Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.20 @ 10:54:46 Player: K.K.Y. Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (362) 1810 Value Destroyed (13343) 13343 Prototype IDs (64) 1280 Alien Tech Used (0) 0 Bonus (1101) 1101 TOTAL SCORE: 23434 Bonus ------- Follower Combat Kills 501 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 65/300 Energy 306/350 System Corruption 6% Temperature Critical (1099) Movement Walking (183) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (5) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg > --- UTILITY (9) ------ Huge Storage Unit Machine Analyzer Enhanced Optical Array Advanced Terrain Scan Processor Advanced Terrain Scan Processor Transport Network Coupler Core Analyzer Improved Hacking Suite > --- WEAPON (2) ------- Advanced Plasma Cannon Enhanced Gauss Cannon > --- INVENTORY (25) --- Experimental Flexi-carbon Leg Advanced Heat Sink Huge Storage Unit Improved Particle Charger Stasis Canceller Improved Transmission Jammer Improved Reaction Control System Hardened Medium Armor Plating Hardened Heavy Armor Plating Layered Light Armor Plating Improved Thermal Shield Improved Shock Absorption System Advanced Shield Generator System Shield Corruption Screen Improved Lightning Gun Mini Assault Cannon Rocket Array Improved Remote Datajack Power Sword Power Sword Carbide Saw Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Enhanced Optical Array Advanced Terrain Scan Processor Advanced Terrain Scan Processor Transport Network Coupler Core Analyzer Precision Energy Filter Improved Hacking Suite > --- WEAPON ----------- Improved Lightning Gun Improved KE Penetrator > --- INVENTORY -------- Experimental Flexi-carbon Leg Advanced Heat Sink Huge Storage Unit Improved Particle Charger Stasis Canceller Improved Transmission Jammer Improved Reaction Control System Hardened Medium Armor Plating Hardened Heavy Armor Plating Layered Light Armor Plating Improved Thermal Shield Improved Shock Absorption System Advanced Shield Generator System Shield Corruption Screen Advanced Plasma Cannon Mini Assault Cannon Mini Assault Cannon Enhanced Gauss Cannon Rocket Array Improved Remote Datajack Power Sword Power Sword Carbide Saw [Rating: 115] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Transport Network Coupler Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Heavy Flail Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Slots Evolved 11 | . 1 . 2 . . . 2 2 . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . 1 . 1 . . . . . . . . . . . . . 1 Utility 7 | . . . 1 . . . 2 2 . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 232 | 8 4 . 20 10 . 2 34 11 1 24 18 46 4 3 1 10 36 Power 23 | 1 1 . 2 . . 1 5 . . 2 2 2 . . . 1 6 Engine 15 | 1 1 . 2 . . . 4 . . 1 2 2 . . . . 2 Core 5 | . . . . . . 1 1 . . 1 . . . . . . 2 Reactor 3 | . . . . . . . . . . . . . . . . 1 2 Propulsion 79 | 2 2 . 11 2 . . 13 2 1 5 3 17 1 . . 7 13 Treads 26 | . . . 8 2 . . 13 2 1 . . . . . . . . Leg 53 | 2 2 . 3 . . . . . . 5 3 17 1 . . 7 13 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 70 | 2 1 . 3 2 . 1 9 6 . 8 5 24 3 . 1 . 5 Device 34 | 1 1 . 1 1 . 1 5 2 . 2 3 14 . . . . 3 Storage 6 | 1 . . 1 . . . 1 . . . . 2 . . . . 1 Processor 15 | . . . 1 1 . . 2 2 . 2 1 2 2 . 1 . 1 Hackware 4 | . . . . . . . . . . . . 3 1 . . . . Protection 11 | . . . . . . . 1 2 . 4 1 3 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 60 | 3 . . 4 6 . . 7 3 . 9 8 3 . 3 . 2 12 Energy Gun 18 | 3 . . 2 1 . . . 1 . 5 2 3 . . . . 1 Energy Cannon 9 | . . . 1 . . . 2 . . . 2 . . 1 . 2 1 Ballistic Gun 10 | . . . . 3 . . 2 . . 2 . . . . . . 3 Ballistic Cannon 7 | . . . 1 . . . . . . 2 1 . . . . . 3 Launcher 5 | . . . . 1 . . . . . . 3 . . . . . 1 Special Weapon 2 | . . . . . . . . . . . . . . 1 . . 1 Impact Weapon 3 | . . . . 1 . . 1 1 . . . . . . . . . Slashing Weapon 6 | . . . . . . . 2 1 . . . . . 1 . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 . . . 1 1 . 3 6 2 . . . . 5 Parts Lost 49 | . . . 1 8 . . 11 3 4 . 3 6 3 1 . 4 5 Power 5 | . . . . . . . 1 . 1 . . . 1 . . 1 1 Propulsion 18 | . . . . 3 . . 4 2 2 . . 3 . . . 2 2 Utility 15 | . . . . 2 . . 2 1 . . 3 3 2 . . . 2 Weapon 11 | . . . 1 3 . . 4 . 1 . . . . 1 . 1 . Highest Loss Streak 9 | . . . 1 5 . . 9 2 4 . 2 1 2 1 . 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 21 | 4 8 9 15 23 23 24 23 24 19 4 17 24 23 23 23 23 23 Power 1 | . . . 2 4 4 4 2 2 1 . . 1 . . . . . Propulsion . | 1 . . . 1 1 1 . . . . . 1 . . . . . Utility 11 | 1 6 7 9 14 14 14 14 15 11 2 6 7 12 13 14 15 15 Weapon 6 | 1 1 1 2 3 4 5 5 5 4 1 8 11 10 9 8 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 102 | . 2 . 3 4 . . 22 2 16 1 5 20 . 3 . 2 22 Power 12 | . . . . . . . 7 . 2 . . 3 . . . . . Propulsion 8 | . 1 . 2 . . . 1 . . . . 3 . . . 1 . Utility 57 | . 1 . 1 3 . . 10 . 12 1 5 2 . 1 . 1 20 Weapon 22 | . . . . . . . 4 2 2 . . 11 . 2 . . 1 Tool/Special 3 | . . . . 1 . . . . . . . 1 . . . . 1 Average Slot Usage (%) 93 | . 99 100 92 88 100 99 89 86 59 63 92 96 91 96 93 99 98 Engine 6 | . 12 12 9 10 10 5 6 7 3 . 6 6 5 6 6 2 . Reactor 1 | . . . . . . . . . . . . . . . . 3 8 Treads 11 | . . . 22 33 40 39 29 27 16 . . . . . . . . Leg 16 | . 36 37 10 . . . . . . 26 24 24 19 25 25 24 26 Device 8 | . 12 12 10 7 10 10 18 11 4 6 2 10 8 6 3 . . Storage 7 | . 12 12 10 10 10 10 8 7 5 . 6 6 6 6 6 6 5 Processor 17 | . . . 9 8 10 10 7 8 8 3 17 20 29 31 33 37 33 Hackware 3 | . . . . . . . . . . . . 4 7 12 12 12 9 Protection 4 | . . . . . . . 1 10 10 7 19 11 . . . . . Energy Gun 4 | . 25 25 10 2 . . . . . 6 6 5 12 7 . . 1 Energy Cannon 3 | . . . . . . . 4 3 . . 4 6 . 1 . 11 4 Ballistic Gun 3 | . . . . 10 20 20 1 . . 4 2 . . . . . 2 Slashing Weapon 1 | . . . . . . . 6 7 10 . . . . . 6 . . Peak Build Rating 115 | 7 9 9 23 24 20 23 44 54 55 50 58 73 74 74 69 76 115 Average Rating 51 | 3 7 8 18 18 19 22 34 46 34 34 51 68 69 71 69 73 101 On Entrance 37 | . 7 8 9 23 19 20 23 44 54 1 48 55 70 74 69 69 76 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . 3 . . . . . . . Naked Turns 56 | . . . . . . . . . 32 24 . . . . . . . Heaviest Build 136 | 18 20 20 99 99 95 95 101 121 112 42 131 128 103 106 97 110 136 Greatest Support 130 | 20 30 30 86 86 83 83 88 92 98 70 70 84 71 71 71 78 130 Greatest Overweight (x) 29 | 4 . . 27 4 1 1 29 2 4 . 3 2 1 1 1 3 7 Average Overweight (x) . | . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 10 10 10 25 25 25 25 25 25 25 5 25 25 25 25 25 25 25 Average Capacity 23 | 8 10 10 22 25 25 25 25 25 18 5 24 25 25 25 25 25 25 Most Carried 25 | 7 10 10 25 25 24 25 25 25 25 5 25 25 25 25 25 25 25 Average Carried 21 | 4 8 9 15 23 23 24 23 24 18 4 17 24 24 24 24 24 24 Final Capacity 25 | 10 10 10 25 25 25 25 25 25 5 5 25 25 25 25 25 25 25 Final Carried 25 | 4 9 10 25 23 24 25 25 25 5 5 25 25 25 25 25 25 23 Class Distribution -------------------- 36% | Hacker-Skirmisher 36% | Hacker-Mutant 13% | Hacker-Assassin 6% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Hacker-Assassin | -8/Materials Hacker-Assassin | -7/Factory Hacker-Assassin | -7/Waste Hacker-Mutant | -7/Factory Hacker-Skirmisher | -7/Storage Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Matter Collected 5597 | 200 120 . 695 336 . 287 828 130 . 487 540 712 40 55 . 105 1062 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 17573 | . 422 105 1501 299 . 257 2246 1035 . 383 1958 5220 257 674 . 637 2579 Parts 775 | . 26 5 102 20 . 21 114 41 . 20 72 198 7 8 . 22 119 Haulers Intercepted 36 | . 2 . 6 . . . 5 1 . 2 6 8 . . . . 6 Recyclers Shooed 9 | . . . 1 . . . . . . . 2 4 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 281 | . 10 2 27 19 . 9 32 20 . 7 31 68 5 1 . 15 35 Melee 27 | . . . . . . . 15 12 . . . . . . . . . Guns 126 | . 10 1 9 4 . 9 12 . . 5 24 29 4 1 . . 18 Cannons 104 | . . . 18 3 . . 4 6 . 2 6 36 . . . 13 16 AOE 12 | . . . . 11 . . . . . . . . . . . . 1 Classes Destroyed 17 | . 4 1 6 3 . 1 . 1 . . . 1 . . . . . Worker 13 | . . . 2 . . . 1 1 . . 2 5 . . . . 2 Builder 9 | . . 1 2 1 . . 1 . . . 2 2 . . . . . Tunneler 2 | . . . . 2 . . . . . . . . . . . . . Hauler 36 | . 2 . 6 . . . 5 1 . 2 6 8 . . . . 6 Recycler 8 | . . . 1 . . . 2 . . . 1 2 . . . . 2 Mechanic 1 | . . . . . . . . . . . . 1 . . . . . Operator 5 | . . . 2 . . . 3 . . . . . . . . . . Watcher 21 | . 3 . 5 . . . 3 . . 1 1 6 . . . . 2 Swarmer 46 | . 6 . 5 . . 6 . 3 . 2 2 3 2 . . 9 8 Grunt 105 | . 4 2 9 2 . 2 17 9 . 2 12 29 2 1 . 3 11 Brawler 9 | . . . 2 . . . 2 1 . . . 3 . . . 1 . Duelist 4 | . . . 1 . . . 1 . . . . 2 . . . . . Sentry 50 | . . . 10 2 . . 11 3 . 1 10 9 1 . . 1 2 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . Hunter 18 | . . . . . . 1 1 . . 1 3 6 . . . 1 5 Programmer 34 | . . . . . . . . 4 . 1 4 16 . . . . 9 Assembled 14 | . . . . 14 . . . . . . . . . . . . . Best Kill Streak 12 | . 3 2 6 12 . 3 4 7 . 3 5 7 2 1 . 4 10 Combat Bots Only 11 | . 3 2 3 11 . 3 4 7 . 3 3 5 2 1 . 4 9 Max Kills in Single Turn 3 | . 1 1 2 3 . 2 1 1 . 1 1 2 1 1 . 2 2 Gunslinging 1 | . . . . . . 1 . . . . . 1 . . . . . Exploded 3 | . . . . 3 . . . . . . . . . . . . 1 Melee 1 | . . . . . . . 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Hostile Shots Fired 2219 | . 32 7 123 62 . 46 255 249 8 62 451 572 47 17 . 70 218 Missed 669 | . 11 2 35 13 . 11 51 74 . 30 165 198 15 4 . 21 39 Hits 1550 | . 21 5 88 49 . 35 204 175 8 32 286 374 32 13 . 49 179 Melee 31 | . . . 4 6 . . 2 1 8 . . 10 . . . . . Projectile 1519 | . 21 5 84 43 . 35 202 174 . 32 286 364 32 13 . 49 179 AOE 24 | . . . . 23 . . . . . . . 1 . . . . . Critical Strikes 56 | . . . 2 2 . 2 15 7 1 . 3 8 3 1 . 2 10 Actively Blocked 1 | . . . . . . . . 1 . . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 Damage Taken 14446 | . 129 48 697 961 . 270 1816 1150 235 284 1728 3275 273 204 . 549 2827 Core 2823 | . 23 9 133 95 . 38 443 125 60 45 173 455 57 11 . 133 1023 Absorbed by Shields 326 | . . . . . . . 218 101 . . . 7 . . . . . Redirected to Shielding 21 | . . . . . . . 1 20 . . . . . . . . . Ignored by Resistances 8634 | . 91 29 444 565 . 171 1229 800 131 171 1153 1949 170 121 . 330 1280 Core Remaining (%) 50 | 100 . 87 . . . 33 19 . . . 42 . . . . 22 . Volleys Fired 845 | . 29 7 95 23 . 20 88 42 . 26 122 223 14 8 . 29 119 Largest 2 | . 2 2 2 2 . 2 2 1 . 2 2 2 2 2 . 2 2 Hottest 145 | . 100 100 108 85 . 46 60 60 . 122 103 81 40 40 . 105 145 Shots Fired 1504 | . 58 14 162 39 1 40 121 42 . 54 204 434 28 11 . 57 239 Gun 862 | . 58 14 71 19 1 40 96 . . 41 144 209 28 11 . . 130 Cannon 633 | . . . 91 11 . . 25 42 . 13 60 225 . . . 57 109 Launcher 9 | . . . . 9 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 425 | . . . 76 20 1 40 96 . . 24 39 . . . . . 129 Thermal 968 | . 58 14 53 . . . 25 42 . 20 165 434 28 11 . 43 75 Explosive 9 | . . . . 9 . . . . . . . . . . . . . Electromagnetic 102 | . . . 33 10 . . . . . 10 . . . . . 14 35 Robot Hit Streak 52 | . 17 18 20 13 . 26 31 32 . 14 47 45 47 10 . 14 52 Robot Miss Streak 6 | . 2 . 3 2 . 1 1 2 . 6 4 3 1 1 . 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 15 | . 1 . 2 . . 2 3 . . . 1 4 . . . . 2 Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . . 1 1 . . . . 1 Shots Hit Robots 1373 | . 46 12 115 34 . 33 164 81 . 42 187 372 24 24 . 45 194 Core Hits 707 | . 22 5 68 44 . 14 68 26 . 26 126 181 9 12 . 20 86 Critical Kills 10 | . . . 6 . . 1 . . . . . 1 . . . 1 1 Critical Parts Destroyed 14 | . . . 4 1 . . 3 3 . . . . . . . . 3 Critical Strikes 73 | . 5 . 13 1 . 1 9 10 . . 6 11 3 2 . 2 10 Burn 28 | . 5 . 2 . . . . . . . 6 10 3 2 . . . Meltdown 2 | . . . . . . . . . . . . 1 . . . 1 . Destroy 20 | . . . 11 1 . 1 3 . . . . . . . . . 4 Blast 5 | . . . . . . . . . . . . . . . . . 5 Corrupt 2 | . . . . . . . . . . . . . . . . 1 1 Smash 4 | . . . . . . . . 4 . . . . . . . . . Sever 12 | . . . . . . . 6 6 . . . . . . . . . Melee Attacks 121 | . . . . 5 . . 53 44 . . . . . 14 . . 5 Impact 18 | . . . . 5 . . 7 6 . . . . . . . . . Slashing 103 | . . . . . . . 46 38 . . . . . 14 . . 5 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . 10 2 . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . 2 4 . . . . . . . . . Damage Inflicted 36213 | . 577 166 2586 1375 . 472 4705 2897 . 874 4552 9673 452 738 . 1359 5787 Guns 14132 | . 577 162 907 227 . 440 1365 . . 642 3019 3706 452 194 . . 2441 Cannons 15232 | . . . 1669 212 . . 486 963 . 232 1502 5863 . . . 1359 2946 Explosions 952 | . . . . 794 . . . . . . . . . . . . 158 Melee 5669 | . . . . 95 . . 2854 1934 . . . . . 544 . . 242 Ramming 228 | . . 4 10 47 . 32 . . . . 31 104 . . . . . Kinetic 7557 | . . . 1381 303 . 440 1365 . . 400 704 . . . . . 2964 Thermal 20356 | . 577 162 677 83 . . 486 963 . 363 3817 9569 452 194 . 939 2074 Explosive 711 | . . . . 711 . . . . . . . . . . . . . Electromagnetic 1692 | . . . 518 136 . . . . . 111 . . . . . 420 507 Impact 629 | . . . . 95 . . 290 244 . . . . . . . . . Slashing 5040 | . . . . . . . 2564 1690 . . . . . 544 . . 242 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 1 3 3 3 . . 6 7 7 5 . . . . 6 Average Corruption 3 | . . . 1 2 3 3 . . 6 6 7 2 . . . . 3 Corruption Purged 5 | . . . . . . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 289 | . . . 8 34 15 43 . . 4 37 74 41 . . . . 33 Message Errors 67 | . . . 3 10 5 9 . . 2 7 17 7 . . . . 7 Matter Fused 76 | . . . 2 10 4 15 . . 1 11 15 11 . . . . 7 Heat Flow Errors 37 | . . . 1 2 3 6 . . . 2 10 10 . . . . 3 Energy Discharges 35 | . . . 1 4 . 4 . . . 3 11 5 . . . . 7 Parts Rejected 5 | . . . . . . 1 . . . 2 2 . . . . . . Parts Fused 2 | . . . . . . . . . . . 1 . . . . . 1 Data Loss (minor) 27 | . . . . 3 2 5 . . 1 5 6 3 . . . . 2 Data Loss (major) 13 | . . . 1 2 . . . . . 2 3 3 . . . . 2 Misfires 13 | . . . . 2 1 1 . . . 3 3 1 . . . . 2 Alerts 6 | . . . . 1 . 1 . . . 1 2 . . . . . 1 Weapon Failures 8 | . . . . . . 1 . . . 1 4 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1001 | . . . 66 51 . . 234 236 . . 12 127 . 163 . 30 82 Projectiles 326 | . . . 66 11 . . . 19 . . 12 127 . . . 30 61 Explosions 2 | . . . . 2 . . . . . . . . . . . . . Melee 673 | . . . . 38 . . 234 217 . . . . . 163 . . 21 Knockbacks 26 | . . . 8 2 . . . . . 1 . 1 . . . . 14 Impact 2 | . . . . 1 . . . . . . . 1 . . . . . Kinetic 21 | . . . 7 1 . . . . . 1 . . . . . . 12 Secondary 3 | . . . 1 . . . . . . . . . . . . . 2 Self-Inflicted Damage 29 | . . . . 29 . . . . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . . . . Rammed 7 | . . . 1 2 . 4 . . . . . . . . . . . Targets Rammed 19 | . . 1 2 3 . 4 . . . . 4 5 . . . . . Kicked 10 | . . 1 . . . . . . . . 4 5 . . . . . Crushed 2 | . . . 1 1 . . . . . . . . . . . . . Highest Temperature 1099 | . 366 231 271 215 180 234 104 40 . 213 451 646 3 11 . 216 1099 Average Temperature 93 | . 106 105 59 48 75 72 27 20 . 33 105 77 2 11 . 96 173 Received Heat Transfer 5880 | . 51 45 315 54 . 72 1499 541 . 105 849 1311 153 66 . 198 621 Effects 51 | . . . . . . . . . . . . 14 . . . . 37 Shutdowns 13 | . . . . . . . . . . . . 1 . . . . 12 Energy Bleed 6 | . . . . . . . . . . . . 2 . . . . 4 Interference 9 | . . . . . . . . . . . . 6 . . . . 3 Matter Decay 5 | . . . . . . . . . . . . 2 . . . . 3 Short Circuit 2 | . . . . . . . . . . . . 1 . . . . 1 Damage (minor) 4 | . . . . . . . . . . . . 1 . . . . 3 Damage (major) 6 | . . . . . . . . . . . . . . . . . 6 Damage (core) 6 | . . . . . . . . . . . . 1 . . . . 5 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . 1 1 . . . . . . . . . Combat Hostiles 3 | . . . . 1 . . 1 1 . . . . . . . . . Parts Fried 5 | . . . 1 . . . 2 . . . . . . . . 1 1 Impact Corruptions 6 | . . . . 1 . . 2 3 . . . . . . . . . Robots Melted 9 | . . 1 . . . . . 1 . . 1 3 1 . . 2 . Combat Hostiles 9 | . . 1 . . . . . 1 . . 1 3 1 . . 2 . Parts Melted 114 | . 7 2 2 . . . 2 5 . . 20 60 7 1 . 3 5 Heat Transferred 33408 | . 2072 481 1813 100 . . 777 1480 . 527 5787 14726 1110 518 . 1295 2722 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Maximum Alert Level . | . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 100 100 . . . . 100 Level 1 . | . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 180 | . 65 35 93 56 . 70 97 180 . 96 86 114 . . . . 143 Initial 5 | . . . 5 . . . . . . . 2 . . . . . . Average 11 | . 11 . 13 1 . 3 9 16 . 11 17 13 . . . . 14 Influence Increases 8514 | . 342 55 897 173 . 220 1000 623 . 404 942 2140 135 20 . 430 1133 Destroy 0b10 Robot/C 5600 | . 200 40 540 100 . 180 640 400 . 280 620 1360 100 20 . 360 760 Destroy 0b10 Robot/NC 475 | . 25 5 90 15 . . 75 10 . 15 60 120 . . . . 60 Destroy Leader 1620 | . 60 10 192 10 . 40 216 102 . 66 234 436 20 . . 60 174 Allied During Kill 19 | . . . . . . . . . . 4 . . . . . 10 5 Trap Triggered on 0b10 20 | . . . . . . . 10 . . . . . . . . . 10 Successful Hack 311 | . 57 . 8 . . . 12 17 . 22 19 138 . . . . 38 Disable Machine 36 | . . . 8 . . . . 4 . . . 12 . . . . 12 Destroy Structure 163 | . . . 29 48 . . 2 . . 2 9 29 . . . . 44 Partial Spotted 30 | . . . 15 . . . . 15 . . . . . . . . . Lose Combat Pursuer 240 | . . . 15 . . . 45 75 . 15 . 45 15 . . . 30 Influence Decreases 8459 | . 342 35 917 173 . 220 1000 623 . 397 949 2130 145 20 . 430 1078 Entered New Map 26 | . . . 15 . . . . . . . 5 . 6 . . . . Time Decay 8021 | . 342 35 872 147 . 220 891 603 . 340 914 2080 139 20 . 402 1016 Lost Part 281 | . . . . 25 . . 94 20 . . 30 50 . . . 20 42 Lost Ally 86 | . . . . 1 . . . . . 57 . . . . . 8 20 Purge Threat 45 | . . . 30 . . . 15 . . . . . . . . . . Squads Dispatched 80 | . 1 . 4 . . 1 7 8 . 6 10 30 . . . . 13 Investigation 29 | . 1 . 3 . . . 2 2 . 3 3 12 . . . . 3 Extermination 31 | . . . . . . . . 4 . 2 4 15 . . . . 6 Reinforcement 15 | . . . 1 . . 1 1 2 . 1 3 3 . . . . 3 Assault . | . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . 4 . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 9 | . . . . . . . . 1 . 1 3 2 . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Distress Signals 17 | . 1 . 3 . . . 3 1 . 2 2 2 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 390 | . 13 2 37 26 . 9 52 29 6 17 36 85 8 2 . 18 50 Peak Tracking Total 9 | . 3 2 4 7 . 3 5 9 6 5 4 4 2 1 . 5 5 Tactical Retreats 14 | . . . 1 1 . . 3 3 . 1 . 2 1 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Traps Triggered 21 | . 1 . 3 . . . . 3 . 1 . 8 . . . . 5 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 8 | . 2 . . . . . . 6 . . . . . . . . . Reprogrammed 10 | . . . . . . . 4 . . . . . . . . . 6 Reused 2 | . . . . . . . 1 . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Machines Disabled 9 | . . . 2 . . . . 1 . . . 3 . . . . 3 Max in Single Turn 1 | . . . 1 . . . . 1 . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Machines Accessed 75 | . 8 . 9 . 1 . 9 6 . 4 5 16 2 1 4 . 10 Terminals 51 | . 8 . 9 . . . 7 4 . 2 5 11 . . . . 5 Fabricators 7 | . . . . . . . . 1 . 2 . 1 . . . . 3 Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 2 1 . . . 3 . . . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . Total Hacks 245 | . 31 . 26 . 1 . 30 21 . 11 12 47 2 1 26 . 37 Successful 158 | . 22 . 17 . 1 . 17 14 . 4 4 20 2 1 26 . 30 Failed 87 | . 9 . 9 . . . 13 7 . 7 8 27 . . . . 7 Catastrophic 11 | . . . 2 . . . 2 . . 1 1 5 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 7 | . . . . . 1 . 3 . . . . . . . . . 3 Terminals 154 | . 31 . 26 . . . 22 15 . 5 12 31 . . . . 12 Fabricators 30 | . . . . . . . . 3 . 6 . 2 . . . . 19 Repair Stations 3 | . . . . . . . . . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 26 | . . . . . . . 8 3 . . . 12 . . . . 3 Garrison Access 2 | . . . . . . . . . . . . 2 . . . . . Terminal Hacks 112 | . 22 . 17 . 1 . 9 11 . 1 4 10 2 1 26 . 8 Record 11 | . . . . . . . . . . . . . . . 11 . . Part Schematic 14 | . . . . . . . . . . . 1 3 . . 9 . 1 Robot Schematic 4 | . . . . . . . . 1 . . . . . . 3 . . Robot Analysis 4 | . . . 2 . . . 1 . . . 1 . . . . . . Prototype ID Bank 9 | . 3 . 2 . . . 1 . . . . . . . 3 . . Open Door 5 | . . . . . . . . . . . 2 . 2 1 . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . 1 . . . . . . 1 . . . 1 . . . . . Emergency Access Points 3 | . . . 1 . . . . 1 . . . . . . . . 1 Machine Index 1 | . 1 . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . . . . . . Locate Traps 3 | . 1 . 1 . . . 1 . . . . . . . . . . Disarm Traps 3 | . 2 . . . . . . 1 . . . . . . . . . Reprogram Traps 2 | . . . . . . . 1 . . . . . . . . . 1 Maintenance Status 3 | . 2 . . . . . 1 . . . . . . . . . . Security Status 2 | . 1 . 1 . . . . . . . . . . . . . . Surveillance Status 2 | . 2 . . . . . . . . . . . . . . . . Transport Status 6 | . 2 . 1 . . . . 2 . . . . . . . . 1 Investigation Status 1 | . . . 1 . . . . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 2 | . . . . . . . . 1 . . . . . . . . 1 Recall Assault 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 5 | . 1 . 1 . . . . 1 . . . 1 . . . . 1 Registered Components 4 | . 1 . 1 . . . 1 1 . . . . . . . . . Registered Prototypes 2 | . 1 . 1 . . . . . . . . . . . . . . Zone Layout 16 | . 2 . 4 . . . 2 2 . 1 . 4 . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 24 | . . . . . . . . 2 . 3 . 1 . . . . 18 Network Status 1 | . . . . . . . . . . . . 1 . . . . . Load Schematic 12 | . . . . . . . . 1 . 2 . . . . . . 9 Build 11 | . . . . . . . . 1 . 1 . . . . . . 9 Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 21 | . . . . . . . 8 1 . . . 9 . . . . 3 Retrieve Study 21 | . . . . . . . 8 1 . . . 9 . . . . 3 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 2 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 5 . 6 . . . 9 5 . 4 4 15 . . . . 8 Full Trace Events 36 | . 3 . 5 . . . 6 2 . 3 3 11 . . . . 3 Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 1 . . . . . . 3 . . Robots Built 6 | . . . . . . . . . . 3 . . . . . . 3 Authchips . | . . . . . . . . . . . . . . . . . . Time 227 | . . . . . . . . 67 . 67 . . . . . . 93 Total Robot Build Rating 33 | . . . . . . . . . . 12 . . . . . . 21 Part Schematics Acquired 14 | . . . . . . . . . . . 1 3 . . 9 . 1 Parts Built 9 | . . . . . . . . . . . . . . . . . 9 Authchips . | . . . . . . . . . . . . . . . . . . Time 1309 | . . . . . . . . . . . . . . . . . 1309 Total Part Build Rating 64 | . . . . . . . . . . . . . . . . . 64 Part Studies Acquired 21 | . . . . . . . 8 1 . . . 9 . . . . 3 Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Total Allies 11 | . . . . 4 . . . . . 3 . . . . . 1 3 Largest Group 3 | . . . . 3 . . . . . 3 . . . . . 1 3 Highest-Rated Group 141 | . . . . 40 . . . . . 90 . . . . . 96 141 Highest-Rated Ally 96 | . . . . 31 . . . . . 30 . . . . . 96 47 Total Orders 2 | . . . . . . . . . . . 2 . . . . . . ROAM 2 | . . . . . . . . . . . 2 . . . . . . Ally Attacks 88 | . . . . 28 . . . . . 17 . . . . . 17 26 Total Damage 2001 | . . . . 165 . . . . . 484 . . . . . 739 613 Kills 16 | . . . . 3 . . . . . 7 . . . . . 3 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Active Infowar (turns) 33745 | 54 997 780 2915 1619 724 2248 2913 2543 63 419 2247 6718 1361 1425 425 2482 3812 Optics 6444 | . . . . . . . . . . . . . . . 150 2482 3812 Sensors 9546 | 54 997 780 2915 1505 724 2248 323 . . . . . . . . . . Terrain 7748 | . . . . . . . 2590 2543 63 . . 2126 426 . . . . Seismic 1806 | . . . . . . . 1805 . . . . . . . . . 1 T.N.C. 22265 | . . . 2857 529 . . . . . 419 2247 6708 1361 1425 425 2482 3812 Machine Analysis 18550 | . . . . . . . . . . 117 2247 6718 1361 1425 425 2482 3775 Robot Analysis Total 4 | . . . 2 . . . 1 . . . 1 . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . . . 2 2 . 2 . Drone Launches 21 | . . . . . . . . . . . 21 . . . . . . Drone Recoveries 14 | . . . . . . . . . . . 14 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Turns Passed 35204 | 74 997 780 2915 1899 724 2248 3264 2543 99 1156 2247 6754 1361 1425 425 2482 3811 Spaces Moved 15079 | 53 672 580 1096 692 302 902 1010 909 88 716 735 2738 719 758 236 1257 1616 Core 172 | 36 . . 6 . . . 20 . 63 47 . . . . . . . Treads 4497 | . . . 677 692 302 902 990 909 25 . . . . . . . . Legs 10410 | 17 672 580 413 . . . . . . 669 735 2738 719 758 236 1257 1616 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 240 240 240 191 191 50 50 116 175 175 178 178 178 102 Average Speed 190 | 106 120 120 231 255 240 240 237 193 101 108 218 187 175 178 178 186 171 Slowest Speed 1500 | 250 120 120 1400 480 240 240 1500 237 305 125 350 245 178 178 178 322 595 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 73 | 4 98 96 85 98 70 107 83 21 80 23 92 70 96 87 80 99 33 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . . . 1 . . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . 2 . . . . . . . . 3 3 . 1 . Spaces Dug 1 | . . . 1 . . . . . . . . . . . . . . Terrain Destroyed 144 | . . . 28 69 . . 1 . . 2 5 22 . . . 3 14 Melee . | . . . . . . . . . . . . . . . . . . Projectile 76 | . . . 28 3 . . 1 . . 2 5 22 . . . 3 12 AOE 68 | . . . . 66 . . . . . . . . . . . . 2 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac Total 20048 | 69 805 650 1319 781 302 941 1729 1607 100 1036 1172 3951 788 799 242 1337 2420 Wait 3173 | . 85 62 44 27 . 10 450 580 4 253 211 808 48 . 4 28 559 Move 15063 | 52 671 579 1095 691 301 901 1009 909 87 715 734 2737 718 757 235 1256 1616 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 237 | 8 11 1 36 12 1 1 45 9 1 3 40 41 2 4 1 6 15 Fast Attach 80 | 3 . . 1 . . 1 4 6 . 18 . 17 3 3 . 2 22 Attach 95 | 5 1 . 12 10 . . 14 6 . 3 18 10 2 2 1 4 7 Detach 40 | 1 . . 4 2 . . 2 3 2 . 13 6 1 3 . . 3 Swap 122 | . 3 . 12 1 . 2 20 3 1 8 7 29 . . . 5 31 Drop 241 | . 5 . 18 7 . 2 46 10 5 10 15 65 . 7 1 7 43 Fire 845 | . 29 7 95 23 . 20 88 42 . 26 122 223 14 8 . 29 119 Melee 114 | . . . . 5 . . 51 39 . . . . . 14 . . 5 Ram . | . . . . . . . . . . . . . . . . . . Kick 10 | . . 1 . . . . . . . . 4 5 . . . . . Crush 9 | . . . 2 3 . 4 . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . 10 . . . . . Rewire 1 | . . . . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . 8 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Sto / *Low) -7/Storage -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 14) 75 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Evolved 1 slot: Propulsion x1 235 | -10/Materials | Identified exit to Mines 235 | -10/Materials | Discovered exit to Mines (range 12) 303 | -10/Materials | Identified exit to Materials 303 | -10/Materials | Discovered exit to Materials (range 16) 315 | -10/Materials | Build established: Hacker-Mutant 608 | -10/Materials | Discovered exit to Materials (range 14) 832 | -10/Materials | Discovered exit to Materials (range 13) 1072 | -10/Materials | Entered Mines 1091 | -10/Mines | Met a Derelict bent on vengeance 1095 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1628 | -10/Mines | Discovered exit to Materials (range 10) 1844 | -10/Mines | Discovered exit to Materials (range 5) 1845 | -10/Mines | Learned location of Storage (-7) 1852 | -10/Mines | Entered Materials 1852 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2131 | -9/Materials | Identified exit to Materials 2131 | -9/Materials | Discovered exit to Materials (range 7) 3377 | -9/Materials | Discovered exit to Materials (range 5) 4355 | -9/Materials | Discovered exit to Materials (range 16) 4536 | -9/Materials | Identified exit to Mines 4536 | -9/Materials | Discovered exit to Mines (range 14) 4767 | -9/Materials | Entered Mines 4774 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4844 | -9/Mines | Discovered exit to Materials (range 11) 4981 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5128 | -9/Mines | Assembled infested the area 5133 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5197 | -9/Mines | Core integrity fell below 50% 5207 | -9/Mines | Lost 3 allies 5229 | -9/Mines | Lost 5 parts (1n1u3w) 5240 | -9/Mines | Destroyed 11 combat bots 5417 | -9/Mines | Discovered exit to Materials (range 12) 6008 | -9/Mines | Learned Materials trap positions 6102 | -9/Mines | Received a Mining Laser from a helpful Derelict 6241 | -9/Mines | Build established: Scavenger-Mutant 6654 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6656 | -9/Mines | Identified exit to Exiles 6656 | -9/Mines | Discovered exit to Exiles (range 5) 6666 | -9/Mines | Entered Exiles 6731 | -9/Exiles | Met 8R-AWN 6774 | -9/Exiles | Met EX-HEX 6844 | -9/Exiles | Met EX-BIN 6870 | -9/Exiles | Aligned with FarCom system 6873 | -9/Exiles | Given EX-Vault access code 6928 | -9/Exiles | Opened EX-Vault 6947 | -9/Exiles | Found Longsword +1 6996 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7066 | -9/Exiles | Met EX-DEC 7359 | -9/Exiles | Identified exit to Mines 7359 | -9/Exiles | Discovered exit to Mines (range 12) 7390 | -9/Exiles | Left Exiles lab with Longsword +1 7390 | -9/Exiles | Entered Mines 7682 | -8/Mines | Build established: Scavenger-Skirmisher 7729 | -8/Mines | Discovered exit to Materials (range 12) 8656 | -8/Mines | Discovered exit to Materials (range 9) 9638 | -8/Mines | Entered Materials 9638 | -8/Materials | Evolved 2 slots: Utility x2 9639 | -8/Materials | Loaded intel: 21 trap records 9660 | -8/Materials | Garrison activated, responded to threat 9830 | -8/Materials | Garrison activated, responded to threat 10035 | -8/Materials | Lost 9 parts (1p4n2u2w) 10090 | -8/Materials | Core integrity fell below 50% 10222 | -8/Materials | Build established: Hacker-Mutant 10598 | -8/Materials | Build established: Hacker-Assassin 10729 | -8/Materials | Identified exit to Factory 10729 | -8/Materials | Discovered exit to Factory (range 11) 11228 | -8/Materials | Discovered exit to Factory (range 14) 12135 | -8/Materials | Core integrity fell below 20% 12832 | -8/Materials | Discovered exit to Factory (range 16) 12902 | -8/Materials | Entered Factory 12902 | -7/Factory | Evolved 2 slots: Utility x2 13779 | -7/Factory | Identified exit to Storage 13779 | -7/Factory | Identified exit to Lower Caves 14191 | -7/Factory | Destroyed 7 combat bots 14864 | -7/Factory | Build established: Scientist-Assassin 15445 | -7/Factory | Sucked down chute 15445 | -7/Factory | Entered Waste 15460 | -7/Waste | EMP discharged 15468 | -7/Waste | Spotted C-40 Crusher 15475 | -7/Waste | Build established: Hacker-Assassin 15487 | -7/Waste | Spotted C-40 Crusher 15493 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15496 | -7/Waste | Crushed by Compactor (1 part destroyed) 15501 | -7/Waste | Spotted C-40 Crusher 15503 | -7/Waste | Spotted C-40 Crusher 15504 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 15506 | -7/Waste | Crushed by Compactor (1 part destroyed) 15512 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15527 | -7/Waste | Spotted C-40 Crusher 15528 | -7/Waste | Spotted C-40 Crusher 15537 | -7/Waste | Identified exit to Factory 15537 | -7/Waste | Discovered exit to Factory (range 11) 15543 | -7/Waste | Lost 4 parts (1p2n1w) 15544 | -7/Waste | Entered Factory 15806 | -7/Factory | Build established: Hacker-Mutant 15827 | -7/Factory | Discovered exit to Lower Caves (range 6) 16026 | -7/Factory | Fabricated L-41 Fighter? 16560 | -7/Factory | Discovered exit to Storage (range 7) 16673 | -7/Factory | Allied Derelicts emerged from ambush trap array 16700 | -7/Factory | Entered Storage 16897 | -7/Storage | Build established: Hacker-Skirmisher 16957 | -7/Storage | Lost 4 allies 17559 | -7/Storage | Found Prototype Launcher 17563 | -7/Storage | Found Prototype Launcher 17564 | -7/Storage | Identified Rocket Array (x2) 17957 | -7/Storage | Core integrity fell below 50% 18050 | -7/Storage | Identified exit to Factory 18050 | -7/Storage | Discovered exit to Factory (range 8) 18947 | -7/Storage | Entered Factory 18947 | -6/Factory | Evolved 2 slots: Utility x2 20648 | -6/Factory | Identified exit to Lower Caves 20648 | -6/Factory | Discovered exit to Lower Caves (range 15) 20754 | -6/Factory | Identified exit to Factory 20754 | -6/Factory | Discovered exit to Factory (range 12) 21806 | -6/Factory | Discovered exit to Factory (range 15) 22557 | -6/Factory | Discovered exit to Factory (range 6) 24385 | -6/Factory | Discovered exit to Factory (range 11) 25436 | -6/Factory | Core integrity fell below 50% 25701 | -6/Factory | Entered Lower Caves 26104 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 26179 | -6/Lower Caves | Learned location of 1 exit from Factory 26338 | -6/Lower Caves | Learned 8 Factory zone layouts 26422 | -6/Lower Caves | Build established: Hacker-Mutant 26675 | -6/Lower Caves | Encountered a Warlord checkpoint 26882 | -6/Lower Caves | Identified exit to Lower Caves 26882 | -6/Lower Caves | Discovered exit to Lower Caves (range 15) 27062 | -6/Lower Caves | Entered another Lower Caves area 27460 | -6/Lower Caves | Learned Factory emergency access door positions 27628 | -6/Lower Caves | Learned Factory emergency access door positions 28202 | -6/Lower Caves | Encountered a Warlord checkpoint 28388 | -6/Lower Caves | Identified exit to Data Miner 28388 | -6/Lower Caves | Discovered exit to Data Miner (range 16) 28452 | -6/Lower Caves | Spotted B-75 Beast 28487 | -6/Lower Caves | Entered Data Miner 28487 | -6/Data Miner | Identified exit to Proximity Caves 28487 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 28521 | -6/Data Miner | Met Data Miner 28569 | -6/Data Miner | Learned location of Section 7 (-2) 28569 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 28587 | -6/Data Miner | Received God Mode back door access code from Data Miner 28912 | -6/Data Miner | Entered Proximity Caves 28964 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29473 | -5/Proximity Caves | Spotted B-75 Beast 29475 | -5/Proximity Caves | Escorted by Enhanced Grunt 29614 | -5/Proximity Caves | Discovered exit to Factory (range 11) 30125 | -5/Proximity Caves | Learned Factory interactive machine intel 30126 | -5/Proximity Caves | Learned Factory stockpile data 31394 | -5/Proximity Caves | Entered Factory 31394 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 31395 | -5/Factory | Identified exit to Factory 31399 | -5/Factory | Loaded intel: 51 interactive machine locations 31706 | -5/Factory | Build established: Hacker-Skirmisher 32055 | -5/Factory | Identified exit to Upper Caves 32055 | -5/Factory | Discovered exit to Upper Caves (range 12) 32551 | -5/Factory | Fabricated Exp. Flexi-carbon Leg (x1) 32741 | -5/Factory | Fabricated Exp. Flexi-carbon Leg? 32961 | -5/Factory | Fabricated Exp. Flexi-carbon Leg (x1) 33206 | -5/Factory | Fabricated Quantum Reactor? 33409 | -5/Factory | Fabricated Exp. Flexi-carbon Leg (x1) 33581 | -5/Factory | Fabricated G-67 Veteran (x3) 33666 | -5/Factory | Fabricated Enh. Flexi-carbon Leg? 34226 | -5/Factory | Garrison activated, responded to threat 34237 | -5/Factory | Destroyed 9 combat bots 34911 | -5/Factory | Fabricated Enh. Flexi-carbon Leg? 35117 | -5/Factory | Fabricated Enh. Flexi-carbon Leg? 35189 | -5/Factory | Core integrity fell below 50% 35200 | -5/Factory | Core integrity fell below 20% 35206 | -5/Factory | Core destroyed Last Messages --------------- 35196_ Overheating: Core damaged (-100). 35197_ Power failure, Quantum Reactor shutdown. 35197_ Overheating: Matter decay (-17). 35197_ K-01 Serf collects debris. 35197_ K-01 Serf cleans the Fusion Modulator. 35198_ Power failure, Quantum Reactor shutdown. 35198_ Quantum Reactor destroyed. 35199_ P-70 Sage knocked back. 35200_ Overheating: Core damaged (-190). 35200_ K-01 Serf collects debris. 35202_ Destroyed Imp. Heat Sink. 35202_ P-70 Sage knocked back. 35203_ K-01 Serf collects debris. 35204_ Overheating: Enh. Flexi-carbon Leg damaged (-42). 35205_ Overheating: Matter decay (-12). 35205_ Imp. Target Analyzer melted. 35205_ P-70 Sage destroyed. 35206_ Power failure, Quantum Reactor shutdown. 35206_ Overheating: Core damaged (-100). Map ----- +----------------------------------------------------+ | ## # """" ########### | | ## ] # """" # # | | """""" """""" ## """" # """" ! # """""" # | | """""" """""" ## """" # """" # """""" # | | """""" """""" ## """" # """" # """""" # | | ## """""" """""" ## """" # ! !# """""" # | | ?# ## """" ########### # | | ## """""" ## """" #???????????????????? | | """""" ## #???????????????????? | | """""" ###?##+##???????????????????? | | """""" ! #???????????????????????????? | | #????????????????????!??????? | | % #?"""""""""?????????????????? | | # #???????????????????????????? | | # ^ ### #?"""""""""?????????????????? | | # ^^ T## #???????????????????????????? | | ^ = ### #?"""""""""?????????????????? | | "F"" #?# #????? ??????????????????? | | """" #?# #?""""""""" #??????????????? | | #?# # ???????????????? | | #?# +%"""""""""?????????????????? | | ####+##### % # ???????????????? | | # [ # ###############?????????????? | | # # % #????????#""""#?????????????? | | + # %##########""R"#?????????????? | | # """""" # %pR %@ #"" "#####?????????? | | # """""" # % k%! #???=?????? | | # """""" # u % *%% k #?????????? | | # """""" # % % [ """ """ """ #?"""?"""?? | | # # | """ """ """ + """?"""?? | | # # """ """ """ # """?"""?? | | ###+###### #?????????? | | #?# ########;#+#### """ """ """ ########### | | #?# ## # """ """ """ | | #?# ## # """ """ """ | | #####?# ## # | | ??????# ## " "" # """ """ """ | | ??????# ## "" "" # """ """ """ | | ####??# ## """"""" # """ """ """ | | #??# ## """ """ # | | #??# ## """ """ # ####??# | | #??# ## # #????## | | #??# ## # #" "########+######???# | | #??# ## # #"Y"## #???# | | #??# ## # #"""## #???# | | #??# ############### ###### #???# | | #??# #????????????## ##???# ] """ """ #???# | | #??# ############## #???# """ """ #???# | | #??# T #???# """ """ #???# | | #??# ############## #???# ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 410 Additional Mass Support 12 EM Shielding 2 Armor Coverage 675 Resistance: KI 35 Resistance: TH 35 Resistance: EX 85 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 70 Core Analysis 6 Recoil Reduction 4 Energy Filtering 50 Particle Charging 30 Offensive Hacking 43 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Adv. Heat Sink | -7/Storage | Hacked Adv. Cryofiber Web | -6/Factory | Hacked Imp. Gravmag System | -6/Factory | Hacked Proton Cannon | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Exp. Flexi-carbon Leg | -5/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ L-41 Fighter | x3 | -7/Factory Exp. Flexi-carbon Leg | x1 | -5/Factory Exp. Flexi-carbon Leg | x1 | -5/Factory Exp. Flexi-carbon Leg | x1 | -5/Factory Quantum Reactor | x2 | -5/Factory | Preloaded Exp. Flexi-carbon Leg | x1 | -5/Factory G-67 Veteran | x3 | -5/Factory Enh. Flexi-carbon Leg | x1 | -5/Factory Enh. Flexi-carbon Leg | x1 | -5/Factory Enh. Flexi-carbon Leg | x1 | -5/Factory Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Hammer | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Ion Cannon | -8/Materials | Hacked Hvy. Flail | -7/Factory | Hacked Arm. Leg | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Imp. Carbon-fiber Leg | -6/Factory | Hacked Thermic Laser | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Power Sword | -6/Factory | Hacked Imp. Titanium Leg | -6/Factory | Hacked Remote Datajack | -6/Factory | Hacked Carbon-fiber Leg | -5/Factory | Hacked Carbide Saw | -5/Factory | Hacked Antimatter Reactor | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockboltCompositeSuit Manual? 0 Play Time 02:56:57 Cumulative 122.1 hours Start 2025.11.20 @ 07:56:02 End 2025.11.20 @ 10:54:46 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 136 Rogue 0 Adventurer 0 Explorer 136 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 64 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49ccd462-5aeb-47be-a82d-df5209750d02