Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.21 @ 03:33:30 Player: NOS-MIND Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (872) 872 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2197 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 230/300 Energy 147/375 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -9/Storage Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (3) ------ Heat Sink High-capacity Storage Unit Small Battery > --- WEAPON (2) ------- Grenade Launcher Mining Claw > --- INVENTORY (20) --- Faulty Improved Flight Unit Improved Flight Unit Improved Flight Unit High-capacity Battery (250) Signal Interpreter Tractor Beam Drone Bay (2/2) Drone Bay (2/2) Medium Laser Particle Gun Light EM Pulse Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Drone Bay Drone Bay > --- WEAPON ----------- Shotgun Mining Claw > --- INVENTORY -------- Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Heat Sink Small Battery High-capacity Battery Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Drone Bay Drone Bay Medium Laser Particle Gun Light EM Pulse Cannon Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 67 | 5 19 10 33 Power 12 | 1 2 3 6 Engine 12 | 1 2 3 6 Core . | . . . . Reactor . | . . . . Propulsion 18 | 2 7 2 7 Treads 2 | . . . 2 Leg 7 | . 5 2 . Wheel 9 | 2 2 . 5 Hover . | . . . . Flight . | . . . . Utility 16 | . 7 1 8 Device 9 | . 4 1 4 Storage 4 | . 2 . 2 Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 21 | 2 3 4 12 Energy Gun 5 | 2 1 1 1 Energy Cannon 4 | . 1 . 3 Ballistic Gun 6 | . . 1 5 Ballistic Cannon 1 | . 1 . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . 1 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 27 | . 9 4 14 Power 6 | . 1 2 3 Propulsion 8 | . 3 2 3 Utility 8 | . 3 . 5 Weapon 5 | . 2 . 3 Highest Loss Streak 8 | . 8 2 8 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 91 93 86 Engine 16 | . 13 19 15 Treads 2 | . . . 6 Leg 13 | . 20 18 3 Wheel 5 | . 6 . 9 Device 8 | . 7 11 8 Storage 17 | . 14 22 14 Protection 3 | . 1 . 8 Energy Gun 9 | . 18 11 . Energy Cannon 2 | . 4 . 1 Ballistic Gun 5 | . . 5 11 Slashing Weapon 3 | . . 3 5 Naked Turns . | . . . . Heaviest Build 71 | 7 54 59 71 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 17 | . 2 17 16 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 20 | 5 20 20 20 Average Capacity 17 | 5 12 20 20 Most Carried 20 | . 8 14 20 Average Carried 9 | . 4 8 17 Final Capacity 20 | 5 20 20 20 Final Carried 14 | . 8 14 12 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1138 | 205 260 192 481 Remotely 148 | . 148 . . Salvage Created 1651 | 49 302 330 970 Parts 84 | . 14 21 49 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 20 | 1 4 5 10 Melee 6 | . 1 . 5 Guns 10 | . 1 4 5 Cannons 2 | . 2 . . AOE 1 | . . 1 . Classes Destroyed 8 | 1 2 4 1 Worker 5 | . . 1 4 Builder 3 | . 2 . 1 Hauler 1 | . . 1 . Recycler 6 | . 1 1 4 Watcher 2 | . . 1 1 Grunt 13 | 1 4 4 4 Duelist 1 | . . . 1 Sentry 6 | . . 1 5 Best Kill Streak 6 | 1 3 2 6 Combat Bots Only 3 | 1 2 2 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . 1 . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 3392 | 52 704 508 2128 Core 574 | 20 151 58 345 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 23 | . 23 . . Core Remaining (%) 61 | 92 31 . . Volleys Fired 105 | 5 29 30 41 Largest 2 | 2 2 2 2 Hottest 110 | 100 110 80 46 Shots Fired 180 | 10 48 55 67 Gun 144 | 10 19 50 65 Cannon 29 | . 29 . . Launcher 7 | . . 5 2 Special . | . . . . Kinetic 107 | . 21 21 65 Thermal 66 | 10 27 29 . Explosive 7 | . . 5 2 Electromagnetic . | . . . . Robot Hit Streak 14 | 3 4 11 14 Robot Miss Streak 6 | 2 6 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 124 | 6 20 35 63 Core Hits 66 | 1 11 19 35 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | 1 2 . . Burn 3 | 1 2 . . Melee Attacks 28 | . . 1 27 Impact . | . . . . Slashing 28 | . . 1 27 Piercing . | . . . . Sneak Attacks 6 | . . 1 5 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2454 | 75 432 573 1374 Guns 1267 | 75 127 427 638 Cannons 276 | . 276 . . Explosions 222 | . . 96 126 Melee 630 | . . 46 584 Ramming 59 | . 29 4 26 Kinetic 1068 | . 190 240 638 Thermal 475 | 75 213 187 . Explosive 222 | . . 96 126 Electromagnetic . | . . . . Impact . | . . . . Slashing 630 | . . 46 584 Piercing . | . . . . Highest Corruption 4 | . 4 . . Average Corruption 4 | . 4 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . 13 . . Message Errors 3 | . 3 . . Matter Fused 3 | . 3 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . 1 . . Data Loss (minor) 3 | . 3 . . Data Loss (major) 1 | . 1 . . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 40 | . . . 40 Projectiles . | . . . . Explosions . | . . . . Melee 40 | . . . 40 Knockbacks 3 | . 3 . . Impact . | . . . . Kinetic 2 | . 2 . . Secondary 1 | . 1 . . Self-Inflicted Damage 81 | . 9 . 72 Shots 2 | . . . 2 Rammed 12 | . 8 . 4 Targets Rammed 21 | . 14 3 4 Kicked 9 | . 6 3 . Crushed . | . . . . Highest Temperature 479 | 225 479 92 346 Average Temperature 161 | 133 229 44 137 Received Heat Transfer 1443 | 30 378 249 786 Effects 12 | . 10 . 2 Shutdowns 4 | . 3 . 1 Interference 6 | . 6 . . Short Circuit 1 | . . . 1 Damage (major) 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | 1 . . . Combat Hostiles 1 | 1 . . . Parts Melted 2 | 1 1 . . Heat Transferred 1739 | 296 703 740 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 268 | 20 80 183 268 Initial 76 | . 13 3 76 Average 81 | 1 30 47 170 Maximum Alert Level 1 | . . . 1 Low Security (%) 88 | 100 100 100 67 Level 1 11 | . . . 32 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 1 3 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | 1 8 11 20 Peak Tracking Total 6 | 1 5 4 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 5 | . 2 2 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 19 | . 12 6 1 Successful 11 | . 7 3 1 Failed 8 | . 5 3 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 7 3 1 Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 6 | . 4 1 1 Record 4 | . 3 1 . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches 4 | . . . 4 Drone Recoveries 3 | . . . 3 Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2436 | 74 765 778 819 Spaces Moved 1010 | 74 399 227 310 Core 34 | 26 3 3 2 Treads 83 | . . . 83 Legs 519 | . 255 224 40 Wheels 374 | 48 141 . 185 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 260 110 Average Speed 187 | 69 159 288 177 Slowest Speed 900 | 80 260 900 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 6 46 21 38 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 40 | . . 26 14 Melee . | . . . . Projectile . | . . . . AOE 40 | . . 26 14 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1281 | 83 472 286 440 Wait 12 | . . 4 8 Move 1007 | 73 398 226 310 Hop . | . . . . Pick Up 32 | . 10 10 12 Fast Attach 21 | 5 8 3 5 Attach 21 | . 5 3 13 Detach . | . . . . Swap 25 | . 6 4 15 Drop 9 | . 2 2 5 Fire 105 | 5 29 30 41 Melee 28 | . . 1 27 Ram 8 | . 8 . . Kick 9 | . 6 3 . Crush 4 | . . . 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 52 | -11/Scrapyard | Discovered new exit (range 8) 75 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Met 8R-AWN 184 | -10/Materials | Core integrity fell below 50% 218 | -10/Materials | Lost 8 parts (1p2n3u2w) 527 | -10/Materials | Repaired Beam Cannon? 721 | -10/Materials | Build established: Mutant 814 | -10/Materials | Discovered new exit (range 10) 840 | -10/Materials | Entered another Materials area 840 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1155 | -9/Materials | Build established: Scavenger-Mutant 1475 | -9/Materials | Discovered new exit (range 16) 1618 | -9/Materials | Entered Storage 2127 | -9/Storage | Garrison activated, responded to threat 2132 | -9/Storage | Lost 5 parts (1p1n2u1w) 2406 | -9/Storage | Core integrity fell below 50% 2426 | -9/Storage | Core integrity fell below 20% 2437 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02280_ R-06 Scavenger collects Sml. Laser. 02311_ Dropped Lgt. Ion Engine. 02321_ Acquired Hvy. Ion Engine. 02358_ Acquired 28 matter. 02360_ G-34 Mercenary destroyed. 02361_ Acquired 6 matter. 02376_ Lgt. Treads destroyed. 02376_ Hvy. Assault Rifle destroyed. 02377_ Slammed into G-34 Mercenary. 02386_ Acquired 3 matter. 02387_ Power failure, Imp. Ion Engine shutdown. 02391_ Hvy. Assault Rifle broken. 02391_ Overheating: Short circuit. 02392_ Imp. Ion Engine destroyed. 02399_ G-34 Mercenary destroyed. 02407_ Hrd. Light Armor Plating destroyed. 02409_ Lgt. Treads destroyed. 02410_ Hvy. Ion Engine destroyed. 02415_ Hrd. Light Armor Plating destroyed. 02419_ Lgt. EM Pulse Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????#????????????????????????????????????????? | | ??## #####???????????????????????????????????? | | ?## ! #??##???????????????????????????????? | | ?#" +?? #???????????????????????????????? | | ?#T """ #?? #???????????????????????????????? | | ?#" """ #?# #????????????###########????????? | | ??# """ #?# #????????????# * #????????? | | ???? ??# #????????????# ! !#????????? | | ######+##### #????????????# #????????? | | [%+! #????????????# ! #????????? | | #### ###+##???????# #????????? | | %#??# ##% ######### s #????????? | | ]#??# a %k s @s % *% #????????? | | !%#??#+##+##### ## ###### g%s=%= #????????? | | %#???? ???## ### #????#/###+#####????????? | | !#??? ???# #?# #????# ???????????? | | #?? ??# #?# #????# ??????????? | | ###?# ?# #?#+#????# ????????? | | ????############ #????????# ####### ???????? | | ???????????????# #????????# #??????? ??????? | | ???????????????/ +????????# #???????? ?????? | | ???????????????# ?????????# #??????????????? | | ???????????????? ?????????# #??????????????? | | ???????????????? ?????????+ #??????????????? | | ???????????????? ?????????# #??????????????? | | ???????????????? ?????????# #??????????????? | | ???????????????? ?????????# #??????????????? | | ???????????????? ?????????? #??????????????? | | ??????????????????????????? ??????????????? | | ??????????????????????????? ???????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 21 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Part-time Mechanic Troublemaker Use The Force Challenges ------------ None Game ------ Seed MicrowarpIonReplicator Manual? 0 Play Time 00:29:55 Cumulative 27.4 hours Start 2023.01.21 @ 03:00:40 End 2023.01.21 @ 03:33:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7c1e4ab-5bac-498a-b22d-b89e861da581