Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 09:50:48 Player: shapeshifter Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (91) 455 Value Destroyed (2643) 2643 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (256) 256 TOTAL SCORE: 5414 Bonus ------- High Alert Combat Kills 56 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 207/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (20) --- Cooled Ion Engine Light Nuclear Core Improved Heat Sink Disposable Heat Sink Trap Scanner Advanced Visual Processing Unit Relay Coupler [NC] (31) Relay Coupler [Behemoth] (9) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Disposable Heat Sink Trap Scanner Visual Processing Unit Terrain Scan Processor Particle Gun Assault Rifle Improved Light Cannon [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Light Armor Plating Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 39 | 7 . 18 3 7 4 Power 6 | 1 . 4 . . 1 Engine 5 | 1 . 4 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 12 | 2 . 6 1 3 . Treads 12 | 2 . 6 1 3 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 . 4 1 2 1 Device 3 | 1 . 1 . 1 . Storage 2 | 1 . 1 . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 4 | . . 2 1 1 . Artifact . | . . . . . . Weapon 11 | 2 . 4 1 2 2 Energy Gun 4 | 1 . . . 2 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 5 | 1 . 3 . . 1 Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 3 . . . Parts Lost 20 | . 1 2 . 4 13 Power 4 | . 1 . . 1 2 Propulsion 6 | . . . . 1 5 Utility 5 | . . 1 . 2 2 Weapon 5 | . . 1 . . 4 Highest Loss Streak 9 | . 1 2 . 2 9 To Critical Strikes . | . . . . . . Average Backups 12 | 2 6 17 18 10 8 Power 1 | . 1 1 2 1 2 Propulsion 2 | 1 2 3 4 2 . Utility 5 | . 1 7 6 5 5 Weapon 2 | . 1 4 4 2 1 Tool/Special . | . . . . . . Unused Backups 15 | . 1 . 2 4 8 Power 2 | . . . . . 2 Propulsion 2 | . . . 2 . . Utility 11 | . 1 . . 4 6 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 95 97 100 97 66 Engine 8 | . 9 10 11 8 4 Treads 30 | . 28 33 33 35 19 Device 9 | . 14 10 11 8 5 Storage 10 | . 14 11 11 9 9 Processor 1 | . . . . . 9 Protection 9 | . . 10 11 17 4 Energy Gun 6 | . 14 1 . 11 10 Energy Cannon 2 | . . 8 . . . Ballistic Gun 10 | . 14 12 21 4 . Peak Build Rating 30 | 7 8 23 23 30 28 Average Rating 18 | 4 6 19 22 27 18 On Entrance 13 | . 7 6 21 21 25 Naked Turns . | . . . . . . Heaviest Build 62 | 15 15 59 59 62 59 Greatest Support 83 | 40 40 63 63 83 83 Greatest Overweight (x) 16 | . . . . . 16 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 20 | 8 8 20 20 20 20 Average Capacity 17 | 6 8 19 20 20 20 Most Carried 20 | 6 8 20 19 15 11 Average Carried 12 | 2 6 17 18 10 8 Final Capacity 20 | 8 8 20 20 20 20 Final Carried 20 | 5 7 20 13 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1284 | 232 120 462 142 228 100 Remotely . | . . . . . . Salvage Created 3190 | 95 183 1411 239 841 421 Parts 178 | 7 8 90 19 33 21 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 5 | 1 . 1 . 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 74 | . 4 26 10 19 15 Guns 51 | . 4 11 10 19 7 Cannons 18 | . . 11 . . 7 AOE 4 | . . 4 . . . Classes Destroyed 13 | 2 2 6 . 3 . Worker 2 | . . 2 . . . Builder 1 | . . 1 . . . Tunneler 3 | 2 . 1 . . . Hauler 2 | . . 2 . . . Recycler 4 | 1 . 2 . 1 . Operator 1 | . 1 . . . . Watcher 4 | . . 3 . 1 . Swarmer 25 | . . 4 7 7 7 Grunt 37 | . 4 18 3 5 7 Brawler 3 | . . . . 2 1 Duelist 1 | . . . . 1 . Sentry 6 | . . 4 . 2 . Hunter 2 | . . . . 2 . Best Kill Streak 6 | 3 2 6 4 6 5 Combat Bots Only 6 | . 2 5 4 6 5 Max Kills in Single Turn 4 | 1 1 4 2 2 2 Gunslinging 1 | . . . 1 1 . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 535 | . 26 118 58 121 212 Missed 149 | . 6 28 16 32 67 Hits 386 | . 20 90 42 89 145 Melee 2 | . . . . 2 . Projectile 384 | . 20 90 42 87 145 Critical Strikes 6 | . . 1 . 2 3 Damage Taken 4666 | . 305 1013 441 1187 1720 Core 791 | . 55 133 41 68 494 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 78 . 56 . . Volleys Fired 243 | 7 24 84 19 64 45 Largest 2 | 2 2 2 2 2 2 Hottest 134 | 70 70 79 46 134 134 Shots Fired 457 | 14 48 162 38 124 71 Gun 363 | 14 48 95 38 124 44 Cannon 94 | . . 67 . . 27 Launcher . | . . . . . . Special . | . . . . . . Kinetic 242 | 7 24 95 38 39 39 Thermal 148 | 7 24 . . 85 32 Explosive . | . . . . . . Electromagnetic 67 | . . 67 . . . Robot Hit Streak 15 | 5 12 15 6 11 5 Robot Miss Streak 7 | 3 3 3 2 5 7 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 2 2 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 277 | 9 35 98 25 75 35 Core Hits 138 | 4 11 49 12 37 25 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 3 | . 2 1 . . . Critical Strikes 9 | . 2 2 . 3 2 Burn 5 | . . . . 3 2 Destroy 4 | . 2 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5208 | 111 427 2294 375 1278 723 Guns 3407 | 111 427 808 359 1273 429 Cannons 1431 | . . 1137 . . 294 Explosions 347 | . . 347 . . . Melee . | . . . . . . Ramming 23 | . . 2 16 5 . Kinetic 2195 | 61 189 808 359 283 495 Thermal 1853 | 50 238 347 . 990 228 Explosive . | . . . . . . Electromagnetic 1137 | . . 1137 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 29 | . 29 . . . . Projectiles . | . . . . . . Explosions 29 | . 29 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 97 | . 89 8 . . . Shots 2 | . 1 1 . . . Rammed 5 | . . 1 3 1 . Targets Rammed 5 | . . 1 3 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 318 | 36 48 318 56 202 84 Average Temperature 59 | 15 13 81 41 60 20 Received Heat Transfer 1854 | . 120 474 162 342 756 Effects 1 | . . 1 . . . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 3 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 11 | . 2 . . 6 3 Heat Transferred 4385 | 148 703 500 . 2331 703 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . 4 . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Maximum Alert Level 2 | . . 1 1 1 2 Low Security (%) 61 | 100 100 75 49 62 5 Level 1 29 | . . 24 50 37 45 Level 2 9 | . . . . . 49 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 489 | 5 72 371 250 293 489 Initial 185 | . . 17 140 78 185 Average 172 | 1 23 130 192 170 375 Influence Increases 2135 | 15 165 752 260 509 434 Destroy 0b10 Robot/C 1480 | . 80 520 200 380 300 Destroy 0b10 Robot/NC 85 | 15 5 55 . 10 . Destroy Leader 282 | . 20 120 30 92 20 Successful Hack 46 | . 12 10 . 10 14 Disable Machine 90 | . 30 30 15 15 . Anti-Garrison Action 100 | . . . . . 100 Destroy Structure 37 | . 18 17 . 2 . Lose Combat Pursuer 15 | . . . 15 . . Influence Decreases 1646 | 15 123 434 418 426 230 Entered New Map 469 | . . 25 220 124 100 Time Decay 977 | 15 113 389 198 262 . Lost Part 200 | . 10 20 . 40 130 Squads Dispatched 10 | . 2 5 . 3 . Investigation 3 | . . 3 . . . Extermination . | . . . . . . Reinforcement 5 | . 2 2 . 1 . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 8 | . 1 5 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 8 30 11 24 16 Peak Tracking Total 7 | . 3 4 4 7 7 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 7 | . 2 2 1 1 1 Max in Single Turn 2 | . 2 2 1 1 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 12 | . 2 4 . 4 2 Terminals 10 | . 2 4 . 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 27 | . 5 9 . 10 3 Successful 15 | . 3 5 . 6 1 Failed 12 | . 2 4 . 4 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 23 | . 5 9 . 6 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 13 | . 3 5 . 4 1 Record 1 | . . . . 1 . Level Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Dispatch Records 1 | . . 1 . . . Hauler Manifests 3 | . . 2 . 1 . Zone Layout 4 | . . 2 . 2 . Garrison Registry 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . 3 . 1 2 Full Trace Events 3 | . . 2 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . . 1 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Active Infowar (turns) 2556 | 14 400 996 400 151 595 Optics 595 | . . . . . 595 Terrain 1375 | . . 824 400 151 . Seismic 636 | 14 400 222 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 3226 | 120 400 1139 400 572 595 Spaces Moved 1266 | 55 164 453 206 214 174 Core 36 | 6 . . . . 30 Treads 1230 | 49 164 453 206 214 144 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 162 Average Speed 174 | 148 160 160 160 161 263 Slowest Speed 850 | 160 160 160 160 163 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 28 41 37 15 33 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 31 | . 17 14 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 31 | . 17 14 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1831 | 80 254 703 239 317 238 Wait 199 | . 63 117 2 11 6 Move 1261 | 54 163 452 205 213 174 Hop . | . . . . . . Pick Up 50 | 12 3 21 . 10 4 Fast Attach . | . . . . . . Attach 24 | 7 . 4 2 5 6 Detach . | . . . . . . Swap 26 | . . 16 2 5 3 Drop 23 | . 1 8 6 8 . Fire 243 | 7 24 84 19 64 45 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . . 1 3 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 3 exits: [Mat x3]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 441 | -10/Materials | Identified exit to Materials 521 | -10/Materials | Entered another Materials area 521 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1606 | -9/Materials | Discovered new exit (range 14) 1660 | -9/Materials | Entered Mines 1736 | -9/Mines | Discovered new exit (range 5) 2060 | -9/Mines | Entered Materials 2060 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2301 | -8/Materials | Identified exit to Garrison 2444 | -8/Materials | Garrison activated, responded to threat 2632 | -8/Materials | Entered Garrison 2634 | -8/Garrison | Triggered checkpoint 2755 | -8/Garrison | Garrison Relay disabled 2969 | -8/Garrison | Core integrity fell below 50% 2993 | -8/Garrison | Core integrity fell below 20% 2998 | -8/Garrison | Lost 9 parts (1p3n2u3w) 3020 | -8/Garrison | Triggered checkpoint 3116 | -8/Garrison | Triggered checkpoint 3213 | -8/Garrison | Discovered new exit (range 19) 3213 | -8/Garrison | Discovered new exit (range 66) 3213 | -8/Garrison | Discovered new exit (range 30) 3227 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02967_ Hvy. Laser destroyed. 02976_ G-47 Trooper destroyed. 02978_ S-10 Pest destroyed. 02999_ G-47 Trooper destroyed. 03000_ Shotgun destroyed. 03014_ Cld. Ion Engine destroyed. 03018_ Critical hit (Burn: +37). 03020_ Beams of light sweep through the air. An alarm sounds. 03038_ Acquired Particle Gun. 03046_ G-47 Trooper destroyed. 03116_ Beams of light sweep through the air. An alarm sounds. 03213_ Connecting with Garrison Terminal... 03213_ EXIT=FOUND >>Download(Registry) Retrieving Garrison registry... Downloaded map data. Downloaded component registry. Downloaded security status. 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