Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 19:01:02 Player: SURFACESEEKER Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (69) 345 Value Destroyed (2047) 2047 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (143) 143 TOTAL SCORE: 6135 Bonus ------- Follower Combat Kills 202 Aligned with FarCom 300 Friendly Fire -359 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 50/100 System Corruption 5% Temperature Cool (0) Movement Core (950) Ox18 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Terrain Scan Processor Advanced Targeting Computer Long-range Tractor Beam Thief Drone Bay (0/3) > --- WEAPON (2) ------- AWS/Gauss > --- INVENTORY (20) --- High-capacity Storage Unit High-capacity Storage Unit Trap Scanner Recoil Stabilizer Kinecellerator Improved Field Recycling Unit (0) Precision Shock Rifle Heavy Laser Latent Energy Streamer Assault Rifle High-powered Shotgun Impact Mace Faulty Impact Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scan Processor Advanced Targeting Computer Matter Filter Hacking Suite > --- WEAPON ----------- Precision Shock Rifle Particle Gun > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Trap Scanner Trap Scanner Recoil Stabilizer Kinecellerator Hardened Light Armor Plating Long-range Tractor Beam Improved Field Recycling Unit Thief Drone Bay Precision Shock Rifle Pulse Rifle Heavy Laser Latent Energy Streamer High-powered Shotgun AWS/Gauss Impact Mace [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun Medium Laser Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . . . 2 . Utility 3 | . . . 2 . . . . 1 Weapon . | . . . . . . . . . Parts Attached 78 | 7 . 1 11 4 2 . 34 19 Power 11 | 1 . 1 3 . . . 4 2 Engine 5 | 1 . 1 . . . . 2 1 Core 6 | . . . 3 . . . 2 1 Reactor . | . . . . . . . . . Propulsion 28 | 2 . . 6 . . . 19 1 Treads 2 | . . . 2 . . . . . Leg 25 | 2 . . 3 . . . 19 1 Wheel 1 | . . . 1 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 24 | 2 . . 1 3 2 . 8 8 Device 15 | 2 . . . 2 1 . 3 7 Storage 2 | . . . 1 . 1 . . . Processor 2 | . . . . . . . 2 . Hackware 1 | . . . . . . . 1 . Protection 4 | . . . . 1 . . 2 1 Artifact . | . . . . . . . . . Weapon 15 | 2 . . 1 1 . . 3 8 Energy Gun 6 | 1 . . . . . . 2 3 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 4 | 1 . . . . . . . 3 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 3 | . . . 1 . . . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . 1 Corrupted Parts 1 | . . . . . . . 1 . System Corruption 9 | . . . . . . . 9 . Parts Lost 32 | . . . 6 1 . . 11 14 Power 6 | . . . 2 . . . 1 3 Propulsion 13 | . . . 2 . . . 6 5 Utility 9 | . . . 1 1 . . 4 3 Weapon 4 | . . . 1 . . . . 3 Highest Loss Streak 8 | . . . 6 1 . . 4 8 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 93 | . 100 100 84 89 100 100 95 85 Engine 3 | . 14 14 7 . . . 3 . Core 7 | . . . 3 11 11 11 5 10 Treads 8 | . . . 1 22 22 22 1 . Leg 17 | . 28 28 20 . . . 32 20 Device 16 | . 28 28 21 13 28 33 6 11 Storage 8 | . . . 10 11 11 11 9 7 Processor 5 | . . . . . . . 9 15 Hackware 2 | . . . . . . . 7 2 Protection 2 | . . . . 10 4 . . . Energy Gun 5 | . 14 14 9 . . . 2 14 Ballistic Gun 2 | . 14 14 10 . . . . . Impact Weapon 4 | . . . . 10 11 11 . . Slashing Weapon 8 | . . . . 11 11 11 14 . Naked Turns . | . . . . . . . . . Heaviest Build 62 | 9 9 11 51 57 62 62 62 60 Greatest Support 45 | 20 20 20 43 43 43 43 45 45 Greatest Overweight (x) 17 | . . . 4 1 1 1 5 17 Average Overweight (x) . | . . . 1 1 1 1 1 1 Largest Inventory Capacity 20 | 5 5 5 20 20 20 20 20 20 Average Capacity 17 | 5 5 5 19 20 20 20 20 20 Most Carried 20 | 5 5 5 14 8 14 14 20 20 Average Carried 12 | . 5 4 9 7 10 14 17 18 Final Capacity 20 | 5 5 5 20 20 20 20 20 20 Final Carried 20 | 5 5 5 8 8 14 14 20 13 Class Distribution -------------------- 46% | Scavenger-Mutant 43% | Mutant 10% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Assassin | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 1084 | 294 15 37 94 45 . . 419 180 Remotely 65 | . . . . . . . . 65 Salvage Created 2749 | 121 51 179 167 156 . . 1520 555 Parts 136 | 15 2 11 6 9 . . 69 24 Haulers Intercepted 2 | . 1 . . . . . 1 . Recyclers Shooed 2 | . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 50 | . . 1 4 3 . . 28 14 Melee 28 | . . . 1 3 . . 24 . Guns 21 | . . 1 3 . . . 3 14 Classes Destroyed 15 | 1 1 3 1 1 . . 4 4 Worker 3 | . . . . . . . 3 . Builder 1 | . . 1 . . . . . . Tunneler 9 | 5 . 1 . 1 . . 2 . Hauler 2 | . 1 . . . . . 1 . Recycler 3 | . . 1 . . . . 1 1 Operator 1 | . . . . . . . 1 . Drone 2 | . . . . . . . . 2 Swarmer 14 | . . . . . . . 5 9 Grunt 23 | . . 1 2 2 . . 18 . Brawler 1 | . . . . 1 . . . . Duelist 2 | . . . 2 . . . . . Protector 1 | . . . . . . . . 1 Sentry 5 | . . . . . . . 5 . Hunter 3 | . . . . . . . . 3 Programmer 1 | . . . . . . . . 1 Best Kill Streak 6 | 2 1 2 1 3 . . 5 6 Combat Bots Only 5 | . . 1 1 3 . . 5 5 Max Kills in Single Turn 2 | 1 1 2 1 1 . . 2 2 Gunslinging 1 | . . . . . . . 1 . Exploded . | . . . . . . . . . Melee 1 | . . . 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 5482 | . . 31 1099 151 . . 1828 2373 Core 1390 | . . . 348 51 . . 274 717 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 62 | 100 . 100 . . . . 50 . Volleys Fired 82 | 8 5 9 17 . . . 11 32 Largest 2 | 2 2 2 2 . . . 2 2 Hottest 128 | 70 70 70 70 . . . 128 128 Shots Fired 174 | 16 10 18 31 . . . 18 81 Gun 174 | 16 10 18 31 . . . 18 81 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 63 | 8 5 9 17 . . . . 24 Thermal 102 | 8 5 9 14 . . . 18 48 Explosive . | . . . . . . . . . Electromagnetic 9 | . . . . . . . . 9 Robot Hit Streak 14 | 3 6 6 8 . . . 3 14 Robot Miss Streak 4 | 4 1 2 4 . . . 3 3 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . . . . 1 2 Max Gunslinging Chain 1 | . . . . . . . 1 1 Autonomous 24 | . . . . . . . . 24 Shots Hit Robots 208 | 7 9 10 23 10 . . 92 57 Core Hits 91 | 5 2 5 7 4 . . 36 32 Critical Kills 4 | . . . . 2 . . . 2 Critical Parts Destroyed 3 | . . . . . . . 3 . Critical Strikes 20 | . . 1 2 3 . . 11 3 Burn 4 | . . 1 2 . . . 1 . Destroy 2 | . . . . . . . . 2 Corrupt 1 | . . . . . . . . 1 Smash 5 | . . . . 2 . . 3 . Sever 8 | . . . . 1 . . 7 . Melee Attacks 147 | . . . . 12 . . 131 4 Impact 20 | . . . . 5 . . 15 . Slashing 127 | . . . . 7 . . 116 4 Piercing . | . . . . . . . . . Sneak Attacks 12 | . . . . 3 . . 9 . Combat Hostiles 2 | . . . . 1 . . 1 . Follow-up Attacks 16 | . . . . 1 . . 15 . Damage Inflicted 5567 | 84 108 145 336 335 . . 3256 1303 Guns 2095 | 84 108 145 310 . . . 151 1297 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 3440 | . . . . 335 . . 3105 . Ramming 32 | . . . 26 . . . . 6 Kinetic 1089 | 48 47 83 185 . . . . 726 Thermal 913 | 36 61 62 125 . . . 151 478 Explosive . | . . . . . . . . . Electromagnetic 93 | . . . . . . . . 93 Impact 387 | . . . . 147 . . 240 . Slashing 3053 | . . . . 188 . . 2865 . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . . 9 5 Average Corruption 7 | . . . . . . . 9 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 76 | . . . . . . . 56 20 Message Errors 14 | . . . . . . . 12 2 Matter Fused 17 | . . . . . . . 12 5 Heat Flow Errors 12 | . . . . . . . 8 4 Energy Discharges 9 | . . . . . . . 7 2 Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 12 | . . . . . . . 9 3 Data Loss (major) 6 | . . . . . . . 5 1 Misfires 1 | . . . . . . . . 1 Alerts 2 | . . . . . . . 2 . Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 285 | . . . . 15 . . 270 . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 285 | . . . . 15 . . 270 . Knockbacks 1 | . . . . 1 . . . . Impact 1 | . . . . 1 . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 3 | . . . 3 . . . . . Targets Rammed 15 | . . . 12 . . . . 3 Kicked 11 | . . . 8 . . . . 3 Crushed 1 | . . . 1 . . . . . Highest Temperature 378 | 27 45 27 48 . . . 378 337 Average Temperature 72 | 10 23 12 20 . . . 116 83 Received Heat Transfer 1218 | . . 18 303 60 . . 837 . Effects 3 | . . . . . . . 3 . Interference 3 | . . . . . . . 3 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . Impact Corruptions 4 | . . . . 1 . . 3 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . 1 1 1 . . . 1 1 Heat Transferred 2553 | 111 185 259 518 . . . 444 1036 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 275 | 25 23 60 74 106 . . 275 165 Initial 123 | . 16 8 . 11 . . . 123 Average 77 | 13 17 36 38 47 . . 147 72 Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 91 | 100 100 100 100 100 . 100 73 100 Level 1 8 | . . . . . . . 26 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . . . . . . . 9 4 Investigation 2 | . . . . . . . 2 . Extermination 2 | . . . . . . . . 2 Reinforcement 6 | . . . . . . . 4 2 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 7 | . . . 1 . . . 5 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 102 | . . 2 10 6 . . 52 32 Peak Tracking Total 13 | . . 2 7 2 . . 6 13 Tactical Retreats 8 | . . . . 2 . . 6 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 4 | . . . . . . . . 4 Reused 1 | . . . . . . . . 1 Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 10 | . . . 2 1 2 . 3 2 Terminals 5 | . . . 2 . . . 2 1 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 18 | . . . 3 1 5 . 6 3 Successful 13 | . . . 2 1 5 . 3 2 Failed 5 | . . . 1 . . . 3 1 Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 8 | . . . 3 . 1 . 2 2 Terminals 9 | . . . 3 . . . 5 1 Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . . . . 1 5 . 2 1 Record 4 | . . . . . 4 . . . Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . Unreport Threat 1 | . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . . . 2 . . . 1 1 Terminals 2 | . . . 2 . . . . . Track 1 | . . . 1 . . . . . Botnet 1 | . . . 1 . . . . . Fabricators 1 | . . . . . . . . 1 Report 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Tunnel 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . 1 . . . 2 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 5 | . . 3 . 2 . . . . Largest Group 3 | . . 3 2 2 1 . . . Highest-Rated Group 42 | . . 40 32 42 31 . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 38 | . . 6 10 13 . . . 9 Total Damage 452 | . . 85 107 209 . . . 51 Kills 6 | . . 1 1 3 . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches 4 | . . . . . . . . 4 Drone Recoveries 1 | . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 6847 | 183 281 510 588 1169 861 279 1892 1084 Spaces Moved 2957 | 129 221 386 196 471 352 117 674 411 Core 17 | 16 . . . . . . . 1 Treads 982 | . . . 8 471 352 117 34 . Legs 1958 | 113 221 386 188 . . . 640 410 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 240 240 240 120 190 Average Speed 196 | 111 120 120 242 240 240 240 193 221 Slowest Speed 900 | 120 120 120 400 240 240 240 470 900 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 4 34 56 17 64 68 24 34 13 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . 1 1 . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 1 | . . . . . . . 1 . Terrain Destroyed 6 | . . . . . . . 1 5 Melee 1 | . . . . . . . 1 . Projectile 5 | . . . . . . . . 5 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 3663 | 149 227 416 262 491 369 116 1117 516 Wait 327 | 1 2 14 16 5 10 . 249 30 Move 2949 | 128 220 385 195 470 351 116 673 411 Hop . | . . . . . . . . . Pick Up 50 | 5 . 3 8 1 5 . 20 8 Fast Attach 26 | 7 . 1 3 3 . . 11 1 Attach 28 | . . . 6 1 . . 10 11 Detach 9 | . . . 1 . . . 5 3 Swap 24 | . . . 2 . 2 . 13 7 Drop 29 | . . 4 2 . 1 . 16 6 Fire 82 | 8 5 9 17 . . . 11 32 Melee 124 | . . . . 11 . . 109 4 Ram . | . . . . . . . . . Kick 11 | . . . 8 . . . . 3 Crush 4 | . . . 4 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 184 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 15) 296 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 465 | -10/Materials | Entered Mines 481 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 621 | -10/Mines | Found a hidden stash of uninstalled traps 655 | -10/Mines | Learned location of Zion (-7) 784 | -10/Mines | Learned Materials stockpile data 819 | -10/Mines | Discovered new exit (range 9) 975 | -10/Mines | Entered Materials 975 | -9/Materials | Accompanied by 2 allies 975 | -9/Materials | Evolved 2 slots: Utility x2 1466 | -9/Materials | Discovered new exit (range 15) 1525 | -9/Materials | Core integrity fell below 50% 1538 | -9/Materials | Core integrity fell below 20% 1563 | -9/Materials | Entered Mines 1567 | -9/Mines | Met a Derelict bent on vengeance 1571 | -9/Mines | Lost 6 parts (2p2n1u1w) 1639 | -9/Mines | Assembled infested the area 1640 | -9/Mines | Learned Materials terminal intel 1887 | -9/Mines | Build established: Scavenger-Mutant 2059 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2386 | -9/Mines | Discovered new exit (range 16) 2478 | -9/Mines | Found the Drone Emporium 2494 | -9/Mines | Found Prototype Device 2494 | -9/Mines | Identified Thief Drone Bay 2720 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2722 | -9/Mines | Discovered new exit (range 5) 2732 | -9/Mines | Entered Exiles 2732 | -9/Exiles | Accompanied by 1 ally 2762 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2795 | -9/Exiles | Met 8R-AWN 2836 | -9/Exiles | Met EX-HEX 2908 | -9/Exiles | Met EX-BIN 2944 | -9/Exiles | Aligned with FarCom system 2946 | -9/Exiles | Given EX-Vault access code 3008 | -9/Exiles | Opened EX-Vault 3035 | -9/Exiles | Found Latent Energy Streamer 3041 | -9/Exiles | Found Cloak of Protection 3051 | -9/Exiles | Found AWS/Gauss 3111 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3203 | -9/Exiles | Met EX-DEC 3574 | -9/Exiles | Discovered new exit (range 10) 3593 | -9/Exiles | Stole three prototypes: Latent Energy Streamer, Cloak of Protection, AWS/Gauss 3593 | -9/Exiles | Entered Mines 3795 | -8/Mines | Discovered new exit (range 9) 3872 | -8/Mines | Entered Materials 3872 | -8/Materials | Evolved 2 slots: Propulsion x2 3873 | -8/Materials | Loaded intel: 12 terminal locations 3884 | -8/Materials | Build established: Scavenger-Assassin 4544 | -8/Materials | Lost 4 parts (3n1u) 4776 | -8/Materials | Identified exit to Storage 4807 | -8/Materials | Build established: Scavenger-Mutant 5024 | -8/Materials | Garrison activated, responded to threat 5380 | -8/Materials | Build established: Mutant 5695 | -8/Materials | Discovered new exit (range 16) 5764 | -8/Materials | Entered Factory 5764 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5766 | -7/Factory | FarCom data flow suspended 6215 | -7/Factory | Discovered new exit (range 14) 6742 | -7/Factory | Lost 3 parts (1p2n) 6818 | -7/Factory | Cargo convoy interrupted 6820 | -7/Factory | Core integrity fell below 50% 6831 | -7/Factory | Core integrity fell below 20% 6848 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 06845_ Acquired 4 matter. 06845_ Acquired 25 matter. 06845_ Acquired 17 matter. 06845_ Penetrated by Slug. 06845_ Slug penetrates Wall. 06846_ Slug penetrates H-55 Commando. 06846_ Slug penetrates Wall. 06846_ Penetrated by Slug. 06846_ Slug penetrates H-55 Commando. 06847_ Wall collapses. 06847_ Slug penetrates H-55 Commando. 06847_ H-55 Commando destroyed. 06847_ I-36 Angel suffers critical hit (Destroy). 06847_ I-36 Angel destroyed. 06847_ K-01 Serf collects debris. 06848_ ALERT: Rogue bot located, Programmers report to Factory Zone 3J. 06848_ Slug penetrates H-55 Commando. 06848_ Penetrated by Slug. 06848_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??# """" #?????????????????????????????????????? | | ??# """" #?????????????????????????????????????? | | ??# """" #?????????????????????????????????????? | | ??# """" #????????""???????????????????????????? | | ??# """" #????? ? ???????????????????????????? | | ??# #?????? k ???????????????????????????? | | #######+###########;#+#####??????????????????????? | | ^ ??????????????????????? | | ??????????????????????? | | ???????????????????????? | | ^ ???????????????????????? | | ^ u ???????????????????????? | | +####### ###### #### % r#???????????????????????? | | ???????# #????#?#??# % k##???##?????????????????? | | ???????# #????# ???#h *!!####;#?????????????????? | | ???????# #????# ???# %hh!!! #??????????????????? | | ???????#+######+#### h%=n! #??????????????????? | | ???????# # |%*%=| #??????????????????? | | ???????# """"" # !=%= #??????????????????? | | ???????# """"" #k *%= #??????????????????? | | ???????# """ # =[ #??????????????????? | | ???????# # #??????????????????? | | ???????# # = #??????????????????? | | ???????# [[ + *%[ #??????????????????? | | ???????# [[ # = ##?????????????????? | | ???????# # % @%* ;#?????????????????? | | ???????# """ ## ;##%=!##?????????????????? | | ???????# """ ## %#?#==%#??????????????????? | | ???????# """ ## % #?#[%*#??????????????????? | | ???????# ## #?#*=%#??????????????????? | | ???????############## #?# =#??????????????????? | | ????????????????????# #?# #??????????????????? | | ????????????????????# #?# #??????????????????? | | ????????????????????# #? ??????????????????? | | ????????????????????# #? ??????????????????? | | ????????????????????# #? ?????????????????? | | ????????????????????# #? ?????????????????? | | ????????????????????# #? #????????????????? | | ???????????########## #? ?????????????????? | | ???????????# # #? ?????????????????? | | ???????????# # #? ???????????????????? | | ???????????# # #????????????????????????? | | ???????????# # #????????????????????????? | | ???????????# + #????????????????????????? | | ???????????# # #????????????????????????? | | ???????????# + #????????????????????????? | | ???????????# #####????????????????????????? | | ???????????# #????????????????????????????? | | ???????????##########????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Cloak Strength 5 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityCompositeReplicator Manual? 0 Play Time 01:09:58 Cumulative 174.5 hours Start 2022.03.19 @ 13:03:56 End 2022.03.20 @ 19:01:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 56 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4b9bd3e-be18-428f-b92f-a543260c1962