Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.02 @ 17:43:15 // AFD2020/Player2 Player: PersmaticCoreSerial_K4E2 Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (150) 150 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (131) 131 TOTAL SCORE: 756 Bonus ------- Follower Combat Kills 167 Friendly Fire -36 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY (20) --- Wheel Wheel Wheel Wheel Compact Wheel Subdweller Monowheel Disposable Heat Sink Disposable Heat Sink High-capacity Storage Unit High-capacity Storage Unit Small Battery (100) Structural Scanner Visual Processing Unit Sensor Array Signal Interpreter Transport Network Coupler Targeting Computer Targeting Computer ECM Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Wheel Wheel Wheel Wheel Compact Wheel Disposable Heat Sink Disposable Heat Sink High-capacity Storage Unit High-capacity Storage Unit Small Battery Structural Scanner Structural Scanner Sensor Array Signal Interpreter Transport Network Coupler Targeting Computer Targeting Computer ECM Suite Core Shielding [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 8 4 2 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg . | . . . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 5 | 3 1 1 Device 1 | 1 . . Storage 3 | 2 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 2 | 2 . . Energy Cannon 2 | . 2 . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 15 | 4 15 19 Power 1 | 1 1 . Propulsion 4 | 2 4 5 Utility 9 | . 9 13 Weapon . | . . . Tool/Special . | . . . Unused Backups 31 | 2 9 20 Power 2 | . 2 . Propulsion 7 | 2 . 5 Utility 20 | . 6 14 Weapon 2 | . 1 1 Tool/Special . | . . . Average Slot Usage (%) 100 | . 100 100 Engine 14 | . 14 14 Wheel 28 | . 28 28 Device 12 | . 14 7 Storage 14 | . 14 14 Protection 1 | . . 6 Energy Gun 18 | . 24 . Energy Cannon 9 | . 3 28 Peak Build Rating 11 | 7 11 11 Average Rating 8 | 4 8 10 On Entrance 6 | . 7 11 Naked Turns . | . . . Heaviest Build 54 | 16 52 54 Greatest Support 26 | 26 26 20 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 7 17 20 Most Carried 20 | 8 20 20 Average Carried 15 | 4 15 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 8 20 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 417 | 357 40 20 Remotely . | . . . Salvage Created 386 | 179 147 60 Parts 24 | 13 8 3 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 5 | . 4 1 Guns 4 | . 4 . Cannons 1 | . . 1 Classes Destroyed 7 | 3 3 1 Worker 3 | 2 1 . Tunneler 5 | 5 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Swarmer 3 | . 3 . Grunt 1 | . 1 . Subdweller 1 | . . 1 Best Kill Streak 5 | 5 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 31 | . 25 6 Missed 14 | . 10 4 Hits 17 | . 15 2 Projectile 17 | . 15 2 Damage Taken 174 | . 119 55 Core 42 | . 42 . Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 46 | 13 30 3 Largest 2 | 2 2 2 Hottest 112 | 90 90 112 Shots Fired 85 | 26 53 6 Gun 79 | 26 53 . Cannon 6 | . . 6 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 79 | 26 53 . Explosive . | . . . Electromagnetic 6 | . . 6 Robot Hit Streak 7 | 7 5 7 Robot Miss Streak 2 | 2 2 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 47 | 13 29 5 Core Hits 24 | 9 13 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 649 | 169 387 93 Guns 556 | 169 387 . Cannons 93 | . . 93 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 556 | 169 387 . Explosive . | . . . Electromagnetic 93 | . . 93 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 150 | 150 120 . Average Temperature 49 | 58 45 . Received Heat Transfer 18 | . . 18 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 2 1 Heat Transferred 1471 | 458 1013 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 93 | 100 92 . Level 1 6 | . 7 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 228 | 15 228 . Initial . | . . . Average 93 | 3 108 . Influence Increases 418 | 40 378 . Destroy 0b10 Robot/C 220 | . 220 . Destroy 0b10 Robot/NC 60 | 40 20 . Destroy Leader 54 | . 54 . Allied During Kill 69 | . 69 . Successful Hack 15 | . 15 . Influence Decreases 418 | 40 325 53 Entered New Map 26 | . . 26 Time Decay 392 | 40 325 27 Squads Dispatched 5 | . 5 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 17 4 Peak Tracking Total 5 | . 5 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 12 | . 12 . Failed 12 | . 12 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 23 | . 23 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 1 | . 1 . Robot Analysis 2 | . 2 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 4 | . 4 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Patch 1 | . 1 . Recycling Units 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 7 | . 7 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 59 | . 59 59 Highest-Rated Ally 59 | . 59 59 Total Orders . | . . . Ally Attacks 55 | . 34 21 Total Damage 839 | . 501 338 Kills 9 | . 9 . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 993 | 4 862 127 Seismic 993 | 4 862 127 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1264 | 142 862 260 Spaces Moved 994 | 100 675 219 Core 35 | 35 . . Treads . | . . . Legs . | . . . Wheels 959 | 65 675 219 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 110 Average Speed 102 | 76 104 110 Slowest Speed 110 | 90 110 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 6 90 19 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1159 | 140 786 233 Wait 44 | 1 42 1 Move 992 | 99 674 219 Hop . | . . . Pick Up 43 | 16 23 4 Fast Attach 4 | 2 2 . Attach 8 | 6 1 1 Detach . | . . . Swap 2 | . 1 1 Drop 20 | 3 13 4 Fire 46 | 13 30 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [Scr]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Met a group of wandering Federalists 302 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 12) 531 | -10/Materials | Discovered new exit (range 11) 789 | -10/Materials | Discovered new exit (range 8) 823 | -10/Materials | Discovered new exit (range 10) 989 | -10/Materials | Discovered new exit (range 7) 1005 | -10/Materials | Entered Subcaves 1006 | -10/Subcaves | Continued accompanying wandering Federalists (1) 1159 | -10/Subcaves | Core integrity fell below 50% 1208 | -10/Subcaves | Discovered new exit (range 9) 1230 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1250 | -10/Subcaves | Core integrity fell below 20% 1265 | -10/Subcaves | Core destroyed Last Messages --------------- scared out of our wits watching Subs pass by here several times." 01156_ Acquired 10 matter. 01157_ Dropped Lgt. Ion Engine. 01160_ Acquired Scrap Shield Fragment. 01162_ Dropped Scrap Shield Fragment. 01163_ Player 2 attaches Ion Engine. 01164_ Acquired Sub. Beam Cannon. 01164_ AV-OY6(R) destroyed. 01168_ Player 2 removes Hammer. 01168_ Player 2 attaches Sub. Machine Gun. Player 2: "Ha, my Sub. Machine Gun is awesome." 01184_ Dropped Sub. Beam Cannon. 01186_ Subatomizers dissect the Lgt. Ion Engine. 01189_ Player 2 drops Hammer. 01189_ Player 2 acquires Sub. Beam Cannon. 01198_ Subatomizers dissect the Lgt. Ion Engine. 01208_ EXIT=FOUND 01230_ D7-NVB(R) emerges from the Twisted Machinery. 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Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | . 26 3 Parts Lost 4 | . . 4 Damage Taken 948 | . 349 599 Core 212 | . 72 140 Player 2/Cogmind (%) 83 | . 63 100 Absorbed by Shields . | . . . Damage Inflicted 839 | . 501 338 Player 2/Cogmind (%) 56 | . 56 78 Combat Hostiles Destroyed 7 | . 7 . Player 2/Cogmind (%) 58 | . 63 . Game ------ Seed ImpactSubdwellerChainsword Manual? 0 Play Time 00:27:34 Cumulative 149.3 hours Start 2025.10.02 @ 17:14:00 End 2025.10.02 @ 17:43:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 46 Rogue 12 Adventurer 34 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 47 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7e1c796-7735-4876-999e-5cccff5cab50