Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.25 @ 23:17:05 Player: ChromeKnight Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (727) 727 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2182 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Experimental Sensor Array Transmission Jammer Hacking Suite Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Target Analyzer > --- WEAPON ----------- Beamcaster Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Experimental Sensor Array Transmission Jammer Hacking Suite Beam Rifle Missile Launcher Improved Datajack [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 29 | 6 1 6 14 2 Power 6 | 1 . 1 3 1 Engine 6 | 1 . 1 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . 2 6 1 Treads . | . . . . . Leg 11 | 2 . 2 6 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 1 2 . Device 1 | . . . 1 . Storage 3 | 1 1 . 1 . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 . 2 3 . Energy Gun 5 | 2 . 1 2 . Energy Cannon . | . . . . . Ballistic Gun 2 | . . 1 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . . 3 4 5 Power 3 | . . 1 1 1 Propulsion 4 | . . . 1 3 Utility 1 | . . . 1 . Weapon 4 | . . 2 1 1 Highest Loss Streak 5 | . . 3 3 5 Average Slot Usage (%) 89 | . 85 94 93 51 Engine 11 | . 14 13 10 6 Leg 28 | . 28 28 31 16 Device 2 | . . . 6 . Storage 12 | . 14 14 11 11 Processor 8 | . . 9 11 11 Energy Gun 17 | . 28 24 10 . Ballistic Gun 6 | . . 2 11 5 Naked Turns . | . . . . . Heaviest Build 32 | 11 23 23 32 24 Greatest Support 45 | 20 20 32 45 38 Greatest Overweight (x) 5 | . 1 1 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 12 10 10 10 Average Capacity 9 | 5 6 10 10 10 Most Carried 10 | 1 3 8 10 9 Average Carried 7 | . 2 6 9 8 Final Capacity 10 | 6 10 10 10 10 Final Carried 10 | 1 3 8 10 8 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 613 | 260 . 70 240 43 Remotely . | . . . . . Salvage Created 988 | . 69 202 644 73 Parts 58 | . 3 8 40 7 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 25 | . 1 4 15 5 Guns 25 | . 1 4 15 5 Classes Destroyed 7 | . 2 . 5 . Worker 3 | . . . 3 . Hauler 1 | . . . 1 . Operator 1 | . 1 . . . Watcher 1 | . . . 1 . Swarmer 11 | . . . 6 5 Grunt 9 | . 1 4 4 . Sentry 5 | . . . 5 . Best Kill Streak 8 | . 1 2 8 3 Combat Bots Only 6 | . 1 2 6 3 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1839 | . 36 404 837 562 Core 485 | . . 85 147 253 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 . 66 . . Volleys Fired 72 | . 3 17 39 13 Largest 2 | . 2 2 2 1 Hottest 98 | . 90 90 98 23 Shots Fired 120 | . 6 24 77 13 Gun 120 | . 6 24 77 13 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 62 | . . 10 39 13 Thermal 45 | . 3 4 38 . Explosive . | . . . . . Electromagnetic 13 | . 3 10 . . Robot Hit Streak 15 | . 4 6 15 2 Robot Miss Streak 5 | . . 3 4 5 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 75 | . 4 18 49 4 Core Hits 44 | . 3 8 25 8 Critical Hits 4 | . . 2 2 . Critical Kills 2 | . . . 2 . Critical Parts Destroyed 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1370 | . 102 235 922 111 Guns 1312 | . 56 235 922 99 Cannons . | . . . . . Explosions 46 | . 46 . . . Melee . | . . . . . Ramming 12 | . . . . 12 Kinetic 528 | . . 76 353 99 Thermal 679 | . 59 51 569 . Explosive . | . . . . . Electromagnetic 151 | . 43 108 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Effects 1 | . . . 1 . Targeting Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 6 | . 6 . . . Projectiles . | . . . . . Explosions 6 | . 6 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 40 | . 37 . . 3 Shots 1 | . 1 . . . Rammed 21 | . . . . 21 Targets Rammed 21 | . . . . 21 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 147 | . 72 147 54 . Average Temperature 48 | . 35 75 18 . Received Heat Transfer 495 | . . 228 267 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1308 | . 87 148 1073 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 388 | . 43 52 388 254 Initial 139 | . . 16 20 139 Average 69 | . 18 19 108 211 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 86 | 100 100 100 82 13 Level 1 13 | . . . 17 86 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 1 1 . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 2 4 29 8 Peak Tracking Total 7 | . 1 2 7 4 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 4 | . 1 1 2 . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 1 1 4 . Successful 4 | . 1 1 2 . Failed 2 | . . . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 1 . 1 . Terminals 5 | . 1 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 1 2 . Robot Analysis 1 | . . . 1 . Open Door 1 | . . 1 . . Branch Access Points 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 1 . Highest-Rated Group 37 | . . 37 6 . Highest-Rated Ally 31 | . . 31 6 . Total Orders . | . . . . . Ally Attacks 9 | . . 9 . . Total Damage 128 | . . 128 . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1821 | 63 291 570 769 128 Spaces Moved 1020 | 47 132 368 440 33 Core 5 | 4 . . . 1 Treads . | . . . . . Legs 1015 | 43 132 368 440 32 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 125 120 120 Average Speed 126 | 114 130 131 121 129 Slowest Speed 300 | 120 150 150 155 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 28 85 45 16 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . 3 . . . Melee . | . . . . . Projectile . | . . . . . AOE 3 | . 3 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1397 | 53 245 430 598 71 Wait 233 | . 107 34 91 1 Move 1016 | 46 131 367 439 33 Hop . | . . . . . Pick Up 12 | 1 2 5 4 . Fast Attach 14 | 6 1 3 4 . Attach 2 | . . 1 . 1 Detach . | . . . . . Swap 13 | . . 2 10 1 Drop 14 | . 1 1 11 1 Fire 72 | . 3 17 39 13 Melee . | . . . . . Ram 16 | . . . . 16 Kick 5 | . . . . 5 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 324 | -10/Materials | Identified exit to Mines 355 | -10/Materials | Entered Mines 435 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 438 | -10/Mines | Found Prototype Device 457 | -10/Mines | Discovered new exit (range 6) 509 | -10/Mines | Met a Derelict shopkeep closing up shop 684 | -10/Mines | Learned 2 Materials zone layouts 856 | -10/Mines | Lost 3 parts (1p2w) 881 | -10/Mines | Learned Materials emergency access door positions 925 | -10/Mines | Entered Materials 925 | -9/Materials | Accompanied by 1 ally 925 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1348 | -9/Materials | Build established: Scavenger-Mutant 1392 | -9/Materials | Discovered new exit (range 15) 1541 | -9/Materials | Identified exit to Mines 1694 | -9/Materials | Entered Mines 1714 | -9/Mines | Lost 3 parts (1p1u1w) 1781 | -9/Mines | Core integrity fell below 50% 1800 | -9/Mines | Core integrity fell below 20% 1804 | -9/Mines | Lost 5 parts (1p3n1w) 1822 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Something is scanning the area. 01697_ Dropped Aluminum Leg. 01707_ S-10 Pest destroyed. 01724_ Acquired 15 matter. 01725_ Acquired 16 matter. 01752_ S-10 Pest destroyed. 01755_ Imp. Aluminum Leg destroyed. 01758_ S-10 Pest destroyed. 01759_ Carbon-fiber Leg destroyed. 01760_ Acquired 12 matter. 01763_ Hvy. Assault Rifle destroyed. 01764_ Slammed into S-10 Pest. 01769_ Destabilizing: System interference. 01769_ Target Analyzer temporarily disabled. 01771_ Ion Engine destroyed. 01771_ Slammed into S-10 Pest. 01773_ Aluminum Leg destroyed. 01773_ Slammed into S-10 Pest. 01805_ S-10 Pest destroyed. 01809_ Slammed into S-10 Pest. Map ----- +----------------------------------------------------+ | ????????????????????????? #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????#% #????????????????????? | | ????????????????????????## =###??????????????????? | | ???????????????????????##==* ##?????????????????? | | ??????????????????????## ##????????????????? | | ?????????????????????## = ##???????????????? | | ?????????????????????# ##??????????????? | | ????????????????????# ### #??????????????? | | ????????????????????## #??# #??????????????? | | ?????????????#???????###???# ##?????????????? | | ?????????????# ????????????# ##????????????? | | ?????????????# ####???????## #????????????? | | ?????????????? ????????### """ #????????????? | | ?????????????# ?????????# """ #????????????? | | ?????????????# #???????## """ #????????????? | | ??????????????# ??????## #????????????? | | ???????????????? ???### #????????????? | | ??????????????????? #?##% #????????????? | | ?????????????????????# ##%%% ##????????????? | | ??????????????????????# %%%%=[ ###?????????????? | | ??????????? ???????## %%%= ###???????????????? | | ????????? ######%%* ##?????????????????? | | ????????????????# *% %s%% #??????????????????? | | ????????????????# = %%@%%%##??????????????????? | | ????????????????##############???????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterStormNanosword Manual? 0 Play Time 00:10:36 Cumulative 92.1 hours Start 2021.03.25 @ 23:07:17 End 2021.03.25 @ 23:17:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 241 Rogue 88 Adventurer 148 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 65 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11 Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c78ce5c3-c872-4257-b236-01e8333914aa