Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.20 @ 14:04:26 Player: rinsethewax Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1511) 1511 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 3723 Bonus ------- High Alert Combat Kills 67 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 264/265 System Corruption 18% Temperature Cool (2) Movement Hovering (56) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- Airjet Airjet Airjet > --- UTILITY (3) ------ Advanced Weight Redist. System > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (5) ---- Deuterium Engine Light Treads Improved Carbon-fiber Leg Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Aerolev Unit > --- UTILITY ---------- Advanced Weight Redist. System Improved Targeting Computer Reaction Control System > --- WEAPON ----------- EM Pulse Cannon Scythe > --- INVENTORY -------- Light Ion Engine Light Treads Improved Sensor Array Beam Rifle Mini Grenade Launcher [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 64 | 6 7 8 2 41 Power 15 | 1 1 2 . 11 Engine 12 | 1 1 2 . 8 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 21 | 2 3 2 . 14 Treads 3 | 2 . . . 1 Leg 6 | . 1 . . 5 Wheel 4 | . . 2 . 2 Hover 6 | . . . . 6 Flight 2 | . 2 . . . Utility 11 | 1 2 1 . 7 Device 3 | . . 1 . 2 Storage 2 | 1 1 . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 4 | . . . . 4 Artifact . | . . . . . Weapon 17 | 2 1 3 2 9 Energy Gun 2 | . . 1 1 . Energy Cannon 1 | . . . . 1 Ballistic Gun 8 | 2 1 2 1 2 Ballistic Cannon . | . . . . . Launcher 4 | . . . . 4 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . . . 1 System Corruption 4 | . . . . 4 Parts Lost 25 | . . 4 1 20 Power 4 | . . 1 . 3 Propulsion 8 | . . 1 . 7 Utility 7 | . . . 1 6 Weapon 6 | . . 2 . 4 Highest Loss Streak 5 | . . 3 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 77 | . 81 68 85 77 Engine 11 | . 13 6 11 12 Treads 1 | . 5 . . . Leg 4 | . 4 3 . 5 Wheel 8 | . . 6 22 10 Hover 1 | . . . . 4 Device 4 | . . 3 . 7 Storage 7 | . 11 11 11 4 Processor 9 | . 13 11 11 7 Protection 2 | . . . . 5 Energy Gun 2 | . . 7 11 . Energy Cannon 1 | . . . . 2 Ballistic Gun 16 | . 28 20 19 8 Launcher 1 | . . . . 2 Impact Weapon 1 | . . . . 2 Peak Build Rating 27 | 6 7 11 11 27 Average Rating 12 | 2 5 6 10 19 On Entrance 6 | . 6 6 10 11 Naked Turns . | . . . . . Heaviest Build 44 | 12 27 34 34 44 Greatest Support 40 | 40 40 20 20 39 Greatest Overweight (x) 8 | . 3 8 1 3 Average Overweight (x) 1 | . 1 2 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 10 | 5 9 15 15 9 Most Carried 14 | 5 5 5 5 14 Average Carried 4 | 3 2 3 4 5 Final Capacity 15 | 8 15 15 15 5 Final Carried 5 | 2 4 4 5 4 Class Distribution -------------------- 59% | Mutant 20% | Scavenger-Mutant 11% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1517 | 170 108 391 46 802 Remotely . | . . . . . Salvage Created 1901 | . 108 381 139 1273 Parts 114 | . 9 31 6 68 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 44 | . 5 9 3 27 Melee 2 | . . . . 2 Guns 26 | . 5 9 3 9 Cannons 3 | . . . . 3 AOE 11 | . . . . 11 Classes Destroyed 11 | . 2 4 . 5 Worker 4 | . . 3 . 1 Builder 2 | . . 1 . 1 Tunneler 1 | . . . . 1 Recycler 3 | . . 1 1 1 Watcher 3 | . . . . 3 Swarmer 19 | . 3 6 3 7 Grunt 15 | . 2 1 . 12 Brawler 1 | . . . . 1 Sentry 7 | . . 2 . 5 Specialist 1 | . . . . 1 Hunter 1 | . . . . 1 Best Kill Streak 7 | . 5 5 2 7 Combat Bots Only 6 | . 5 3 2 6 Max Kills in Single Turn 5 | . 1 2 1 5 Gunslinging . | . . . . . Exploded 4 | . . . . 4 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 353 | . 32 89 15 217 Missed 112 | . 9 28 9 66 Damage Taken 3654 | . 220 557 50 2827 Core 715 | . 16 92 24 583 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 26 | . 26 . . . Core Remaining (%) 88 | 100 93 . 71 . Volleys Fired 183 | . 14 38 8 123 Largest 3 | . 2 3 3 2 Hottest 83 | . 40 83 83 72 Shots Fired 313 | . 28 83 18 184 Gun 261 | . 28 83 18 132 Cannon 19 | . . . . 19 Launcher 33 | . . . . 33 Special . | . . . . . Kinetic 237 | . 28 67 10 132 Thermal 24 | . . 16 8 . Explosive 14 | . . . . 14 Electromagnetic 38 | . . . . 38 Robot Hit Streak 15 | . 2 10 2 15 Robot Miss Streak 7 | . 4 7 4 5 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 185 | . 14 42 5 124 Core Hits 98 | . 7 18 4 69 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . 1 . 2 Critical Strikes 4 | . . 1 . 3 Destroy 2 | . . 1 . 1 Smash 1 | . . . . 1 Sever 1 | . . . . 1 Melee Attacks 10 | . . . . 10 Impact 1 | . . . . 1 Slashing 9 | . . . . 9 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3416 | . 191 504 57 2664 Guns 1708 | . 191 493 54 970 Cannons 330 | . . . . 330 Explosions 1005 | . . . . 1005 Melee 324 | . . . . 324 Ramming 49 | . . 11 3 35 Kinetic 1557 | . 191 375 21 970 Thermal 299 | . . 118 33 148 Explosive 443 | . . . . 443 Electromagnetic 744 | . . . . 744 Impact 97 | . . . . 97 Slashing 227 | . . . . 227 Piercing . | . . . . . Highest Corruption 18 | . 1 . . 18 Average Corruption 5 | . 1 . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . 2 . . 23 Message Errors 7 | . . . . 7 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 3 | . 1 . . 2 Misfires 1 | . . . . 1 Alerts 1 | . 1 . . . Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 137 | . . . . 137 Projectiles . | . . . . . Explosions 40 | . . . . 40 Melee 97 | . . . . 97 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 240 | . . 4 1 235 Shots 11 | . . . . 11 Rammed 7 | . . 2 1 4 Targets Rammed 9 | . . 3 1 5 Kicked 2 | . . 1 . 1 Crushed . | . . . . . Highest Temperature 244 | . . 63 30 244 Average Temperature 63 | . . 21 16 69 Received Heat Transfer 1239 | . 60 99 . 1080 Siege Activations . | . . . . . Robots Corrupted 3 | . . . . 3 Combat Hostiles 2 | . . . . 2 Parts Fried 4 | . . . . 4 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 500 | . . 275 75 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 599 | . 150 145 164 599 Initial 63 | . . 10 54 63 Average 110 | . 67 68 150 160 Maximum Alert Level 2 | . . . . 2 Low Security (%) 88 | 100 100 100 100 74 Level 1 4 | . . . . 11 Level 2 6 | . . . . 14 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 2 . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 1 2 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 1 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 8 12 5 43 Peak Tracking Total 6 | . 4 4 3 6 Tactical Retreats 6 | . . 1 1 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 5 | . 1 . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . 6 . . . Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . . . . 7 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 4 . . 2 Terminals 5 | . 3 . . 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 10 . . 6 Successful 10 | . 7 . . 3 Failed 6 | . 3 . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 8 . . 6 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 5 . . 3 Prototype ID Bank 1 | . 1 . . . Alert Level 2 | . . . . 2 Locate Traps 1 | . 1 . . . Reprogram Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . . 2 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3485 | 258 717 669 310 1531 Spaces Moved 1908 | 103 313 244 279 969 Core 276 | 48 148 58 . 22 Treads 96 | 55 41 . . . Legs 324 | . 96 54 . 174 Wheels 909 | . . 132 279 498 Hover 275 | . . . . 275 Flight 28 | . 28 . . . Fastest Speed 50 | 50 117 95 95 50 Average Speed 133 | 108 192 214 95 107 Slowest Speed 450 | 160 260 450 95 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 37 | 11 34 22 61 59 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 73 | . . . . 73 Melee . | . . . . . Projectile . | . . . . . AOE 73 | . . . . 73 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2547 | 250 401 313 308 1275 Wait 288 | 132 54 15 11 76 Move 1904 | 102 312 243 278 969 Hop . | . . . . . Pick Up 58 | 9 8 6 5 30 Fast Attach 8 | . . . . 8 Attach 43 | 6 4 6 1 26 Detach 11 | . 1 . . 10 Swap 13 | . 3 2 1 7 Drop 20 | 1 5 . 3 11 Fire 183 | . 14 38 8 123 Melee 10 | . . . . 10 Ram 7 | . . 2 1 4 Kick 2 | . . 1 . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 259 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 463 | -10/Materials | Repaired Lgt. Ion Engine 815 | -10/Materials | Discovered new exit (range 16) 955 | -10/Materials | Identified exit to Materials 976 | -10/Materials | Entered another Materials area 976 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1212 | -9/Materials | Lost 3 parts (1p1n1w) 1595 | -9/Materials | Discovered new exit (range 14) 1616 | -9/Materials | Identified exit to Mines 1645 | -9/Materials | Entered Mines 1915 | -9/Mines | Discovered new exit (range 5) 1919 | -9/Mines | Identified exit to Materials 1955 | -9/Mines | Entered Materials 1955 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2255 | -8/Materials | Build established: Scavenger-Mutant 2864 | -8/Materials | Build established: Mutant 3188 | -8/Materials | Crushed by falling debris 3188 | -8/Materials | Core integrity fell below 50% 3188 | -8/Materials | System corruption reached 10% 3221 | -8/Materials | Lost 5 parts (1p2n2u) 3314 | -8/Materials | Core integrity fell below 20% 3415 | -8/Materials | Lost 4 parts (1n1u2w) 3485 | -8/Materials | Discovered new exit (range 6) 3486 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Imp. Ion Engine destroyed. K-01 Serf collects debris. Slug penetrates Wall. X-62 Marksman destroyed. System corrupted: Matter fused (-5). Acquired 6 matter. Acquired 12 matter. Acquired Gauss Rifle. Acquired 10 matter. Acquired Imp. Carbon-fiber Leg. Acquired Airjet. System corrupted: Component data lost. Acquired Airjet. Slug penetrates Wall. Lgt. Armor Plating destroyed. Y-45 Defender destroyed. Acquired 33 matter. System corrupted: Substantial component data lost. U-05 Engineer lays Concrete. EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????#################???????? | | ?????????????????????????# # ######### | | ????????????????????????##[ # "!"! | | ????????????????????????#%== * #!" = ]] | | ????????????????????????##* [ #!*[!* ] | | ?????????????????????????# [ #= * ] | | ?????????????????????????# ] #=!! | | ?????????????????????????############/############ | | ??????????????????????????????????# | | ??????????????????????#####???????# | | ??????????????????????# #???????# !! = | | ??????????????????????# < #???????# ! = | | ??????????????????????# #??????##! ! | | ??????????????????????# #?????## = u | | ??????????????????????#% #######; | | ??????????????????????# =%! | | ??????????????????????# @ % * | | ??????????????????????# ##### ## # ###/##### | | ??????????????????????# #???######## ??# # | | ??????????????????????# #??????????#! = ## | | ??????????????????????+ #??????????# ## | | ??????????????????????# #??????????# """ """ ### | | ??????????????????????# #??????????# """ """ ## | | ??????????????????????# #??????????# """ """ ### | | ?????????????????????? ??????????? ??### | | ?????????????????????? ??????????? ? ???# | | ?????????????????????? H ???????????##?###????## | | ###?????????????????? ?????????????????###### | | #??????????????????# ?????????????????# | | #??????????????????###+##?????????????????# """" | | " ??????????????????????????????????????????# """" | | " ??????????????????????????????????????????# """" | | "???????????????????????????????????????????# | | #???????????????????????????????????????????# = | | ????????????????????????????????????????????### %[ | | ??????????? ???????????????###??????????#### | | ??????????? ??????????????# [*####### | | ??????????# #??????????????# %+[%==% * = | | ??????????# #??????????????# """" ###### %# #### | | ??????????# #????????????????"?????##### ###??? | | ??????????# #??????????????????????# =* !#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Risk Taker System Compromised Universal Adapter Unlikely Earthworm Challenges ------------ None Game ------ Seed ArcZhirovBarrier Manual? 0 Play Time 01:11:18 Cumulative 1.7 hours Start 2025.03.20 @ 02:19:15 End 2025.03.20 @ 14:04:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 45% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6d030d4c-63a1-4529-8493-f0c4aba61beb