Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 18:41:25 Player: Fazzonamite Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (551) 551 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 2511 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/550 Matter 198/300 Energy 35/100 System Corruption 0% Temperature Hot (226) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Medium Laser Particle Gun Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Structural Scanner Insulated Plating > --- WEAPON ----------- Heavy Particle Cannon Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Medium Laser Particle Gun Grenade Launcher Mining Laser [Rating: 23] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Insulated Plating Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 33 | 6 1 15 6 5 Power 4 | 1 . 3 . . Engine 4 | 1 . 3 . . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . 3 1 1 Treads 5 | 2 . 1 1 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . 2 . . Utility 8 | 1 1 1 3 2 Device 5 | . 1 . 3 1 Storage 2 | 1 . . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 14 | 2 . 8 2 2 Energy Gun 3 | 1 . 2 . . Energy Cannon 1 | . . 1 . . Ballistic Gun 3 | 1 . 2 . . Ballistic Cannon 3 | . . 1 1 1 Launcher 4 | . . 2 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . 3 . 11 Power 2 | . . 1 . 1 Propulsion 4 | . . 1 . 3 Utility 5 | . . 1 . 4 Weapon 3 | . . . . 3 Highest Loss Streak 11 | . . 2 . 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 91 80 95 79 Engine 11 | . 14 13 11 7 Treads 17 | . 28 15 12 23 Flight 7 | . . 10 9 . Device 11 | . 5 7 17 15 Storage 12 | . 14 14 11 9 Protection 5 | . . 1 11 7 Energy Gun 2 | . 14 2 . . Energy Cannon 5 | . . 1 11 7 Ballistic Gun 6 | . 14 12 . . Ballistic Cannon 5 | . . 1 10 7 Naked Turns . | . . . . . Heaviest Build 35 | 14 16 28 30 35 Greatest Support 62 | 40 40 40 42 62 Greatest Overweight (x) 1 | 1 . 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 6 8 8 8 9 Most Carried 8 | 4 7 8 8 7 Average Carried 6 | 2 5 7 7 6 Final Capacity 10 | 8 8 8 8 10 Final Carried 8 | 2 7 8 7 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 734 | 242 39 321 132 . Remotely . | . . . . . Salvage Created 643 | . 103 222 209 109 Parts 62 | . 3 29 22 8 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 21 | . 2 14 4 1 Guns 13 | . 2 11 . . Cannons 4 | . . . 4 . AOE 4 | . . 3 . 1 Classes Destroyed 7 | . 1 1 2 3 Worker 2 | . . . . 2 Hauler 1 | . . . . 1 Watcher 3 | . . . 3 . Swarmer 12 | . . 12 . . Grunt 7 | . 2 2 3 . Duelist 1 | . . . . 1 Sentry 1 | . . . 1 . Best Kill Streak 5 | . 2 4 5 4 Combat Bots Only 4 | . 2 4 2 1 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging . | . . . . . Exploded 2 | . . 2 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 237 | . 14 69 9 145 Missed 52 | . 4 12 3 33 Damage Taken 2478 | . 123 502 100 1753 Core 647 | . 33 33 30 551 Absorbed by Shields 17 | . . . . 17 Core Remaining (%) 88 | 100 . 73 92 . Volleys Fired 66 | . 7 38 11 10 Largest 2 | . 2 2 2 2 Hottest 119 | . 70 70 119 119 Shots Fired 129 | . 14 74 22 19 Gun 86 | . 14 72 . . Cannon 37 | . . . 21 16 Launcher 6 | . . 2 1 3 Special . | . . . . . Kinetic 83 | . 7 60 10 6 Thermal 40 | . 7 12 11 10 Explosive 6 | . . 2 1 3 Electromagnetic . | . . . . . Robot Hit Streak 6 | . 5 6 6 4 Robot Miss Streak 6 | . 1 3 6 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 66 | . 11 38 9 8 Core Hits 41 | . 5 21 8 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 2 . 2 1 Burn 2 | . 2 . . . Blast 3 | . . . 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1566 | . 150 540 323 553 Guns 509 | . 150 359 . . Cannons 552 | . . . 305 247 Explosions 505 | . . 181 18 306 Melee . | . . . . . Ramming . | . . . . . Kinetic 584 | . 75 282 130 97 Thermal 477 | . 75 77 175 150 Explosive 505 | . . 181 18 306 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 44 | . . 5 30 9 Projectiles 30 | . . . 30 . Explosions 14 | . . 5 . 9 Melee . | . . . . . Knockbacks 4 | . . . 2 2 Impact . | . . . . . Kinetic 4 | . . . 2 2 Secondary . | . . . . . Self-Inflicted Damage 32 | . . . . 32 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 367 | . 135 140 198 367 Average Temperature 111 | . 70 50 59 226 Received Heat Transfer 1161 | . 72 51 93 945 Effects 1 | . . . . 1 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1073 | . 370 222 259 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 351 | . 54 351 148 98 Initial 58 | . . 21 58 39 Average 96 | . 39 170 77 44 Maximum Alert Level 1 | . . 1 . . Low Security (%) 88 | 100 100 67 100 100 Level 1 11 | . . 32 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 1 . 2 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 2 16 13 11 Peak Tracking Total 11 | . 2 4 3 11 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . 1 1 . 2 Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 1 1 . 2 Successful 3 | . 1 1 . 1 Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 1 . 1 Open Door 1 | . . 1 . . Dispatch Records 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 6 | . . 1 5 . Total Damage 105 | . . 20 85 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1571 | 80 222 541 556 172 Spaces Moved 969 | 54 122 489 234 70 Core 19 | 19 . . . . Treads 602 | 35 122 141 234 70 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 348 | . . 348 . . Fastest Speed 37 | 50 160 37 152 155 Average Speed 127 | 125 160 75 208 155 Slowest Speed 225 | 160 160 225 225 155 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . 3 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 20 84 27 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 42 | . . 16 10 16 Melee . | . . . . . Projectile 8 | . . . 3 5 AOE 34 | . . 16 7 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1192 | 67 135 597 279 114 Wait 87 | . . 36 25 26 Move 960 | 53 121 483 233 70 Hop 2 | . . 2 . . Pick Up 26 | 8 6 8 2 2 Fast Attach 9 | . . 8 1 . Attach 19 | 6 1 6 3 3 Detach 3 | . . 3 . . Swap 5 | . . 1 2 2 Drop 15 | . . 12 2 1 Fire 66 | . 7 38 11 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 587 | -10/Mines | Learned Materials trap positions 703 | -10/Mines | Discovered new exit (range 10) 708 | -10/Mines | Discovered new exit (range 12) 718 | -10/Mines | Learned location of Zion (-6) 725 | -10/Mines | Received a Mining Laser from a helpful Derelict 783 | -10/Mines | Met a Derelict shopkeep closing up shop 844 | -10/Mines | Entered Materials 844 | -9/Materials | Accompanied by 1 ally 844 | -9/Materials | Evolved 2 slots: Utility x2 845 | -9/Materials | Loaded intel: 11 trap records 1319 | -9/Materials | Discovered new exit (range 16) 1400 | -9/Materials | Entered another Materials area 1400 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1514 | -8/Materials | Garrison activated, responded to threat 1564 | -8/Materials | Core integrity fell below 50% 1569 | -8/Materials | Core integrity fell below 20% 1572 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Adv. Treads destroyed. R-06 Scavenger collects EM Pulse Cannon. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. R-06 Scavenger collects Visual Processing Unit. U-05 Engineer lays Concrete. G-47 Trooper destroyed. Structural Scanner destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Med. Matter Pod. U-05 Engineer lays Concrete. Shield Generator destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Wheel. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. 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