Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.03 @ 11:02:12 Player: Socram Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1091) 1091 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 2723 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg (fused) > --- UTILITY (2) ------ Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Beam Rifle Improved Medium Laser > --- INVENTORY (10) --- Ion Engine Aluminum Leg Structural Scanner Experimental Sensor Array Beam Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array > --- WEAPON ----------- Improved EM Shotgun Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Structural Scanner Visual Processing Unit Medium Laser Beam Rifle Beam Rifle Improved Medium Laser Light EM Pulse Cannon Assault Rifle Grenade Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 51 | 6 1 1 11 32 Power 4 | 1 . . 1 2 Engine 3 | 1 . . . 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 18 | 2 . . 4 12 Treads 5 | . . . 2 3 Leg 13 | 2 . . 2 9 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 . 1 3 Device 3 | . 1 . . 2 Storage 2 | 1 . . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 23 | 2 . 1 5 15 Energy Gun 10 | . . . . 10 Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 2 . . 3 1 Ballistic Cannon . | . . . . . Launcher 6 | . . 1 2 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . . 4 Corrupted Parts 1 | . . . . 1 System Corruption 4 | . . . . 4 Parts Lost 15 | . 1 . 3 11 Power 2 | . . . . 2 Propulsion 8 | . . . 3 5 Utility . | . . . . . Weapon 5 | . 1 . . 4 Highest Loss Streak 4 | . 1 . 2 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 81 97 90 84 Engine 8 | . 14 14 2 8 Core 3 | . . . 8 2 Treads 7 | . . . 12 9 Leg 23 | . 28 28 23 20 Device 10 | . . 14 11 7 Storage 12 | . 14 14 11 11 Processor 1 | . . . . 2 Energy Gun 5 | . . . . 14 Energy Cannon 1 | . . . . 3 Ballistic Gun 10 | . 23 14 16 2 Launcher 5 | . . 11 4 2 Naked Turns . | . . . . . Heaviest Build 25 | 13 13 17 21 25 Greatest Support 60 | 20 20 20 30 60 Greatest Overweight (x) 2 | . . . 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 6 8 8 8 10 Most Carried 10 | 4 5 8 8 10 Average Carried 7 | 2 4 6 7 8 Final Capacity 10 | 8 8 8 10 10 Final Carried 8 | 4 5 8 8 6 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Sto Matter Collected 1078 | 268 . 84 113 613 Remotely . | . . . . . Salvage Created 1551 | 77 . 153 176 1145 Parts 103 | 5 . 11 15 72 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Combat Hostiles Destroyed 32 | . . 5 8 19 Guns 23 | . . 3 4 16 AOE 8 | . . 2 4 2 Classes Destroyed 8 | 2 . 3 2 1 Worker 6 | . . 1 . 5 Builder 2 | . . . 1 1 Tunneler 1 | 1 . . . . Hauler 2 | . . . . 2 Recycler 3 | 1 . . . 2 Swarmer 7 | . . 3 4 . Grunt 18 | . . 2 2 14 Sentry 7 | . . . 2 5 Best Kill Streak 7 | 1 . 3 5 7 Combat Bots Only 7 | . . 3 5 7 Max Kills in Single Turn 2 | 1 . 2 2 2 Gunslinging . | . . . . . Exploded 2 | . . 2 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Sto Damage Taken 2425 | . 99 113 576 1637 Core 425 | . . 7 83 335 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 159 | . . . 159 . Core Remaining (%) 98 | 100 . 97 . . Volleys Fired 112 | 2 . 14 31 65 Largest 2 | 2 . 1 2 2 Hottest 113 | 40 . 33 53 113 Shots Fired 183 | 4 . 13 44 122 Gun 141 | 4 . 12 34 91 Cannon 23 | . . . . 23 Launcher 19 | . . 1 10 8 Special . | . . . . . Kinetic 57 | 4 . 12 34 7 Thermal 71 | . . . . 71 Explosive 19 | . . 1 10 8 Electromagnetic 36 | . . . . 36 Robot Hit Streak 17 | 2 . 4 14 17 Robot Miss Streak 4 | 1 . 1 2 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 128 | 2 . 10 33 83 Core Hits 78 | 2 . 8 16 52 Critical Kills 1 | 1 . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | 1 . . . 1 Burn 1 | . . . . 1 Destroy 1 | 1 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2807 | 32 . 215 713 1847 Guns 1578 | 32 . 114 351 1081 Cannons 204 | . . . . 204 Explosions 1025 | . . 101 362 562 Melee . | . . . . . Ramming . | . . . . . Kinetic 564 | 32 . 114 351 67 Thermal 739 | . . . . 739 Explosive 952 | . . 101 362 489 Electromagnetic 552 | . . . . 552 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 2 2 1 5 Average Corruption 2 | . 1 2 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 27 | . 2 9 1 15 Message Errors 6 | . . 2 . 4 Matter Fused 5 | . . 3 . 2 Heat Flow Errors 6 | . 1 1 1 3 Energy Discharges 3 | . 1 . . 2 Parts Fused 1 | . . . . 1 Data Loss (minor) 3 | . . 1 . 2 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 7 | . . . 7 . Projectiles . | . . . . . Explosions 7 | . . . 7 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 148 | . . . 32 116 Shots 5 | . . . 2 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 402 | . 190 250 147 402 Average Temperature 126 | . 97 109 28 135 Received Heat Transfer 855 | . . 60 198 597 Effects 8 | . . 1 . 7 Shutdowns 1 | . . . . 1 Energy Bleed 5 | . . 1 . 4 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 4 | . . . . 4 Heat Transferred 1728 | . . . . 1728 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Peak Influence 452 | 10 26 84 223 452 Initial 93 | . 6 9 28 93 Average 120 | 6 12 63 66 241 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 74 | 100 100 100 97 27 Level 1 22 | . . . 2 64 Level 2 2 | . . . . 7 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 1 3 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Distress Signals 4 | . . . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 2 5 15 25 Peak Tracking Total 5 | . 2 3 5 5 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Machines Accessed 2 | . . . 2 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . . . 8 . Successful 8 | . . . 8 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 8 | . . . 8 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . . 8 . Scan Component 5 | . . . 5 . Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events 2 | . . . 2 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 84 | . . . 84 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Sto Turns Passed 2501 | 108 144 689 699 861 Spaces Moved 1324 | 76 115 529 269 335 Core 7 | 7 . . . . Treads 98 | . . . . 98 Legs 1219 | 69 115 529 269 237 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 128 | 113 120 120 125 152 Slowest Speed 260 | 120 120 120 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 41 | 4 32 99 33 37 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 111 | . . 9 63 39 Melee . | . . . . . Projectile . | . . . . . AOE 111 | . . 9 63 39 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Sto Total 1927 | 91 120 569 586 561 Wait 399 | 4 4 22 266 103 Move 1320 | 75 114 528 268 335 Hop . | . . . . . Pick Up 22 | 4 1 4 5 8 Fast Attach 28 | 6 1 . 4 17 Attach 10 | . . 1 2 7 Detach 2 | . . . . 2 Swap 13 | . . . 5 8 Drop 21 | . . . 5 16 Fire 112 | 2 . 14 31 65 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Storage History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 14) 109 | -11/Junkyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 14) 253 | -10/Materials | Entered Mines 260 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 301 | -10/Mines | Build established: Mutant 411 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 413 | -10/Mines | Found Prototype Device 480 | -10/Mines | Found a hidden stash of uninstalled traps 623 | -10/Mines | Identified exit to Materials 744 | -10/Mines | Learned Materials emergency access door positions 852 | -10/Mines | Discovered exit to Materials (range 11) 942 | -10/Mines | Entered Materials 942 | -9/Materials | Evolved 2 slots: Propulsion x2 1004 | -9/Materials | Discovered new exit (range 14) 1165 | -9/Materials | Repaired Rocket Launcher 1193 | -9/Materials | Repaired Aluminum Leg 1511 | -9/Materials | Repaired Assault Rifle 1574 | -9/Materials | Discovered new exit (range 16) 1641 | -9/Materials | Entered Storage 1901 | -9/Storage | Core integrity fell below 50% 2121 | -9/Storage | Build established: Scavenger-Mutant 2160 | -9/Storage | Identified Exp. Sensor Array 2352 | -9/Storage | Garrison activated, responded to threat 2403 | -9/Storage | Destroyed 7 combat bots 2409 | -9/Storage | Lost 4 parts (1p2n1w) 2479 | -9/Storage | Core integrity fell below 20% 2503 | -9/Storage | Crushed by falling debris 2503 | -9/Storage | Smashed by cave-in Last Messages --------------- 02454_ Imp. EM Shotgun destroyed. 02473_ Beam Rifle destroyed. 02479_ System corrupted: Aluminum Leg fused. 02481_ Aluminum Leg destroyed. 02482_ Destroyed Heat Sink. 02483_ Y-45 Defender destroyed. 02485_ Aluminum Leg melted. 02485_ G-34 Mercenary destroyed. 02487_ Acquired 17 matter. 02489_ Acquired 13 matter. 02493_ K-01 Serf collects debris. 02495_ Identified Imp. Medium Laser. 02496_ K-01 Serf collects debris. 02498_ Acquired 20 matter. 02499_ System corrupted: Energy discharge (-53). 02500_ K-01 Serf collects debris. 02503_ The unstable cave ceiling collapses. 02503_ Crushed by falling debris. 02503_ Imp. Ion Engine destroyed. 02503_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????#?###?####?????????????????????? | | ???????????????? #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# ####?????????????????? | | ???????????????# """#?????????????????? | | ???????????????# """ """ R"??????????????????? | | ???????????????# """ """ ""???????????????????? | | ???????????????# """ """ #????????????????????? | | ???????????????? #????????????????????? | | ????????????"####+ ##@ ##????????????######### | | ????????????" #########????######### | | ????????????" ! [ #????## [ | | ????????????"#T## %! [ #????## | | ????????????????# [ #????## == | | ???######?##????# k !#????## *! % | | ??? #????# = u#????## =*!*= | | ? 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""??????????????????##?????????????????? | | ???# ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorChargeMultirail Manual? 0 Play Time 00:31:25 Cumulative 14.7 hours Start 2023.12.03 @ 10:31:15 End 2023.12.03 @ 11:02:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e54952f7-def3-416b-aebd-cdb28d68095b