Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.21 @ 16:09:31 Player: Dmitry Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (969) 969 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3059 Bonus ------- None Cogmind --------- Core Integrity 528/550 Matter 284/300 Energy 32/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (6) ------ High-capacity Storage Unit Improved Terrain Scanner Scrap Shield > --- WEAPON (2) ------- Riot Gun Subdweller Beam Cannon > --- INVENTORY (20) --- Wheel Makeshift Trap Scanner Transport Network Coupler ECM Suite Utility Shielding Medium Armor Plating Rainbow Chip Subdweller Beam Cannon Barrage Gun Barrage Gun Slug Cannon Mini Grenade Launcher Scrap Shield Fragment (48) Scrap Shield Fragment (47) Scrap Shield Fragment (46) Scrap Shield Fragment (43) Scrap Shield Fragment (39) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Seismic Detector Scrap Shield > --- WEAPON ----------- Riot Gun Subdweller Beam Cannon > --- INVENTORY -------- Wheel Makeshift Trap Scanner Transport Network Coupler Utility Shielding Medium Armor Plating Rainbow Chip Subdweller Beam Cannon Barrage Gun Barrage Gun Slug Cannon Mini Grenade Launcher Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Subdweller Beam Cannon Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 4 | . . . 4 Weapon . | . . . . Parts Attached 37 | 8 11 15 3 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 12 | 3 7 2 . Treads 11 | 2 7 2 . Leg . | . . . . Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 1 4 3 Device 3 | 1 . . 2 Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 4 | . . 3 1 Artifact . | . . . . Weapon 11 | 2 2 7 . Energy Gun 6 | 2 2 2 . Energy Cannon 3 | . . 3 . Ballistic Gun 2 | . . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 2 1 Power 2 | . . 2 . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 92 91 70 Engine 11 | . 7 12 . Treads 27 | . 28 28 18 Device 4 | . 14 . 16 Storage 10 | . 14 9 9 Protection 8 | . . 10 9 Energy Gun 13 | . 28 9 9 Energy Cannon 13 | . . 17 9 Peak Build Rating 22 | 7 14 17 22 Average Rating 14 | 4 11 15 21 On Entrance 9 | . 7 14 15 Naked Turns . | . . . . Heaviest Build 71 | 14 50 66 71 Greatest Support 46 | 40 46 46 46 Greatest Overweight (x) 2 | . 2 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 15 | 5 17 15 20 Most Carried 20 | 5 20 20 18 Average Carried 15 | 3 16 14 16 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 5 20 20 17 Class Distribution -------------------- 79% | Mutant 20% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 589 | 280 70 239 . Remotely . | . . . . Salvage Created 1432 | 148 344 926 14 Parts 99 | 14 25 58 2 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 28 | . 9 18 1 Guns 16 | . 9 7 . Cannons 10 | . . 9 1 Classes Destroyed 7 | 2 4 1 . Tunneler 5 | 4 1 . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Watcher 2 | . 2 . . Swarmer 7 | . 6 . 1 Grunt 3 | . 3 . . Subdweller 18 | . . 18 . Best Kill Streak 5 | 5 4 2 1 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 2 | 2 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 132 | . 43 72 17 Missed 32 | . 10 17 5 Damage Taken 1359 | . 230 1038 91 Core 137 | . 12 103 22 Absorbed by Shields . | . . . . Ignored by Resistances 366 | . 72 266 28 Core Remaining (%) 77 | 100 . 54 . Volleys Fired 137 | 7 30 98 2 Largest 2 | 2 2 2 2 Hottest 160 | 90 130 160 130 Shots Fired 258 | 14 59 181 4 Gun 139 | 14 59 64 2 Cannon 119 | . . 117 2 Launcher . | . . . . Special . | . . . . Kinetic 18 | . . 18 . Thermal 231 | 14 59 156 2 Explosive . | . . . . Electromagnetic 9 | . . 7 2 Robot Hit Streak 25 | 12 24 19 25 Robot Miss Streak 2 | . 2 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 132 | 12 43 73 4 Core Hits 56 | 6 18 31 1 Critical Kills 2 | . . 2 . Critical Parts Destroyed . | . . . . Critical Strikes 4 | 1 . 3 . Burn 2 | 1 . 1 . Meltdown 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2362 | 151 588 1521 102 Guns 1389 | 151 585 611 42 Cannons 961 | . . 910 51 Explosions . | . . . . Melee . | . . . . Ramming 12 | . 3 . 9 Kinetic 143 | . . 143 . Thermal 2067 | 151 585 1280 51 Explosive . | . . . . Electromagnetic 140 | . . 98 42 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . . . 5 Projectiles 5 | . . . 5 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . . . 3 Targets Rammed 4 | . 1 . 3 Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 408 | 120 408 192 72 Average Temperature 67 | 48 112 46 38 Received Heat Transfer 255 | . 54 201 . Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Parts Melted 13 | 2 2 9 . Heat Transferred 3980 | 483 1459 1964 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 191 | 25 191 . 30 Initial 13 | . 13 . . Average 46 | 7 54 . 2 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 16 18 3 Peak Tracking Total 4 | . 4 2 3 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 6 | . 2 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 7 | . 6 1 . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 19 9 . Successful 21 | . 12 9 . Failed 7 | . 7 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 14 | . 14 . . Terminals 19 | . 19 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 6 9 . Record 8 | . . 8 . Prototype ID Bank 2 | . 2 . . Locate Traps 2 | . 2 . . Zone Layout 2 | . 2 . . Derelict Proto ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 6 | . 6 . . Botnet 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 5883 | 116 1425 4207 135 Spaces Moved 2446 | 56 525 1821 44 Core 3 | 1 2 . . Treads 2428 | 40 523 1821 44 Legs . | . . . . Wheels 15 | 15 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 150 160 240 Average Speed 210 | 136 224 207 240 Slowest Speed 240 | 160 240 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 79 88 4 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 11 | . . 11 . Spaces Dug 18 | . . 18 . Terrain Destroyed 25 | . . 25 . Melee . | . . . . Projectile 25 | . . 25 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2933 | 82 717 2069 65 Wait 214 | . 117 85 12 Move 2443 | 55 524 1820 44 Hop . | . . . . Pick Up 57 | 11 22 23 1 Fast Attach 13 | 1 5 7 . Attach 13 | 7 2 1 3 Detach 3 | 1 . 2 . Swap 11 | . 4 7 . Drop 31 | . 12 19 . Fire 137 | 7 30 98 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . 1 . 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 7 | . . 7 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 12) 788 | -10/Materials | Discovered new exit (range 15) 883 | -10/Materials | Discovered new exit (range 13) 1270 | -10/Materials | Discovered new exit (range 3) 1516 | -10/Materials | Discovered new exit (range 7) 1542 | -10/Materials | Entered Subcaves 1547 | -10/Subcaves | Learned Materials machine intel 1770 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1974 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2023 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2168 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2292 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2326 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2447 | -10/Subcaves | Discovered new exit (range 8) 3996 | -10/Subcaves | Build established: Subdweller-Mutant 4052 | -10/Subcaves | Visited 4L-MR0's lab 4074 | -10/Subcaves | Found Rainbow Chip 4285 | -10/Subcaves | Discovered new exit (range 13) 4472 | -10/Subcaves | Disturbed a concealed Subdweller 4595 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5381 | -10/Subcaves | Build established: Mutant 5749 | -10/Subcaves | Entered Materials 5749 | -8/Materials | Evolved 4 slots: Utility x4 5750 | -8/Materials | Loaded intel: 56 machine locations 5884 | -8/Materials | Self-destructed Last Messages --------------- Acquired Barrage Gun. Acquired 10 matter. Acquired Scrap Shield Fragment. Acquired Sub. Beam Cannon. Acquired Scrap Shield Fragment. Sub. Power Source shoots sparks and powers down. Dropped Broken Sub. Power Source. PARAMETERS=UTILITY+4 LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials machine intel (x56)... Acquired ECM Suite. Triggered EMP Trap. A bubble of electromagnetic force engulfs the area. Destroyed Flight Unit. S-10 Pest destroyed. Slammed into S-10 Pest. Seismic Detector destroyed. Slammed into S-10 Pest. R-06 Scavenger collects Corrupted Lgt. Ion Engine. 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"""""??"?""?????????????????????? | | ????????#????#???"""""??"R""?????????????????????? | | ????????????#????"""""??"""??????????????????????? | | ????????#????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????"??"""??????? | | ?????????????????????????????????????""?"""??????? | | ?????????????????????????????????????""?"""??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicWaveSuperbattery Manual? 0 Play Time 00:35:38 Cumulative 12.2 hours Start 2025.04.21 @ 15:30:50 End 2025.04.21 @ 16:09:31 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 0 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 816a9bd5-25c4-4add-aa42-d31d5ca36048