Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.13 @ 19:09:35 Player: Horse Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (86) 430 Value Destroyed (2319) 2319 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (254) 254 TOTAL SCORE: 4643 Bonus ------- High Alert Combat Kills 254 Cogmind --------- Core Integrity 381/550 Matter 221/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (150) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Wheel Compact Wheel Armored Wheel > --- UTILITY (5) ------ Improved Heat Sink Cargo Storage Unit Recoil Stabilizer Hacking Suite > --- WEAPON (2) ------- Heavy Particle Cannon Assault Cannon > --- INVENTORY (30) --- Light Treads Light Treads Disposable Heat Sink Compact Battery (200) Structural Scanner Advanced Visual Processing Unit Sensor Array Improved Terrain Scanner Seismic Detector Improved Targeting Computer Improved Targeting Computer ECM Suite Hacking Suite High-powered Tractor Beam Trap Extractor (3/4 Explosive) Trap Extractor (0/4) Spread Laser Heavy Particle Cannon Assault Cannon EMP Blaster Grenade Launcher Mini Grenade Launcher Datajack Improved Datajack Mining Laser Flail Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Cargo Storage Unit Recoil Stabilizer Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Assault Cannon > --- INVENTORY -------- Light Treads Disposable Heat Sink Compact Battery Structural Scanner Advanced Visual Processing Unit Sensor Array Improved Terrain Scanner Seismic Detector Improved Targeting Computer Improved Targeting Computer Recoil Stabilizer ECM Suite Hacking Suite High-powered Tractor Beam Trap Extractor Trap Extractor Spread Laser Heavy Particle Cannon Assault Cannon EMP Blaster Grenade Launcher Mini Grenade Launcher Datajack Improved Datajack Mining Laser Flail [Rating: 29] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Cargo Storage Unit Device Structural Scanner Storage Cargo Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Medium Armor Plating Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 119 | 7 10 67 35 Power 6 | 1 2 2 1 Engine 6 | 1 2 2 1 Core . | . . . . Reactor . | . . . . Propulsion 34 | 2 4 18 10 Treads 10 | . . 6 4 Leg 2 | . 2 . . Wheel 22 | 2 2 12 6 Hover . | . . . . Flight . | . . . . Utility 50 | 2 2 28 18 Device 34 | 1 1 16 16 Storage 3 | 1 1 1 . Processor 1 | . . . 1 Hackware 1 | . . 1 . Protection 11 | . . 10 1 Artifact . | . . . . Weapon 29 | 2 2 19 6 Energy Gun 5 | . 1 3 1 Energy Cannon 4 | . 1 2 1 Ballistic Gun 10 | 2 . 7 1 Ballistic Cannon 2 | . . . 2 Launcher 6 | . . 5 1 Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 2 | . . 2 . Parts Lost 22 | . 2 12 8 Power 2 | . 1 . 1 Propulsion 8 | . 1 5 2 Utility 7 | . . 3 4 Weapon 5 | . . 4 1 Highest Loss Streak 5 | . 2 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 88 86 88 Engine 11 | . 13 11 9 Wheel 22 | . 26 20 24 Device 11 | . 3 14 13 Storage 11 | . 14 11 9 Hackware 2 | . . 1 9 Protection 3 | . . 5 3 Energy Gun 5 | . 1 7 6 Energy Cannon 6 | . 11 6 2 Ballistic Gun 7 | . 14 7 1 Ballistic Cannon 1 | . . . 6 Naked Turns . | . . . . Heaviest Build 165 | 12 150 164 165 Greatest Support 44 | 26 26 38 44 Greatest Overweight (x) 14 | . 14 9 6 Average Overweight (x) 3 | . 3 4 4 Largest Inventory Capacity 30 | 8 30 30 30 Average Capacity 27 | 7 23 29 30 Most Carried 30 | 6 17 30 30 Average Carried 20 | 4 10 23 27 Final Capacity 30 | 8 30 30 30 Final Carried 30 | 6 17 30 26 Class Distribution -------------------- 91% | Hauler-Mutant 8% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1868 | 298 166 967 437 Remotely 216 | . . . 216 Salvage Created 2830 | 61 349 1752 668 Parts 185 | 10 35 97 43 Haulers Intercepted 7 | . 1 5 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 59 | . 8 34 17 Guns 26 | . 4 15 7 Cannons 17 | . 4 5 8 AOE 16 | . . 14 2 Classes Destroyed 11 | 1 6 3 1 Worker 4 | . . 3 1 Builder 2 | . 1 1 . Tunneler 4 | 3 . 1 . Hauler 7 | . 1 5 1 Recycler 4 | . . 2 2 Operator 2 | . 1 1 . Watcher 5 | . 2 2 1 Swarmer 12 | . 3 3 6 Grunt 36 | . 5 24 7 Sentry 10 | . . 7 3 Hunter 1 | . . . 1 Best Kill Streak 16 | 3 3 16 10 Combat Bots Only 12 | . 3 12 6 Max Kills in Single Turn 4 | 1 1 3 4 Gunslinging 1 | . . 1 1 Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3147 | . 370 1912 865 Core 686 | . 120 397 169 Absorbed by Shields 139 | . . . 139 Regen/Repaired (Parts) 139 | . . . 139 Core Remaining (%) 50 | 100 52 . . Volleys Fired 233 | 16 30 123 64 Largest 2 | 2 2 2 2 Hottest 125 | 40 80 125 119 Shots Fired 413 | 20 58 238 97 Gun 234 | 20 32 138 44 Cannon 152 | . 26 76 50 Launcher 23 | . . 20 3 Special 4 | . . 4 . Kinetic 178 | 20 29 86 43 Thermal 209 | . 26 132 51 Explosive 12 | . . 12 . Electromagnetic 14 | . 3 8 3 Robot Hit Streak 19 | 6 9 15 19 Robot Miss Streak 5 | 2 3 4 5 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 282 | 14 36 159 73 Core Hits 162 | 5 17 80 60 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Burn 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5762 | 118 568 3386 1690 Guns 2357 | 118 313 1339 587 Cannons 2032 | . 255 898 879 Explosions 1373 | . . 1149 224 Melee . | . . . . Ramming . | . . . . Kinetic 1766 | 118 269 727 652 Thermal 2672 | . 255 1520 897 Explosive 803 | . . 803 . Electromagnetic 521 | . 44 336 141 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 6 | . . 4 2 Projectiles 6 | . . 4 2 Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 302 | . 225 288 302 Average Temperature 69 | . 62 72 64 Received Heat Transfer 1431 | . 189 867 375 Effects 1 | . . 1 . Interference 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . 1 6 1 Heat Transferred 5256 | . 518 3467 1271 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 3 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 808 | 15 249 729 808 Initial 274 | . 9 50 274 Average 305 | 5 130 341 450 Maximum Alert Level 3 | . 1 3 3 Low Security (%) 25 | 100 80 9 . Level 1 50 | . 19 69 34 Level 2 20 | . . 15 64 Level 3 3 | . . 4 1 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 2 6 4 Investigation 6 | . 1 3 2 Extermination . | . . . . Reinforcement 5 | . 1 3 1 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 7 | . 1 1 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 89 | . 15 45 29 Peak Tracking Total 9 | . 5 9 7 Tactical Retreats 8 | . 2 . 6 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 2 2 1 Indirectly 1 | . . . 1 Trap Hack Attempts 31 | . . 31 . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 3 | . . 3 . Reused . | . . . . Traps Extracted 3 | . . 3 . Installed . | . . . . Triggered 1 | . . . 1 Most Traps Carried 3 | . . 3 3 Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 7 | . 1 2 4 Max in Single Turn 1 | . 1 1 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 23 | . 8 10 5 Terminals 15 | . 6 7 2 Fabricators . | . . . . Repair Stations 3 | . . 1 2 Recycling Units 3 | . 2 1 . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 66 | . 24 28 14 Successful 34 | . 9 16 9 Failed 32 | . 15 12 5 Catastrophic 4 | . 2 2 . Database Lockouts . | . . . . Manual 40 | . 14 16 10 Terminals 40 | . 14 18 8 Fabricators . | . . . . Repair Stations 6 | . . 2 4 Recycling Units 16 | . 10 6 . Scanalyzers 2 | . . 2 . Garrison Access 2 | . . . 2 Terminal Hacks 10 | . 4 6 . Robot Schematic 1 | . 1 . . Robot Analysis 2 | . 2 . . Branch Access Points 1 | . . 1 . Terminal Index 2 | . 1 1 . Unreport Threat 1 | . . 1 . Security Status 1 | . . 1 . Patrol Status 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 1 4 Scan Component 3 | . . 1 2 Repair 2 | . . . 2 Recycling Unit Hacks 2 | . 1 1 . Retrieve Components 2 | . 1 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . 4 6 5 Terminals 10 | . 3 3 4 Track 2 | . 1 . 1 Botnet 7 | . 2 3 2 Disrupt 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 1 3 . Reject 2 | . 1 1 . Recyclers 1 | . . 1 . Mask 1 | . . 1 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Reprogram 1 | . . . 1 Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 21 | . 7 9 5 Full Trace Events 5 | . 3 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . 1 . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 54 | . . . 54 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 12 | . 3 9 . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3704 | 109 798 2154 643 Spaces Moved 1716 | 61 469 951 235 Core 3 | 3 . . . Treads 1 | . . 1 . Legs 25 | . 25 . . Wheels 1687 | 58 444 950 235 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 145 141 Average Speed 153 | 88 142 162 154 Slowest Speed 560 | 100 290 560 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 3 79 72 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . . 3 . Terrain Destroyed 112 | . . 100 12 Melee . | . . . . Projectile 9 | . . 3 6 AOE 103 | . . 97 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2352 | 96 543 1305 408 Wait 133 | 5 6 62 60 Move 1713 | 60 468 950 235 Hop . | . . . . Pick Up 86 | 8 19 48 11 Fast Attach 18 | 5 5 7 1 Attach 28 | 2 2 13 11 Detach 7 | . 2 5 . Swap 73 | . 3 47 23 Drop 30 | . 8 19 3 Fire 233 | 16 30 123 64 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 31 | . . 31 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 13) 574 | -10/Materials | Discovered new exit (range 11) 610 | -10/Materials | Build established: Hauler-Mutant 885 | -10/Materials | Discovered new exit (range 14) 908 | -10/Materials | Entered another Materials area 908 | -9/Materials | Evolved 2 slots: Utility x2 1180 | -9/Materials | Discovered new exit (range 15) 1865 | -9/Materials | Identified exit to Mines 1953 | -9/Materials | Core integrity fell below 50% 2641 | -9/Materials | Core integrity fell below 20% 2694 | -9/Materials | Destroyed 12 combat bots 3024 | -9/Materials | Discovered new exit (range 11) 3062 | -9/Materials | Entered another Materials area 3062 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3328 | -8/Materials | Lost 5 parts (1p1n3u) 3347 | -8/Materials | Repaired EMP Blaster 3538 | -8/Materials | Repaired Assault Cannon 3705 | -8/Materials | Self-destructed Last Messages --------------- 03667_ Acquired 1 matter. 03668_ R-06 Scavenger collects Flight Unit. 03672_ R-06 Scavenger collects Corrupted Imp. Hover Unit. 03676_ R-06 Scavenger collects Terrain Scan Processor. 03680_ R-06 Scavenger collects Corrupted Flight Unit. 03686_ Connecting with Garrison Access... >>Trojan(Reprogram) Trojan loaded successfully. Testing... Dispatch confirmation system compromised. 03689_ Recoil Stabilizer destroyed. 03692_ Pressure Siphon disabled. 03695_ ALERT: Garrison Access compromised, dispatching assault squad. 03695_ Garrison Access disabled. 03695_ Relay Coupler [Sentry] tumbles out of Garrison Access. 03695_ Relay Coupler [NC] tumbles out of Garrison Access. 03697_ G-47 Trooper destroyed. 03702_ K-01 Serf collects debris. 03703_ U-05 Engineer builds a Wall. 03704_ Garrison Access disabled. 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"?????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 6 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Cargo Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberSmartbombJammer Manual? 0 Play Time 00:54:32 Cumulative 1004.8 hours Start 2022.12.13 @ 17:40:17 End 2022.12.13 @ 19:09:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 408 Rogue 408 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 327bb908-e22c-4111-ba1e-a99454171479