Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.10 @ 21:19:56 Player: Cracklepappy Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (292) 1460 Value Destroyed (8793) 8793 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2567) 2567 TOTAL SCORE: 16520 Bonus ------- High Alert Combat Kills 1218 Follower Combat Kills 93 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -144 Cogmind --------- Core Integrity 0/700 Matter 63/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Coolant Injector Huge Storage Unit Advanced Targeting Computer Relay Coupler [NC] (12) > --- WEAPON (6) ------- (None) > --- INVENTORY (25) --- Improved Deuterium Engine Improved Treads Armored Wheel Armored Wheel Improved Heat Sink Coolant Injector Large Matter Pod (150) Large Matter Pod (150) Advanced Targeting Computer Recoil Stabilizer Recoil Stabilizer Transmission Jammer Relay Coupler [NC] (35) High-powered Tractor Beam Heavy Plasma Cannon Heavy Assault Rifle Heavy Assault Rifle Minigun Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Hacking Suite Relay Coupler [NC] > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Treads Armored Treads Advanced Treads Armored Wheel Armored Wheel Improved Heat Sink Coolant Injector Coolant Injector Large Matter Pod Large Matter Pod Advanced Targeting Computer Recoil Stabilizer Recoil Stabilizer Transmission Jammer Relay Coupler [NC] High-powered Tractor Beam Heavy Plasma Cannon Heavy Assault Rifle Heavy Assault Rifle Minigun Remote Datajack Plasma Cutter [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Slots Evolved 6 | . . . 2 . 2 . . . 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . . 1 . . . . . 1 Weapon 4 | . . . 1 . 2 . . . 1 Parts Attached 127 | 7 15 1 31 4 23 9 13 12 12 Power 17 | 1 1 . 5 1 2 3 1 2 1 Engine 12 | 1 1 . 5 1 1 1 1 . 1 Core 5 | . . . . . 1 2 . 2 . Reactor . | . . . . . . . . . . Propulsion 38 | 2 4 . 12 1 6 3 5 3 2 Treads 35 | 2 4 . 12 1 6 3 3 3 1 Leg . | . . . . . . . . . . Wheel 3 | . . . . . . . 2 . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | 2 3 . 8 1 5 . . 1 3 Device 5 | 1 . . 1 1 . . . . 2 Storage 4 | 1 2 . . . 1 . . . . Processor 5 | . . . 2 . 3 . . . . Hackware 3 | . . . . . 1 . . 1 1 Protection 6 | . 1 . 5 . . . . . . Artifact . | . . . . . . . . . . Weapon 49 | 2 7 1 6 1 10 3 7 6 6 Energy Gun 4 | 1 3 . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 35 | 1 3 . 5 1 9 2 5 5 4 Ballistic Cannon 3 | . 1 . . . . . 1 . 1 Launcher 2 | . . 1 . . . 1 . . . Special Weapon 3 | . . . 1 . . . . 1 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 . . . . Parts Lost 35 | . 3 1 4 2 2 2 . 8 13 Power 3 | . 1 . . . . . . 1 1 Propulsion 9 | . 1 1 . 1 . . . 2 4 Utility 4 | . . . 3 1 . . . . . Weapon 19 | . 1 . 1 . 2 2 . 5 8 Highest Loss Streak 13 | . 3 1 1 1 1 2 . 4 13 To Critical Strikes . | . . . . . . . . . . Average Backups 21 | 4 14 19 19 19 23 24 24 24 24 Power . | . . . . . 1 1 . . 1 Propulsion 4 | 3 6 7 4 3 3 5 5 4 5 Utility 6 | . 2 3 5 5 6 7 9 10 10 Weapon 8 | 1 5 9 8 9 11 9 8 6 6 Tool/Special . | . . . . . . . . . . Unused Backups 63 | 1 9 2 21 2 4 2 7 3 12 Power 3 | . . . 1 . . . . . 2 Propulsion 15 | 1 6 . 1 . 1 1 2 2 1 Utility 15 | . . . 3 . . . 2 1 9 Weapon 30 | . 3 2 16 2 3 1 3 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 97 | . 91 85 96 97 99 100 99 99 97 Engine 5 | . 6 . 9 11 1 2 5 1 1 Core 3 | . . . . . 7 6 3 7 4 Treads 19 | . 28 28 22 22 18 18 17 9 1 Wheel 1 | . . . . . . . . 8 13 Device 2 | . 3 . . 16 2 . . . 4 Storage 10 | . 14 14 11 11 9 9 9 9 7 Processor 10 | . . . 3 3 13 18 18 16 7 Protection 4 | . 9 14 17 . . . . . . Ballistic Gun 37 | . 13 27 32 33 44 44 44 44 41 Peak Build Rating 42 | 7 12 12 23 26 32 32 36 35 42 Average Rating 25 | 5 8 11 19 22 30 29 32 33 37 On Entrance 20 | . 7 12 12 23 26 30 28 33 33 Naked Turns . | . . . . . . . . . . Heaviest Build 108 | 15 50 47 73 61 104 104 107 102 108 Greatest Support 44 | 40 40 40 40 40 40 40 42 44 42 Greatest Overweight (x) 26 | . 1 1 1 1 2 2 4 8 26 Average Overweight (x) 2 | . . 1 1 1 1 2 2 6 4 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 Average Capacity 22 | 7 17 20 20 20 24 25 25 25 25 Most Carried 25 | 8 20 20 20 20 25 25 25 25 25 Average Carried 21 | 4 14 19 19 19 23 24 24 24 24 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 Final Carried 25 | 8 20 19 20 20 25 24 25 24 20 Class Distribution -------------------- 46% | Gunner 22% | Scavenger-Gunner 12% | Mutant 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Executioner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Matter Collected 8586 | 318 592 90 1967 472 1674 855 1231 1309 78 Remotely . | . . . . . . . . . . Salvage Created 11687 | 166 1063 215 2947 367 2392 1048 1680 1669 140 Parts 701 | 8 70 15 187 21 149 52 107 88 4 Haulers Intercepted 16 | . 2 . 5 . 5 . 4 . . Recyclers Shooed 9 | 1 2 . 4 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Combat Hostiles Destroyed 226 | . 23 8 54 23 37 20 22 36 3 Guns 215 | . 17 5 54 23 37 20 22 36 1 Cannons 8 | . 6 . . . . . . . 2 AOE 3 | . . 3 . . . . . . . Classes Destroyed 19 | 3 6 . 5 2 1 . . 1 1 Worker 14 | 1 1 . 2 3 4 . 3 . . Builder 5 | . 1 . 2 . 2 . . . . Tunneler 5 | 3 1 . 1 . . . . . . Hauler 16 | . 2 . 5 . 5 . 4 . . Recycler 17 | 1 2 1 5 . 5 . 3 . . Mechanic 5 | . . . 3 . 1 . 1 . . Operator 2 | . 1 . . . . . 1 . . Watcher 16 | . 2 . 5 . 4 . 5 . . Swarmer 58 | . 5 6 14 7 10 6 4 6 . Grunt 94 | . 18 2 25 . 15 7 9 18 . Brawler 3 | . . . 3 . . . . . . Duelist 1 | . . . 1 . . . . . . Protector 2 | . . . 1 . . . . . 1 Sentry 40 | . . . 10 . 10 6 8 6 . Demolisher 2 | . . . . 2 . . . . . Specialist 1 | . . . . . . . . . 1 Hunter 5 | . . . . . 2 1 1 1 . Programmer 6 | . . . . . . . . 5 1 Assembled 14 | . . . . 14 . . . . . Savage 1 | . . . . . . . . 1 . Guerrilla 1 | . . . . . . . . 1 . Best Kill Streak 8 | 2 4 3 7 8 7 5 3 4 3 Combat Bots Only 7 | . 4 3 4 7 6 5 3 4 3 Max Kills in Single Turn 3 | 1 2 2 3 2 3 2 2 2 1 Gunslinging 1 | . . . 1 1 1 1 1 1 . Exploded 2 | . . 2 . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Hostile Shots Fired 1049 | . 150 46 165 77 118 63 70 157 203 Missed 298 | . 28 8 47 25 32 23 27 53 55 Damage Taken 10601 | . 1261 406 1485 792 1252 547 614 1522 2722 Core 1660 | . 209 35 121 138 73 66 54 251 713 Absorbed by Shields 18 | . . . . . . 18 . . . Redirected to Shielding 40 | . 24 7 9 . . . . . . Regen/Repaired (Parts) 697 | . 198 . 163 . 236 . 100 . . Core Remaining (%) 39 | 100 . 2 . 35 . . . 19 . Volleys Fired 616 | 16 113 18 148 39 85 50 66 60 21 Largest 6 | 2 2 2 3 3 5 5 5 5 6 Hottest 161 | 70 70 46 100 69 117 115 119 122 161 Shots Fired 2117 | 30 216 33 426 117 423 223 312 284 53 Gun 2044 | 30 169 30 425 117 423 223 307 283 37 Cannon 55 | . 47 . . . . . 5 1 2 Launcher 3 | . . 3 . . . . . . . Special 15 | . . . 1 . . . . . 14 Kinetic 1997 | 16 134 30 425 117 423 223 307 283 39 Thermal 103 | 14 82 . 1 . . . 5 1 . Explosive 3 | . . 3 . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 82 | 5 18 7 45 18 82 31 31 23 14 Robot Miss Streak 6 | 2 6 3 6 3 3 3 5 2 4 Penetration Max . | . . . . . . . . . . Secondary Targets 39 | . 3 1 4 7 6 5 3 9 1 Max Gunslinging Chain 2 | . 1 1 1 2 1 1 1 2 1 Shots Hit Robots 1332 | 18 134 20 272 67 263 154 177 187 40 Core Hits 547 | 6 53 11 117 39 102 62 70 76 11 Critical Kills 5 | . . . 1 1 1 1 . 1 . Critical Parts Destroyed 10 | . 1 . 1 . 2 1 . 5 . Critical Strikes 22 | 2 3 . 4 1 3 2 . 6 1 Burn 3 | 2 1 . . . . . . . . Destroy 17 | . 1 . 4 1 3 2 . 6 . Blast 2 | . 1 . . . . . . . 1 Melee Attacks 2 | . . . . . 1 1 . . . Impact . | . . . . . . . . . . Slashing 2 | . . . . . 1 1 . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 20637 | 225 1824 492 4262 1066 4236 1821 2874 3206 631 Guns 19659 | 225 1315 314 4247 1054 4036 1821 2874 3206 567 Cannons 565 | . 501 . . . . . . . 64 Explosions 373 | . . 178 . . 195 . . . . Melee . | . . . . . . . . . . Ramming 40 | . 8 . 15 12 5 . . . . Kinetic 19489 | 125 1181 314 4247 1054 4036 1821 2874 3206 631 Thermal 735 | 100 635 . . . . . . . . Explosive 373 | . . 178 . . 195 . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . 5 1 1 1 5 8 Average Corruption 1 | . . . . 5 1 1 1 4 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 150 | . . . . 29 36 9 27 48 1 Message Errors 37 | . . . . 7 7 2 11 10 . Matter Fused 42 | . . . . 9 9 3 3 17 1 Heat Flow Errors 22 | . . . . 4 7 . 6 5 . Energy Discharges 16 | . . . . 4 4 1 1 6 . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 14 | . . . . 3 5 1 2 3 . Data Loss (major) 6 | . . . . . 1 1 2 2 . Misfires 8 | . . . . 1 . 1 2 4 . Alerts 1 | . . . . . 1 . . . . Weapon Failures 3 | . . . . 1 1 . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 6 | . 1 5 . . . . . . . Projectiles 1 | . 1 . . . . . . . . Explosions 5 | . . 5 . . . . . . . Melee . | . . . . . . . . . . Knockbacks 10 | . 10 . . . . . . . . Impact . | . . . . . . . . . . Kinetic 9 | . 9 . . . . . . . . Secondary 1 | . 1 . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 12 | . 1 . 3 4 2 . 2 . . Targets Rammed 13 | . 1 . 3 5 2 . 2 . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . Highest Temperature 373 | 65 246 5 211 199 330 278 271 365 373 Average Temperature 67 | 20 61 5 44 81 86 87 59 87 157 Received Heat Transfer 2788 | . 495 132 450 . 504 298 261 504 144 Effects 8 | . 1 . 3 . 1 . . 3 . Shutdowns 2 | . . . . . 1 . . 1 . Energy Bleed 1 | . 1 . . . . . . . . Interference 3 | . . . 3 . . . . . . Matter Decay 1 | . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 1 . . . . 2 . . . Heat Transferred 2203 | 444 1759 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Maximum Alert Level 4 | . . . 3 2 1 3 2 4 3 Low Security (%) 49 | 100 100 100 40 31 56 . 71 2 . Level 1 21 | . . . 8 35 43 30 24 10 8 Level 2 15 | . . . 24 33 . 44 3 20 78 Level 3 11 | . . . 26 . . 24 . 44 13 Level 4 2 | . . . . . . . . 22 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . Peak Influence 1396 | 10 156 179 1093 476 379 866 421 1396 732 Initial 732 | . . 53 61 426 25 232 421 166 732 Average 312 | . 59 97 415 290 169 539 134 864 551 Influence Increases 7261 | 25 766 279 1678 246 1293 654 794 1330 196 Destroy 0b10 Robot/C 4280 | . 460 160 1060 180 740 400 440 740 100 Destroy 0b10 Robot/NC 425 | 25 50 5 120 15 105 10 85 . 10 Destroy Leader 876 | . 98 30 260 20 218 30 158 40 22 Allied During Kill 44 | . . . . 16 . . . 13 15 Successful Hack 243 | . 21 . 93 . 41 14 43 12 19 Select Force Hacks 90 | . 60 . 30 . . . . . . Disable Machine 120 | . . . 30 15 45 . 30 . . Anti-Garrison Action 600 | . . . . . . 150 . 450 . Destroy Structure 73 | . 2 24 10 . 24 5 8 . . Lose Combat Pursuer 510 | . 75 60 75 . 120 45 30 75 30 Influence Decreases 4736 | 25 628 173 646 606 961 20 959 100 618 Time Decay 3616 | 25 598 163 616 546 688 . 702 . 278 Lost Part 340 | . 30 10 30 20 20 20 . 80 130 Lost Ally 120 | . . . . 40 . . . 20 60 Purge Threat 660 | . . . . . 253 . 257 . 150 Squads Dispatched 30 | . 6 . 8 . 9 . 7 . . Investigation 11 | . 5 . 2 . 4 . . . . Extermination . | . . . . . . . . . . Reinforcement 7 | . 1 . 3 . 1 . 2 . . Assault 3 | . . . 3 . . . . . . Garrison 9 | . . . . . 4 . 5 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Distress Signals 13 | . 2 . 2 . 3 1 4 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 323 | . 41 9 71 29 54 24 34 40 21 Peak Tracking Total 11 | . 7 5 5 7 5 6 3 5 11 Tactical Retreats 21 | . 3 1 3 1 4 3 2 3 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Traps Triggered 17 | . 4 . 2 . 2 3 . 6 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Machines Disabled 13 | . . . 2 1 3 1 2 4 . Max in Single Turn 2 | . . . 1 1 2 1 1 1 . Garrison Access 1 | . . . . . . . . . 1 Garrison Relay 3 | . . . . . . 1 . 2 . Phase Generator 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Machines Accessed 64 | . 9 . 14 . 17 1 16 4 3 Terminals 42 | . 6 . 9 . 11 1 10 4 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 7 | . 1 . 2 . 2 . 2 . . Recycling Units 6 | . 2 . 1 . 1 . 2 . . Scanalyzers 5 | . . . 2 . 2 . 1 . . Garrison Access 3 | . . . . . 1 . 1 . 1 Total Hacks 171 | . 29 . 40 . 45 3 39 7 8 Successful 89 | . 14 . 23 . 23 1 20 3 5 Failed 82 | . 15 . 17 . 22 2 19 4 3 Catastrophic 14 | . 4 . 3 . 4 . 3 . . Database Lockouts . | . . . . . . . . . . Manual 51 | . 13 . 10 . 18 . 6 . 4 Terminals 114 | . 20 . 23 . 31 3 25 7 5 Fabricators 2 | . . . . . . . . . 2 Repair Stations 24 | . 7 . 7 . 4 . 6 . . Recycling Units 9 | . 2 . 2 . 3 . 2 . . Scanalyzers 18 | . . . 8 . 5 . 5 . . Garrison Access 4 | . . . . . 2 . 1 . 1 Terminal Hacks 46 | . 6 . 10 . 14 1 10 3 2 Record 1 | . . . 1 . . . . . . Part Schematic 7 | . 2 . 2 . 2 . . . 1 Robot Schematic 1 | . . . 1 . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . Prototype ID Bank 6 | . 1 . 2 . 1 . 2 . . Open Door 1 | . . . . . . . . 1 . Emergency Access Points 2 | . . . 1 . . . . 1 . Terminal Index 2 | . 1 . . . . . 1 . . Scanalyzer Index 1 | . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . Unreport Threat 7 | . . . . . 4 . 2 . 1 Locate Traps 4 | . 1 . . . 2 . 1 . . Hauler Manifests 4 | . . . . . 2 . 2 . . Zone Layout 5 | . . . 1 . 2 . 2 . . Garrison Registry 2 | . . . . . . 1 . 1 . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks 16 | . 6 . 5 . 1 . 4 . . Scan Component 8 | . 3 . 2 . 1 . 2 . . Repair 7 | . 3 . 2 . . . 2 . . Refit 1 | . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . 1 . . Retrieve Components 2 | . . . 1 . . . 1 . . Scanalyzer 15 | . . . 6 . 5 . 4 . . Insert Component 7 | . . . 3 . 2 . 2 . . Analyze 8 | . . . 3 . 3 . 2 . . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 Unlock Access 2 | . . . . . 1 . 1 . . Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 6 | . 2 . 1 . 2 . . . 1 Terminals . | . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 Haulers 1 | . . . . . . . . . 1 Repair Stations 2 | . . . . . 2 . . . . Patch 2 | . . . . . 2 . . . . Recycling Units 3 | . 2 . 1 . . . . . . Tunnel 3 | . 2 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 50 | . 6 . 11 . 14 1 14 2 2 Full Trace Events 2 | . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . 2 . 4 . 4 . 2 . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 7 | . 3 . 2 . . . 2 . . Time 250 | . 78 . 102 . . . 70 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 7 | . . . 3 . . . 4 . . Parts Scanalyzed 6 | . . . 2 . 2 . 2 . . Part Schematics Acquired 6 | . . . 2 . 2 . 2 . . Parts Damaged 2 | . . . 1 . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Used RIF Installer 2 | . . . . . . 1 . 1 . Command Fork 1 | . . . . . . . . 1 . Robots Hacked 8 | . . . . . . . . . 8 Non-combat 8 | . . . . . . . . . 8 Combat . | . . . . . . . . . . Robot Hacks Applied 11 | . . . . . . . . . 11 parse_system 1 | . . . . . . . . . 1 find_chute 2 | . . . . . . . . . 2 find_fabricator 2 | . . . . . . . . . 2 drop_inventory 4 | . . . . . . . . . 4 find_recycling 1 | . . . . . . . . . 1 map_route 1 | . . . . . . . . . 1 Relay Couplers Released 13 | . . . . . . 4 . 9 . Machine Destruction 13 | . . . . . . 4 . 9 . Attached 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 5 . Allies Hacked 2 | . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Total Allies 9 | . . . . 2 . . . 7 . Largest Group 3 | . . . . 2 . . . 3 3 Highest-Rated Group 59 | . . . . 44 . . . 59 48 Highest-Rated Ally 39 | . . . . 31 . . . 39 16 Total Orders . | . . . . . . . . . . Ally Attacks 61 | . . . . 25 . . . 8 28 Total Damage 570 | . . . . 260 . . . 102 208 Kills 10 | . . . . 5 . . . 1 4 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Active Infowar (turns) 671 | 21 618 . 32 . . . . . . Seismic 671 | 21 618 . 32 . . . . . . Robot Analysis Total 2 | . 1 . 1 . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Turns Passed 21445 | 264 2263 353 4445 1571 4343 1365 4060 2171 610 Spaces Moved 6961 | 128 784 123 1438 590 1245 357 1161 802 333 Core 6 | 5 . . . . . . . . 1 Treads 5916 | 123 784 123 1438 590 1245 357 1131 122 3 Legs . | . . . . . . . . . . Wheels 1039 | . . . . . . . 30 680 329 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 320 150 150 150 Average Speed 258 | 155 217 240 240 240 310 320 312 215 162 Slowest Speed 1350 | 160 240 240 240 240 320 320 320 325 1350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 63 | 6 99 24 92 97 90 45 85 83 11 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 3 | . 2 . 1 . . . . . . Known Exits Taken 3 | . . . . 1 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug 23 | . . 16 1 . 1 . 5 . . Terrain Destroyed 48 | . . 27 1 . 15 . 5 . . Melee 1 | . . . . . 1 . . . . Projectile 6 | . . . 1 . . . 5 . . AOE 41 | . . 27 . . 14 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Total 9059 | 160 1138 150 2123 653 1488 455 1437 1074 381 Wait 861 | . 173 2 411 8 77 10 146 32 2 Move 6953 | 127 783 122 1437 589 1245 356 1161 800 333 Hop . | . . . . . . . . . . Pick Up 139 | 9 28 2 37 4 18 8 17 11 5 Fast Attach 31 | 7 4 . 6 . 4 1 7 1 1 Attach 36 | . 4 2 8 2 4 3 . 7 6 Detach 3 | . . 1 1 . 1 . . . . Swap 122 | . 11 1 23 3 30 11 14 20 9 Drop 140 | 1 21 2 49 3 21 10 24 5 4 Fire 616 | 16 113 18 148 39 85 50 66 60 21 Melee 2 | . . . . . 1 1 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 13 | . 1 . 3 5 2 . 2 . . Escape Stasis 47 | . . . . . . 5 . 42 . Rewire 87 | . . . . . . . . 87 . Trap . | . . . . . . . . . . Miscellaneous 9 | . . . . . . . . 9 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x2 / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 6 exits: *Fac x3 / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 265 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 1077 | -10/Materials | Core integrity fell below 50% 1204 | -10/Materials | Discovered new exit (range 16) 1374 | -10/Materials | Lost 3 parts (1p1n1w) 1441 | -10/Materials | Repaired Assault Rifle 1468 | -10/Materials | Repaired Lgt. Cannon 1495 | -10/Materials | Repaired Core Shielding 1545 | -10/Materials | Discovered new exit (range 16) 1748 | -10/Materials | Discovered new exit (range 7) 1883 | -10/Materials | Discovered new exit (range 7) 2044 | -10/Materials | Core integrity fell below 20% 2528 | -10/Materials | Entered Mines 2869 | -10/Mines | Discovered new exit (range 5) 2881 | -10/Mines | Entered Materials 2881 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3192 | -9/Materials | Build established: Gunner 3437 | -9/Materials | Repaired Imp. Assault Rifle 3559 | -9/Materials | Build established: Tank 4044 | -9/Materials | Repaired Imp. Assault Rifle 4113 | -9/Materials | Discovered new exit (range 16) 4681 | -9/Materials | Discovered new exit (range 12) 5788 | -9/Materials | Discovered new exit (range 16) 6011 | -9/Materials | Discovered new exit (range 9) 6290 | -9/Materials | Build established: Scavenger-Tank 6481 | -9/Materials | First assault squad dispatched 6735 | -9/Materials | Build established: Gunner 7121 | -9/Materials | Sterilization system engaged 7121 | -9/Materials | Non-combat units ordered to evacuate 7221 | -9/Materials | Combat units ordered to evacuate 7326 | -9/Materials | Entered Mines 7346 | -9/Mines | Identified exit to Materials 7676 | -9/Mines | Assembled infested the area 7797 | -9/Mines | Core integrity fell below 50% 7842 | -9/Mines | Destroyed 7 combat bots 8497 | -9/Mines | Discovered exit to Materials (range 15) 8897 | -9/Mines | Entered Materials 8897 | -8/Materials | Evolved 2 slots: Weapon x2 8900 | -8/Materials | Discovered new exit (range 15) 9186 | -8/Materials | Build established: Scavenger-Gunner 9363 | -8/Materials | Garrison activated, responded to threat 9468 | -8/Materials | Garrison activated, responded to threat 10274 | -8/Materials | Discovered new exit (range 10) 10328 | -8/Materials | Build established: Gunner 11582 | -8/Materials | Discovered new exit (range 5) 12947 | -8/Materials | Discovered new exit (range 10) 13240 | -8/Materials | Identified exit to Garrison 13240 | -8/Materials | Entered Garrison 13270 | -8/Garrison | Triggered checkpoint 13324 | -8/Garrison | Triggered checkpoint 13375 | -8/Garrison | Garrison Relay disabled 13411 | -8/Garrison | Discovered new exit (range 53) 13411 | -8/Garrison | Discovered new exit (range 84) 13411 | -8/Garrison | Discovered new exit (range 67) 13655 | -8/Garrison | Build established: Scavenger-Gunner 13732 | -8/Garrison | Triggered checkpoint 13991 | -8/Garrison | Installed Relay Interface Framework 14173 | -8/Garrison | Triggered checkpoint 14288 | -8/Garrison | Triggered checkpoint 14605 | -8/Garrison | Entered Materials 14608 | -8/Materials | Discovered new exit (range 7) 15048 | -8/Materials | Repaired Broken Enh. Autogun 15248 | -8/Materials | Discovered new exit (range 11) 15295 | -8/Materials | Build established: Gunner 15755 | -8/Materials | Garrison activated, responded to threat 16119 | -8/Materials | Repaired Hvy. Assault Rifle 16415 | -8/Materials | Discovered new exit (range 5) 16576 | -8/Materials | Discovered new exit (range 4) 16799 | -8/Materials | Garrison activated, responded to threat 17618 | -8/Materials | Discovered new exit (range 16) 17743 | -8/Materials | Garrison activated, responded to threat 18665 | -8/Materials | Identified exit to Garrison 18665 | -8/Materials | Entered Garrison 18667 | -8/Garrison | Triggered checkpoint 18745 | -8/Garrison | Triggered checkpoint 18801 | -8/Garrison | Garrison Relay disabled 19005 | -8/Garrison | Core integrity fell below 50% 19028 | -8/Garrison | Lost 4 parts (1p1n2w) 19049 | -8/Garrison | Triggered checkpoint 19119 | -8/Garrison | Triggered checkpoint 19330 | -8/Garrison | Rescued a captive Derelict 19334 | -8/Garrison | Rescued a captive Derelict 19356 | -8/Garrison | Build established: Scavenger-Gunner 19418 | -8/Garrison | Discovered new exit (range 15) 19468 | -8/Garrison | P-60 Hacker assimilated allied E9-1P6(b) 19882 | -8/Garrison | Phase Generator disabled 19882 | -8/Garrison | Discovered new exit (range 12) 19985 | -8/Garrison | Triggered checkpoint 20212 | -8/Garrison | Discovered new exit (range 10) 20281 | -8/Garrison | Triggered checkpoint 20343 | -8/Garrison | Triggered checkpoint 20351 | -8/Garrison | Core integrity fell below 20% 20352 | -8/Garrison | Garrison Relay disabled 20477 | -8/Garrison | Discovered new exit (range 86) 20477 | -8/Garrison | Discovered new exit (range 65) 20477 | -8/Garrison | Discovered new exit (range 22) 20760 | -8/Garrison | Expanded RIF knowledge: Command Fork 20836 | -8/Garrison | Entered Factory 20836 | -7/Factory | Accompanied by 3 allies 20836 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 21150 | -7/Factory | Build established: Scavenger-Executioner 21383 | -7/Factory | Cargo convoy interrupted 21427 | -7/Factory | Lost 3 allies 21438 | -7/Factory | Core integrity fell below 50% 21443 | -7/Factory | Core integrity fell below 20% 21446 | -7/Factory | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 21430_ Gauss Cannon destroyed. 21431_ K-01 Serf collects debris. 21431_ Arm. Treads destroyed. 21432_ K-01 Serf collects debris. 21432_ Penetrated by Slug. 21432_ Adv. Treads destroyed. 21433_ Acquired 5 matter. 21433_ U-05 Engineer builds a Wall. 21434_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 21435_ K-01 Serf collects debris. 21435_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 21435_ Slug penetrates Wall. 21436_ K-01 Serf collects debris. 21438_ Acquired 2 matter. 21440_ Slug penetrates Wall. 21440_ K-01 Serf collects debris. 21440_ Penetrated by Slug. 21441_ K-01 Serf collects debris. 21445_ K-01 Serf cleans the Pressure Siphon. 21446_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | " # #???????" #????????????????????????? | | # #??????"" #????????????????a???????? | | # #???# """ #????????????????????????? | | "T" # #???# #????????????????????????? | | """ # #???# """ #??########??????????????? | | # #???# """ #? ???????????????? | | ###### #???? """ !#? ! """ ???????????????? | | # % #?????? # """ #######??#?????? | | """ #% #########+##+# == """ # ?????? | | """ + + == # """ ""????? | | """ # #### == # """ """???? | | # """ """ """ #??? # """ """???? | | """=# """ """ """ #???? # #?? | | """ # """ """ """ #????######### """ """ #?? | | """ # ######]=[=[= + """ """ #?? | | # """ """ """ []=[ # """ """ #?? | | # """ """ """ "]] # #?? | | # """ """ """ % + #?? | | # k # T####### #?? | | ###### =%!####?????# #?? | | ?????######## =|u%################+######## | | ????????????# =x! !%*% | | ????????????# ppxpk[%=!* | | ????????????# """" "%%%x"k%%u "" | | ????????????# """" %%%% p""% """ """ | | ????????????# a """" ""%@%%""" "F """ | | ????????????# k = #### """ """ | | ????????????# #??# "" | | ????????????# #??# """ | | ??????????? ############# ^ #??# """ | | ???????????? ????????????# ^#??# ] """ | | ???????????? ????????????????# #??# =] | | ??????????????????????????????# #??# =] | | ??????a???????????????????????# #??# ###### | | ??????????????????????????????# #??# #????? | | ??????????????????????????????# #??# ###### | | ??????????????????????????????# #??# # | | ??????????????????????????????# ???# # | | ???????????????????????????????? #??# # | | ????????A???????????????????????##+#### # | | ???????????????????????????????? # = # | | ???????????????????????????????? # # """" | | ?????????????????????????? ?? # # """" | | ?????????????????????????# # # """" | | ?????????????????????????# # # """" | | ?????????????????????????# + + """" | | ?????????????????????????# # # """" | | ?????????????????????????# # # | | ?????????????????????????? ? # ###### | | ????????????????????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 6 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 31 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Recoil Stabilizer | -9/Materials | Scanalyzed Autogun | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Hacked Hpw. Tractor Beam | -8/Materials | Hacked Adv. Targeting Computer | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 5% | -10/Materials Lgt. Cannon | 25% | -10/Materials Core Shielding | 74% | -10/Materials Imp. Assault Rifle | 35% | -9/Materials Imp. Assault Rifle | 47% | -9/Materials Enh. Autogun | 96% | -8/Materials | Broken Hvy. Assault Rifle | 18% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeHardlightPerforator Manual? 0 Play Time 01:42:43 Cumulative 744.0 hours Start 2025.03.10 @ 00:22:53 End 2025.03.10 @ 21:19:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 446 Rogue 446 Adventurer 0 Explorer 0 Win Type - Total 20 Types 9/3/2/0/1/1/2/2/0/0 Lore% 66 Gallery% 82 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43f2f6c5-2f51-4a8d-b091-f79403ef34f5