Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.26 @ 23:36:05 Player: Takagiro Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1588) 1588 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-115) -115 TOTAL SCORE: 3083 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 203 Friendly Fire -330 Cogmind --------- Core Integrity 0/400 Matter 236/300 Energy 206/265 System Corruption 1% Temperature Cool (51) Movement Treading (320) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Huge Storage Unit Seismic Detector Targeting Computer ECM Suite > --- WEAPON (2) ------- EM Shotgun > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Angular Momentum Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Heat Sink Huge Storage Unit Visual Processing Unit Seismic Detector Targeting Computer Particle Charger Core Shielding Light Armor Plating Particle Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Rocket Launcher Mini Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Targeting Computer Core Shielding > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Aluminum Leg Wheel Wheel Improved Heat Sink Core Shielding Particle Cannon Assault Rifle Assault Rifle Light Assault Rifle Autogun Grenade Launcher Rocket Launcher Mini Grenade Launcher Hammer [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 48 | 5 2 2 16 23 Power 8 | 1 . . 5 2 Engine 7 | 1 . . 4 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 11 | 2 . . 5 4 Treads 6 | . . . 4 2 Leg . | . . . . . Wheel 5 | 2 . . 1 2 Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 1 1 3 4 Device 5 | . . . 1 4 Storage 2 | 1 1 . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 19 | 1 1 1 3 13 Energy Gun 3 | 1 . . . 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 12 | . 1 1 3 7 Ballistic Cannon . | . . . . . Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 26 | . 1 . 12 13 Power 6 | . . . 4 2 Propulsion 9 | . . . 5 4 Utility 4 | . . . 1 3 Weapon 7 | . 1 . 2 4 Highest Loss Streak 5 | . 1 . 5 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 84 99 97 87 Engine 10 | . 14 14 8 9 Treads 12 | . . . 19 14 Wheel 8 | . 28 28 1 2 Device 9 | . . . 11 17 Storage 11 | . 14 14 11 11 Processor 7 | . . . 10 11 Protection 7 | . . 13 11 2 Energy Gun 2 | . 13 . . 1 Ballistic Gun 19 | . 14 27 21 14 Naked Turns . | . . . . . Heaviest Build 95 | 12 89 90 93 95 Greatest Support 46 | 26 26 26 40 46 Greatest Overweight (x) 30 | . 3 3 30 28 Average Overweight (x) 2 | . 2 3 2 3 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 7 20 25 25 25 Most Carried 25 | 7 19 25 25 25 Average Carried 21 | 4 9 23 23 23 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 7 19 25 25 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Sto Matter Collected 1487 | 242 50 99 460 636 Remotely . | . . . . . Salvage Created 2002 | . 159 33 820 990 Parts 161 | . 15 5 72 69 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed 7 | . 1 . 1 5 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Combat Hostiles Destroyed 43 | . 3 1 16 23 Guns 30 | . 3 1 16 10 Cannons 2 | . . . . 2 AOE 11 | . . . . 11 Classes Destroyed 9 | . 3 1 2 3 Worker 4 | . 1 1 1 1 Builder 4 | . . . 3 1 Hauler 2 | . . . . 2 Recycler 2 | . . . . 2 Watcher 5 | . 1 . 4 . Swarmer 8 | . . 1 3 4 Grunt 22 | . 3 . 8 11 Protector 2 | . . . . 2 Sentry 11 | . . . 5 6 Thug 2 | . . . . 2 Best Kill Streak 5 | . 2 1 5 5 Combat Bots Only 4 | . 1 1 3 4 Max Kills in Single Turn 5 | . 1 1 2 5 Gunslinging 1 | . . . 1 . Exploded 4 | . . . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Sto Damage Taken 3049 | . 150 180 1317 1402 Core 469 | . 21 39 169 240 Absorbed by Shields 17 | . . . . 17 Redirected to Shielding 50 | . . 9 36 5 Regen/Repaired (Parts) 218 | . . . 66 152 Core Remaining (%) 88 | 100 . 76 . . Volleys Fired 173 | . 12 13 70 78 Largest 2 | . 2 2 2 2 Hottest 113 | . 60 40 40 113 Shots Fired 312 | . 24 25 134 129 Gun 291 | . 24 25 134 108 Cannon 7 | . . . . 7 Launcher 14 | . . . . 14 Special . | . . . . . Kinetic 263 | . 12 25 134 92 Thermal 7 | . . . . 7 Explosive 14 | . . . . 14 Electromagnetic 28 | . 12 . . 16 Robot Hit Streak 37 | . 7 4 18 37 Robot Miss Streak 3 | . 3 3 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 221 | . 17 15 91 98 Core Hits 122 | . 8 5 39 70 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4293 | . 379 211 1201 2502 Guns 2658 | . 214 211 1182 1051 Cannons 121 | . . . . 121 Explosions 1404 | . 151 . . 1253 Melee . | . . . . . Ramming 110 | . 14 . 19 77 Kinetic 2319 | . 94 211 1182 832 Thermal 121 | . . . . 121 Explosive 1404 | . 151 . . 1253 Electromagnetic 339 | . 120 . . 219 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 1 1 Average Corruption 1 | . 2 2 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 35 | . 2 6 10 17 Message Errors 10 | . . 1 3 6 Matter Fused 13 | . . 1 4 8 Heat Flow Errors 1 | . 1 . . . Energy Discharges 4 | . . 2 1 1 Data Loss (minor) 4 | . . 1 2 1 Data Loss (major) 1 | . 1 . . . Misfires 1 | . . . . 1 Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 105 | . 59 . . 46 Projectiles . | . . . . . Explosions 105 | . 59 . . 46 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 126 | . 50 . . 76 Shots 4 | . 1 . . 3 Rammed 12 | . 1 . 1 10 Targets Rammed 12 | . 1 . 1 10 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 248 | . 248 10 4 102 Average Temperature 39 | . 61 5 4 31 Received Heat Transfer 1355 | . 57 93 615 590 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 222 | . . . . 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Peak Influence 452 | . 87 53 266 452 Initial 39 | . . 27 20 39 Average 113 | . 60 36 80 223 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 80 | 100 100 100 91 45 Level 1 18 | . . . 8 50 Level 2 1 | . . . . 4 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 . 3 4 Investigation 3 | . 1 . 1 1 Extermination . | . . . . . Reinforcement 4 | . 1 . 2 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 6 6 27 36 Peak Tracking Total 5 | . 3 2 3 5 Tactical Retreats 4 | . . . 1 3 Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Sto Machines Disabled 3 | . 2 . . 1 Max in Single Turn 2 | . 2 . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Machines Accessed 13 | . 2 . 7 4 Terminals 7 | . 2 . 4 1 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units 3 | . . . 1 2 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 31 | . 5 . 14 12 Successful 14 | . 2 . 6 6 Failed 17 | . 3 . 8 6 Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 5 . 9 4 Fabricators . | . . . . . Repair Stations 6 | . . . 2 4 Recycling Units 5 | . . . 1 4 Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . 1 . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 2 4 Scan Component 3 | . . . 1 2 Repair 3 | . . . 1 2 Recycling Unit Hacks 3 | . . . 1 2 Retrieve Components 3 | . . . 1 2 Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 . 5 1 Full Trace Events 3 | . . . 2 1 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 1 2 Time 90 | . . . 26 64 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 13 | . . . 10 3 Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Sto Total Allies 3 | . . 1 . 2 Largest Group 2 | . . 1 1 2 Highest-Rated Group 62 | . . 31 31 62 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 47 | . . 12 22 13 Total Damage 709 | . . 166 336 207 Kills 8 | . . 2 4 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Sto Turns Passed 4415 | 59 527 616 1907 1306 Spaces Moved 1711 | 51 383 421 558 298 Core 36 | 9 . . 3 24 Treads 667 | . . . 456 211 Legs . | . . . . . Wheels 1008 | 42 383 421 99 63 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 135 130 125 Average Speed 212 | 82 122 135 294 307 Slowest Speed 1550 | 90 135 135 1550 1450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 4 51 82 57 42 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 111 | . 25 . . 86 Melee . | . . . . . Projectile . | . . . . . AOE 111 | . 25 . . 86 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Total 2173 | 67 418 443 691 554 Wait 136 | . . . 26 110 Move 1707 | 50 382 420 557 298 Hop . | . . . . . Pick Up 77 | 12 17 8 17 23 Fast Attach 1 | . . . 1 . Attach 36 | 5 1 2 14 14 Detach 2 | . . . . 2 Swap 11 | . 1 . 1 9 Drop 18 | . 4 . 4 10 Fire 173 | . 12 13 70 78 Melee . | . . . . . Ram 9 | . 1 . . 8 Kick . | . . . . . Crush 3 | . . . 1 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 14) 60 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 8) 587 | -10/Materials | Entered Mines 600 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 640 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 770 | -10/Mines | Escorted by a lone wolf Derelict 790 | -10/Mines | Learned location of Storage (-9) 1004 | -10/Mines | Learned Materials trap positions 1187 | -10/Mines | Discovered new exit (range 13) 1203 | -10/Mines | Entered Materials 1203 | -9/Materials | Accompanied by 1 ally 1203 | -9/Materials | Evolved 2 slots: Utility x2 1204 | -9/Materials | Loaded intel: 18 trap records 1335 | -9/Materials | Discovered new exit (range 13) 1406 | -9/Materials | Lost 4 parts (1p3n) 1898 | -9/Materials | Repaired Assault Rifle 2707 | -9/Materials | Lost 5 parts (1p2n1u1w) 3091 | -9/Materials | Discovered new exit (range 3) 3110 | -9/Materials | Discovered new exit (range 15) 3110 | -9/Materials | Entered Storage 3411 | -9/Storage | Lost 4 parts (1n1u2w) 3506 | -9/Storage | Met a pair of Derelict thieves 3591 | -9/Storage | Core integrity fell below 50% 3953 | -9/Storage | Lost 3 parts (1p2n) 4085 | -9/Storage | Core integrity fell below 20% 4192 | -9/Storage | Repaired EM Shotgun 4225 | -9/Storage | Repaired Particle Cannon 4416 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Repairing Particle Cannon... ETC: 32 Repair station completes Particle Cannon repairs. Acquired Particle Cannon. Slammed into U-05 Engineer. G-34 Mercenary destroyed. Acquired 50 matter. R-06 Scavenger collects Sml. Laser. Assault Rifle destroyed. K-01 Serf collects debris. G-34 Mercenary destroyed. Acquired 42 matter. System corrupted: Matter fused (-6). R-06 Scavenger collects Corrupted Aluminum Leg. Slammed into R-06 Scavenger. R-06 Scavenger collects Aluminum Leg. Critical hit (Burn: +37). System corrupted: Matter fused (-6). Assault Rifle destroyed. System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????+ #??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????+ +??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# #?????????????#????????????????? | | ????????####????# ########## ##???????????????? | | ??????? #????# Y @ Y ^ ????????? | | ??????""" #????# ########## u ^ ????????? | | ?????"""" #????# #?????????????##+###???????????? | | "?# """"" #????# #??????????????????????????????? | | "?# #????# #??????????????????????????????? | | " # """"" #????# #??????????????????????????????? | | " # """"" #????# #??????????????????????????????? | | # """"" #????# #??????????????????????????????? | | # #????# #??????????????????????????????? | | #######+##+##???# #??????????????????????????????? | | #???# #??????????????????????????????? | | [ % ##### #??????????????????????????????? | | %[[ #??????????????????????????????? | | ##########+###### #??????????????????????????????? | | ###### ## #??????????????????????????????? | | #????# ## #??????????????????????????????? | | ????## """ ## #??????????????????????????????? | | ????# """ ## #??????????????????????????????? | | ????## """ " " ## #??????????????????????????????? | | ?????# "R" # ??????????????????????????????? | | ?????# """ # ??????????????????????????????? | | ?????# # ??????????????????????????????? | | ?????##T##" "####+#??????????????????????????????? | | ??????##?#"R"#???????????????????????????????????? | | ?????????#"""##??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Hey, That's Mine! Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed WaveThermicBarrier Manual? 0 Play Time 00:35:10 Cumulative 14.2 hours Start 2024.02.26 @ 22:58:37 End 2024.02.26 @ 23:36:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 12 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e9b9aec8-56aa-4f1d-8b69-939d18529ba3