . . 1 1 . . . . . . . 1 1 . 1 1 2 . 1 . 1 1 7 1 Engine 8 | 1 . . 1 1 . 2 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Core 8 | . . . . . 2 2 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . Reactor 18 | . . . . . 1 1 1 . . . . . 1 . . . . . . . . 1 . . 1 1 . 1 . 1 1 7 1 Propulsion 97 | 2 6 2 3 1 3 15 6 2 2 1 . . 3 4 1 . 2 . 2 6 7 . 2 . 3 2 3 3 . 1 . 13 2 Treads 65 | 2 3 1 3 1 . . 5 2 2 1 . . 3 4 . . 2 . 2 6 6 . 2 . 3 1 3 2 . 1 . 8 2 Leg 7 | . . . . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 12 | . 3 1 . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Hover 8 | . . . . . . 2 . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . 2 . Flight 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 285 | 2 2 . 1 1 7 6 5 5 4 4 1 17 12 12 6 1 3 2 3 6 17 8 4 3 10 4 14 10 6 8 7 61 33 Device 185 | 1 1 . . 1 5 4 1 2 2 3 1 16 4 10 5 . 3 1 3 6 10 5 3 2 10 3 11 10 6 5 3 34 14 Storage 24 | . 1 . 1 . 2 1 2 . 1 1 . 1 . 1 . 1 . . . . 2 . 1 . . . 1 . . . 1 4 3 Processor 21 | 1 . . . . . 1 . 2 . . . . 2 . 1 . . . . . 1 . . . . . 1 . . . 1 6 5 Hackware 6 | . . . . . . . 1 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . Protection 49 | . . . . . . . 1 . 1 . . . 2 1 . . . 1 . . 4 3 . 1 . 1 1 . . 3 2 17 11 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 164 | 2 10 7 2 3 11 15 7 14 . 1 . 6 12 3 8 1 . . 2 2 11 2 3 . 1 . 5 3 2 4 3 16 8 Energy Gun 16 | 1 . . 1 1 . . . . . . . . . 2 . . . . . . 2 1 1 . . . . . . . . 1 6 Energy Cannon 11 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . 6 . Ballistic Gun 78 | 1 3 . . . 8 6 6 9 . 1 . 3 7 1 5 1 . . 1 1 7 1 2 . 1 . 3 3 1 2 2 3 . Ballistic Cannon 17 | . 4 4 1 1 . . . 1 . . . . 1 . 2 . . . . 1 . . . . . . . . . . . 1 1 Launcher 16 | . . . . 1 . 3 . 1 . . . 3 1 . . . . . . . 1 . . . . . 2 . 1 . 1 2 . Special Weapon 14 | . 3 3 . . 1 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . 3 1 Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . . . . . 5 1 . . . . . . 2 . . . . . . . 9 . . . . 5 . . 1 2 3 22 5 Parts Lost 47 | . 1 . . . 2 13 1 . . . . 1 3 4 2 . . . . . 1 1 1 1 . . 2 . . . . 4 10 Power 4 | . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . Propulsion 10 | . 1 . . . . 2 . . . . . . . 1 2 . . . . . . . . . . . . . . . . 2 2 Utility 14 | . . . . . 1 . . . . . . 1 1 2 . . . . . . . . . . . . 1 . . . . 2 6 Weapon 19 | . . . . . 1 10 1 . . . . . 1 1 . . . . . . 1 . 1 1 . . . . . . . . 2 Highest Loss Streak 5 | . 1 . . . 2 2 1 . . . . 1 3 3 2 . . . . . 1 1 1 1 . . 1 . . . . 1 5 Average Slot Usage (%) 90 | . 99 100 99 100 99 97 96 97 100 100 100 99 98 99 96 93 96 89 93 93 90 97 93 91 93 93 94 90 89 89 91 63 65 Engine 1 | . 14 14 11 11 6 1 3 . 1 7 7 . . . . . . . . . 3 3 . . . . . . . . . . . Core 1 | . . . . . 2 8 1 . . . . 6 4 . . . . . . . . . . . 5 4 3 . . . . . . Reactor 4 | . . . . . 2 . 4 7 5 . . . . 6 6 6 6 5 5 5 1 1 5 5 5 4 5 7 9 8 8 7 7 Treads 17 | . 15 16 33 33 28 . 18 23 23 23 23 23 25 25 20 13 17 23 22 22 17 23 21 21 21 20 20 15 14 16 16 10 11 Hover 1 | . . . . . . 10 . . . . . . . . 2 6 4 . . . . . . . . . . . . . . 1 . Flight 1 | . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . Device 11 | . 14 14 11 11 10 3 4 4 7 12 15 13 2 17 13 8 6 5 9 11 16 9 14 15 15 14 16 19 18 19 21 10 14 Storage 13 | . 13 14 11 11 11 11 11 15 15 15 15 16 13 13 13 17 20 17 17 17 18 17 16 17 15 15 17 19 19 17 17 6 7 Processor 8 | . . . . . . 7 9 18 20 9 7 7 12 13 18 20 20 17 12 11 11 11 10 10 10 10 11 14 14 13 15 2 9 Protection 4 | . . . . . . . 2 . 1 7 7 7 1 1 1 . . 1 5 4 1 10 8 5 5 4 2 . . . 1 16 3 Ballistic Gun 13 | . 6 . . . 15 21 18 19 23 23 23 22 17 9 19 20 20 17 16 16 15 16 11 14 14 15 14 14 13 12 11 1 . Ballistic Cannon 2 | . 16 26 32 22 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . 2 1 . . . 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 228 | 8 18 18 33 40 68 38 88 93 89 93 88 129 124 100 103 127 127 142 150 154 151 151 146 160 159 158 162 162 162 177 210 228 150 Greatest Support 240 | 40 40 40 66 69 82 70 84 96 78 72 72 72 112 100 98 48 101 101 108 130 130 104 111 111 112 110 125 160 157 185 185 240 240 Greatest Overweight (x) 32 | . 1 1 . . 1 1 1 1 1 1 1 1 1 32 2 2 2 1 1 1 1 1 1 1 1 1 2 1 1 1 1 13 . Average Overweight (x) . | . . . . . . . . . . . 1 1 . 2 1 2 1 1 1 . . 1 1 1 1 1 1 . . . . . . Largest Inventory Capacity 36 | 4 8 8 10 10 18 10 20 20 20 20 20 28 28 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 36 36 12 Average Capacity 19 | 4 7 8 9 10 11 10 12 20 18 19 20 21 20 20 20 24 28 28 28 28 28 28 28 28 28 28 28 28 28 28 31 14 11 Most Carried 36 | 4 8 8 10 10 18 10 20 20 20 18 18 28 28 20 20 21 22 22 22 28 28 28 28 28 28 28 28 28 28 28 36 36 12 Average Carried 17 | 1 7 7 8 9 10 9 11 18 18 17 18 21 19 19 18 19 20 21 21 26 26 27 27 27 27 27 27 27 27 27 29 13 9 Final Capacity 36 | 4 8 8 10 10 12 12 20 20 18 20 20 28 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 36 12 4 Final Carried 34 | 4 8 8 10 9 12 12 20 19 18 18 18 28 20 20 18 20 22 20 22 26 28 28 27 28 28 28 28 28 27 28 34 11 4 Class Distribution -------------------- 21% | Scavenger-Mutant 15% | Hauler-Skirmisher 14% | Hauler-Tank 11% | Mutant 8% | Scavenger-Tank 7% | Scavenger-Gunner 5% | Scavenger-Skirmisher 4% | Gunner 3% | Hauler-Gunner 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Hauler-Gunner | -7/Factory Gunner | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Data Miner Hauler-Tank | -6/Proximity Caves Hacker-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Zion Hauler-Skirmisher | -5/Proximity Caves Hauler-Gunner | -5/Factory Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Hauler-Skirmisher | -3/Research Hauler-Skirmisher | -3/Testing Hauler-Skirmisher | -2/Research Hauler-Skirmisher | -1/Access Scavenger-Mutant | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Matter Collected 15051 | 306 255 158 339 108 828 1345 142 739 152 66 . 564 708 764 500 145 175 30 165 517 1050 841 300 50 379 99 637 321 232 309 122 2010 695 Remotely 1604 | . . . . . . . . . . . . . . . . . . . . . 630 . . . . . . . . . . 974 . Salvage Created 14020 | 154 255 194 411 86 574 415 221 1264 45 . . 439 925 793 206 . 120 45 250 350 1343 459 823 . 403 . 1069 407 222 245 . 879 1423 Parts 775 | 11 19 14 22 1 49 16 25 59 2 . . 12 52 32 13 . 9 3 12 24 67 30 29 . 15 . 41 27 12 10 . 76 93 Haulers Intercepted 11 | . 1 . 1 . . . 1 6 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Recyclers Shooed 10 | . . . 1 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 2 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 383 | . . . . . . . . . 4 . . 11 . 31 12 4 10 . 9 20 205 29 . . 10 . 38 . . . . . . Prevented 45 | . . . . . . . . . . . . . . . . . 6 . . 5 29 . . . 3 . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Combat Hostiles Destroyed 181 | . 4 6 9 . 1 4 9 11 1 . . 16 10 11 3 . 2 . 3 4 24 6 4 . 4 . 17 6 2 2 . 10 12 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guns 124 | . 2 . . . 1 2 1 9 1 . . 12 8 11 3 . 2 . 3 4 18 6 4 . 3 . 10 6 2 . . 6 10 Cannons 24 | . 2 6 9 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 2 2 AOE 30 | . . . . . . 2 8 1 . . . 4 2 . . . . . . . 6 . . . . . 7 . . . . . . Classes Destroyed 24 | 3 3 1 2 . 2 1 1 1 1 . . 1 1 . . . . . 1 1 4 . . . . . . . . . . . 1 Worker 18 | 1 . 1 3 . . 5 1 1 . . . . 2 . . . . 1 . . . . . . . . . 1 1 . . 1 . Builder 8 | . . . . . . 2 . 3 . . . . . . . . . . . . . . 3 . . . . . . . . . . Tunneler 8 | 4 1 . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 11 | . 1 . 1 . . . 1 6 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Recycler 21 | 1 . 1 2 1 . 4 . 6 . . . . 1 . . . . . . . . . 3 . . . . . 1 . . 1 . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Swarmer 37 | . . 3 3 . . 4 4 3 . . . 6 . . . . . . . . 6 . . . . . 5 1 2 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Grunt 52 | . 4 3 1 . . . 2 7 . . . 3 5 8 2 . . . 1 1 6 . . . 1 . 7 1 . . . . . Brawler 8 | . . . . . . . 1 . . . . . . 2 . . . . . 1 3 . . . . . 1 . . . . . . Duelist 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 22 | . . . 4 . . . 2 1 . . . 1 4 1 . . . . 1 1 . . 4 . . . 1 . . 2 . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hunter 10 | . . . . . . . . . . . . . 1 . 1 . . . . . 2 4 . . . . . 2 . . . . . Programmer 15 | . . . . . . . . . 1 . . . . . . . 2 . . . 1 2 . . . . 1 2 . . . 6 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Enhanced Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zionite 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 13 | . . . . . 7 . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mutant 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . Best Kill Streak 10 | 2 2 4 5 1 5 4 6 4 1 . . 9 5 4 2 . 2 2 2 2 10 2 10 . 2 . 6 6 3 2 . 3 5 Combat Bots Only 10 | . 2 3 3 . 1 3 6 3 1 . . 9 2 4 2 . 2 . 2 2 10 2 3 . 2 . 5 5 2 1 . 3 5 Max Kills in Single Turn 7 | 1 1 1 2 1 7 3 3 3 1 . . 2 2 1 1 . 1 1 1 1 4 1 2 . 1 . 4 1 2 1 . 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploded 4 | . . . . . . 2 3 1 . . . 2 1 . . . . . . . 4 . . . . . 4 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 9 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Damage Taken 24793 | . 243 88 278 . 811 1359 86 371 20 . . 605 1238 697 382 . . . 83 300 1423 564 222 134 688 . 870 345 169 192 33 4987 8605 Core 2153 | . 49 9 58 . 91 200 7 29 . . . 64 123 97 30 . . . . 40 74 32 . . 49 . . 24 20 29 . 438 690 Absorbed by Shields 8210 | . . . . . . . . 103 8 . . 169 138 38 140 . . . 30 62 962 268 209 21 . . 129 335 175 185 33 2159 3046 Reduced by Siege Mode 1415 | . . . . . . . . . . . . . . . . . . . . . 97 . . . . . . 47 9 . . 352 910 Core Remaining (%) 76 | 100 . 76 . . . 12 98 . . . . 86 . . . . 70 . . . . 85 . . . . 95 . 96 98 . . 23 Volleys Fired 944 | 14 23 30 32 2 63 121 11 36 2 . . 32 34 23 23 . 2 1 6 26 69 27 18 2 17 . 42 17 15 9 2 103 142 Largest 3 | 1 2 2 3 2 3 3 3 3 3 . . 3 3 3 3 . 3 3 3 3 3 3 3 2 3 . 3 3 3 3 3 3 3 Hottest 265 | 20 100 100 105 70 93 100 84 104 81 . . 81 136 141 141 . 99 99 99 114 104 104 109 76 109 . 109 109 103 145 103 265 240 Shots Fired 2283 | 14 42 35 96 4 174 222 15 100 6 . . 88 86 66 69 . 6 3 18 78 173 70 48 4 51 . 113 49 36 27 4 215 371 Gun 1915 | 14 28 . . . 171 209 6 93 6 . . 84 76 66 64 . 6 3 18 75 170 70 48 4 51 . 107 49 35 18 3 94 347 Cannon 287 | . 10 16 96 4 1 . . 5 . . . . 3 . 5 . . . . 3 . . . . . . . . . 9 . 111 24 Launcher 54 | . . . . . 1 11 9 1 . . . 4 7 . . . . . . . 3 . . . . . 6 . 1 . 1 10 . Special 27 | . 4 19 . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1708 | 14 38 16 96 4 171 209 6 98 6 . . 84 77 51 63 . 6 3 18 78 154 69 43 4 51 . 107 49 35 18 3 113 24 Thermal 78 | . 4 19 . . . 2 . . . . . . . 15 6 . . . . . . . . . . . . . . . . 32 . Explosive 43 | . . . . . 1 11 9 1 . . . 4 7 . . . . . . . 3 . . . . . 6 . 1 . . . . Electromagnetic 23 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . 9 1 10 . Slashing 347 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 347 Entropic 22 | . . . . . . . . . . . . . . . . . . . . . 16 1 5 . . . . . . . . . . Phasic 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 . Robot Hit Streak 47 | 2 18 4 25 1 18 22 3 25 2 . . 12 23 21 11 . 4 6 4 19 26 11 13 . 4 . 11 34 8 9 10 35 47 Robot Miss Streak 8 | 4 1 2 6 1 2 8 1 1 1 . . 4 4 6 3 . . . 2 2 2 5 2 . 2 . 2 1 1 1 . 4 4 Penetration Max 2 | . . . . . 1 . 1 1 . . . 1 . 1 . . . . 1 1 2 . 2 . 2 . . 1 1 . . 1 1 Secondary Targets 31 | . . . . . . . . 3 . . . 2 . 2 . . . . 1 1 5 2 1 . 1 . 2 2 . . . 4 5 Max Gunslinging Chain 2 | . . . . . . . . 2 . . . 1 . 1 . . . . 1 1 1 1 1 . 1 . 1 1 . . . 1 1 Shots Hit Robots 1554 | 6 28 10 49 2 123 155 9 74 4 . . 51 71 59 40 . 3 2 11 62 97 44 33 . 30 . 72 38 16 19 3 160 283 Core Hits 752 | 4 11 7 17 2 37 60 16 36 2 . . 30 66 60 18 . 3 2 7 18 63 11 20 . 13 . 42 15 8 9 . 62 113 Critical Hits 159 | . . . 2 . 4 2 . 2 . . . 1 1 4 8 . 2 1 4 18 45 13 8 . 4 . 6 2 . . . 14 18 Critical Kills 49 | . . . . . . . . 1 . . . . 1 2 2 . 2 1 3 3 17 6 6 . . . 1 1 . . . 1 2 Critical Parts Destroyed 75 | . . . 2 . 2 1 . 1 . . . 1 . 2 6 . . . 1 7 19 7 . . 4 . 5 1 . . . 7 9 Melee Attacks 14 | . . . . . . . 2 2 . . . . 6 . 1 . . . 1 . 1 . . . . . . . . . . 1 . Impact 6 | . . . . . . . 2 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . 1 . Sneak Attacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41738 | 86 315 221 1017 64 2892 2740 1020 1962 93 . . 1654 1809 1124 316 . 24 44 78 454 2340 356 1071 32 1255 . 3371 1030 442 566 179 7023 8160 Guns 27602 | 82 229 . . . 2219 2130 110 1520 93 . . 976 1363 1124 316 . 24 14 78 373 1167 356 1071 . 1220 . 2114 955 401 271 53 1708 7635 Cannons 7126 | . 86 215 967 33 4 . . 82 . . . . 56 . . . . . . 81 . . . . . . . . . 274 . 4803 525 Explosions 6003 | . . . . . 656 553 900 164 . . . 678 332 . . . . 30 . . 1173 . . . . . 1224 . . . 29 264 . Melee 78 | . . . . . . . . 78 . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 881 | 4 . 6 50 31 13 9 10 118 . . . . 58 . . . . . . . . . . 32 35 . 33 75 41 21 97 248 . Kinetic 22487 | 82 315 215 967 33 2219 2130 110 1602 93 . . 976 1363 891 230 . 24 14 78 454 1167 356 990 . 1220 . 2114 955 401 271 53 2639 525 Thermal 1444 | . . . . . . 48 . . . . . . . 233 86 . . . . . . . . . . . . . . . . 1077 . Explosive 5054 | . . . . . . 553 900 164 . . . 678 332 . . . . 30 . . 1173 . . . . . 1224 . . . . . . Electromagnetic 1283 | . . . . . 660 . . . . . . . 56 . . . . . . . . . . . . . . . . 274 29 264 . Impact 78 | . . . . . . . . 78 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7635 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7635 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 81 | . . . . . . . . . . . . . . . . . . . . . . . 81 . . . . . . . . . . Phasic 2795 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2795 . Highest Corruption 46 | . . . . . 3 3 . . . . . . . 5 . . . . . . . 2 . . . . 2 1 1 . . 46 46 Average Corruption 19 | . . . . . 3 3 . . . . . . . 4 . . . . . . . 1 . . . . 1 1 1 . . 42 46 Corruption Purged 6 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . 1 . . . . Effects 883 | . . . . . 34 73 . . . . . . . 22 . . . . . . . 4 . . . . 8 1 . . . 491 250 Message Errors 108 | . . . . . 6 17 . . . . . . . 7 . . . . . . . 2 . . . . 4 . . . . 63 9 Matter Fused 111 | . . . . . 7 21 . . . . . . . 7 . . . . . . . . . . . . . . . . . 67 9 Heat Flow Errors 61 | . . . . . 5 11 . . . . . . . 3 . . . . . . . 1 . . . . . . . . . 36 5 Energy Discharges 45 | . . . . . 4 4 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 31 4 Parts Rejected 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 Data Loss (minor) 68 | . . . . . 2 12 . . . . . . . 2 . . . . . . . . . . . . . . . . . 46 6 Data Loss (major) 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 2 Misfires 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 1 Alerts 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 1 Misdirections 153 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137 16 Targeting Errors 241 | . . . . . 9 5 . . . . . . . . . . . . . . . . . . . . 3 . . . . 58 166 Weapon Failures 51 | . . . . . 1 3 . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 15 29 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 398 | . . . . . . 42 26 18 . . . 17 18 . . . . . . . 47 . . 18 . . 123 16 7 . . 66 . Projectiles 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 . Explosions 258 | . . . . . . 42 26 3 . . . 17 . . . . . . . . 47 . . . . . 123 . . . . . . Melee 74 | . . . . . . . . 15 . . . . 18 . . . . . . . . . . 18 . . . 16 7 . . . . Knockbacks 18 | . . 3 6 1 . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . 1 1 . . 2 Impact 7 | . . . . 1 . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . 1 1 . . . Kinetic 10 | . . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 645 | . . . . . . 84 . . . . . . 139 . . . . . . . . . . . . . 76 . 48 . 66 232 . Shots 8 | . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . 3 . 1 . . . . Rammed 61 | 2 1 2 13 6 2 . 2 9 . . . . 4 . . . . . . . . . . 2 . . 5 3 3 2 3 1 1 Targets Rammed 70 | 4 1 3 15 6 2 1 2 9 . . . . 4 . . . . . . . . . . 2 2 . 5 4 3 2 3 1 1 Kicked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 8 | 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . Highest Temperature 339 | . 45 80 229 6 261 274 21 12 . . . 180 84 226 6 . . . 10 27 311 316 284 12 270 . 136 54 36 104 32 297 339 Average Temperature 78 | . 12 34 81 3 124 65 11 12 . . . 86 15 46 3 . . . 6 15 56 123 98 9 85 . 50 23 19 38 13 100 105 Received Heat Transfer 1886 | . 135 12 72 . . 153 18 90 . . . 100 153 288 66 . . . 36 4 41 . 32 9 187 . 90 . . 28 . 222 150 Effects 9 | . . . . . . 2 . . . . . . . . . . . . . . 1 1 5 . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Interference 7 | . . . . . . 2 . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Siege Activations 26 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 1 . 1 9 10 Total Turns 860 | . . . . . . . . . . . . . . . . . . . . . 292 . . . . . . 41 14 . 3 361 149 Longest Duration 199 | . . . . . . . . . . . . . . . . . . . . . 199 . . . . . . 39 14 . 3 176 48 Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Fried 10 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 3 . 1 . 3 . Impact Corruptions 9 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . 2 . . . 2 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Heat Transferred 1095 | . . . . . . 100 . . . . . . . 525 200 . . . . . . . . . . . . . . . . 270 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 200 | . . . . . 200 . . . . . . . . . . . . . . . . . . . . . . . . . . . . LE Corruption 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Peak Influence 637 | 30 213 106 476 185 . 108 380 389 . . . . 637 . . . . 191 . . . . 343 . . . . 416 288 164 394 492 . Initial 185 | . 19 6 29 185 . . 8 81 . . . . 40 . . . . . . . . . 31 . . . . 8 129 49 21 148 . Average 116 | 17 85 50 264 129 . 12 252 143 . . . . 207 . . . . 20 . . . . 100 . . . . 198 234 75 225 330 . Maximum Alert Level 2 | . 1 . 2 . . . 1 1 . . . . 2 . . . . . . . . . 1 . . . . 2 1 . 1 2 . Low Security (%) 54 | 100 96 100 32 100 . 100 40 75 . . . . 59 . . . . 100 . . . . 79 . . . . 40 13 100 47 . . Level 1 26 | . 3 . 45 . . . 59 24 . . . . 23 . . . . . . . . . 20 . . . . 49 86 . 52 46 . Level 2 18 | . . . 22 . . . . . . . . . 17 . . . . . . . . . . . . . . 10 . . . 53 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 4 1 2 1 . . 1 3 . . . . 5 . . . . . . . . . 1 . . . 1 3 . 1 5 1 . Investigation 6 | . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Extermination 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 1 2 1 . Reinforcement 8 | . 2 . . . . . 1 1 . . . . 3 . . . . . . . . . 1 . . . . . . . . . . Assault 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Distress Signals 34 | . 1 . 4 . . . . . . . . . . . . . . . . . 2 . 2 . . . . 2 . . 1 22 . Communications Jammed 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . 2 1 . . Distress Signals 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . 2 1 . . Times Spotted 401 | . 12 7 19 . 34 28 12 25 1 . . 20 15 11 3 . 6 . 3 5 58 6 10 3 8 . 17 16 4 3 11 18 46 Peak Tracking Total 15 | . 3 4 5 . 6 4 8 4 1 . . 5 4 4 2 . 4 . 3 3 15 2 5 3 3 . 5 3 4 2 3 4 7 Tactical Retreats 53 | . . . . . 8 22 2 3 . . . 2 2 . 1 . . . . 1 4 . . . 1 . 1 1 1 . 1 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Traps Triggered 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 2 . Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . 4 . . . . . . . . . . . . . 12 . . . 2 . 3 . . . . 1 . Exploded 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Machines Disabled 41 | . . . 3 . 8 . 2 2 . . . 1 1 . . . . 5 1 . 2 1 2 . 1 . . 1 4 . . 3 4 Max in Single Turn 5 | . . . 1 . 3 . 2 1 . . . 1 1 . . . . 5 1 . 1 1 . . 1 . . 1 1 . . 1 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Machines Accessed 43 | . 5 . 3 1 2 . 1 7 1 1 4 . 4 1 1 . . . 2 . 5 . . . 1 4 . . . . . . . Terminals 13 | . 2 . 2 . . . 1 6 . . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 129 | . 10 . 7 1 2 . 5 16 1 1 27 . 25 1 1 . . . 6 . 8 . . . 1 17 . . . . . . . Successful 108 | . 6 . 3 1 2 . 3 9 1 1 27 . 21 1 1 . . . 6 . 8 . . . 1 17 . . . . . . . Failed 21 | . 4 . 4 . . . 2 7 . . . . 4 . . . . . . . . . . . . . . . . . . . . Catastrophic 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 62 | . 1 . 3 . 1 . 1 4 . . . . 7 . . . . . . . . . 5 . . . . 8 8 5 19 . . Terminals 39 | . 6 . 6 . . . 5 15 . . . . 7 . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 79 | . 2 . 2 1 2 . 2 5 1 1 27 . 2 1 1 . . . 6 . 8 . . . 1 17 . . . . . . . Record 26 | . . . . . 1 . . . . . 9 . . . . . . . 5 . 6 . . . . 5 . . . . . . . Part Schematic 13 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 8 | . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . . Open Door 9 | . . . . 1 . . . . 1 1 . . . 1 1 . . . 1 . 2 . . . 1 . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . Insert Component 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Analyze 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . 1 . . . 1 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . Terminals 6 | . . . . . . . 1 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . . . . . 1 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 2 . 2 . . . 1 6 . . . . 3 . . . . . . . . . . . . . . . . . . . . Full Trace Events 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . . 9 . 6 . . . . . . . . . . . . 4 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Matter 285 | . . . . . . . . . . . . . 285 . . . . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . . . . . 4 . . . 4 . . . . . . . . Allies Hacked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Total Allies 39 | . . 1 . . 1 . . 1 . . . 1 . . . 9 . . . . 4 . 4 . 4 . . 8 . 2 4 . . Largest Group 9 | . . 1 . . 1 . . 1 . . . 1 . . . 9 9 4 4 2 4 2 5 1 4 . . 7 . 2 5 1 . Highest-Rated Group 618 | . . 31 . . 36 . . 26 . . . 94 . . . 277 277 128 128 57 221 114 293 54 125 . . 444 . 295 618 268 . Highest-Rated Ally 268 | . . 31 . . 36 . . 26 . . . 94 . . . 39 39 37 37 37 60 60 70 54 38 . . 96 . 268 268 268 . Zionite Dispatches 12 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . 2 5 . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 78 | . . . . . . . . . . . . . . . . . . . . . 9 6 5 . . . . 1 . 1 3 8 45 STAY 12 | . . . . . . . . . . . . . . . . . . . . . 5 3 3 . . . . . . . . 1 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . FOLLOW 10 | . . . . . . . . . . . . . . . . . . . . . 4 3 1 . . . . . . . . . 2 DROP 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 2 . . EXPLORE 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 19 RETURN 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 24 Ally Attacks 301 | . . 7 . . 6 . . . . . . 7 . . . . 41 . 3 13 10 . 8 . 25 . . 41 . 1 35 29 75 Total Damage 23147 | . . 103 . . 345 . . . . . . 238 . . . . 1127 . 48 277 484 . 691 . 711 . . 916 . 168 3696 4468 9875 Kills 67 | . . 1 . . 2 . . . . . . 2 . . . . 6 . 1 1 2 . 5 . 3 . . 7 . 1 16 8 12 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 19 | . . 1 . 2 . . . . 1 2 . 1 . 2 2 1 2 . 1 1 . 1 . 1 1 . . . . . . . . Drone Launches 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 31 Drone Recoveries 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 28 Zionite Intel Received 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Turns Passed 36931 | 207 484 751 382 575 3136 4029 535 881 614 515 143 1095 863 1633 892 1734 866 49 779 1711 1765 551 289 1252 878 304 1365 524 410 700 843 5403 773 Spaces Moved 18843 | 101 315 619 118 335 1814 2336 354 393 368 309 84 529 410 604 422 863 451 24 403 865 727 241 122 674 386 143 601 218 191 148 340 3068 267 Core 53 | 2 . . . . . . . . . . . . . 38 . . . . . . . . . . . . . . . . . . 13 Treads 15120 | 99 24 79 118 335 1516 . 189 393 368 309 84 529 410 566 422 863 451 24 403 865 727 241 122 674 386 143 601 218 191 148 340 3028 254 Legs 367 | . . . . . 298 69 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1037 | . 291 540 . . . 1 165 . . . . . . . . . . . . . . . . . . . . . . . . 40 . Hover 2266 | . . . . . . 2266 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 160 160 130 80 80 160 150 150 170 170 152 152 156 200 180 180 180 160 160 187 183 183 183 192 184 155 161 161 161 130 50 Average Speed 157 | 157 95 98 160 160 156 83 124 168 160 162 170 170 152 249 185 200 186 180 181 184 174 187 183 183 189 194 194 175 180 166 165 154 154 Slowest Speed 1650 | 160 160 160 160 160 160 150 180 180 175 170 170 170 175 1650 200 200 200 180 182 187 187 187 187 183 195 195 225 184 181 181 181 230 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 51 | 5 39 97 17 60 92 100 25 12 54 55 70 67 8 75 52 87 72 2 65 85 90 48 6 82 63 60 69 11 37 5 11 70 45 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 16 | . 1 . 1 1 1 . . . . . 1 1 . 1 . 3 . . 1 . 1 . . . 1 3 . . . . . . . Known Exits Taken 21 | . . . . . . . . 1 1 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . . . 1 1 . 1 . . . . . . . . . . . . . . . . . 1 . Scrap Searched 41 | . . 1 . 1 . 1 . . 4 2 . 2 . 5 1 4 2 . 3 4 . 3 . 3 2 . 3 . . . . . . Spaces Dug 154 | . 4 9 . . . 42 8 1 . . . 13 22 . 2 . . . . . 6 . 3 5 3 . 7 5 14 . . 4 6 Terrain Destroyed 897 | . 4 18 . . 32 99 64 8 . . . 46 83 1 6 . . 75 . . 11 21 18 5 25 . 135 19 16 . 1 29 181 Melee 10 | . . . . . . . 1 . . . . . 6 . 1 . . . . . 1 . . . . . . . . . . 1 . Projectile 418 | . 4 18 . . 1 5 . 3 . . . 4 3 1 5 . . . . . 9 21 18 5 25 . 68 19 2 . . 26 181 AOE 466 | . . . . . 31 94 63 5 . . . 42 74 . . . . 75 . . 1 . . . . . 67 . 14 . . . . Terrain Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Walls Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Total 24477 | 129 452 680 236 368 2000 4228 433 530 390 322 84 652 574 674 474 872 469 28 435 919 1093 285 160 688 502 171 726 325 225 577 615 3658 503 Wait 3279 | . 73 17 45 7 30 1689 6 47 . . . 57 63 10 7 5 10 1 11 1 167 1 6 . 12 1 46 59 3 396 242 241 26 Move 18811 | 100 314 618 118 334 1813 2335 353 392 367 308 83 528 409 603 421 862 450 23 402 864 726 240 121 673 386 142 600 217 190 147 339 3067 266 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 255 | 4 14 1 10 5 38 16 18 10 6 4 . 10 10 9 2 2 1 . 4 7 14 2 3 3 2 5 2 3 2 3 9 24 12 Fast Attach 189 | 7 1 . . 1 9 16 11 . 2 . . 1 4 4 1 . 2 . 2 2 15 1 2 2 2 9 5 6 1 4 3 57 19 Attach 140 | . 5 . 3 1 6 11 6 10 1 3 . . 12 8 3 1 . 2 2 2 8 3 4 . 1 . 4 2 1 2 3 22 14 Detach 83 | . 1 . . . 2 5 5 6 1 1 . . 5 3 . . 1 1 1 1 8 2 . . . 1 3 1 . 2 3 28 2 Swap 255 | . 12 9 4 4 9 14 4 11 4 3 1 23 12 7 11 1 3 . 3 10 13 7 3 2 12 . 13 9 6 8 5 20 12 Drop 330 | . 8 2 10 8 28 20 15 7 7 3 . 1 15 7 5 1 . . 3 6 31 2 3 4 5 13 6 7 4 4 5 91 9 Fire 944 | 14 23 30 32 2 63 121 11 36 2 . . 32 34 23 23 . 2 1 6 26 69 27 18 2 17 . 42 17 15 9 2 103 142 Melee 14 | . . . . . . . 2 2 . . . . 6 . 1 . . . 1 . 1 . . . . . . . . . . 1 . Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Kick 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 67 | 4 1 3 14 6 2 . 2 9 . . . . 4 . . . . . . . . . . 2 1 . 5 4 3 2 3 1 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 105 | . . . . . . . . . . . . . . . . . . . . . 41 . . . 64 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 208 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 363 | -10/Materials | Repaired Lgt. Treads? 687 | -10/Materials | Discovered new exit (range 5) 692 | -10/Materials | Entered Mines 694 | -10/Mines | Discovered new exit (range 5) 695 | -10/Mines | Met a Derelict testing a Signal Generator 702 | -10/Mines | Found Signal Generator 847 | -10/Mines | Learned 2 Materials zone layouts 1204 | -10/Mines | Discovered new exit (range 6) 1443 | -10/Mines | Entered Materials 1443 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1747 | -9/Materials | Build established: Skirmisher 1753 | -9/Materials | Discovered new exit (range 15) 1825 | -9/Materials | Entered Mines 1832 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1914 | -9/Mines | Discovered new exit (range 7) 2156 | -9/Mines | Build established: Mutant 2300 | -9/Mines | Learned Materials emergency access door positions 2307 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2387 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2387 | -9/Mines | Discovered new exit (range 5) 2400 | -9/Mines | Entered Exiles 2440 | -9/Exiles | Met 8R-AWN 2463 | -9/Exiles | Met EX-HEX 2730 | -9/Exiles | Met EX-DEC 2757 | -9/Exiles | Learned location of Zion (-6) 2891 | -9/Exiles | Met EX-BIN 2908 | -9/Exiles | Aligned with FarCom system 2910 | -9/Exiles | Given EX-Vault access code 2950 | -9/Exiles | Opened EX-Vault 2959 | -9/Exiles | Found Field Lobotomy Kit 2996 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3176 | -9/Exiles | Visited The Gauntlet 3748 | -9/Exiles | Found Latent Energy Streamer 3755 | -9/Exiles | Found Cloak of Protection 4054 | -9/Exiles | Attacked by the Exiles 4136 | -9/Exiles | Destroyed 8R-AWN 4328 | -9/Exiles | Assimilated DAS Turret with FLK Orb 4463 | -9/Exiles | Destroyed EX-HEX 4727 | -9/Exiles | Build established: Gunner 4804 | -9/Exiles | Destroyed EX-BIN 4853 | -9/Exiles | Destroyed EX-DEC 5520 | -9/Exiles | Discovered new exit (range 14) 5536 | -9/Exiles | Entered Mines 5557 | -8/Mines | 7V-RTL came to Exiles' defense 5833 | -8/Mines | Discovered new exit (range 7) 5998 | -8/Mines | Build established: Scavenger-Gunner 6193 | -8/Mines | Discovered new exit (range 6) 7266 | -8/Mines | Core integrity fell below 50% 8001 | -8/Mines | Build established: Scavenger-Mutant 8679 | -8/Mines | Core integrity fell below 20% 9565 | -8/Mines | Entered Materials 9565 | -8/Materials | Evolved 2 slots: Utility x2 10068 | -8/Materials | Discovered new exit (range 9) 10100 | -8/Materials | Entered Factory 10100 | -7/Factory | Evolved 2 slots: Utility x2 10629 | -7/Factory | Identified exit to Storage 10629 | -7/Factory | Identified exit to Lower Caves 10861 | -7/Factory | Garrison activated, responded to threat 10945 | -7/Factory | Build established: Hauler-Gunner 10981 | -7/Factory | Entered Lower Caves 11115 | -7/Lower Caves | Encountered a Warlord checkpoint 11154 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11362 | -7/Lower Caves | Identified exit to Lower Caves 11492 | -7/Lower Caves | Build established: Gunner 11595 | -7/Lower Caves | Entered another Lower Caves area 11606 | -7/Lower Caves | Discovered new exit (range 11) 11804 | -7/Lower Caves | Identified exit to Data Miner 11900 | -7/Lower Caves | Learned 8 Factory zone layouts 12065 | -7/Lower Caves | Build established: Hauler-Tank 12110 | -7/Lower Caves | Entered Data Miner 12112 | -7/Data Miner | Discovered new exit (range 6) 12144 | -7/Data Miner | Met Data Miner 12180 | -7/Data Miner | Learned location of Section 7 (-2) 12180 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12209 | -7/Data Miner | Received God Mode back door access code from Data Miner 12253 | -7/Data Miner | Entered Proximity Caves 12288 | -6/Proximity Caves | Escorted by Enhanced Grunt 12337 | -6/Proximity Caves | Destroyed 9 combat bots 12691 | -6/Proximity Caves | Spotted B-75 Beast 12852 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13338 | -6/Proximity Caves | Discovered new exit (range 5) 13348 | -6/Proximity Caves | Entered Factory 13348 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13523 | -6/Factory | Identified exit to Lower Caves 13901 | -6/Factory | Fabricated Exp. Sensor Array (x1) 14022 | -6/Factory | Garrison activated, responded to threat 14034 | -6/Factory | Spotted B-75 Beast 14037 | -6/Factory | Found Prototype Processor 14037 | -6/Factory | Identified Exp. Terrain Scan Processor 14047 | -6/Factory | Found Exp. Terrain Scan Processor 14061 | -6/Factory | Local fabrication network quarantined 14129 | -6/Factory | Lost 3 parts (1p1u1w) 14211 | -6/Factory | Entered Lower Caves 14414 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14558 | -6/Lower Caves | Lost 3 parts (1n1u1w) 14665 | -6/Lower Caves | Learned location of 1 exit from Factory 14736 | -6/Lower Caves | Build established: Scavenger-Tank 15835 | -6/Lower Caves | Discovered new exit (range 3) 15844 | -6/Lower Caves | Entered another Lower Caves area 15850 | -6/Lower Caves | Discovered new exit (range 12) 16494 | -6/Lower Caves | Discovered new exit (range 15) 16580 | -6/Lower Caves | Learned Factory stockpile data 16613 | -6/Lower Caves | Encountered a Warlord checkpoint 16689 | -6/Lower Caves | Build established: Hauler-Skirmisher 16734 | -6/Lower Caves | Identified exit to Zion 16736 | -6/Lower Caves | Entered Zion 16864 | -6/Zion | Discovered new exit (range 15) 17272 | -6/Zion | Found CR-A16's Pointy Stick 17393 | -6/Zion | Learned Factory garrison access intel 17846 | -6/Zion | Learned location of Armory (-4) 17950 | -6/Zion | Given A8's code to call for help 18046 | -6/Zion | Imprinted 18048 | -6/Zion | Declared Zion's savior 18398 | -6/Zion | Gained Derelict followers 18461 | -6/Zion | Identified exit to Proximity Caves 18470 | -6/Zion | Entered Proximity Caves 18470 | -5/Proximity Caves | Accompanied by 9 allies 18598 | -5/Proximity Caves | Learned 8 Factory zone layouts 19032 | -5/Proximity Caves | Learned Factory terminal intel 19229 | -5/Proximity Caves | Discovered new exit (range 8) 19335 | -5/Proximity Caves | Identified exit to Factory 19336 | -5/Proximity Caves | Entered Factory 19336 | -5/Factory | Accompanied by 4 allies 19336 | -5/Factory | Evolved 2 slots: Utility x2 19336 | -5/Factory | Discovered new exit (range 14) 19337 | -5/Factory | Identified exit to Factory 19340 | -5/Factory | Loaded intel: 20 terminal locations 19341 | -5/Factory | Loaded intel: 4 garrison access locations 19364 | -5/Factory | Identified exit to Upper Caves 19385 | -5/Factory | Entered Upper Caves 19385 | -5/Upper Caves | Accompanied by 4 allies 19520 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19827 | -5/Upper Caves | Build established: Hauler-Tank 19958 | -5/Upper Caves | Learned Extension trap positions 20059 | -5/Upper Caves | Discovered new exit (range 11) 20074 | -5/Upper Caves | Learned location of 1 exit from Factory 20150 | -5/Upper Caves | Identified exit to Upper Caves 20164 | -5/Upper Caves | Entered another Upper Caves area 20164 | -5/Upper Caves | Accompanied by 2 allies 20597 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21285 | -5/Upper Caves | Spotted B-75 Beast 21327 | -5/Upper Caves | Destroyed B-75 Beast 21343 | -5/Upper Caves | Learned 12 Factory zone layouts 21780 | -5/Upper Caves | Discovered new exit (range 14) 21849 | -5/Upper Caves | Identified exit to Warlord 21875 | -5/Upper Caves | Entered Warlord 22119 | -5/Warlord | Build established: Hauler-Skirmisher 22144 | -5/Warlord | Learned Testing trap positions 22144 | -5/Warlord | Learned Testing emergency access door positions 22146 | -5/Warlord | Learned 4 Armory zone layouts 22146 | -5/Warlord | Learned 4 Research zone layouts 22147 | -5/Warlord | Learned Research garrison access intel 22290 | -5/Warlord | Visited the Vortex Lab 22291 | -5/Warlord | Warlord's base attacked by MAIN.C 22298 | -5/Warlord | Found Prototype Energy Gun 22298 | -5/Warlord | Identified Vortex Rifle 22301 | -5/Warlord | Found Vortex Rifle 22312 | -5/Warlord | Found Vortex Rifle 22315 | -5/Warlord | Found Vortex Rifle 22585 | -5/Warlord | Build established: Hauler-Mutant 22601 | -5/Warlord | Rebuked by Warlord 22621 | -5/Warlord | Found Prototype Device 22621 | -5/Warlord | Identified Exp. Focal Shield 22632 | -5/Warlord | Found Prototype Processor 22641 | -5/Warlord | Warlord forces counterattacked 22644 | -5/Warlord | Found Prototype Device 22644 | -5/Warlord | Identified Exp. Phase Shifter 22650 | -5/Warlord | Found Prototype Reactor 22863 | -5/Warlord | Found Prototype Device 22929 | -5/Warlord | Spotted Striker 22949 | -5/Warlord | Spotted Executioner 23007 | -5/Warlord | Build established: Hauler-Tank 23050 | -5/Warlord | Spotted Striker 23056 | -5/Warlord | Spotted B-86 Titan 23064 | -5/Warlord | Spotted Executioner 23066 | -5/Warlord | Destroyed Striker 23170 | -5/Warlord | Spotted Striker 23174 | -5/Warlord | Destroyed Striker 23190 | -5/Warlord | Destroyed Executioner 23227 | -5/Warlord | Destroyed 10 combat bots 23333 | -5/Warlord | Spotted Striker 23335 | -5/Warlord | Spotted Striker 23337 | -5/Warlord | Spotted Executioner 23371 | -5/Warlord | Destroyed 8 combat bots 23441 | -5/Warlord | Spotted Striker 23445 | -5/Warlord | Spotted Striker 23446 | -5/Warlord | Destroyed Striker 23587 | -5/Warlord | Opened side exit 23625 | -5/Warlord | Discovered new exit (range 9) 23636 | -5/Warlord | Identified exit to Proximity Caves 23636 | -5/Warlord | Spotted Striker 23639 | -5/Warlord | Build established: Scavenger-Tank 23640 | -5/Warlord | Entered Proximity Caves 23640 | -4/Proximity Caves | Accompanied by 2 allies 23954 | -4/Proximity Caves | Found Alien Artifact 24191 | -4/Proximity Caves | Entered Factory 24191 | -4/Factory | Accompanied by 1 ally 24191 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 24192 | -4/Factory | Identified exit to Extension 24193 | -4/Factory | Identified exit to Upper Caves 24259 | -4/Factory | Zion Hacker squad teleported in 24329 | -4/Factory | Zion Melee Resupply teleported in 24480 | -4/Factory | Entered Upper Caves 24480 | -4/Upper Caves | Accompanied by 1 ally 24879 | -4/Upper Caves | Learned Research emergency access door positions 25145 | -4/Upper Caves | Build established: Scavenger-Mutant 25714 | -4/Upper Caves | Discovered new exit (range 10) 25730 | -4/Upper Caves | Identified exit to Upper Caves 25732 | -4/Upper Caves | Entered another Upper Caves area 25756 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 25882 | -4/Upper Caves | Discovered new exit (range 7) 26144 | -4/Upper Caves | Learned location of Testing (-3) 26259 | -4/Upper Caves | Attacked by a faux Warlord 26579 | -4/Upper Caves | Build established: Scavenger-Skirmisher 26603 | -4/Upper Caves | Discovered new exit (range 5) 26609 | -4/Upper Caves | Identified exit to Zhirov 26610 | -4/Upper Caves | Entered Zhirov 26610 | -4/Zhirov | Discovered new exit (range 3) 26648 | -4/Zhirov | Met Zhirov 26691 | -4/Zhirov | Found Alien Artifact 26691 | -4/Zhirov | Identified Integrated Dissipator 26691 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 26802 | -4/Zhirov | Found Alien Artifact 26844 | -4/Zhirov | Learned location of Quarantine (-2) 26844 | -4/Zhirov | Learned location of Command (-1) 26861 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26912 | -4/Zhirov | Identified exit to Proximity Caves 26914 | -4/Zhirov | Entered Proximity Caves 27269 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 27503 | -3/Proximity Caves | Spotted B-86 Titan 27981 | -3/Proximity Caves | Destroyed B-86 Titan 28224 | -3/Proximity Caves | Discovered new exit (range 10) 28277 | -3/Proximity Caves | Identified exit to Research 28279 | -3/Proximity Caves | Entered Research 28279 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 28282 | -3/Research | Loaded intel: 4 garrison access locations 28440 | -3/Research | Zion Light squad teleported in 28474 | -3/Research | Zion Fire squad teleported in 28718 | -3/Research | Discovered new exit (range 19) 28736 | -3/Research | Zion Kinetic Resupply teleported in 28769 | -3/Research | Identified exit to Testing 28803 | -3/Research | Entered Testing 28804 | -3/Testing | Loaded intel: 23 trap records 28920 | -3/Testing | Retrieved Zion intel report: Trap Installations 28967 | -3/Testing | Build established: Hauler-Skirmisher 29014 | -3/Testing | Found Gamma Bomb Array 29081 | -3/Testing | Found Prototype Device 29081 | -3/Testing | Identified AEGIS Remote Shield 29108 | -3/Testing | Found Prototype Processor 29126 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 29154 | -3/Testing | Discovered new exit (range 24) 29211 | -3/Testing | Identified exit to Research 29213 | -3/Testing | Entered Research 29213 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 29261 | -2/Research | Discovered new exit (range 24) 29327 | -2/Research | Zion Zionite Resupply teleported in 29334 | -2/Research | Found Prototype Protection 29335 | -2/Research | Identified Zio. Weapon Casing 29343 | -2/Research | Found Zio. Weapon Casing 29401 | -2/Research | Identified exit to Access 29453 | -2/Research | Zion Experimental squad teleported in 29913 | -2/Research | Entered Access 29913 | -1/Access | Accompanied by 1 ally 29913 | -1/Access | Spotted B-99 Colossus 29913 | -1/Access | Evolved 2 slots: Utility x2 29944 | -1/Access | Garrison activated, responded to threat 29997 | -1/Access | Zion Experimental squad teleported in 30125 | -1/Access | Retrieved Zion intel report: Trap Installations 30126 | -1/Access | Zion Resource Resupply teleported in 30377 | -1/Access | Discovered new exit (range 24) 30387 | -1/Access | Zion Thermal Resupply teleported in 30424 | -1/Access | Zion Hacking Resupply teleported in 30519 | -1/Access | Found Prototype Protection 30519 | -1/Access | Identified Zio. Shade Armor 30522 | -1/Access | Found Zio. Weapon Casing 30527 | -1/Access | Found Prototype Device 30527 | -1/Access | Identified Exp. Weapon Cycler 30537 | -1/Access | Found Prototype Energy Cannon 30550 | -1/Access | Zion Recon squad teleported in 30702 | -1/Access | Identified exit to Command 30756 | -1/Access | Entered Command 30756 | -1/Command | Accompanied by 1 ally 30895 | -1/Command | Spotted M Guard 30895 | -1/Command | Spotted M Guard 30895 | -1/Command | Spotted Combat Programmer 30896 | -1/Command | Spotted Combat Programmer 30917 | -1/Command | Destroyed M Guard 30920 | -1/Command | Destroyed M Guard 30936 | -1/Command | System corruption reached 10% 30941 | -1/Command | Destroyed Combat Programmer 30968 | -1/Command | Destroyed Combat Programmer 30968 | -1/Command | All MAIN.C guards destroyed 30998 | -1/Command | Found Prototype Processor 30998 | -1/Command | Identified Exp. Target Analyzer (x2) 31006 | -1/Command | Found Prototype Protection 31006 | -1/Command | Identified Hvy. Regenerative Plating 31009 | -1/Command | Found Prototype Reactor 31009 | -1/Command | Identified Zero-point Reactor 31028 | -1/Command | Found AEGIS Remote Shield 31101 | -1/Command | Identified Dimensional Node Initializer 31101 | -1/Command | Initialized slip node 31109 | -1/Command | Found AEGIS Remote Shield 31116 | -1/Command | Found Zero-point Reactor 31124 | -1/Command | Found Prototype Launcher 31126 | -1/Command | Found Zero-point Reactor 31152 | -1/Command | Identified Zio. Alpha Cannon Mk. II 31196 | -1/Command | Met MAIN.C 31204 | -1/Command | 0b10 Conduit disabled 31225 | -1/Command | System corruption reached 30% 31304 | -1/Command | Identified Wardrone Bay 31307 | -1/Command | Allies destroyed MAIN.C Shell 31308 | -1/Command | MAIN.C activated Command garrisons 31328 | -1/Command | Allies destroyed MAIN.C 31342 | -1/Command | Found Prototype Protection 31345 | -1/Command | Found Zero-point Reactor 31367 | -1/Command | Build established: Scavenger-Mutant 31424 | -1/Command | Discovered new exit (range 11) 31785 | -1/Command | Spotted B-99 Colossus 31797 | -1/Command | Allies destroyed B-99 Colossus 32539 | -1/Command | Found Hvy. Reflective Plating 32580 | -1/Command | Found Prototype Ballistic Gun 32580 | -1/Command | Identified Multirail 32779 | -1/Command | Identified Adv. Micro-nuke Launcher 32936 | -1/Command | Found Zero-point Reactor 32955 | -1/Command | Found Exp. Weapon Cycler 32960 | -1/Command | Found Exp. Target Analyzer 32962 | -1/Command | Found Hvy. Regenerative Plating 32966 | -1/Command | Found Prototype Device 32966 | -1/Command | Identified Exp. Force Field 32969 | -1/Command | Found Prototype Device 32969 | -1/Command | Identified Exp. Hardlight Generator 32988 | -1/Command | Identified Exp. Powered Armor 33545 | -1/Command | Found Prototype Processor 33545 | -1/Command | Identified Exp. Core Analyzer (x2) 33550 | -1/Command | Found Prototype Device 33550 | -1/Command | Identified Adv. Kinecellerator 34091 | -1/Command | Found Prototype Processor 34091 | -1/Command | Identified Exp. Targeting Computer 34525 | -1/Command | Spotted B-99 Colossus 36120 | -1/Command | Found Zero-point Reactor 36149 | -1/Command | Identified Transdimensional Reconstructor 36149 | -1/Command | Warped through subspace to slip node 36149 | -1/Command | Discovered new exit (range 4) 36159 | -1/Command | Entered Access_0 36159 | -1/Access_0 | Accompanied by 1 ally 36161 | -1/Access_0 | Met Architect 36167 | -1/Access_0 | Allies destroyed A8 36172 | -1/Access_0 | Architect warped through subspace 36182 | -1/Access_0 | Found Alien Energy Gun 36182 | -1/Access_0 | Identified Modified Quantum Sheargun 36185 | -1/Access_0 | Found Prototype Protection 36215 | -1/Access_0 | Architect warped through subspace 36241 | -1/Access_0 | Subspace Access Node disabled 36258 | -1/Access_0 | Architect warped through subspace 36274 | -1/Access_0 | Build established: Mutant 36299 | -1/Access_0 | Architect warped through subspace 36314 | -1/Access_0 | Found Modified Quantum Sheargun 36318 | -1/Access_0 | Found Modified Quantum Sheargun 36340 | -1/Access_0 | Architect warped through subspace 36379 | -1/Access_0 | Subspace Access Node disabled 36383 | -1/Access_0 | Architect warped through subspace 36422 | -1/Access_0 | Architect warped through subspace 36461 | -1/Access_0 | A6 warped into view 36483 | -1/Access_0 | Destroyed A6 36502 | -1/Access_0 | Architect warped through subspace 36506 | -1/Access_0 | Found Prototype Protection 36568 | -1/Access_0 | Architect warped through subspace 36584 | -1/Access_0 | Identified Centrium Linked Plating (x2) 36596 | -1/Access_0 | Found Exp. Weapon Cycler 36603 | -1/Access_0 | Found Exp. Targeting Computer 36607 | -1/Access_0 | Found Centrium Linked Plating 36610 | -1/Access_0 | Found Exp. Targeting Computer 36622 | -1/Access_0 | Architect warped through subspace 36626 | -1/Access_0 | Lost 5 parts (1n3u1w) 36638 | -1/Access_0 | Found Exp. Phase Shifter 36641 | -1/Access_0 | Found Exp. Targeting Computer 36645 | -1/Access_0 | Found Prototype Device 36645 | -1/Access_0 | Identified Desublimator 36672 | -1/Access_0 | Architect warped through subspace 36708 | -1/Access_0 | Architect warped through subspace 36708 | -1/Access_0 | Core integrity fell below 50% 36731 | -1/Access_0 | Found Modified Quantum Sheargun 36742 | -1/Access_0 | Architect warped through subspace 36766 | -1/Access_0 | Architect warped through subspace 36799 | -1/Access_0 | Architect warped through subspace 36829 | -1/Access_0 | Architect warped through subspace 36831 | -1/Access_0 | Subspace Access Node disabled 36849 | -1/Access_0 | Architect warped through subspace 36851 | -1/Access_0 | Found Modified Quantum Sheargun 36869 | -1/Access_0 | Subspace Access Node disabled 36923 | -1/Access_0 | Destroyed Architect 36924 | -1/Access_0 | Architect triggered a singularity event 36925 | -1/Access_0 | Released all parts (20) 36927 | -1/Access_0 | Found Alien Artifact 36927 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor 36927 | -1/Access_0 | Warped through subspace to slip node 36927 | -1/Access_0 | Discovered new exit (range 8) 36932 | *** | Escaped singularity! Last Messages --------------- 36925_ Released Hcp. Storage Unit. 36925_ Released Zero-point Reactor. 36925_ Released Enh. Armored Heavy Treads. 36925_ Released Modified Quantum Sheargun. 36925_ Released Exp. Phase Shifter. 36925_ Released Modified Quantum Sheargun. 36925_ Released Centrium Linked Plating. 36925_ HV Slug penetrates Wall. 36926_ A0_COM: 9. 36926_ Acquired 44 matter. 36927_ A0_COM: 8. 36927_ Acquired Alien Artifact. 36927_ Identified Hpw. Transdimensional Reconstructor. 36927_ Warped through subspace, drawn to slip node. 36927_ EXIT=FOUND 36928_ A0_COM: 7. 36929_ A0_COM: 6. 36930_ A0_COM: 5. 36931_ A0_COM: 4. 36932_ A0_COM: 3. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 100 Energy Generation 80 Energy Capacity 1535 Matter Stores 433 Matter Capacity 550 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 5 Power Amplification 30 Additional Mass Support 12 Armor Coverage 3000 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 36 Target Analysis 12 Armor Integrity Analysis 66 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 22 Defensive Hacking 23 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Cmb. Antigrav System | -6/Factory | Scanalyzed Hcp. Storage Unit | -6/Factory | Scanalyzed Imp. Salvage Targeting Computer | -6/Factory | Scanalyzed Med. Reflective Plating | -6/Factory | Scanalyzed Shield Generator | -6/Factory | Scanalyzed Lrn. Tractor Beam | -6/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor Modified Quantum Sheargun High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed WardronePointyMachine Manual? 0 Play Time 04:05:07 Cumulative 1834.0 hours Start 2020.11.24 @ 18:31:57 End 2020.11.24 @ 23:05:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2519 Rogue 2511 Adventurer 0 Explorer 8 Win Type 6 Total 185 Types 41/24/73/3/3/5/33/2/1 Lore% 100 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcf318b1-eea5-4998-ab36-65aee22f2232