Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.16 @ 20:59:16 Player: Jefffff Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (245) 245 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1530 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 225/300 Energy 100/100 System Corruption 0% Temperature Warm (125) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Signal Interpreter > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (5) ---- Flight Unit Flight Unit Huge Storage Unit ECM Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Sensor Array Signal Interpreter > --- WEAPON ----------- Improved Light Cannon Mining Claw > --- INVENTORY -------- Flight Unit Flight Unit Huge Storage Unit ECM Suite Light EM Pulse Cannon [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Wheel Compact Wheel Flight Unit VTOL Module Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Parts Attached 30 | 6 13 . 11 Power 5 | 1 2 . 2 Engine 3 | 1 . . 2 Core 2 | . 2 . . Reactor . | . . . . Propulsion 5 | 2 2 . 1 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 3 | . 2 . 1 Utility 5 | 1 4 . . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 5 . 8 Energy Gun 4 | 1 2 . 1 Energy Cannon 2 | . . . 2 Ballistic Gun 6 | 1 3 . 2 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 1 . 10 Power 3 | . . . 3 Propulsion 3 | . . . 3 Utility 2 | . 1 . 1 Weapon 3 | . . . 3 Highest Loss Streak 10 | . 1 . 10 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 93 100 85 Engine 2 | . 5 . . Core 9 | . 7 14 10 Wheel 3 | . 11 . . Flight 25 | . 16 28 31 Device 10 | . 8 14 10 Storage 1 | . 5 . . Processor 11 | . 10 14 11 Energy Gun 10 | . 13 14 7 Ballistic Gun 9 | . 13 14 5 Ballistic Cannon 2 | . . . 5 Slashing Weapon 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 25 | 10 25 8 19 Greatest Support 26 | 26 26 8 12 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 5 5 Average Capacity 6 | 6 8 5 5 Most Carried 5 | 4 5 5 5 Average Carried 4 | . 3 5 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | . 5 5 4 Class Distribution -------------------- 65% | Scavenger-Sprinter 17% | Sprinter 17% | Mutant Dominant Class ---------------- Scavenger-Sprinter | -10/Materials Scavenger-Sprinter | -10/Mines Scavenger-Sprinter | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 421 | 233 102 76 10 Remotely . | . . . . Salvage Created 303 | . 188 . 115 Parts 29 | . 18 . 11 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 12 | . 6 . 6 Melee 1 | . . . 1 Guns 7 | . 6 . 1 Cannons 2 | . . . 2 AOE 2 | . . . 2 Classes Destroyed 3 | . 3 . . Watcher 1 | . 1 . . Swarmer 8 | . 3 . 5 Grunt 4 | . 3 . 1 Best Kill Streak 6 | . 3 . 6 Combat Bots Only 6 | . 3 . 6 Max Kills in Single Turn 2 | . 1 . 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 215 | . 37 2 176 Missed 72 | . 17 1 54 Damage Taken 1187 | . 191 12 984 Core 450 | . 49 . 401 Absorbed by Shields . | . . . . Ignored by Resistances 369 | . 59 3 307 Regen/Repaired (Parts) 86 | . 86 . . Core Remaining (%) 90 | 100 . 80 . Volleys Fired 37 | . 24 4 9 Largest 2 | . 2 2 2 Hottest 95 | . 60 60 95 Shots Fired 70 | . 48 8 14 Gun 59 | . 48 8 3 Cannon 11 | . . . 11 Launcher . | . . . . Special . | . . . . Kinetic 36 | . 24 4 8 Thermal 28 | . 24 4 . Explosive . | . . . . Electromagnetic 6 | . . . 6 Robot Hit Streak 20 | . 20 3 5 Robot Miss Streak 3 | . 3 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 52 | . 37 3 12 Core Hits 20 | . 13 . 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 11 | . . . 11 Impact . | . . . . Slashing 11 | . . . 11 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 825 | . 380 26 419 Guns 421 | . 380 26 15 Cannons 161 | . . . 161 Explosions 118 | . . . 118 Melee 125 | . . . 125 Ramming . | . . . . Kinetic 237 | . 124 15 98 Thermal 385 | . 256 11 118 Explosive . | . . . . Electromagnetic 78 | . . . 78 Impact . | . . . . Slashing 125 | . . . 125 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 20 | . . . 20 Projectiles . | . . . . Explosions 20 | . . . 20 Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 8 | . . . 8 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 309 | . 174 40 309 Average Temperature 88 | . 60 21 180 Received Heat Transfer 531 | . 138 . 393 Effects 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 700 | . 575 25 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 256 | . 100 65 256 Initial 33 | . . 33 21 Average 59 | . 67 35 64 Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 93 Level 1 2 | . . . 6 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 . 4 Investigation 5 | . 1 . 4 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 11 5 26 Peak Tracking Total 15 | . 4 4 15 Tactical Retreats 6 | . . 2 4 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 13 | . 5 . 8 Terminals 11 | . 4 . 7 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 45 | . 18 . 27 Successful 32 | . 15 . 17 Failed 13 | . 3 . 10 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 29 | . 6 . 23 Terminals 33 | . 7 . 26 Fabricators . | . . . . Repair Stations 11 | . 11 . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 . 5 Robot Analysis 1 | . 1 . . Prototype ID Bank 3 | . . . 3 Branch Access Points 1 | . . . 1 Terminal Index 1 | . . . 1 Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 10 | . 10 . . Scan Component 5 | . 5 . . Repair 5 | . 5 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . 3 . 12 Terminals 14 | . 3 . 11 Track 2 | . . . 2 Assimilate 3 | . . . 3 Botnet 9 | . 3 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Tunnel 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 . 7 Full Trace Events 3 | . . . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . 5 . . Time 142 | . 142 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1339 | 33 444 235 627 Spaces Moved 1666 | 26 360 505 775 Core 6 | 4 . . 2 Treads . | . . . . Legs . | . . . . Wheels 145 | 22 123 . . Hover . | . . . . Flight 1515 | . 237 505 773 Fastest Speed 29 | 50 32 32 29 Average Speed 36 | 83 52 32 29 Slowest Speed 120 | 90 120 32 115 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 4 | . 3 . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 4 60 81 53 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug 6 | . . . 6 Terrain Destroyed 8 | . . . 8 Melee 6 | . . . 6 Projectile . | . . . . AOE 2 | . . . 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2309 | 37 565 571 1136 Wait 529 | . 149 61 319 Move 1655 | 25 353 504 773 Hop 4 | . 3 . 1 Pick Up 28 | 6 15 1 6 Fast Attach 7 | . 4 . 3 Attach 12 | 6 2 . 4 Detach . | . . . . Swap 11 | . 7 . 4 Drop 15 | . 8 1 6 Fire 37 | . 24 4 9 Melee 11 | . . . 11 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / Min) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 34 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 7) 292 | -10/Materials | Repaired Lgt. Nuclear Core 320 | -10/Materials | Repaired Wheel 347 | -10/Materials | Repaired Com. Wheel 374 | -10/Materials | Repaired Sml. Laser 401 | -10/Materials | Repaired Lgt. Assault Rifle 468 | -10/Materials | Discovered new exit (range 9) 477 | -10/Materials | Identified exit to Mines 478 | -10/Materials | Entered Mines 479 | -10/Mines | Assembled infested the area 492 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 505 | -10/Mines | Learned location of Zion (-7) 511 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 557 | -10/Mines | Discovered new exit (range 14) 601 | -10/Mines | Discovered new exit (range 14) 685 | -10/Mines | Build established: Scavenger-Sprinter 713 | -10/Mines | Identified exit to Materials 713 | -10/Mines | Entered Materials 713 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 927 | -9/Materials | Identified exit to Mines 1009 | -9/Materials | Discovered new exit (range 16) 1327 | -9/Materials | Core integrity fell below 50% 1338 | -9/Materials | Core integrity fell below 20% 1340 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01325_ Acquired Lgt. Assault Rifle. 01327_ K-01 Serf collects debris. 01329_ S-10 Pest destroyed. 01330_ K-01 Serf collects debris. 01331_ Imp. Ion Engine destroyed. 01332_ Overheating: System interference. 01332_ Lgt. Assault Rifle temporarily disabled. 01332_ U-05 Engineer lays Concrete. 01333_ K-01 Serf collects debris. 01333_ U-05 Engineer lays Concrete. 01333_ Acquired Mining Claw. 01334_ U-05 Engineer lays Concrete. 01335_ Lgt. Assault Rifle destroyed. 01335_ S-10 Pest IFF system glitched. 01336_ U-05 Engineer lays Concrete. 01336_ Critical hit (Burn: +37). 01337_ U-05 Engineer lays Concrete. 01338_ K-01 Serf collects debris. 01339_ U-05 Engineer builds a Wall. 01339_ S-10 Pest destroyed. 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